|
exquisite tea posted:I've never tested it, but does putting a smart choke on a Reeger tighten the spread? Insert name here posted:Nothing like opening a PSP and having both golds be something you've already got. I mean I appreciate the weapon upgrades and all but you can't say it isn't a little disappointing to basically get nothing new. Was really hoping for the Revenant or Turian Havoc. Part of it could be confirmation bias, but I'm fairly certain what you're seeing is an artifact of how Bioware coded the item randomization; which item you get isn't a simple die roll, it's multiple rolls that first determine which type, rarity, and quality you get before doing the final roll for the actual item. As a result of this pre-selection, some uncommon items are much rarer than most rares, and I believe you're also slightly more likely to upgrade items you already have than unlocking new ones. At least I've seen it happen multiple times that a certain weapon took ages to unlock, but once you had it suddenly the upgrades kept pouring in, respectively you first had to fully upgrade weapons to get them out of the pool to increase your chances of unlocking new ones. By the way, personally I'd stick to Spectre Packs at first, as they have a greater overall value than PSP's do. The latter only become interesting if you don't need any consumables or simply want better chances for unlocking the ultra-rares. Oh and speaking of which, a single SP has a 4.9% chance of unlocking an UR, whereas a PSP has a 9.61% chance. Two SP's combine to a 9.56% chance, and if you adjust for the price difference you can say 100k of SP's buy you a 7.97% chance whereas 100k of PSP's give you 9.71% (at least if that one excel sheet with the chances for each pack slot is correct). [/sperg] SirViver fucked around with this message at 14:48 on Nov 4, 2012 |
# ? Nov 4, 2012 14:44 |
|
|
# ? May 1, 2024 18:43 |
|
Ha, religious people think they know what Hell is. That it's fire and brimstone, all ruled over by the Devil himself. Hardly. It's Gold Collectors, where every objective wave is a hack. Well, that's what I thought at first. Then I returned to the main menu and read "Zoran501 has accomplished 'Firebase Jade: Platinum Waves!'" gently caress you, Zoran. Now I feel like I belong here: http://forums.somethingawful.com/showthread.php?threadid=3511554
|
# ? Nov 4, 2012 15:38 |
BreakAtmo posted:Ha, religious people think they know what Hell is. That it's fire and brimstone, all ruled over by the Devil himself. Hardly. It's Gold Collectors, where every objective wave is a hack. I still haven't seen anyone twisted enough to choose Collectors/London up front.
|
|
# ? Nov 4, 2012 16:20 |
|
Collectors/Gold/Goddess. Wave 6 atrium hack. There were so many loving Praetorians.
|
# ? Nov 4, 2012 16:25 |
|
The Slithery D posted:I joined a lobby that was set to Collectors/Condor. Having been thrown into in progress or random games there twice, I got out. This was Ghost. Can't believe we got out of that one alive. Thank the Gethfiltrator with the Piranha. Not me, the Drell with the GPR.
|
# ? Nov 4, 2012 16:53 |
|
In this episode of "oh yeah, I remember that class," the Asari Vanguard is still pretty good, especially after the buffs to Lift Grenade. She's somewhat unique in having three individually good powers that don't mesh together as well as you might expect, which keeps her from truly being top tier IMHO. I'm thinking it might be good to try the cooldown reset evolution on Charge instead of full shields. Anybody have luck with that?
|
# ? Nov 4, 2012 17:45 |
|
Gold pugs are terrible today. A lot of people whose strategy for Phantoms is "run away and let the Drell carrying my sorry rear end deal with them"
|
# ? Nov 4, 2012 17:56 |
|
exquisite tea posted:In this episode of "oh yeah, I remember that class," the Asari Vanguard is still pretty good, especially after the buffs to Lift Grenade. She's somewhat unique in having three individually good powers that don't mesh together as well as you might expect, which keeps her from truly being top tier IMHO. I'm thinking it might be good to try the cooldown reset evolution on Charge instead of full shields. Anybody have luck with that? I've been using her a lot recently, and it's been a lot of fun. It also got me into using the Disciple, which I hadn't really used before, but I've come to appreciate it. I only take Stasis to 3 though to help lock down Phantoms.
