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Thewittyname
May 9, 2010

It's time to...
PRESS! YOUR! LUCK!

Tezzeract posted:

Looks like we might get a kickstarter for Planetary Annihilation, a spiritual sequel to TA by Uberent.

http://www.pcgamer.com/previews/planetary-annihilation-preview-when-strategy-worlds-collide-with-moons/

:swoon:

Jesus Christ, this might be the first Kickstarter I spend $100+ on. TA is still my all-time favorite game and this guy is talking about taking everything awesome and turning it up to 11.

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obliriovrons
Jul 18, 2009

Tezzeract posted:

Looks like we might get a kickstarter for Planetary Annihilation, a spiritual sequel to TA by Uberent.

http://www.pcgamer.com/previews/planetary-annihilation-preview-when-strategy-worlds-collide-with-moons/

And it's up.

Dr. Video Games 0031
Jul 17, 2004

I almost don't want that to succeed because Super Monday Night Combat is in such a sorry state, and they continue to make horrible decision after horrible decision. Now it almost seems like they're just leaving that out to die in favor of the next new thing. Leaves me a little bitter.

Eh, what the hell, it's a cool concept so I guess I hope they do succeed and they pull it off, but I'm still bitter.

TychoCelchuuu
Jan 2, 2012

This space for Rent.
I sincerely doubt they're going to make $900k but that game looks pretty wonderful.

NieR Occomata
Jan 18, 2009

Glory to Mankind.

TychoCelchuuu posted:

So in a surprise last minute twist, Gabe/Mike from Penny Arcade posts this about the PA Kickstarter, which is ending in an hour and is not going to hit the $550k Lookouts comic stretch goal:


Which basically undercuts the entire idea of the Kickstarter, which is that they can't make what they want to make because they have to spend all their time drawing things for advertisers. Whereas it actually turns out that they can apparently do whatever the gently caress they want if they want it hard enough, they just can't do quite as much of it as they'd like. So... the Kickstarter was to give them some breathing room to do this stuff with more cash in their pocket, even though they can clearly do at least some of it without Kickstarter money...

I always thought the "we don't have time" argument was complete bullshit because as their reality TV show clearly proves they literally do nothing besides put up 3 panels thrice a week. That's it. That's all they do. They employ someone to handle literally every other aspect of the business, which is fine since they suck at everything besides making webcomics, but throwing this massive pity party about how harrrrrrrrrrrrrrd it is to do what you waaaaaaaaaaaaaaaaaaaaaaaaaant when you have to work with advertisers is really kind of absolute bullshit when you literally have cameras in your office showing you, literally, surfing the web, looking at porn, and generally loving around for half of your work day, every day.

Just...no part of this KS made any sense whatsoever. At all.

turn off the TV
Aug 4, 2010

moderately annoying


This looks like basically the best thing. TA in space is something I can get behind.

Saoshyant
Oct 26, 2010

:hmmorks: :orks:


Occupation posted:

Just...no part of this KS made any sense whatsoever. At all.

It's $500K to remove the top banner of a web site for a year. What doesn't make sense? I'm more fascinated people actually ponyed up money for that, but hey, not my problem.


This looks pretty cool, though.

TychoCelchuuu
Jan 2, 2012

This space for Rent.
8 minutes left and $1.5k left before PA hits the "no ads on home page" stretch goal. I imagine they're praying that they don't hit that stretch goal, because what would be ideal for them is to have as many ads as possible plus as much money from the Kickstarter as possible.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

TychoCelchuuu posted:

8 minutes left and $1.5k left before PA hits the "no ads on home page" stretch goal. I imagine they're praying that they don't hit that stretch goal, because what would be ideal for them is to have as many ads as possible plus as much money from the Kickstarter as possible.
They hit it. No ads...
... but this is way more interesting to talk about. Looks freaking awesome. I would love to smash an asteroid into the enemy's base.

That said, $900k does seem, uh, optimistic.

testtubebaby
Apr 7, 2008

Where we're going,
we won't need eyes to see.


TychoCelchuuu posted:

8 minutes left and $1.5k left before PA hits the "no ads on home page" stretch goal. I imagine they're praying that they don't hit that stretch goal, because what would be ideal for them is to have as many ads as possible plus as much money from the Kickstarter as possible.

No ads accomplished... now to see what actually happens.

TychoCelchuuu
Jan 2, 2012

This space for Rent.
Total Annihilation in Space/Planetary Annihilation has 20,000 "get the $20 pledge level for $15" and 1,000 "get the $100 pledge level for $95" which is sort of interesting. 20k seems like a pretty big number, so it seems like they hope/expect a ton of backers.

