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O&S are the hardest boss in the game, mostly because of it breaking the Dark Souls Rule of "Try and only fight one thing at a time". Then there's two of them and they are WAY more aggressive than most of the other bosses.
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# ? Aug 27, 2012 21:11 |
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# ? Apr 28, 2024 00:22 |
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homeless snail posted:You sure have one incredibly arbitrary definition of 2.5D games. Get a controller. I have one, I simply prefer not to use over games that require you to move the camera. And yes, I do consider devil may cry 4 a 2.5D game because there is no real 3D camera control needed. This is also why I'd prefer a controller for Zelda:OOT even if I'd be able to use a mouse for it. Polo-Rican posted:This is backwards though because the modern analog-stick controller was designed purely to facilitate moving a character around in 3D. I agree with you when it comes to FPS, but for 3rd person action games a keyboard simply limits your movement. You can't move variable speeds (holding shift to walk doesn't count, that's only 2 possible speeds) and you can't instantly walk in any direction at any time. Batham fucked around with this message at 21:19 on Aug 27, 2012 |
# ? Aug 27, 2012 21:11 |
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Al! posted:Some quick googling turned up these for the PS3 version: Tried this (and already tried 3074 above) and still getting summoning failed all the time. Guess I just can't have any online co-op.
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# ? Aug 27, 2012 21:12 |
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Shima Honnou posted:What's your soul level? 54. Not much more than last night.
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# ? Aug 27, 2012 21:12 |
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Shima Honnou posted:What's your soul level? I've been wondering... does your soul level actually have any bearing on the game? Most RPGs, the balance is made in part by your stats, but also with your level and the enemy's level. But I'm wondering if with Dark Souls, the only thing your soul level tells you is how many points you've invested into stats.
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# ? Aug 27, 2012 21:12 |
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Batham posted:I have one, I simply prefer not to use over games that require you to move the camera. And yes, I do consider devil may cry 4 a 2.5D game because there is no real 3D camera control needed. Well have fun playing the game wrong because of your spergy aversion to the correct control scheme.
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# ? Aug 27, 2012 21:13 |
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Revol posted:I've been wondering... does your soul level actually have any bearing on the game? Most RPGs, the balance is made in part by your stats, but also with your level and the enemy's level. But I'm wondering if with Dark Souls, the only thing your soul level tells you is how many points you've invested into stats. Yes it does, it determines who you can summon, be summoned by, who you can invade and be invaded by, and increasing your soul level naturally increases your resistances and defense at a very slow rate. I'll be by the Anor Londo bonfire in about 5 minutes. EDIT: Sign dropped in the bonfire room. Shima Honnou fucked around with this message at 21:23 on Aug 27, 2012 |
# ? Aug 27, 2012 21:14 |
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Batham posted:I have one, I simply prefer not to use over games that require you to move the camera. And yes, I do consider devil may cry 4 a 2.5D game because there is no real 3D camera control needed. You can continue playing the game with M+KB just fine if you learn to adapt and have patience, but do know that having such a strong emotional attachment to the "idea" of M+KB versus Controller for a game BUILT with the 360 controller in mind is the definition of cognitive dissonance. You should play games with efficiency in mind, not principle. You'll have more fun if you just suck it up and learn to play the best way, ie with a 360 controller.
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# ? Aug 27, 2012 21:16 |
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Anyone have build suggestions for an aspiring dragonbro? I really want to try out that covenant.
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# ? Aug 27, 2012 21:19 |
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Revol posted:I've been wondering... does your soul level actually have any bearing on the game? Most RPGs, the balance is made in part by your stats, but also with your level and the enemy's level. But I'm wondering if with Dark Souls, the only thing your soul level tells you is how many points you've invested into stats. Aside from deciding what other human players you can play the game with, no, your character's level has no effect on the world around you or the enemies in it. Enemy placement and how many there are, as well as enemy survivability and damage output, is always the same. This, incidentally, is part of the reason the game is so great. Everything is a set difficulty from the start of the game, and the only thing you can do to make it easier on yourself is to get stronger by leveling up and getting better gear, and of course by learning how to play the game... just like God intended. However, you never really feel overpowered, not matter how strong you get. Improving simply means you feel like you have a little bit more wiggle room than you previously did for the next time you gently caress something up. GreatGreen fucked around with this message at 21:30 on Aug 27, 2012 |
# ? Aug 27, 2012 21:24 |
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I suck balls at this game, but I am having so much fun! The game really rewards you for learning your surroundings and opponent's movements. I haven't noticably progessed during my playtime tonight, but I am moving forward much faster through the same area, until I encounter the next 'teaching moment'. I do still hate playing with a gamepad and it causes at least 50% of my deaths, not least by falling off bridges and ledges. But I will persevere and conquer.
