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Are you getting the Wii U?
This poll is closed.
Yes 9031 65.25%
No 1191 8.60%
Maybe 808 5.84%
I'm an idiot 460 3.32%
Waluigi 1603 11.58%
Waa 748 5.40%
Total: 13841 votes
[Edit Poll (moderators only)]

 
  • Locked thread
Paper Jam Dipper
Jul 14, 2007

by XyloJW

Dr. Fetus posted:

Okay, this caught my attention before, but count me legitimately interested now. Really seems like this game is a lot more inspired than NSMB2, which kind of reeked of :effort:

The 3DS needed more games. It looked rushed. Even a Mario game when rushed is better than most platformers. We just expect more.

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PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
You could probably attribute the difference in quality between the handheld NSMB games and the console games to Miyamoto's involvement - he had nothing to do with the original beyond the multiplayer mode, was very hands-on with the Wii game, had almost nothing to do with NSMB2 and is supposedly taking the lead on the Wii U game.

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

Well this bodes well for fighting games, Hori is putting out a Tekken Tag 2 stick for the Wii U. It looks like it's only for Japan, but I'm sure they'll put it out stateside. And if they don't then we can just wait for Mad Catz to put out a Wii U TE stick variant.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
I think Mad Catz already announced one, didn't they?

greatn
Nov 15, 2006

by Lowtax
I also don't like how the article talks about the more original boss battles. Video: boss goes left and right, sometimes shoots projectiles, jump on his head three times. WOW, never done that before! Then they describe a new baby bowser fight which sounds exactly like one from the last game but underwater.

Also, the idea that branching paths and an overworld is somehow new for the New Super Mario Bros. series? Am I crazy, or was this not already the case in the previous New Super Mario Bros. Wii game?

And finally, the video about the monty mole challenge... I swear I already played that EXACT SAME LEVEL! I'm not kidding, the floating raft thing with the capacity, the enemies falling from the top, I've played that exact level in the last game, except it was in a cave so it was a different color palette basically.

That article seems to be trying to convince me something I've already played is brand new again even more so than Nintendo. Now I assume there ARE plenty of new levels, and the challenge modes sound fun, but don't try to tell me there's new gameplay elements and new enemies and stuff in the main mode if there obviously isn't.

Paper Jam Dipper
Jul 14, 2007

by XyloJW
Just caught this when looking at the Tekken arcade stick: http://www.siliconera.com/2012/10/25/tekken-tag-tournament-2-for-wii-u-has-cheaper-but-gigantic-download-version/

Does this mean digital will be made cheaper than retail everywhere else is well? I was under the impression that you maybe saved on taxes but that was it when it came to 360 and PS3.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

PaletteSwappedNinja posted:

You could probably attribute the difference in quality between the handheld NSMB games and the console games to Miyamoto's involvement - he had nothing to do with the original beyond the multiplayer mode, was very hands-on with the Wii game, had almost nothing to do with NSMB2 and is supposedly taking the lead on the Wii U game.

I have to admit, I was pretty uninterested in NSMBU until they had the trailer during the livestream a month or two back that showed off the added content.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

Paper Jam Dipper posted:

Just caught this when looking at the Tekken arcade stick: http://www.siliconera.com/2012/10/25/tekken-tag-tournament-2-for-wii-u-has-cheaper-but-gigantic-download-version/

Does this mean digital will be made cheaper than retail everywhere else is well? I was under the impression that you maybe saved on taxes but that was it when it came to 360 and PS3.

There have been a couple games announced with a cheaper digital price in Japan, both for Wii U and 3DS, but until it's announced overseas you shouldn't hold your breath. NCL does whatever the hell it wants.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
And I just noticed that the enemies still dance to the BAHs in U. :sigh: At least in Boost mode, they seem to have taken that away.

PaletteSwappedNinja posted:

You could probably attribute the difference in quality between the handheld NSMB games and the console games to Miyamoto's involvement - he had nothing to do with the original beyond the multiplayer mode, was very hands-on with the Wii game, had almost nothing to do with NSMB2 and is supposedly taking the lead on the Wii U game.

Well that's interesting. That might be a reason for me to look forward to this.

Araxxor fucked around with this message at 03:07 on Oct 31, 2012

extremebuff
Jun 20, 2010

greatn posted:

I was referring to Bobnumetros post


Which is a really good point. A real ranking system and balance from a team like Namco is not going to resemble these people's basement fantasylands in the slightest, and they'll have no power to say "x character is this, x stage is banned, x item is banned" etc because they won't run the scene anymore.

Yes thank you. Rankings have benefits for everyone.

People who play casually can stick to fighting their kin. People who take the game seriously and take time to master its mechanics can advance up a ladder and fight other great players.

