|
Cake Attack posted:Are children character locked into their skills/stats as soon as you open their sidequest, or not until you actually start the sidequest? If it's the first, whoops! When you start it, not when you unlock it. I have tested and confirmed this.
|
# ? Feb 2, 2013 22:01 |
|
|
# ? May 30, 2024 10:23 |
|
ImpAtom posted:When you start it, not when you unlock it. I have tested and confirmed this. Alright thanks. I actually ended up testing it myself because I didn't have a backup file. Nah had Aptitude even though Donnel didn't have it in the last slot when I opened the sidequest. Also man I think I should come back later, because there's a bunch of promoted units and I'm scared.
|
# ? Feb 2, 2013 22:06 |
|
For people who've played a ways into the game, is Pairing Up a newbie unit with an experienced unit a workable strategy for getting said newbie unit started? If not, is there another way to get low-level units their first few levels in relative safety?
|
# ? Feb 2, 2013 22:08 |
|
Slate Action posted:For people who've played a ways into the game, is Pairing Up a newbie unit with an experienced unit a workable strategy for getting said newbie unit started? If not, is there another way to get low-level units their first few levels in relative safety? Do you mean pairing them up for stat gains, or pairing them up and hoping for dual attacks? Because the latter was never very reliable, but pairing Donnel up with Vaike and other strong offensive units was the only way he could do enough damage to kill people. You can also give them the Glass Weapons, which are pretty useful for training low level characters.
|
# ? Feb 2, 2013 22:13 |
|
Cake Attack posted:Do you mean pairing them up for stat gains, or pairing them up and hoping for dual attacks? Because the latter was never very reliable, but pairing Donnel up with Vaike and other strong offensive units was the only way he could do enough damage to kill people. You can also give them the Glass Weapons, which are pretty useful for training low level characters. If you unlock Rally skills, does that make them more formidable? How much experience do you get for Rallying?
|
# ? Feb 2, 2013 22:14 |
|
Levantine posted:If you unlock Rally skills, does that make them more formidable? How much experience do you get for Rallying? I actually don't have any Rally skills yet, they're all second tier and my units are just starting to get promoted. My Avatar is the only character who has their -/5 skill so far.
|
# ? Feb 2, 2013 22:15 |
|
Slate Action posted:For people who've played a ways into the game, is Pairing Up a newbie unit with an experienced unit a workable strategy for getting said newbie unit started? If not, is there another way to get low-level units their first few levels in relative safety? You won't dual attack reliably enough without a high support level. It's viable for catching up someone who has fallen behind, but not for bringing up someone new. Skirmishes are the approximate level of the mission they spawn at, and you can spawn them on demand with an item. So if you want to powerlevel someone on low level units, you can go to an early mission and do that.
|
# ? Feb 2, 2013 22:16 |
|
Cake Attack posted:I actually don't have any Rally skills yet, they're all second tier and my units are just starting to get promoted. My Avatar is the only character who has their -/5 skill so far. Do you promote them directly as they get to level 10 and you have a free Seal, or do you wait?
|
# ? Feb 2, 2013 22:18 |
|
Terper posted:Do you promote them directly as they get to level 10 and you have a free Seal, or do you wait? I've been waiting, because old habits die hard. I do have some reclassed units (Nowi, Donnel, Vaike), that I'm promoting as soon as they make it back to 10. I'd have to see what level I end up at by endgame, but I get the feeling promoting at 10 or so may be the way to go. That way you can get tier 2 skills earlier, and you can make up the levels later on, albeit somewhat slower. Cake Attack fucked around with this message at 22:24 on Feb 2, 2013 |
# ? Feb 2, 2013 22:21 |
|
I hope everyone is ready to immediately post when Amazon ships them their copy. Friends have to be there for each other in their times of need!
|
# ? Feb 2, 2013 22:36 |
|
JackDarko posted:I hope everyone is ready to immediately post when Amazon ships them their copy. Friends have to be there for each other in their times of need! Roger that, brother! I emailed their support to ask about how they were handling the odd street date and retail store leaks and they maintain that orders will be shipped out on 2/4. No release date shipping for us, unfortunately.
|
# ? Feb 2, 2013 22:41 |
|
The Marth DLC is a pretty safe (and free) way to level weak units if you pair them with a tank. (minor gameplay spoilers) It's a bit slow since NPC allies can killsteal, but you do also get two free random village items and two sparklies.