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# ? Aug 27, 2012 21:27 |
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GreatGreen posted:
I really love this game, and it's probably now my favorite PC game of all time...which used to be a console game. gently caress though man, everything about it is just so freaking cool.
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# ? Aug 27, 2012 21:30 |
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I played as a no-spells/pyromancy tank on the console, pure str/end with a giant shield and club. So this playthrough was supposed to be my pyro/dex character, except the first Black Knight dropped his sword. Now I'm so conflicted, I've already put a few points in dex that would go to waste if I switch. This second playthrough is also just reinforcing my love for this game. It is shockingly good, something that just shouldn't be possible in the modern video game market.
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# ? Aug 27, 2012 21:32 |
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Batham posted:This is also why I'd prefer a controller for Zelda:OOT even if I'd be able to use a mouse for it. You do realize that Dark Souls has basically the same targeting / control system as OOT, right?
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# ? Aug 27, 2012 21:33 |
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Does anyone have any recommendations for suckin' humanity with that covenant item? I'm sure I could get much better results just killing people, but that wouldn't be nearly as fun.
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# ? Aug 27, 2012 21:34 |
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"loving cuntlicking piece of poo poo XBox360 controller D-pad" kind of sums up my past two hours. Real nice to try and kill those gargoyles when you put your weapon and shield away everytime you try to switch to your estus flask.
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# ? Aug 27, 2012 21:39 |
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Jolan posted:"loving cuntlicking piece of poo poo XBox360 controller D-pad" kind of sums up my past two hours. Real nice to try and kill those gargoyles when you put your weapon and shield away everytime you try to switch to your estus flask.
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# ? Aug 27, 2012 21:42 |
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Batham posted:I have one, I simply prefer not to use over games that require you to move the camera. And yes, I do consider devil may cry 4 a 2.5D game because there is no real 3D camera control needed. This is also why I'd prefer a controller for Zelda:OOT even if I'd be able to use a mouse for it. Would you play golf with a hockey stick? That is what you are trying to do. tractor fanatic posted:This was a page back, but the Black Knight shield has ridiculous fire defense; 95% is enough that you never need to worry about fire. Also it's stability is only slightly less than the Silver Knight shield and I think the weight is the same. I got one to drop on the black knight right near the boar, so it was the first shield I found that had 100% block. Pity it needs Twinkling shards to upgrade. Underwhelmed fucked around with this message at 21:50 on Aug 27, 2012 |
# ? Aug 27, 2012 21:45 |
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This was a page back, but the Black Knight shield has ridiculous fire defense; 95% is enough that you never need to worry about fire. Also it's stability is only slightly less than the Silver Knight shield and I think the weight is the same.
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# ? Aug 27, 2012 21:47 |
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Kiggles posted:Does anyone have any recommendations for suckin' humanity with that covenant item? I'm sure I could get much better results just killing people, but that wouldn't be nearly as fun. Doing it on a player who is actually awake and semi-competent is way trickier. You'll have to catch them while they're unaware, or knock them down and try to meaty it out of them.
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# ? Aug 27, 2012 21:47 |
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Kiggles posted:Does anyone have any recommendations for suckin' humanity with that covenant item? I'm sure I could get much better results just killing people, but that wouldn't be nearly as fun. Parry and then do it.
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# ? Aug 27, 2012 21:49 |
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So I think I may have skipped the Blight Town boss. I assume it's the giant spider thing on the wall? I went through a fog gate near it and now I'm down in a swamp. Did I miss something important here or should I just keep charging forward?
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# ? Aug 27, 2012 21:50 |
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^^^ keep going Get naked and invade someone. Start punching them with bare fists and see if they do it too. Once they do, whip that thing out and start sucking.
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# ? Aug 27, 2012 21:51 |
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Lord Yod posted:So I think I may have skipped the Blight Town boss. I assume it's the giant spider thing on the wall? I went through a fog gate near it and now I'm down in a swamp. Forward. You haven't found the boss yet, that thing was more like an environmental obstacle.