No basement tournaments, less youtube superstar super spergs, no "hurr this is banned."

extremebuff fucked around with this message at 03:33 on Oct 31, 2012

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
Here's another Rayman Legends preview. Man, this game looks awesome! I just hope they're doing something about the single player Murfy sections in the game. It might be fun playing as him with other people, but it was so boring having to escort an AI around.

Spellman
May 31, 2011

Bobnumerotres posted:

No basement tournaments, less youtube superstar super spergs, no "hurr this is banned."
Did a Smash tournament kill your family or something? Jesus Christ dude.

Paper Jam Dipper
Jul 14, 2007

by XyloJW

Spellman posted:

Did a Smash tournament kill your family or something? Jesus Christ dude.

That would make an awesome plot of a movie.

"Mom just couldn't take anymore Marth."

virtualboyCOLOR
Dec 22, 2004

Dr. Fetus posted:

Here's another Rayman Legends preview. Man, this game looks awesome! I just hope they're doing something about the single player Murfy sections in the game. It might be fun playing as him with other people, but it was so boring having to escort an AI around.

I actually thought the murphy poo poo was cool. I just played it at gamestop with my wife and got bummed that they pushed it back because of anti social nerds. That level of cooperation was unreal and fun.

Nickoten
Oct 16, 2005

Now there'll be some quiet in this town.

PaletteSwappedNinja posted:

You could probably attribute the difference in quality between the handheld NSMB games and the console games to Miyamoto's involvement - he had nothing to do with the original beyond the multiplayer mode, was very hands-on with the Wii game, had almost nothing to do with NSMB2 and is supposedly taking the lead on the Wii U game.

Huh, I didn't know that at all. Everything makes a lot more sense now.

moron izzard
Nov 17, 2006

Grimey Drawer

PaletteSwappedNinja posted:

I think Mad Catz already announced one, didn't they?

They've had one that connects to the wiimote (like this one from hori) for like a year now. You could get it for as low as $20 at one point (with as good / better parts than the hori)

edit: found the announcement for new ones, but they didn't really make it clear if it was going to be the same one announced for xbox 360 and ps3, or a cheaper model (there is no wii u ttt2 te s+ listed on their site either)

moron izzard fucked around with this message at 05:20 on Oct 31, 2012

Arthe Xavier
Apr 22, 2007

Artificial Stupidity

Dr. Fetus posted:

Here's another Rayman Legends preview. Man, this game looks awesome! I just hope they're doing something about the single player Murfy sections in the game. It might be fun playing as him with other people, but it was so boring having to escort an AI around.

I had no idea how they could improve on the already spectacular visuals of Rayman Origins, but they have. Legends looks absolutely gorgeous, and it is my most anticipated title of the launch lineup. Heck, this game is a good enough reason to pick up the system - everything else will be extra.

Xavier434
Dec 4, 2002

PaletteSwappedNinja posted:

I guess this hasn't been posted? IGN writeup on NSMBU that mentions a whole bunch of crap people were hoping for - SMW-style overworld, the different challenges/alternates modes, the ability to create your own Coin Challenge layouts, lots of stuff.

http://uk.ign.com/articles/2012/10/30/the-redemption-of-new-super-mario-bros-u

That's it. Consider me totally hyped for this game.

extremebuff
Jun 20, 2010

Spellman posted:

Did a Smash tournament kill your family or something? Jesus Christ dude.

Both of them. I was eleven. I had to watch.

Seriously though I dislike the whole culture and the kind of people it breeds, if you have rankings on the next smash bros you can avoid that whole mess.

Katana Gomai
Jan 14, 2007

"Thus," concluded Miyamoto, "you must give up everything you have to be my disciple."

Bobnumerotres posted:

Both of them. I was eleven. I had to watch.

Seriously though I dislike the whole culture and the kind of people it breeds, if you have rankings on the next smash bros you can avoid that whole mess.

These people aren't "bred" by the game, they've always been like that and Smash is just an outlet. Just like you seem predisposed to taking certain communities too serious and drag your hatred of them into unrelated discussions instead of just ignoring them.

Katana Gomai fucked around with this message at 14:17 on Oct 31, 2012

Scaly Haylie
Dec 25, 2004

So hey, how 'bout them Marios? :shobon:

skywalker6705
Mar 16, 2006

"I can't fit my meat into my new shorts!"

AngryCaterpillar posted:

You know, they're going to be putting a lot of retail games on the eShop, and until December 2014 you get 10% of the value back from digital purchases if you buy the deluxe console package. If you had enough external storage you might be able to just rely on downloading games.

I'm really interested in this actually, and I hope they can go full digital with most of their releases because that would really help me get around this problem. But until I know what their online distro strategy is I can't really drop cash on this system. I just moved out of the states a while ago and this is the first time this has been an issue. I use a VPN for Steam, and PS3 and 360 don't give a poo poo for 99% of games anyways. I was just about to buy a 3DS last week when I read about the region locking and realized it applied to the 3DS as well. So now I'm kinda unsure what I'll do. Importing everything would be expensive, and I still wanna play Japanese games like Monster Hunter 4 as well, since Capcom has a really crappy record in localizing those titles lately. Any suggestions?