Mordecai fucked around with this message at 23:00 on Feb 2, 2013 |
# ? Feb 2, 2013 22:51 |
|
Mordecai posted:The Marth DLC is a pretty safe (and free) way to level weak units if you pair them with a tank. (minor gameplay spoilers) It's a bit slow since NPC allies can killsteal, but you do also get two free random village items and two sparklies. The SpotPass team available right now: Florina, is better for this. Namely because There are more enemy units and no NPC allies to deal with.
|
# ? Feb 3, 2013 02:17 |
|
yellowcar posted:The SpotPass team available right now: Florina, is better for this. Namely because There are more enemy units and no NPC allies to deal with. I didn't get that one. I got Serra and then Eliwood; Serra I can beat no problem, but Eliwood has terrifying things with 80 HP that hit my tanks for 40+ damage... per swing. Are they randomized?
|
# ? Feb 3, 2013 02:26 |
|
Prism posted:I didn't get that one. I got Serra and then Eliwood; Serra I can beat no problem, but Eliwood has terrifying things with 80 HP that hit my tanks for 40+ damage... per swing. Are they randomized? I think it's generated based on the number of unique wifi networks in your vicinity.
|
# ? Feb 3, 2013 02:31 |
|
I have both Nino and Jaffar available right now and hoo boy they are some monsters even though the former's got a four-man team.
|
# ? Feb 3, 2013 02:52 |
|
Oh man, I am currently passing the time by weighing pros and cons of various parent combos for making children capable of the most asskicking. Monday cannot come fast enough.
|
# ? Feb 3, 2013 03:20 |
|
Shadow Ninja 64 posted:Oh man, I am currently passing the time by weighing pros and cons of various parent combos for making children capable of the most asskicking. Monday cannot come fast enough. Galeforce. Galeforce all day everyday.
|
# ? Feb 3, 2013 03:59 |
|
Shadow Ninja 64 posted:Oh man, I am currently passing the time by weighing pros and cons of various parent combos for making children capable of the most asskicking. Monday cannot come fast enough. Galeforce and make sure Chrom gets a daughter.
|
# ? Feb 3, 2013 04:03 |
|
ImpAtom posted:Galeforce and make sure Chrom gets a daughter. What? Rightful King Lethality/Sol/Luna is way more useful than just Aether. At anything below 40 Skill, you activate Lethality more than you would Aether and you have a boosted chance of activating Sol and Luna as well. Zore fucked around with this message at 04:11 on Feb 3, 2013 |
# ? Feb 3, 2013 04:05 |
|
Zore posted:What? I'd rather have the extra skill slot than waste two on Sol/Luna, especially since Aether triggers both instead of just one. The extra activation rate is by no means terrible but with 5 skill slots per character I find that at far more of a premium.
|
# ? Feb 3, 2013 04:10 |
|
I'm bad at making these kind of judgement calls myself, so I'll just ask. Around when should I start recruiting children characters? The enemies in the available paralogues seem to be a fair bit above what I can handle.
|
# ? Feb 3, 2013 04:10 |
|
Cake Attack posted:I'm bad at making these kind of judgement calls myself, so I'll just ask. Around when should I start recruiting children characters? The enemies in the available paralogues seem to be a fair bit above what I can handle. Recruit them when their parents have skills you want to pass along. You can do every one as soon as they become available but it is a waste to do so before you've got skills to pass.
|
# ? Feb 3, 2013 04:12 |
|
I... I think I made a mistake preordering this game instead of just buying it from the eShop. Monday's a holiday over here, so I could easily stay up until late on Sunday to download it, and since it's a holiday, there's very little possibilities of the store getting the game on time. Not to mention I think the physical copy will definitely cost me more than a digital one. I just wanted to have an actual cartridge
|
# ? Feb 3, 2013 04:13 |
|
Sounds good. It'll be a while before I get to the -/15 skills, but whatever.