NieR Occomata
Jan 18, 2009

Glory to Mankind.

W...wait, this is all taking place next year?! They seriously couldn't be loving bothered to delete those jpgs now, as opposed to four months from now?

This might sound like petulant whining, until you look at how loving terrible they are at actually delivering projects in a timely manner (Lookouts comic, I still don't think they've drawn a comic for their most recent winner of their voting contest thing, Iirc they literally put up one of their charity strips the night of the year after's charity ball) which means it could be like, sometime at the end of 2013 until they finally get around to deleting those jpgs.

Obsurveyor
Jan 10, 2003

Occupation posted:

W...wait, this is all taking place next year?! They seriously couldn't be loving bothered to delete those jpgs now, as opposed to four months from now?

You know they could have marketing contracts and other such business shenanigans that have to end first.

NieR Occomata
Jan 18, 2009

Glory to Mankind.

Obsurveyor posted:

You know they could have marketing contracts and other such business shenanigans that have to end first.

Eh, good point. Never mind then.

Coulda held off on a KS until it got closer to the end of the year, though.

Juc66
Nov 20, 2005
Lord of The Pants

zenintrude posted:

No ads accomplished... now to see what actually happens.

Lame, I actually like the Penny Arcade ads.
They're almost 100% things I actually care to know about, and about half the time I didn't already know about them.


Gotta admit that in the end I'm a bit surprised this wasn't an elaborate kickstarter joke for the guys, not like they really need the money, but I do see what they're saying for replacing income via PA presents projects with essentially free money to allow them to do projects they want to do without affecting their income in the end.

If they do anything from the list of stuff that hadn't actually been funded via a stretch goal, they're taking an income hit to do so (but really, they've got a lot of wiggle room before they actually start having to worry about paying their bills)

testtubebaby
Apr 7, 2008

Where we're going,
we won't need eyes to see.


Occupation posted:

Eh, good point. Never mind then.

Coulda held off on a KS until it got closer to the end of the year, though.

Probably not, because then you'd be eating into lead time for next year's contracts to be drafted up. This is probably as close as they could cut it and know which way they could go financially.

Infinitum
Jul 30, 2004


TychoCelchuuu posted:

8 minutes left and $1.5k left before PA hits the "no ads on home page" stretch goal. I imagine they're praying that they don't hit that stretch goal, because what would be ideal for them is to have as many ads as possible plus as much money from the Kickstarter as possible.

:allears:

I don't get why so many of you seem to have a bug up their arse about the PA Kickstarter. It costs a fuckload of money to run one of the more popular sites on the internet with the people they employ, they're some of the most charitable nerds on the planet, and they clearly state in the promo video their reasonings behind wanting to do their Kickstarter. They're good people, do a fuckload for the nerd community at large, and if I wasn't unemployed at the moment I'd probably have chipped in myself. Hell I was really hoping they'd hit the original Tabletop adventure goal because their DnD Podcasts got me interested in the genre in the first place.

It's not like they've decieved anyone, and them wanting to do the Lookouts strip means that they'll be actually losing ad revenue to persue a project they want to do.

I get the feeling that the only reason a few of you guys are upset about it, is because a few projects you were hoping to succeed didn't get funded and you're looking for a scapegoat to blame.
People will fund what they want to fund, which is one of the great things about kickstarter, and more power to PA for 'only' getting $500k.

Now if it was a CAD Kickstarter on the other hand..


Occupation posted:

W...wait, this is all taking place next year?! They seriously couldn't be loving bothered to delete those jpgs now, as opposed to four months from now?

This might sound like petulant whining

Advertisment contracts have to expire first. Jesus it's like they went out and shot your dog in the face.

Infinitum fucked around with this message at 21:28 on Aug 15, 2012

TychoCelchuuu
Jan 2, 2012

This space for Rent.

Infinitum posted:

:allears:

I don't get why so many of you seem to have a bug up their arse about the PA Kickstarter. It costs a fuckload of money to run one of the more popular sites on the internet with the people they employ, they're some of the most charitable nerds on the planet, and they clearly state in the promo video their reasonings behind wanting to do their Kickstarter. They're good people, do a fuckload for the nerd community at large, and if I wasn't unemployed at the moment I'd probably have chipped in myself. Hell I was really hoping they'd hit the original Tabletop adventure goal because their DnD Podcasts got me interested in the genre in the first place.

