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TShields posted:I love running him, but I feel like they accented his sword too much in the promotional videos and images. Unless you dive head first into the melee line, it kinda blows. I haven't played anyone else to compare damage to though, but you'd think a sword against a shirtless man would do a little bit more damage. And you'd think a rifle round to the head should kill a guy, but guess not!
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# ? Sep 19, 2012 16:02 |
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# ? May 20, 2024 05:12 |
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You are really unlucky with weapon drops. I'm swimming in greens and I just killed that guy before going to sleep (I finish all bosses with a punch). You've been opening everything you find (especially the coffin-sized chests and outhouses), right?
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# ? Sep 19, 2012 16:05 |
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Agreed posted:Her active skill becomes ridiculously good as you start investing in it, it's practically an I WIN button. Which is fine, this game has a lot of those and they all rule. I know, phaselock is so drat amazing Troublesome badass enemy? Lift him into the air for easy headshots and they can't fight back! Need healing? Put one or two skillpoints into sweet release and get health for kills on phaselocked enemies! Big crowd? Put a point in the black hole evolution of phaselock, hit the guy in the middle and then throw a grenade or three! It's comforting to know that the Siren still is the strongest class in the sequel as it was in the first game
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# ? Sep 19, 2012 16:05 |
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TShields posted:I love running him, but I feel like they accented his sword too much in the promotional videos and images. Unless you dive head first into the melee line, it kinda blows. I haven't played anyone else to compare damage to though, but you'd think a sword against a shirtless man would do a little bit more damage. Part of the problem is how mechanics in the game aren't well exposed. +500% damage sounds like a lot but its meaningless without knowing where the base damage is derived from. Also confusing is the fact that if Zer0 equips a weapon with +melee damage modifiers, he uses that to swing instead of his sword. It seems like a really simple question but I can't find an answer anywhere, what is his base melee damage? Is it based on character level, weapon damage, the alignment of the planets? There's a bunch of skills on all of the characters that are like that. Siren has some thing that adds a shock to her skill, a "+5 shock damage level". Ok well what is that in terms of actual damage? The only real answer is to try it and see if its effective which is annoying considering how many different enemy types there are in the game which have different armor/resists/whatever. I'm not even trying to be a sperge about it, the game is just really lovely about transparency of its systems.
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# ? Sep 19, 2012 16:05 |
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thebushcommander posted:It shouldn't be. The pre-order keys people get should be directly tied to the game+dlc in steam. You're squishier in general than I'd have thought. The fight for your life thing almost makes up for it. I didn't see my first blue until I got to sanctuary, although I did use my keys and have a bunch of purples so its not all bad.
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# ? Sep 19, 2012 16:07 |
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The Gunslinger posted:Ammo management sucks but it's one of those necessarily evils in making you appreciate all of the weapon choices. Yeah, ammo management isn't strictly fun, but it is nice to see that it actually matters. Once you could start buying ammo SDUs in BL1, ammo was almost completely irrelevant, unless you were playing coop, with everyone using the same type of guns. Even then, at higher levels, one or two players with some ammo regen would again make it irrelevant.
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# ? Sep 19, 2012 16:08 |
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MrL_JaKiri posted:And you'd think a rifle round to the head should kill a guy, but guess not! Actually, I one-shot snipe a lot of people. Psychos and unshielded Nomads mostly, but it happens. I'm going sniper on my Zero though, so that may have something to do with it.
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# ? Sep 19, 2012 16:09 |
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Zikan posted:I know, phaselock is so drat amazing And a shitload more fun to play, since zipping around invisibly while healing was cool and all, but Phaselock keeps you in the game in pretty much the same way (or better) while being much more active. There is no loving way I'm taking the ability to turn it into a "Charm" skill instead, watching the ball zip around between enemies while making it easy to turn them into dead is just the bee's knees. The slag-ball melee skill rules too. Sure, I'll take a basically free high-damage AOE slag-ball-lightning.
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# ? Sep 19, 2012 16:10 |
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Not sure if this has been answered yet (and I really don't want to read through ~700 posts from 2 days), but is there really no way to listen to previous audio logs?