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

skywalker6705 posted:

I'm really interested in this actually, and I hope they can go full digital with most of their releases because that would really help me get around this problem. But until I know what their online distro strategy is I can't really drop cash on this system. I just moved out of the states a while ago and this is the first time this has been an issue. I use a VPN for Steam, and PS3 and 360 don't give a poo poo for 99% of games anyways. I was just about to buy a 3DS last week when I read about the region locking and realized it applied to the 3DS as well. So now I'm kinda unsure what I'll do. Importing everything would be expensive, and I still wanna play Japanese games like Monster Hunter 4 as well, since Capcom has a really crappy record in localizing those titles lately. Any suggestions?

Just buy a local 3DS. So far far EU/Aus has gotten all of the same games as the US (Except for SMT Devil Survivor: Overclocked, but that's coming apparently), so you should be fine. There's a few sites that will ship PAL or US games worldwide, so you'd be fine either way.

Shelf Adventure
Jul 18, 2006
I'm down with that brother

Bobnumerotres posted:

Both of them. I was eleven. I had to watch.

Seriously though I dislike the whole culture and the kind of people it breeds, if you have rankings on the next smash bros you can avoid that whole mess.

Do you really think online rankings will do anything to dissuade that community? They'll just discount the online rankings because it'll be based on regular rules with items. This is a community that has went as far as creating mods to make Brawl more like Melee, they're not going to give a poo poo about online rankings if they're not to their specifications.

Not that it really matters. You'll still get massive derails about people complaining about how other people want to play on both sides.

HJE-Cobra
Jul 15, 2007

Bear Witness

Hell Gem

Paper Jam Dipper posted:

That would make an awesome plot of a movie.

"Mom just couldn't take anymore Marth."

This is kind of the plot to post-apocalyptic gang movie "The FP", except that was about DDR. In the first 10 minutes, the main character's brother dies during a dance-off in DDR (except it's called Beat Beat Revelation).

https://www.youtube.com/watch?v=xRTS_sG1-_U&t=698s

Yeah that movie is pretty ridiculous. But that has nothing to do with the Wii U!

I'm hoping Nintendo has more digital purchases of games in the future. Steam's pretty great, and I'm glad the 3DS and the Wii U are having some success with digital purchases. Hopefully these trends continue and Nintendo becomes less scared of the internet!

Macintosh HD
Mar 9, 2004

Oh no its today
I'm confused: what does the newly revealed SMW overworld even mean? I've seen it described as something that hasn't been done since SNES. Didn't all of the nSMB games have overworld?

What I would LOVE is the ability switch it from "everyone at the same time" to the way SMB3 worked, where players take turns. The main reason I hated nSMB Wii was having my girlfriend knock me into a pit every ten minutes without trying to.

HJE-Cobra
Jul 15, 2007

Bear Witness

Hell Gem
They mean it's specifically more like the SMW overworld, in that each of the areas are connected together into one larger map.

Compare that to SMB3 or the NSMB games, which have discrete worlds that are totally separate. Also, NSMB games tended to have maps that you'd largely travel in one direction, like World 1-1 being the leftmost spot on the map and linearly going to the right, where you have World 1 castle, and then the end of the map. Whereas in SMW, you might travel in an arc around Donut Plains to get to the Vanilla Dome entrance.

Basically the overworld maps won't be like a gussied-up level selection, but be more like a world.

greatn
Nov 15, 2006

by Lowtax
I don't see much of a functional difference to be honest. The maps will be less like a gussied up level selector, and more like a REALLY gussied up level selector.

extremebuff
Jun 20, 2010

greatn posted:

I don't see much of a functional difference to be honest. The maps will be less like a gussied up level selector, and more like a REALLY gussied up level selector.

Thing is the smw overworld was interesting because completing levels via secret (or "true") exits unlocked paths over and around stuff in the world.

Functionally though, it's the same yeah.

greatn
Nov 15, 2006

by Lowtax

Bobnumerotres posted:

Thing is the smw overworld was interesting because completing levels via secret (or "true") exits unlocked paths over and around stuff in the world.

Functionally though, it's the same yeah.

I swear that was the case in other NSMB game already as well though. The last one had the red flag exits specifically.

Pablo Nergigante
Apr 16, 2002

From the screens/footage I've seen of the new overworld it doesn't look nearly as cool as the SMW one though :(

EDIT: Like, SMW had an interesting continuity to its world map, sections would be connected in multiple ways and everything seemed to flow nicely. In NSMBWU, it looks like there's a sharp divide between sections so that it functions just like the separate worlds from the other games. Look at this trailer to see what I mean.