It's not like they've decieved anyone, and them wanting to do the Lookouts strip means that they'll be actually losing ad revenue to persue a project they want to do.

I get the feeling that the only reason a few of you guys are upset about it, is because a few projects you were hoping to succeed didn't get funded and you're looking for a scapegoat to blame.
People will fund what they want to fund, which is one of the great things about kickstarter, and more power to PA for 'only' getting $500k.

Now if it was a CAD Kickstarter on the other hand..
Eh, I'm a huge Penny Arcade fan. I think the comic is hilarious, I love PATV, I've posted on their forums for years now, etc. I'm just pointing out that it would be best for them if they got to run the ads AND got money from the Kickstarter. Hell, lots of people like the ads (I like them, Juc66 likes them, etc.) and I'd prefer that Penny Arcade make as much money as it can and end up as successful as possible, which is why I was rooting for them not to have to ditch those ads. Their reasoning for why they wanted to Kickstart Penny Arcade is that they don't want to be beholden to advertisers, but the only way they seem beholden to them directly is the PA Presents stuff, and that has nothing to do with front page ads. The only people beholden to front page advertisers are the people PA employs to sell ads, who are definitely not Mike and Jerry.

I never said they deceived anybody and I never said their website was cheap to run. I know it must cost them a fair chunk of change to do the things they do. That's why I was pointing out that they probably wanted to come in just under the "lose out on a huge chunk of revenue" stretch goal.

claw game handjob
Mar 27, 2007

pinch pinch scrape pinch
ow ow fuck it's caught
i'm bleeding
JESUS TURN IT OFF
WHY ARE YOU STILL SMILING

Dr. Video Games 0031 posted:

I almost don't want that to succeed because Super Monday Night Combat is in such a sorry state, and they continue to make horrible decision after horrible decision. Now it almost seems like they're just leaving that out to die in favor of the next new thing. Leaves me a little bitter.

Sort of like... oh, that's right, Monday Night Combat into SMNC! Yeah, the company itself is what's keeping me from pulling the trigger on that one, because they've shown an astounding trend of not learning from their mistakes with their current staff and I don't think that's the team I want making this game.

Ssthalar
Sep 16, 2007

I like the concept trailer for Planetary Annihilation simply because i always wanted a space aspect to Total Annihilation and Supreme commander.
That said, they have set a very high bar for themselves with 900k, especially with what people mention about SMNC.

I really want Supcom in space and to toss asteroids into the bases of my enemies. :sigh:

Thewittyname
May 9, 2010

It's time to...
PRESS! YOUR! LUCK!

Welp, I'm down for $100 and only a vague sense of financial responsibility is keeping me from the $250 tier. We'll see if my resolve lasts. It looks like Jon Mavor is doing a mini-AMA over at Reddit, and he's posted some additional details. My only regret is that Jeremy Soule isn't doing the soundtrack.

Also, their video made realize that the TA Narrator is the same voice actor that does the Sniper from TF2.

Dbhjed
Jul 20, 2006

Homework?!
Lipstick Apathy
This isn't a game but maybe you could make one with it

http://www.kickstarter.com/projects/digistump/digispark-the-tiny-arduino-enabled-usb-dev-board

I know nothing about wiring but this makes it seem like it would be easy and cheap. They say you can make a 'blink(1)' out of it.

(Is there any non-gaming Kickstarter thread?)

Do not even ask
Apr 8, 2008


Thewittyname posted:

Jeremy Soule isn't doing the soundtrack.

Forget Uber Entertainment being behind the game, this is the real dealbreaker.

Tsurupettan
Mar 26, 2011

My many CoX, always poised, always ready, always willing to thrust.

Solution: Mute game music, play Jeremy Soule's over it.

obliriovrons
Jul 18, 2009
Decided to check on the Planetary Annihilation Kickstarter to see if it hit 10% funded since I checked last night, and it's actually already closing in on 20% and is past $160k already. It's honestly doing a lot better than I expected.

Anaxite
Jan 16, 2009

What? What'd you say? Stop channeling? I didn't he-

Maybe the game won't look as clean as that movie, but even half like it would be fantastic.

I'm sure my wallet will recover soon. Any day now.

Tezzeract
Dec 25, 2007

Think I took a wrong turn...

obliriovrons posted:

Decided to check on the Planetary Annihilation Kickstarter to see if it hit 10% funded since I checked last night, and it's actually already closing in on 20% and is past $160k already. It's honestly doing a lot better than I expected.