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# ? Sep 19, 2012 16:14 |
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I've read some posts here complaining about weak audio and gun sounds, and personally I have no clue what's up with that. I play with headphones, and the grand majority of gun sounds are really drat good, they're really crisp and especially sniper rifles sound pretty drat beefy. The soundtrack is also awesome, Axton and his turret are awesome, holy poo poo this whole game is loving awesome can't make post longer must play game now -> EDIT: GODDAMNIT MORDECAI stop shooting the varkid pods, I'm trying to do loving research here! Nordick fucked around with this message at 16:38 on Sep 19, 2012 |
# ? Sep 19, 2012 16:14 |
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How does the difference in levels affect other players in co-op? I know the good, general practice is to have one character for single player and another for co-op, but I'm just interested in playing the one for now. How far is too far ahead when it comes to out-leveling the rest of the team (assuming one of them is hosting at a lower level than me)?
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# ? Sep 19, 2012 16:15 |
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DO IT. I'M HERE. KILL ME. DO IT NOW. loving piece of poo poo blind bandit I swear to god. Finally managed to get his attention by just shooting my gun into the air.
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# ? Sep 19, 2012 16:15 |
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404GoonNotFound posted:Not sure if this has been answered yet (and I really don't want to read through ~700 posts from 2 days), but is there really no way to listen to previous audio logs? Doesn't look like it. Which makes the times when I've picked up an audio log only to be immediately interrupted with "LOOKS LIKE YOU'RE COLLECTING AUDIO LOGS!" even more stupid and irritating. Not quite as bad as the bug in the Arena where I have to restart the game to give it another go if I die (it, like in BL1, restarts you from where you left off - but in BL2 you have to complete multiple waves to finish it. If you start on wave 3 you're stuck on 1/3 completed and have to kill yourself/quit to exit!)
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# ? Sep 19, 2012 16:17 |
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I am glad they included FOV but the weapon models don't scale.
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# ? Sep 19, 2012 16:19 |
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Anyone else having issues with having a distant person's voice and gun fire sounding like it's right on top of you? I'm not talking about quest people on the radio- I was fighting some bandits in an instance, and they sounded like they were all over me but they were WAY across the room.
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# ? Sep 19, 2012 16:22 |
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Agreed posted:And a shitload more fun to play, since zipping around invisibly while healing was cool and all, but Phaselock keeps you in the game in pretty much the same way (or better) while being much more active. There is no loving way I'm taking the ability to turn it into a "Charm" skill instead, watching the ball zip around between enemies while making it easy to turn them into dead is just the bee's knees. As interesting as a Thoughtlock build looked, with the potential for a possibly longer CC, I don't think I could use it after seeing the current Phaselock in action. I remember trying it out on my first boss mob, thinking to myself, "Is this going to work? I couldn't possibly be able to use this on tougher mobs". Surely enough, I lifted him up, ran under him, and shotgunned him to death. I think I've found my class of choice.
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# ? Sep 19, 2012 16:22 |
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kri kri posted:I am glad they included FOV but the weapon models don't scale. This. The hardest part about this game is that I can barely see what's in front of my gun half the time.
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# ? Sep 19, 2012 16:25 |
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slogsdon posted:And also because sniping is just way better this time around. So will enemies still be able to dodge your first, well-aimed shot in the timeframe between you clicking the mouse button (at which point they were immediately alerted in BL1) and the time it takes for the bullet to travel?
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# ? Sep 19, 2012 16:26 |
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So I was fighting Midgemong and killed the rider but then got attacked by respawning bad dudes, so I focused on them a second. And Midge has apparently just vanished. He's marked on my map but there's nowhere in that spot he could be hiding. It's pretty open. Did he glitch out? Do I have to restart and run this stupid gauntlet again just to get another whack at it?