|
# ? Nov 4, 2012 18:02 |
|
Elotana posted:Gold pugs are terrible today. A lot of people whose strategy for Phantoms is "run away and let the Drell carrying my sorry rear end deal with them" You can 3-shot them with the Acolyte! They fly like plastic bags! COME ON, PEOPLE!
|
# ? Nov 4, 2012 18:27 |
|
Elotana posted:Gold pugs are terrible today. A lot of people whose strategy for Phantoms is "run away and let the Drell carrying my sorry rear end deal with them" Last night it was "get killed 1 minute into the round and let the geth engineer do all the work while complaining over voice chat in Russian." Outscored everyone else 2 to 1 after failing on wave 8. Against Cerberus.
|
# ? Nov 4, 2012 18:43 |
|
VJeff posted:You can 3-shot them with the Acolyte! They fly like plastic bags! COME ON, PEOPLE! Acolyte, phase disruptor, acolyte or charge if you're feeling ballsy = don't give a poo poo about Phantoms. I'm trying to extract on Rio 15 times, going for the Survivor title. It is infuriating that the particle rifle and collector sniper don't work past lock-on range. I can see things three times as far away. Yeah yeah, use a different gun, I'm just experimenting with everything.
|
# ? Nov 4, 2012 18:46 |
|
exquisite tea posted:In this episode of "oh yeah, I remember that class," the Asari Vanguard is still pretty good, especially after the buffs to Lift Grenade. She's somewhat unique in having three individually good powers that don't mesh together as well as you might expect, which keeps her from truly being top tier IMHO. I'm thinking it might be good to try the cooldown reset evolution on Charge instead of full shields. Anybody have luck with that? With the buff to charge, I prefer to skip stasis entirely. Stasis is good for getting headshots, but charge/grenade/grenade works just as well, even on phantoms. If you really wanted to, it wouldn't be a terrible idea to go 3/6/6/5/6. Carry something to snip with and play like a biotic sniper. That was a great build when the Kishock could get full-strength headshots on banshees.
|
# ? Nov 4, 2012 18:46 |
|
What the hell is up with random players today, I've lost more matches in playing today than in my entire time with the game I think. I'm pretty sure I haven't managed to successfully extract more than 1 out of every 4 games. I'm not great by a long shot, but this is loving ridiculous.
|
# ? Nov 4, 2012 19:11 |
|
Elotana posted:Gold pugs are terrible today. A lot of people whose strategy for Phantoms is "run away and let the Drell carrying my sorry rear end deal with them"
|
# ? Nov 4, 2012 19:15 |
|
SirViver posted:By the way, personally I'd stick to Spectre Packs at first, as they have a greater overall value than PSP's do. The latter only become interesting if you don't need any consumables or simply want better chances for unlocking the ultra-rares.
|
# ? Nov 4, 2012 19:24 |
|
Today I saw a kroguard never charge once for a whole game...well we got to wave 5 before wiping. He had been playing his other classes well, but not the kroguard. Is there any reason for not following ABC here? I was loving baffled. Oh, I also ran into a middle glitcher- I thought this poo poo was fixed but nope. Worse yet is we were playing gold and he died at least once a wave. How can you die so much when you're loving cheating!?
|
# ? Nov 4, 2012 19:36 |
|
so yeah Skype is my most hated program in the whole world, and that's saying something. Everything about its UI has to be loving special, including its notification pop-ups. And if your (invisible in game) mouse cursor happens to be over one of those pops when you click, then BOY HOWDY drop loving everything ladies and gentlemen, motherfucking SKYPE coming at ya! Came so close to wiping because of that loving thing.
|
# ? Nov 4, 2012 19:38 |
|
VJeff posted:You can 3-shot them with the Acolyte! They fly like plastic bags! COME ON, PEOPLE! If you have an Acolyte . I still don't have that, the typhoon, the scorpion, the destroyer, the fury or the brawler. I've been very lucky in having the weapon mods though, so it could be worse.
|
# ? Nov 4, 2012 19:59 |
|
Has anyone managed the 25000 points thing with tech armor? How so? It's the only thing left I need/can get for the mathemagician banner.
|
# ? Nov 4, 2012 20:25 |
|
Took the human adept out for some levelling action this morning (wanted to respec my justicar) and it was loads of fun. Priming multiple targets with a well placed singularity is very nice. I totally skipped shockwave, am i doing it wrong? I also took the detonation evo on warp.