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# ? Aug 27, 2012 21:52 |
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voltron lion force posted:Wait... are you asking why its better or if its better? Regardless, its pretty good because it has fairly high stability for a medium shield and lots of fire resist. The Silver Knight shield is actually a little better for regular damage blocking (higher stability and less weight) but the Black Knight shield is a great all purpose shield and is usually the one I upgrade first, assuming I get it to drop early. Sorry, I was on my phone and the auto correct was erasing words, so what I wrote wasn't entirely clear. Looking at the pages that list the states for the shields on http://darksouls.wikidot.com/shields, I can see how the stats upgrade/compare to each other. I assume that the Black/Silver knight shields are better due to the higher stability, and that they upgrade easier?
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# ? Aug 27, 2012 21:53 |
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Any tips for Manus? I've gotten him to 1/4 health once but whenever he uses the spell that shoots forward I die. By the time I hit the pendant I'm dead cause it seems to happen so quickly.
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# ? Aug 27, 2012 21:53 |
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Jolan posted:"loving cuntlicking piece of poo poo XBox360 controller D-pad" kind of sums up my past two hours. Real nice to try and kill those gargoyles when you put your weapon and shield away everytime you try to switch to your estus flask. I am having the same problem. Often when I think I press a direction, an action bound to a different direction seems to occur. Thus, I unintentionally switch my weapon in mid-combat or consume something other than an Estus Flask, all the f-ing time. I don't know how people play games with controllers and not fail at them because of the awkward and imprecise movement. Still hoping for better M+KB support.
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# ? Aug 27, 2012 21:54 |
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So I just somehow lost my entire weekend to this game and I brought a heavily invested sorcerer character up to around Anor Londo. I'm chilling out and murdering silver knights for fun and profit before trying to kill the boss here. I have a question about sorcery in general. Is it really that viable later on, especially in new game+? I'm a bit concerned that there will be more falloff with my spells since catalysts can't really be upgraded. Seeing how pyromancy doesn't require ANYTHING in the way of stats to be viable, I'm a bit worried that I might have chosen the wrong path. Since I have about 40 INT I think would be too late to change this character anyways. I did manage to craft a moonlight butterfly horn spear at least, and the INT scaling turned things around quite a lot. Are there any other ways to get great intelligence scaling weapons or strategies involving intelligence builds? Or really any other advantages in going for intelligence/sorcery over the freebie pyromancy.
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# ? Aug 27, 2012 21:56 |
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Samurai Sanders posted:You're saying that you pushed down on the d-pad and it interpreted it as you pushing both left AND right at the same time? You have one hosed up controller. I've never once had a problem like that with either my 360 or PS3 controller. Doniazade fucked around with this message at 22:11 on Aug 27, 2012 |
# ? Aug 27, 2012 21:56 |
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superh posted:You do realize that Dark Souls has basically the same targeting / control system as OOT, right? It has similarities, but what sets them most apart, is the 3D camera. Moving around in dark souls also doesn't suffer from the lack of an thumb-stick because your character can turn around it's axis without having to take a step or two. Other various reason for movement to be fine on the keyboard is that forward is where the camera is aiming at, along with the ability to walk. They might be minor details, but they help with what sets it apart from being keyboard friendly or not. The only real thing a keyboard isn't suited for in this game, is it's interface. Both the menu's and the button indicators are a disaster on the keyboard. I've never said it's the best control option, but it's far more doable than most of you make it out to be. I'm not saying using a control is wrong by any stretch, but I'm saying that my preference works out just fine. I'd hate be near some of you guys when you hear someone likes sprouts while you don't. Batham fucked around with this message at 22:03 on Aug 27, 2012 |
# ? Aug 27, 2012 21:56 |
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I can see how wrong inputs would be a problem with the 360 D-pad in platformers or a fighting game or something, but I've literally never had it happen in Dark Souls.
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# ? Aug 27, 2012 21:57 |
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appletonoutcast posted:Sorry, I was on my phone and the auto correct was erasing words, so what I wrote wasn't entirely clear. Stability is a percentage stat. Specifically, the number of stability determines how much damage is completely blocked and how much of it translates to stamina damage. Let's say you have a shield with 66 stability, that means that you block 66% of the attack, but the other 33.3333333% of the attack damages your stamina bar. Either way, higher stability is much better, lower is much worse. This is what makes all three knight dropped shields (Balder, Black, Silver) so good, since once they're upgraded you're sitting on 74-76 stability. This is also what makes greatshields good.