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# ? Sep 19, 2012 16:29 |
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Burning Mustache posted:So will enemies still be able to dodge your first, well-aimed shot in the timeframe between you clicking the mouse button (at which point they were immediately alerted in BL1) and the time it takes for the bullet to travel? Nope
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# ? Sep 19, 2012 16:29 |
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MrL_JaKiri posted:Nope Awesome! :I
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# ? Sep 19, 2012 16:30 |
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Nice, you can skip the launcher http://pcgamingwiki.com/wiki/Borderlands_2#Improvements
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# ? Sep 19, 2012 16:32 |
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Anyone have any idea on what the sacrifice pit at the Shrine of Marcus is used for? You only get one pull before it turns off, I tried hucking some guns in it but apparently that's not a proper offering. It's big enough for a person to fit in, so I'm guessing it's a Co-Op thing.
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# ? Sep 19, 2012 16:33 |
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Bob NewSCART posted:Salvadore is also really annoying to play because if you don't have ammo regen chances are you're going to be out of ammo very quickly I haven't had ammo problems on Salvadore, once. Any time ammo gets low on the gun I'm using, I just use the next gun of a different ammo type. By the time that one gets low, I've usually gotten back to full ammo on the first one, or I just move to the next. I haven't played enough to unlock the fourth weapon SDU but I've had no problem cycling between an SMG, an assault rifle, and a revolver. The fourth slot is going to have a shotgun most likely, while I keep a sniper rifle in reserve in the inventory. About the only way I can see Salvador being a problem on ammo, is with folks that feel married to one weapon type and should loosen up, gently caress around with other guns. Or, they're inaccurate as gently caress and spray bullets everywhere but on target. edit: I am bearing in mind that I'm speccing in the 'Rampage' line and not dual wielding, I tend not to piss through ammo too fast. I see in the 'Gun Lust' tree there's a bonus for dual wielding two guns of the same type. On the other hand that talent tree is just loaded with perks for weapon swapping, which'd be incentive to practice spreading around the use of guns with different ammo pools. 5er fucked around with this message at 16:45 on Sep 19, 2012 |
# ? Sep 19, 2012 16:38 |
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I've got an assault rifle that fires bouncy grenade bullets that explode on contact with enemies. It has a three fire burst when zoomed in, too. Rocking that with Salvador is pretty loving fun.
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# ? Sep 19, 2012 16:40 |
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Okay so, as far as I can tell, these are the payouts for the Slots: 3 Bandits: A live grenade 1 Cherry: White Gun 2 Cherries: Green Gun 3 Cherries: either a Blue Gun or a big Cash Payout 3 Moxxi Legs: Elemental Blue Gun 3 Eridium: 1 Eridium stack 3 Erdium Stacks: it sets of some purple fireworks and spews erdium everywhere, you get about 20 out of it 3 Marcus: Purple Gun 3 7`s: A class Skin: 3 Vault Hunter Symbols: Orange Gun (apparently you can get E-tech guns as well) I`m not sure what 3 Bells gives you though.
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# ? Sep 19, 2012 16:47 |
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3 Cherries has only ever given me a green gun. Also there's 3 different kinds of Eridium - 1 ingot, 2 ingots and 3 ingots.
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# ? Sep 19, 2012 16:50 |
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Agreed posted:And a shitload more fun to play, since zipping around invisibly while healing was cool and all, but Phaselock keeps you in the game in pretty much the same way (or better) while being much more active. There is no loving way I'm taking the ability to turn it into a "Charm" skill instead, watching the ball zip around between enemies while making it easy to turn them into dead is just the bee's knees. My build probably isn't even going to use any of the final skills! It's mainly going to be focuses around crowd control and buffs when phaselock is active to me and the entire team. http://www.bl2db.com/skill-trees#zmxVoEVxxq9Mc Why yes, health regen, more gun damage and fire rate, more health when an enemy dies, and pulling together enemies along with ping ponging from enemy to enemy, I would love to have all of those at once!
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# ? Sep 19, 2012 16:50 |
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Orange Crush Rush posted:Okay so, as far as I can tell, these are the payouts for the Slots: Going to blow some cash on that tonight. Looks like it has been pretty generous to goons in the past.
