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I said come in! posted:It's weird to me that this is now a problem for people. Back in the day when they made games like the original Mega Man, no one cared. You didn't have constant pop-ups, and objects in the world being highlighted to show you what to do. The well designed games found ways to make it obvious without beating you over the head with it. Remember too, games back then were created exclusively for children, now the business strategy has changed, and they are designed with adults in mind yet have gotten significantly more stupid. Gaming has changed. Back in the day, things were still developing and growing and there wasn't really standardization, and new games were relatively far between. You had to go into a game and learn it fresh. Now there's a lot more standardization. If you go into any FPS you're going to expect certain ground rules. There are variations on those rules but they're within certain deviation. It's the same for action games, or platformers, or even music games. Certain rules are established and people expect them to be followed, or at least followed for the most part. To break the rules is dangerous because it's a lot easier for someone to just go and find another game that follows the rules than to try to learn new rules. There's no shortage of games to play. In the NES days I would beat my head against a esoteric game because I often didn't have any other option. Now? I can go to the store or Steam and find a game of at least good quality in my genre of choice in minutes. That isn't to say new stuff can't succeed but it usually needs to be pretty drat phenomenal to do so, and in doing so it usually sets a new standard of rules people will expect. (See: every superhero game and several non-superhero games now following the rules set down by Arkham Asylum even when it doesn't make sense.) ImpAtom fucked around with this message at 13:42 on Aug 7, 2012 |
# ? Aug 7, 2012 13:36 |
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# ? May 20, 2024 15:57 |
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Megaman has a grand total of 2 mechanics. It was easy to figure out. They still make games like that sometimes though. Look at Just Cause 2.
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# ? Aug 7, 2012 13:40 |
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It's strange for those of us who grew up playing video games, but I'd imagine one of the contributing factors to the industry becoming the monster it is today is how accessible games have become. Take Halo for example, the introduction of something such as auto aim seemed ridiculous at the time to PC gamers accustomed to mouse aiming, but look at what it did for the FPS genre.
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# ? Aug 7, 2012 13:41 |
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eightysixed posted:
It makes a vague amount of sense but certainly not perfect sense and it is certainly not how the phrase "in lieu of" should be used. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Aug 7, 2012 13:44 |
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Aphrodite posted:Megaman has a grand total of 2 mechanics. It was easy to figure out. But then you have games like Mega Man X that have a pretty similar number of mechanics to a lot of new action games today, and still managed to be accessible without constant help screen popups.
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# ? Aug 7, 2012 13:44 |
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I said come in! posted:Watch this; https://www.youtube.com/watch?v=8FpigqfcvlM the narrator is a bit obnoxious and kinda a sperg, but he makes a lot of valid points about classic game design that really need to make a comeback in todays design of games. Is there a video of this without the annoying commentary and horrible animation? I couldn't last more than two minutes of this poo poo.
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# ? Aug 7, 2012 13:50 |
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TaurusOxford posted:Is there a video of this without the annoying commentary and horrible animation? I couldn't last more than two minutes of this poo poo. Hey I warned you.
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# ? Aug 7, 2012 13:52 |
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Wandle Cax posted:It makes a vague amount of sense but certainly not perfect sense and it is certainly not how the phrase "in lieu of" should be used. What does Wandle Cax mean??? THat doesnt even make no sense, its a dumb name. I mean seriously whats a wandle even????? Dont know, dont care.
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# ? Aug 7, 2012 13:52 |
Aphrodite posted:It's not like Capcom has made a good Lost Planet either. Have you played LP2 coop? That poo poo is amazing.
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# ? Aug 7, 2012 13:54 |
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I said come in! posted:But then you have games like Mega Man X that have a pretty similar number of mechanics to a lot of new action games today, and still managed to be accessible without constant help screen popups. Mega Man X wasn't exactly that complex in terms of mechanics. I mean up until X4 and X6, the games were pretty much the same, and even the inclusion of Zero didn't make it that much different. X7 added 3d and X8 I think at least makes some attempts to change the formula up. I mean the people in the Mega man thread seem to think that Inafune will be the great savior of the franchise if only Capcom would let him work on it, but I always keep in my mind that X5 was the last game X game that he was involved in, and I felt it was solidly average if not mediocre. There is also the fact that as a kid, I had all day to play some of these games, and I couldn't get games as easily as I could now. If I bought a game, I would have to play it over and over until my next birthday or Christmas. But I am to the point now where if I blow 2 hours on something and I make very little progress, I move on to other things.
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# ? Aug 7, 2012 15:15 |
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X4 was probably my favorite of the X-series and the last one I really enjoyed. 5-8 were all mediocre to bad for different reasons. I don't think that they were criticized for being, 'more of the same', but that they started to deviate too much as to what made Mega Man fun. Mega Man 9 and 10 at least showed that a basic Mega Man game at its core can be fun. They don't need to do all these ridiculous bells and whistles on it. I don't know if Inafune would be the 'savior' of the series, but they should try making a new game that isn't an NES-era throwback. An art style like Hard Corps Rising blends 2D/3D pretty well.