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# ? Aug 27, 2012 21:58 |
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Sealicorn posted:So I just somehow lost my entire weekend to this game and I brought a heavily invested sorcerer character up to around Anor Londo. I'm chilling out and murdering silver knights for fun and profit before trying to kill the boss here. Well on the one hand sorcerys got nerfed a bit in this latest version. On the other hand they are still really good for PvE and will definitely scale into NG+. What you're gonna want is the items that boost spell damage the Crown of Dusk and the Bellowing Dragoncrest Ring so keep an eye out for them. Also you're at a point in the game where your spells probably feel a little weak. Once you get to a later area Duke's Archives you'll be able to buy the end game level spells and your damage will shoot up. As far as INT weapons go, there is one very good sword that can be gotten by cutting off a certain boss's tail Moonlight Greatsword from Seath the Scaleless so do that whenever you can. Finally, one big advantage INT characters have is they have access to powerful weapon buffs. Its a good idea to keep a fast, upgraded, normal weapon around for buffing purposes. DEX/INT builds are popular for this reason. MMF Freeway fucked around with this message at 22:10 on Aug 27, 2012 |
# ? Aug 27, 2012 22:08 |
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Samurai Sanders posted:You're saying that you pushed down on the d-pad and it interpreted it as you pushing both left AND right at the same time? You have one hosed up controller. I've never once had a problem like that with either my 360 or PS3 controller. Sometimes it registers as left, sometimes as right. The D-pad is terrible, but it doesn't give me nearly as much trouble in any other game. And even with a high-end video card I still can't get the graphics to look like anything but rear end. And how do you quit the game without having to wait for those dumb splash-screens to pass again? It's a great game, but the technical difficulties are making me regret ever buying it. Such a terrible port. Elsje posted:I don't know how people play games with controllers and not fail at them because of the awkward and imprecise movement. Still hoping for better M+KB support. Because Demon's Souls was a PS3 game, and those controllers have a D-pad that's actually worth something. But good luck getting a PS3 controller to work properly in Windows. Jolan fucked around with this message at 22:12 on Aug 27, 2012 |
# ? Aug 27, 2012 22:10 |
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Jolan posted:And how do you quit the game without having to wait for those dumb splash-screens to pass again? It's a great game, but the technical difficulties are making me regret ever buying it. Such a terrible port.
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# ? Aug 27, 2012 22:11 |
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Khobra posted:Any tips for Manus? I've gotten him to 1/4 health once but whenever he uses the spell that shoots forward I die. By the time I hit the pendant I'm dead cause it seems to happen so quickly. I roll to the side, I take a little bit of damage, but I get out of it. I can never get the pendant to work for that attack unless I'm a good distance away.
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# ? Aug 27, 2012 22:15 |
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What is the deal with all the hate on the controller? If you're having difficulties, try getting a new controller. One that hasn't been beat to poo poo over the years. I'm just loving glad that I don't have the stupid loving input lag bug that would make me drink a flask, then go to attack and drink a second flask. Aug fucked around with this message at 22:18 on Aug 27, 2012 |
# ? Aug 27, 2012 22:16 |
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Jolan posted:good luck getting a PS3 controller to work properly in Windows.
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# ? Aug 27, 2012 22:18 |
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Khobra posted:Any tips for Manus? I've gotten him to 1/4 health once but whenever he uses the spell that shoots forward I die. By the time I hit the pendant I'm dead cause it seems to happen so quickly. It's probably not even worth trying to pendant the forward attack. Easier to just dodge to the side when you see it coming.
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# ? Aug 27, 2012 22:19 |
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# ? Apr 28, 2024 00:22 |
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Khobra posted:Any tips for Manus? I've gotten him to 1/4 health once but whenever he uses the spell that shoots forward I die. By the time I hit the pendant I'm dead cause it seems to happen so quickly. Try and stay just a little bit away when you're not attacking. He doesn't like to be far away from you, so if he's content to just sit around while you back away he's probably preparing to shoot spells. His AI changes too to use spells more aggressively when he gets low (this may be false but I've fought him a couple times and it seems true).
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# ? Aug 27, 2012 22:20 |