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# ? Sep 19, 2012 16:50 |
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Kiggles posted:Personally, I can't wait for end tree Survival skill. Being able to almost play the game more like a fast paced strategy, or tactical shooter will be neat, and holy poo poo, do not even get me started on max level 2x turrets, mag-lock, + Longbow from Gunpowder tree. I'm actually just chalking it up to being early in the game. I'm really interested to see where Commando goes as I get farther in levels. I'm actually already liking the turret more than in BL1. I can't wait to get the shield for it. That should make it infinitely more useful.
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# ? Sep 19, 2012 16:55 |
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Huh, didn't think I could get a gun like THAT at level 7. Goddamn, seriously, I've been breezing through most things with it, ammo permitting.
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# ? Sep 19, 2012 16:55 |
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Orange Crush Rush posted:Okay so, as far as I can tell, these are the payouts for the Slots: Moxxi leg can give purples on occasion. Anyone else really underwhelmed by Maya's cataclysm tree? I got through cloud kill and it and helios do really garbage damage.
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# ? Sep 19, 2012 16:55 |
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This thing popped out of Moxxi's slot machines as I gambled away my life savings. First glance, it looked pretty crappy, I was tempted to sell it back to gamble some more. But then I fired it. It shoots grenades that bounce around. I don't know if its the cannon suffix or what, but I love how guns that aren't that rare have unique attributes to them. Its fantastic.
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# ? Sep 19, 2012 16:59 |
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Fat Aggression posted:Moxxi leg can give purples on occasion. Yeah I initially was going for max cataclysm but found it really underwhelming as well. I switched over to crowd control spec with some of the healing tree thrown in there and enjoyed it much more. Also is it just me or do elemental weapons proc much more frequently then their stated percentages imply? It feels like they proc every other shot rather then 13% or whatever their stat screen says.
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# ? Sep 19, 2012 16:59 |
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Republicans posted:The way she changes her voice reminds me of Sweetie from Tiny Toons. The voice of Captain Flynt, I could swear that's Doctor Weird from Aqua Teen. Gamezone.com posted:Answering fan questions on the PlayStation blog, Borderlands 2 producer Matt Charles told fans we can expect a more consistent framerate. gently caress you Gearbox, I am running this game on exactly the same computer with Borderlands 1 installed. Comparing both back to back, I'm getting a higher framerate on Borderlands 1 with the resolution and settings cranked twice as high a BL2.
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# ? Sep 19, 2012 16:59 |
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Zero VGS posted:The voice of Captain Flynt, I could swear that's Doctor Weird from Aqua Teen. Seriously, did the Bro Team guy do one of the psychopath voices? I can feel it.
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# ? Sep 19, 2012 17:04 |
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TheJukku posted:
Why don't I have that gun yet. Decepti0n so far has been crazy. I wonder if it's going to get nerfed ala early Mordecai in Borderlands 1 because I've taken out Bewm and Boom, Captain Flynt, Midgemong and his bullymong mount all in one shot. Doing 1500 damage at level 8 seems a little excessive.
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# ? Sep 19, 2012 17:14 |
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Whups, I think I just noticed why BL2 is running so bad. I copied the steam folder from my work computer, but it was a 32-bit client and I'm on 64-bit at home. Does this thing have a 64-bit client? Like can anyone with 64-bit Windows alt-tab out of the game then mouse over the client? Fake edit: Also I disabled cell shading and that made a drastic improvement vs. all the other settings.
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# ? Sep 19, 2012 17:15 |
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Combatace posted:
I'm going to have to start test firing everything I get that looks remotely usable. I hacked the golden keys but I'm realizing it kind of turns the skinner box model of incremental rewards inside out, none of that anticipation of getting upgrades for a while. So I'm gonna try saving my unspent keys for a bit to get a little more fun out of drops.
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# ? Sep 19, 2012 17:17 |
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# ? May 20, 2024 05:12 |
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Will there be a way to access the audio files directly for PC? I'd love to run the files through some of my audio production filters since the guns sound weak as hell (and the vehicle weapons are way too loud).
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# ? Sep 19, 2012 17:20 |