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# ? Aug 7, 2012 15:24 |
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I enjoyed X8, and no, I have never played X7 so it wasn't a case of X7 making me think X8 was amazing by comparison. The gameplay was solid, the music was awesome(some of the best in the series in my opinion), and it didn't have that stupid system for X's armors where I had to get all 4 pieces before I could use any of it.
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# ? Aug 7, 2012 15:29 |
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TaurusOxford posted:I enjoyed X8, and no, I have never played X7 so it wasn't a case of X7 making me think X8 was amazing by comparison. The gameplay was solid, the music was awesome(some of the best in the series in my opinion), and it didn't have that stupid system for X's armors where I had to get all 4 pieces before I could use any of it. I think X8 gets poo poo on a lot because of the gimmicky levels, but I really enjoyed the things it did. It actually tries to shift the narrative in another direction and they actually made all of them play differently.
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# ? Aug 7, 2012 15:48 |
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Details on new Uncharted 3 patch It includes 50 new trophies, a whole bunch of new treasures and treasure sets, a free new character, a whole bunch of new taunts, balance changes, fixes. There are now items you can wear that have specific perks as well, along with a brand new Tournament system where you bet credits to purchase new items. Most exciting however, is the changes to The Lab playlist. Naughty Dog will be adding in brand new multiplayer maps for The Lab which are basic untextured, coloured block levels to play in. So we're basically going to be getting a whole bunch of new, free maps to play in when using The Lab playlist, which I think is awesome. The link above has videos detailing the patch and new items etc, it's worth looking at if you enjoy Uncharted 3 multiplayer.
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# ? Aug 7, 2012 16:16 |
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I can't click the link. Is that PSN trophies, or an in-game mechanic?
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# ? Aug 7, 2012 16:21 |
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They are actual trophies, but the catch is that they are exclusive to the paid DLC. There are micro transactions now, and you have to pay actual money each week for a new gameplay mode.
I said come in! fucked around with this message at 16:26 on Aug 7, 2012 |
# ? Aug 7, 2012 16:24 |
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No, you don't need to pay money each week for the gameplay mode. They said you can buy extra tokens if you want to, but it's entirely optional. They give you 10 tokens by default for each tournament.
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# ? Aug 7, 2012 16:27 |
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Akuma posted:What? You know what pre-rendered means, right? Rendered from a 3d model/models? It's not unreasonable for those original models to still be archived somewhere, they could re-render them at whatever resolution they want. I understand that but in the case of, say, RE1/2/3/Dino Crisis 2, the backgrounds were all designed at 640x480. The PC and Dreamcast ports are literally as good as those backgrounds can ever look. The character models and objects can be touched up and improved but this can nake the game look worse overall (RE2 Dreamcast is a good example, 60FPS and 640x480 backgrounds but stuff like shattered glass and other objects end up looking far worse). In the case of RE0 and REmake Capcom is probably just lazy but I don't think they actually have a super high res set of assets for Onimusha/RE2/etc.
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# ? Aug 7, 2012 17:33 |
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I would consider jumping back into U3 multiplayer. But $30 for the bundled map packs is a little risky if I don't make it a regular thing or get frustrated and not able to catch up skill wise. Now would be nice time for a plus discount.
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# ? Aug 7, 2012 18:20 |
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Neon Knight posted:I would consider jumping back into U3 multiplayer. But $30 for the bundled map packs is a little risky if I don't make it a regular thing or get frustrated and not able to catch up skill wise. Now would be nice time for a plus discount. Share with 1 person and make it 15...
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# ? Aug 7, 2012 18:27 |
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LBP Karting may be the game that finally gets me to turn on my PS3 after a year sitting in the dust. Wow, that game looks hella fun! Also I still need to pick up UC3. I guess at this point I'll just wait for the inevitable Christmas sales.
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# ? Aug 7, 2012 19:46 |
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It looks like Codemasters will finally be unveiling GRID 2 tomorrow, after however many years people have waited for a sequel to the original that came out way back in... 2008 I think? Here's hoping that the demolition derby mode makes a return and is suitably awesome.
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# ? Aug 7, 2012 19:49 |
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Neo Rasa posted:I understand that but in the case of, say, RE1/2/3/Dino Crisis 2, the backgrounds were all designed at 640x480. The PC and Dreamcast ports are literally as good as those backgrounds can ever look. The character models and objects can be touched up and improved but this can nake the game look worse overall (RE2 Dreamcast is a good example, 60FPS and 640x480 backgrounds but stuff like shattered glass and other objects end up looking far worse). There is no way that the graphic artists originally created the 3D sets in a 640x480 space. Most objects would be so small they couldn't possibly be given any detail. The questions here are do they still have the original data, do they still have computers that can access/render it, and do they have the desire to do it.