Planetary Annihilation sells itself as the long lost sequel to a classic (remember Total Annihilation 2 never came out), which definitely helps. Plus RTS games are going to be backed in a time when every major publisher is throwing it under the bus.

Uber is behind it and using Kickstarter does seem like a bit of a Hail Mary play to stay relevant after SMNC. That said, the devs seem to actually enjoy being devs and this does seem to be their passion project. It's not like inXile made many great games before either, but everyone wants an isometric Fallout clone.

Davincie
Jul 7, 2008

Wasn't Supreme Commander already the unofficial sequel to TA? And what about TA:Spring?

Thewittyname
May 9, 2010

It's time to...
PRESS! YOUR! LUCK!

Davincie posted:

Wasn't Supreme Commander already the unofficial sequel to TA? And what about TA:Spring?

Yes, SC was developed by Chris Taylor, the lead developer of TA (but he was not involved at all with TA: Kingdoms, which was pretty bad.) After he left Cavedog, he founded GasPoweredGames, who developed Supreme Commander. SC was marketed from the beginning to be TA2 in all but name because somehow Atari ended up with the TA IP and they weren't interested in making a reasonable deal. It's not like TA had a super compelling backstory - although the story they came up with for SC was almost as bland.

TA:Spring is cool, and still has a small but active community. But it's not the easiest thing to use and the age of the graphics engine is pretty apparent. I actually think that many of the people still using it have been holding out for a truer TA sequel than SC provided. If it gets made, we'll see how moddable PA is. Over at Reddit, Jon Mavor was promising that the game will support modding.

Thewittyname fucked around with this message at 16:07 on Aug 16, 2012

DreadCthulhu
Sep 17, 2008

What the fuck is up, Denny's?!
SupremeCommander was probably one of the best strategy games at the time, period. Together with Starcraft and Company of Heroes, it makes me proud of being an occasional RTS gamer. Even everybody's favorite TheLittleOne (now a SC2 celebrity) started out as a SupremeCommander player!!!

Tell me more about these Uber guys before I put my hard-earned cash in. They talk a big talk about how much of a huge deal they are, but I'm reading that Monday Night Combat wasn't particularly good.

DreadCthulhu
Sep 17, 2008

What the fuck is up, Denny's?!
On an unrelated note, Castle Story just made it past 500k. That's 6+ times the original goal!

ToxicFrog
Apr 26, 2008


Davincie posted:

Wasn't Supreme Commander already the unofficial sequel to TA? And what about TA:Spring?

Supreme Commander is basically TA2 with the serial numbers filed off, yeah.

TASpring is more of an engine upgrade; it fills the same niche for TA that gzDoom fills for Doom. People have done some cool TCs with it but it's not a new TA game.

Planetary Annihilation seems to be going for TA 1.5 with a bit of an AI War vibe, which I am totally on board with.

Armor-Piercing
Sep 22, 2009

Nightly dance
of bleeding swords


DreadCthulhu posted:

SupremeCommander was probably one of the best strategy games at the time, period.
I'm playing through it right now for the first time, and I have to say I'm pretty underwhelmed by it. It probably doesn't help that I finished Company of Heroes (which is ridiculously good) last week, but SupCom feels really lifeless (just like TA, I guess).

DreadCthulhu
Sep 17, 2008

What the fuck is up, Denny's?!

Armor-Piercing posted:

I'm playing through it right now for the first time, and I have to say I'm pretty underwhelmed by it. It probably doesn't help that I finished Company of Heroes (which is ridiculously good) last week, but SupCom feels really lifeless (just like TA, I guess).

If you're referring to the single player, then yes, by all means, it's not particularly good. I tend to always skip RTS single players and go for the more competitive modes, where SupCom used to shine back in the day.

Same thing with CoH: the single-player was OK, but something like 2v2 multi-player, where you and your partner have to specialize in different areas and tightly synchronize territory capture is to this day absolutely amazing.

Tezzeract
Dec 25, 2007

Think I took a wrong turn...

DreadCthulhu posted:

If you're referring to the single player, then yes, by all means, it's not particularly good. I tend to always skip RTS single players and go for the more competitive modes, where SupCom used to shine back in the day.

Same thing with CoH: the single-player was OK, but something like 2v2 multi-player, where you and your partner have to specialize in different areas and tightly synchronize territory capture is to this day absolutely amazing.