|
# ? Nov 4, 2012 20:33 |
|
PestiferousTrollop posted:Has anyone managed the 25000 points thing with tech armor? How so? It's the only thing left I need/can get for the mathemagician banner. I obtained the achievement by using Tech Armor detonations situationally (e.g. staggering nearby Phantoms) across a few Gold games, with most of my damage output consisting of guns and Overload. One of the posters here managed to complete the achievement in a single Bronze game by using Tech Armor detonations exclusively.
|
# ? Nov 4, 2012 20:33 |
|
GulMadred posted:Yes, many people have done so. You walk up to someone and detonate your Tech Armor, which inflicts a few hundred points of damage to anything nearby. Then you reactivate your armor and do it again. Alternative just load up bronze,reaper solo and get a krogan specced for maximum tech armor damage and power damage then slap a power bonus mod on if you are really lazy and run around the map detonating over and over. You will kill everything in one hit, get all the points about 5-6 minutes into the match, and still be basically invincible.
|
# ? Nov 4, 2012 20:37 |
|
TheDK posted:Took the human adept out for some levelling action this morning (wanted to respec my justicar) and it was loads of fun. Priming multiple targets with a well placed singularity is very nice. I totally skipped shockwave, am i doing it wrong? I also took the detonation evo on warp. Shockwave is a fun power since the crippling glitches that prevented it from working have been fixed. It has a detonation boosting upgrade and can hit several targets at once, especially with the now functional radius upgrade so it goes well with singularity. You certainly don't need it but it's easier to hit dodgy enemies to make sure your biotic explosions go off.
|
# ? Nov 4, 2012 20:40 |
|
GulMadred posted:Yes, many people have done so. You walk up to someone and detonate your Tech Armor, which inflicts a few hundred points of damage to anything nearby. Then you reactivate your armor and do it again. It was surprisingly quick for me too. I used KroSent and ran into mobs, blew tech armor, then meleed survivors. I've also purposely specced classes to maximize the specific powers I'm trying to clear, even when those powers/builds were suboptimal. I figure that it'll take 60 promotions for N7 mastery, so I'll constantly be respeccing anyway.
|
# ? Nov 4, 2012 20:43 |
|
GulMadred posted:Yes, many people have done so. You walk up to someone and detonate your Tech Armor, which inflicts a few hundred points of damage to anything nearby. Then you reactivate your armor and do it again. I got it by speccing a spare human for detonations and soloing a few waves of bronze. It's pretty easy to get quickly if you want to cheese it. You can also get cryo blast done quickly with a human inf specced for extra damage on frozen targets. Bring whatever gun you need points for.
|
# ? Nov 4, 2012 20:43 |
|
GulMadred posted:Yes, many people have done so. You walk up to someone and detonate your Tech Armor, which inflicts a few hundred points of damage to anything nearby. Then you reactivate your armor and do it again. Hrmm, maybe respeccing it would be the best option, cause I was using it on krogan sentinel and even with pretty constant detonations, I was picking up only a couple thousand points per game.
|
# ? Nov 4, 2012 20:55 |
|
Dr. Red Ranger posted:Shockwave is a fun power since the crippling glitches that prevented it from working have been fixed. It has a detonation boosting upgrade and can hit several targets at once, especially with the now functional radius upgrade so it goes well with singularity. You certainly don't need it but it's easier to hit dodgy enemies to make sure your biotic explosions go off. That's been fixed? It wasn't the last time I checked, after the most recent patch.
|
# ? Nov 4, 2012 21:09 |
|
Dr. Red Ranger posted:Shockwave is a fun power since the crippling glitches that prevented it from working have been fixed. It has a detonation boosting upgrade and can hit several targets at once, especially with the now functional radius upgrade so it goes well with singularity. You certainly don't need it but it's easier to hit dodgy enemies to make sure your biotic explosions go off. Hows this look? http://narida.pytalhost.com/me3/classes/?mobile#00PQGIF%400%400%40A%40%40%400%400%400%400 Apologies if that doesn't work i am on a mobile. E: oh sounds like still some issues with shockwave.
|
# ? Nov 4, 2012 21:12 |
|
I've been using Shockwave a lot with radius upgrade and haven't encountered any issues with it so far. Others have said that it's still hosed though so...