|
# ? Feb 3, 2013 04:14 |
|
I love Myrmidons so when I got Lon'qu I absolutely had to start training him. He could double attack enemies, sure, but still didn't output enough damage to kill things and usually took one too many hits in return. Par for the course with Myrmidons, really. So I paired him with Vaike. Vaike and Lon'qu are a goddamn murder machine. Literally nothing I've fought so far has survived a single round against these guys. Lon'qu doubles every Barbarian I come across and the +6 to Str he gets from Vaike makes sure they stay down. Going up against some lance-wielding Knights? Switch to Vaike instead and have Lon'qu give him a +6 bonus to Spd. Big boss with tons of health? Back to Lon'qu with a Killing Edge-- either he's going to crit on one of his two attacks with a massive Str boost or Vaike jumps on in and slaps the enemy around himself. I wish they could make beautiful babies together.
|
# ? Feb 3, 2013 04:14 |
|
ImpAtom posted:Galeforce and make sure Chrom gets a daughter. Oh yes, Galeforce was the very first thing I was looking at. As for the second thing, I've been waffling back and forth on whether I'd like Chrom to have two Aether daughters, with Cynthia having the additional advantage of getting Bowbreaker from inherited Bow Knight class to help counteract the traditional Pegasus Knight weakness to arrows, or to have a kid with Avatar F for Royal Weapon + whatever I want to pair it with on Morgan M. I've also been trying to pay attention to other potentially solid skill combos like Movement+1/Pass/Acrobatics/Carrier for crazy mobility, the various attack skills for the best chance of something activating, Aegis + Pavise for potential tankiness, Hex + Crimson Curse + Patience for potential dodge tankiness, etc. Really, though, what it seems like to me is that there's gonna be plenty of powerful skill setup combos, so what things will come down to is having a nice balance of them throughout the army and maintaining supports for even more benefits. Edit: Also as weird as it is, I'm considering making my Avatar F a Rallybot later down the line. Lightning Speed to get a kill, then Rally Spectrum/Love/whatever else for significant boosts to allies in range seems like a solid plan. Shadow Ninja 64 fucked around with this message at 04:20 on Feb 3, 2013 |
# ? Feb 3, 2013 04:17 |
|
yellowcar posted:The SpotPass team available right now: Florina, is better for this. Namely because There are more enemy units and no NPC allies to deal with. I would love that, but I only have Nergal and his six level 20 advanced class buddies. So this caught me by surprise since it promotes out of Pegasus Knight, but a tomes-focused Dark Flier is surprisingly good. I was just trying to rush Lissa to Galeforce, but then I tried some magic and noticed it hits harder than lances thanks to all those Cleric levels. She's now the terror of the skies, obliterating anything flying with Wind magic, ignoring the weapon triangle except to stab mages in the face. I think I'll be keeping her in my A-team even after 15. Mordecai fucked around with this message at 04:19 on Feb 3, 2013 |
# ? Feb 3, 2013 04:17 |
|
neongrey posted:I have both Nino and Jaffar available right now and hoo boy they are some monsters even though the former's got a four-man team. I went into Nino's map thinking haha, it's like three promotes I can split them and kill them NP. Then I saw the assassin with 40 skill, 30 some speed and a Killing Edge for ~31 attack. Nope.
|
# ? Feb 3, 2013 04:20 |
|
Kaubocks posted:I love Myrmidons so when I got Lon'qu I absolutely had to start training him. He could double attack enemies, sure, but still didn't output enough damage to kill things and usually took one too many hits in return. Par for the course with Myrmidons, really. So I paired him with Vaike. Sully does much the same job for me. I reclassed her into Wyvern Rider or whatever the basic class is after she got to Chevalier 12 (would've been 10 but I didn't have a Second Seal available immediately) and holy poo poo, she is a massacre machine. I actually paired him with someone else though. But god drat, is Sully effective.
|
# ? Feb 3, 2013 04:38 |
|
Kaubocks posted:I wish they could make beautiful babies together.
|
# ? Feb 3, 2013 04:56 |
|
Endorph posted:Have them both have kids and then put the kids together, clearly.
|
# ? Feb 3, 2013 04:59 |
|
There's no cutoff.