I'm not the hugest fan of singleplayer campaigns for strategy games either - great turnbased strategy games have abysmal campaigns and amazing random map/skirmish style modes. Ideally a match would create its own memorable storylines emergent from the gameplay. Civ's additional diplomacy layer definitely adds to that.

I mean it's great when you get cheesy FMV videos, interesting mission variety with commando missions, tower defense and fun mechanics (Red Alert 2 is high on my list here.) But locking the tech tree and starting all over again in the beginning of the next mission just isn't that appealing.

Kaboobi
Jan 5, 2005

SHAKE IT BABY!
SALT THAT LADY!

DreadCthulhu posted:

Tell me more about these Uber guys before I put my hard-earned cash in. They talk a big talk about how much of a huge deal they are, but I'm reading that Monday Night Combat wasn't particularly good.

Monday Night Combat was a great game, but they kinda just dropped support for it (and didn't release the promised map maker) and didn't really balance it well. They also pissed off their 360 fans by not releasing half of the downloadable maps and not making SMNC for the 360, though the 360 can't support the free to play model that it utilizes.

Super Monday Night Combat is a better (though fairly different) game IMO, but they still can't really find a proper way to balance everything. I've poured a couple hundred hours into it and bought $40 in pretend dress up items, but the game in it's current state is still kind of a mess.
It was also accidentally released from beta far too early, which basically soured most newcomers, so the game rarely has more than 1000 players at any given point nowadays. I don't even know if they would have released the full game at this point if it didn't accidentally get put into the wild, as they're still making entire game modes.

Uber is a fantastic and well intentioned company and are great to their fans, they just kinda screw up a lot.

I still threw into this kickstarter because if they pull this off it can be FANTASTIC, and they have a good chunk of the old TA team.
Also if this doesn't get funded I'm pretty sure Uber will be hosed.

Dr. Video Games 0031
Jul 17, 2004

Kaboobi posted:

Monday Night Combat was a great game, but they kinda just dropped support for it (and didn't release the promised map maker) and didn't really balance it well. They also pissed off their 360 fans by not releasing half of the downloadable maps and not making SMNC for the 360, though the 360 can't support the free to play model that it utilizes.

Super Monday Night Combat is a better (though fairly different) game IMO, but they still can't really find a proper way to balance everything. I've poured a couple hundred hours into it and bought $40 in pretend dress up items, but the game in it's current state is still kind of a mess.
It was also accidentally released from beta far too early, which basically soured most newcomers, so the game rarely has more than 1000 players at any given point nowadays. I don't even know if they would have released the full game at this point if it didn't accidentally get put into the wild, as they're still making entire game modes.

Uber is a fantastic and well intentioned company and are great to their fans, they just kinda screw up a lot.

I still threw into this kickstarter because if they pull this off it can be FANTASTIC, and they have a good chunk of the old TA team.
Also if this doesn't get funded I'm pretty sure Uber will be hosed.

The problem is that once the game was out they should have reworked their development schedule to account for that and stop work on all the other game modes to make what was already there and out as polished as possible, in order to build up a strong community around it. Instead of polishing the basic gameplay they kept developing new, unpolished game modes with separate game queues that splintered the community and drove people away from the game. A few months ago there were a few thousand people playing at any given time, now there's only a thousand and the number gets smaller and smaller. They screwed the pooch pretty bad with it.

I still chipped in to Planetary Annihilation. It seems like a neat concept that I can get behind. I just hope their developer ADD doesn't ruin it like it did SMNC.


In related news, they're doing a pretty shady thing by accepting paypal payments for PA before the kickstarter goal is even reached. If the kickstarter fails, I guess Uber just pockets all the money people sent them through paypal. They're calling it donations to cover their rear end but it's still pretty shady and if you're using paypal it's basically a roll of a dice on whether or not you're actually going to get what you're paying for.

Urdnot Fire
Feb 13, 2012

I mention Rack n Ruin earlier, but I guess it got lost amidst the discussion. It looks like a fun little PC/Mac/iOS 2D action adventure game, and they've got Brian Clevinger writing it, so I'm pretty excited for it. They released a trailer today that shows off the game a little better than the initial video:
https://www.youtube.com/watch?v=Jgda-w0hUA0

Inner City Leftist
Jun 5, 2011
Clicked on to the Planetary Annihilation and noticed that there was only 1 early bird special left. Too many steam sales made this impossible to resist.

That $15 tier is now sold out!

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Dodoman
Feb 26, 2009



A moment of laxity
A lifetime of regret
Lipstick Apathy
poo poo two days and they're already at a third of their goal.

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