Pablo Nergigante fucked around with this message at 18:18 on Oct 31, 2012

g0lbez
Dec 25, 2004

and then you'll beg

Pablo Gigante posted:

From the screens/footage I've seen of the new overworld it doesn't look nearly as cool as the SMW one though :(

EDIT: Like, SMW had an interesting continuity to its world map, sections would be connected in multiple ways and everything seemed to flow nicely. In NSMBWU, it looks like there's a sharp divide between sections so that it functions just like the separate worlds from the other games. Look at this trailer to see what I mean.

I'm not sure how that's any different from the SMW style map. Think about the transition from Dinosaur Island -> Donut Plains -> Vanilla Dome.

Nickoten
Oct 16, 2005

Now there'll be some quiet in this town.
I have to agree that the new world map isn't showing me much of SMW yet aside from the areas being connected. What's more, they look almost too different - like they just took a bunch of SMB3-style extremely different worlds and just put them together on a bigger map. In SMW it all kind of felt like one big world made up of constituent parts. And yeah hopefully the map will have as many different routes and secrets as SMW did.

Anyway, while I have my doubts, I really enjoyed NSMBWii so I've got my hopes up for this one.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

I'm only counting it as a SMW map if there's a dick move goal. You know, the one where the path shows up and it's a circle leading right back to the same level. Or Forest of Illusionist.

That and secret little one off stages that may or may not give you a glimpse of the final area of the game.

I like the idea of the map being totally open, after you beat the Desert you come to a fork in the road, you can head up to the token ice level or down to the beach.

Arthe Xavier
Apr 22, 2007

Artificial Stupidity
My absolute favorite thing about SMW was the fact that the world map was so seamless, mysterious and full of secrets ( alternative pathways, secret haunted houses, oh my! ). I haven't seen any footage of the NSMBU world map, but if they retain even half of SMW's magical atmosphere, it is all golden and I'm happy.

Blackbelt Bobman
Jul 17, 2004

I don't need friends! I've been
manipulatin' you since the start!
All so I can something,
something X-Blade!


SMW's world map had areas with multiple entrances and exits that led to completely different areas that you would never see unless you found a specific exit in a specific level. Vanilla Dome had two branching exits, right? And everything flowed a lot more organically as opposed to NSMB's cookie-cutter :effort: world maps. Maybe they improved on SMW's map concept, we'll have to wait and see

Rake Arms
Sep 15, 2007

It's just not the same without widescreen.

Blackbelt Bobman posted:

SMW's world map had areas with multiple entrances and exits that led to completely different areas that you would never see unless you found a specific exit in a specific level. Vanilla Dome had two branching exits, right? And everything flowed a lot more organically as opposed to NSMB's cookie-cutter :effort: world maps. Maybe they improved on SMW's map concept, we'll have to wait and see

This alone piques my interest in NSMBU. I've never played a NSMB title before because they all looked like marginal upgrades to something that was novel on DS in 2006. I've heard again and again that the level design is great, but the linearity seemed so dull to me. If this is more like SMW, I can get on board. The Miiverse element also looks like it could be funi'm gonna draw dicks.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

skywalker6705 posted:

I'm really interested in this actually, and I hope they can go full digital with most of their releases because that would really help me get around this problem. But until I know what their online distro strategy is I can't really drop cash on this system. I just moved out of the states a while ago and this is the first time this has been an issue. I use a VPN for Steam, and PS3 and 360 don't give a poo poo for 99% of games anyways. I was just about to buy a 3DS last week when I read about the region locking and realized it applied to the 3DS as well. So now I'm kinda unsure what I'll do. Importing everything would be expensive, and I still wanna play Japanese games like Monster Hunter 4 as well, since Capcom has a really crappy record in localizing those titles lately. Any suggestions?

The Wii U is region-locked, both physically and digitally, and there may never be a way around the lock short of modding your system (assuming someone actually works that out, the 3DS is still bulletproof). If you buy an Aussie console you may be able to change your region to the UK or an EU country and take advantage of their cheaper prices (AU/NZ digital games get a 50% markup over the NA price for no reason) but that's about as much wiggle room as you get.

Macintosh HD
Mar 9, 2004

Oh no its today
I doubt they'll ever go back to one-player-at-a-time Mario like in SMB3. I want to like NSMBU, I really do. I just hate getting jumped on or pushed into obstacles by the other player. :smith:

I understand it's an illogical approach, given that all games are typically simultaneous now, but a guy can dream.

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japtor
Oct 28, 2005

Smuckles posted:

I doubt they'll ever go back to one-player-at-a-time Mario like in SMB3. I want to like NSMBU, I really do. I just hate getting jumped on or pushed into obstacles by the other player. :smith:

I understand it's an illogical approach, given that all games are typically simultaneous now, but a guy can dream.
Play single player and pass the controller around?

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