|
# ? Feb 3, 2013 05:01 |
|
Kaubocks posted:How long do I have until the whole kids thing happens, anyway? More specifically, what chapter is the cutoff date I need to have S-Rank conversations by? I really haven't been working much on supports at all-- been too focused on surviving. I've got My Unit and Stahl close to S-Rank but other than that I barely have anyone beyond C-Rank. Outside one of special case, there is no time limit. After chapter 13, any pairings with S-rank will unlock their respective sidequest that you can run in to unlock their kid.
|
# ? Feb 3, 2013 05:02 |
|
Dr Pepper posted:There's no cutoff. Except for Chrom. He's got til Chapter 13 IIRC.
|
# ? Feb 3, 2013 05:02 |
|
Kaubocks posted:How long do I have until the whole kids thing happens, anyway? More specifically, what chapter is the cutoff date I need to have S-Rank conversations by? I really haven't been working much on supports at all-- been too focused on surviving. I've got My Unit and Stahl close to S-Rank but other than that I barely have anyone beyond C-Rank. Chrom is the only one with a cutoff, at the end of Chapter 11 he'll be paired with the support partner he has the highest support level with regardless if they've even gotten to C rank. No one else is ever cut off; the sidequests begin popping up after chapter 13, but you won't be able to get to some of them straight away unless you advance a few chapters or connect through other children sidequests. For instance, you need to have Cordelia and Sumia married off before you can reach Lissa's sidequest until you get to chapter 15 when you can reach it from the regular chapters. Some minor spoilers if you want to see how the connections thing works for yourself. World Map Paralogue Requirements Zore fucked around with this message at 07:05 on Feb 3, 2013 |
# ? Feb 3, 2013 05:03 |
|
Sweet, thanks for the heads up guys. Since I'm already asking questions, anyone mind telling me how this whole SpotPass thing works? I've never used any Street/SpotPass functions for any other game before because my understanding on it is that you'd have to pass by other people who are also doing the same thing. I figured I'd never run into anybody doing that so it was a waste of time. Apparently SpotPass just connects to the internet while the 3DS is in sleep mode, yeah? If there's already SpotPass content, should my 3DS just download it overnight if left in sleep mode? Does Fire Emblem need to be running for it to start downloading SpotPass content?
|
# ? Feb 3, 2013 07:00 |
|
Kaubocks posted:Since I'm already asking questions, anyone mind telling me how this whole SpotPass thing works? I've never used any Street/SpotPass functions for any other game before because my understanding on it is that you'd have to pass by other people who are also doing the same thing. I figured I'd never run into anybody doing that so it was a waste of time. Apparently SpotPass just connects to the internet while the 3DS is in sleep mode, yeah? As long as you're connected to the internet or pass a person who've played the game, you can recruit certain old characters (if Spotpass) and other people's Avatars (if Streetpass). You can also get weapons and paralogues that allows you to recruit characters from the main story that you couldn't get otherwise. And yes, it should be able to download overnight if you haven't gotten it yet, and it's in Sleep Mode (it can activate outside of Sleep Mode too, but never if you've turned the system off). You will need to have the game inserted, but otherwise, there should be no problems (the digital version will download Spotpass content every day as long as there's content). Gah, I'm planning out my male Avatar, and I'm stuck on whether I should have +Speed/-HP or +Skill/-Strength (I've already decided on +Speed/-Strength for my female Avatar, who will be a Rallier for male Morgan). On one hand, +Speed/-HP ensures I won't get doubled by normal enemies, but +Skill/-Strength keeps my Magic as is, and gives me Skill and Defense. Either one allows me to have every stat except Strength at 40 or over as a Sorcerer
|
# ? Feb 3, 2013 08:31 |
|
What's the name of the BGM that plays on chapter 10? I'd written off the game's music as rather dull but this piece is really good.
|
# ? Feb 3, 2013 08:53 |
|
|
# ? May 30, 2024 10:23 |
|
Heavy neutrino posted:What's the name of the BGM that plays on chapter 10? I'd written off the game's music as rather dull but this piece is really good. Don't you dare mock my sister's words! Cake Attack fucked around with this message at 08:57 on Feb 3, 2013 |
# ? Feb 3, 2013 08:54 |