|
# ? Nov 4, 2012 21:12 |
|
Elotana posted:Gold pugs are terrible today. A lot of people whose strategy for Phantoms is "run away and let the Drell carrying my sorry rear end deal with them" I had a game where my entire team immediately died on turn two. Then I soloed the wave and thought "why am I wasting my time with this" and quit. Then the exact same thing happened in 3 more games. I'm seeing lots of <20 vanguards trying gold games.
|
# ? Nov 4, 2012 21:18 |
|
It would be a lot easier to complete this weekend mission if Origin would stay connected for more than 20 minutes at a time. Ugh.
|
# ? Nov 4, 2012 21:22 |
|
TheDK posted:Hows this look? If there are still some issues with shockwave, I haven't seen them. I play on xbox though, so there may be some platform differences. If you take the detonation ability on singularity, then the radius instead of duration upgrade is pretty smart. I don't know how often it will help though beyond simply having the power at 6 so that your explosions are full power. Standard debuff/explody warp there; I've never seen anyone use anything else but it is a good primer/detonator so it should be perfectly serviceable as long as your targets aren't dodge happy. Shockwave at 5 will have a weaker detonation than it would at 6. You can make up for it with the detonation upgrade but then why not just take it to 6 and make sure it's as nasty as possible? Force and damage vs radius is a personal thing but I find radius is easier to use, especially when blasting through walls and cover when you aren't sure what's there. If you wanted to take it to six it would probably be more pragmatic to take recharge speed instead of lifting, but if you're already traveling light then it won't be as useful, while troopers floating away instead of shooting at you is always funny.
|
# ? Nov 4, 2012 21:31 |
|
Speakin' of the GPR, is it worth it at all? I was thinking with the ginormous clip and headshot bonus, you may be able to build some kinda crazy build with a Turian Soldier and a Thermal Scope or something.
|
# ? Nov 4, 2012 21:36 |
|
I've had games with no issues with shockwave, games where it stops working almost instantly, and games where it was flaky. No idea why.
|
# ? Nov 4, 2012 21:36 |
|
VJeff posted:Speakin' of the GPR, is it worth it at all? I was thinking with the ginormous clip and headshot bonus, you may be able to build some kinda crazy build with a Turian Soldier and a Thermal Scope or something. Someone was saying that it works best on the Geth Eng as a high accuraccy ammo power applicator for priming tech combos with overload. I'd start there. Or use extended clip with adrenaline rush/marksman for a fun gimmick. Play a whole match without ever using the reload button. Human soldier would be better than turian though the GPR is already very accurate and stable so the main issue you need to address is the low damage.
|
# ? Nov 4, 2012 21:46 |
|
Lagomorphic posted:I've been using Shockwave a lot with radius upgrade and haven't encountered any issues with it so far. Others have said that it's still hosed though so... Word on the street is that it was fixed on Xbox but the problem persists on PC for some reason. I've never definitively heard a PC player say it was fixed so I never take radius, I may give it a shot with the female adept so I don't have to burn a re-spec on a character I actually use when it turns out it's still bugged.
|
# ? Nov 4, 2012 21:58 |
|
Yeah I'm on Xbox so that may be the case. I did the same thing with my spare human after the patch before I started using radius on my other kits.
|
# ? Nov 4, 2012 22:00 |
|
It definitely works fine without the radius evolution on PC anyway, and it seems like a huge waste to skip it completely. I've been using the class a lot recently and been having a blast. Popping Singularity or Warp on an enemy and rolling around a corner, into cover, only to detonate them through the wall a moment later is way too good an ability to pass up.
|
# ? Nov 4, 2012 22:06 |
|
So I spammed Recruit packs until I got myself a level 10 assault rifle, which has been serving me well for my silver games on the Sentinel and Vanguard. Do I spam the pack that's one level up, or should I go straight for the most expensive pack now?
|
# ? Nov 4, 2012 22:26 |
|
|
# ? May 1, 2024 18:43 |
|
balistafreak posted:So I spammed Recruit packs until I got myself a level 10 assault rifle, which has been serving me well for my silver games on the Sentinel and Vanguard. I would keep playing the Silver matches and go for the Veteran packs. You can buy at least one for every silver match you play, and it'll give you more of the silver weapons/gear plus a shot at the gold stuff.
|
# ? Nov 4, 2012 22:33 |