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# ? Aug 7, 2012 21:19 |
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So, through the Raptr free game deal, I got... Yakiniku Bugyou: http://monkeypawgames.com/games/yakiniku-bugyou/ It would seem to be a game about grilling... https://www.youtube.com/watch?v=l6NVvzJ3YcU ... and I just... huh. Only a true grillmaster should take this code: 5BKQ-3LN6-Q95M EDIT: VV Make sure you redeem that soon, I believe the codes expire on the 15th. Shalinor fucked around with this message at 21:31 on Aug 7, 2012 |
# ? Aug 7, 2012 21:27 |
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Shalinor posted:... and I just... huh. Only a true grillmaster should take this code: 5BKQ-3LN6-Q95M I will be the grillinest grillman. Thanks!
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# ? Aug 7, 2012 21:29 |
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I'm playing the Walking Dead ep1, does it have known crash bugs or something? It just froze up hard at a VERY inopportune time. The XMB is inaccessible and everything. Good game otherwise though.
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# ? Aug 7, 2012 21:38 |
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Samurai Sanders posted:I'm playing the Walking Dead ep1, does it have known crash bugs or something? It just froze up hard at a VERY inopportune time. They have their issues, yeah. Episode 2 has an issue with loading times. Lots of video pausing and minor skipping at the beginning of new scenes.
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# ? Aug 7, 2012 21:40 |
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Who else is PUMPED for Sound Shapes?!! Also: Walking Dead Ep 1 was kindof brutal. I hear Ep2 is even moreso. I don't know if I can take it.
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# ? Aug 7, 2012 21:48 |
So is Two Worlds II Velvet GOTY edition worth $10? It's on sale this week on the PSN store.
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# ? Aug 7, 2012 22:23 |
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BrownThunder posted:So is Two Worlds II Velvet GOTY edition worth $10? It's on sale this week on the PSN store. For $10 it sure is.
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# ? Aug 7, 2012 22:25 |
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What's different about that version? I have the vanilla version now but it's so rough gameplay-wise I have shelved it.
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# ? Aug 7, 2012 23:07 |
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abagofcheetos posted:There is no way that the graphic artists originally created the 3D sets in a 640x480 space. Most objects would be so small they couldn't possibly be given any detail. The questions here are do they still have the original data, do they still have computers that can access/render it, and do they have the desire to do it. You'd be surprised at how good companies are at losing their poo poo. For example, I believe Blizzard doesn't have the source to the original Diablo anymore. Poof. Gone. I have no idea how that could happen but many game companies really aren't run that professionally.
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# ? Aug 7, 2012 23:22 |
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Spite posted:You'd be surprised at how good companies are at losing their poo poo. For example, I believe Blizzard doesn't have the source to the original Diablo anymore. Poof. Gone. I have no idea how that could happen but many game companies really aren't run that professionally. It's like Bob Kane using his original pencils as scratch paper, or the BBC throwing out episodes of Doctor Who to make room in storage. Why would anyone want this stuff in the future?
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# ? Aug 7, 2012 23:30 |
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Anyone else think the MGS HD download releases and MGS4 trophies are in preparation of a MGS Playstation Collection? I bought 1, 2 and peacewalker twice, 3 three times, but I'm dumb enough to buy 'em all again for "bonus content"
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# ? Aug 8, 2012 01:02 |
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Oh gently caress you, PSN Play! I clicked the screen that said Sound Shapes on the main New Releases page which took me to an Expendables 2 game. I was kinda on autopilot so I bought that on accident. Has Sony EVER refunded an incorrect purchase?
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# ? Aug 8, 2012 01:04 |
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boom boom boom posted:Anyone else think the MGS HD download releases and MGS4 trophies are in preparation of a MGS Playstation Collection? I bought 1, 2 and peacewalker twice, 3 three times, but I'm dumb enough to buy 'em all again for "bonus content" Well, I didn't know about that! Time to buy every MGS digitally.
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# ? Aug 8, 2012 01:06 |
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Has anyone played Sound Shapes yet? The trailers don't really show what it's like that well (and most of them show gameplay on the Vita only) but it looks interesting and I'm curious.
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# ? Aug 8, 2012 01:10 |
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axleblaze posted:Has anyone played Sound Shapes yet? The trailers don't really show what it's like that well (and most of them show gameplay on the Vita only) but it looks interesting and I'm curious. There's a couple of us over in the Vita thread that have. It's a really cool platformer first and foremost, though the integration of musical elements for everything starts out really simple and actually begins to inform the gameplay itself as you progress through the stages. Definitely worth checking out, and nothing beats getting two versions for the (fairly low) price of one.
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# ? Aug 8, 2012 01:21 |
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Is there some reason why the initial load time for Uncharted 3 is seems to vary at random? None of the games have been known for fast starts but I've been hung up on the spinning ring for 5 minutes now and this is after restarting after waiting 5 minutes with no load earlier.
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# ? Aug 8, 2012 02:15 |
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# ? May 20, 2024 15:57 |
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Feenix posted:Oh gently caress you, PSN Play! When I purchased Resident Evil 5 DLC on my Australia account but had a non Australia copy of the game so it wouldn't read the DLC they refused to refund it so I could purchase the correct DLC. Sony customer support is pretty bad.
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# ? Aug 8, 2012 02:50 |