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Selklubber posted:The BI-forums are going to explode with rage now. First it's Steam only, and now they have pre-order rewards! I dont see a problem. Im happy its a steam exclusive no more half of the community getting a patch then steam getting it a day or so later. I like the pre order bonuses and im happy I can save money by ordering early. Not to mention having 3 Alpha keys could increase ARMA's population.
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# ? Feb 28, 2013 02:32 |
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# ? Apr 28, 2024 22:39 |
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Fraser CDN posted:Not to mention having 3 Alpha keys could increase ARMA's population. You should realize that this is considered a negative on the BIS forums.
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# ? Feb 28, 2013 02:37 |
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LP97S posted:You should realize that this is considered a negative on the BIS forums. The BIS forums are full of ARMA hipsters who believe going mainstream is a detriment.
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# ? Feb 28, 2013 02:44 |
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I dont want them to go mainstream and do what Tripwire did with RO2. I want ARMA, but more players is always better.
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# ? Feb 28, 2013 02:46 |
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Fraser CDN posted:I dont want them to go mainstream and do what Tripwire did with RO2. I want ARMA, but more players is always better. Uhh, Red Orchestra 2 loving rocks man. Anyways, yeah, more players is gonna be sweet.
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# ? Feb 28, 2013 03:53 |
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Man, looking forward to this. I considered getting the Supporter Edition..but it's a little too rich for my blood this time I think considering I have Arma 2 already and everything with it, and only the DLC's perhaps would be tempting, but I can just get those as they come out. I don't see myself posting in their forums either so the Forums Badge and name in the end credits is less likely for me to happen. The Deluxe Edition is more than enough I think, now to wish that the 5th was tomorrow.
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# ? Feb 28, 2013 04:09 |
Having bought A2CO twice, I think I'll be a cheapskate this time around, too. You're not the only one.
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# ? Feb 28, 2013 05:39 |
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Some bad news on the ArmA III modding front,Cold War Rearmed is staying an ArmA II only mod. For the most part it seems to be for non-steam reasons.
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# ? Feb 28, 2013 10:00 |
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LP97S posted:Some bad news on the ArmA III modding front,Cold War Rearmed is staying an ArmA II only mod. For the most part it seems to be for non-steam reasons. Vadoc posted:name in the end credits is less likely for me to happen. Steeltalon posted:The BIS forums are full of ARMA hipsters who believe going mainstream is a detriment.
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# ? Feb 28, 2013 10:34 |
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I'm going to wait until other people play the alpha/beta to make sure nothing is seriously wrong with it, and then I'm definitely on board. Sorry if this is a obvious question but I couldn't find an up to date answer? Will people immediately mod some sort of dayz style thing into the game or is this not possible?
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# ? Feb 28, 2013 10:43 |
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Chortles posted:Whereas this is specifically the only reason for me to buy the Supporter Edition. I'd love to get my name in the end credits, but when they're only doing the first 500 people it's pretty much Internet Lottery on how fast you can pre-order it once the link goes live and I bet you that there will be timed out pages and such. You could be #1, #501, or higher. Without a guarantee, it's not worth the extra money for a Maybe when I'm dropping that kind of money to support them.
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# ? Feb 28, 2013 10:49 |
Jippa posted:I'm going to wait until other people play the alpha/beta to make sure nothing is seriously wrong with it, and then I'm definitely on board. DayZ is getting a standalone version incorporating a lot of the changes from Arma3.
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# ? Feb 28, 2013 10:51 |
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hailthefish posted:DayZ is getting a standalone version incorporating a lot of the changes from Arma3. Yeah I know this, I just wandered if it was possible to mod A3 to play it also? With the new map it could be awesome.
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# ? Feb 28, 2013 10:53 |
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Vadoc posted:I'd love to get my name in the end credits, but when they're only doing the first 500 people it's pretty much Internet Lottery on how fast you can pre-order it once the link goes live and I bet you that there will be timed out pages and such. You could be #1, #501, or higher. Without a guarantee, it's not worth the extra money for a Maybe when I'm dropping that kind of money to support them. Same here though re: looking for a guarantee on at least knowing whether or not my buy would be eligible ("among the five hundred") before finalizing. Jippa posted:I'm going to wait until other people play the alpha/beta to make sure nothing is seriously wrong with it, and then I'm definitely on board. Jippa posted:Sorry if this is a obvious question but I couldn't find an up to date answer? Will people immediately mod some sort of dayz style thing into the game or is this not possible? Now if by "dayz style thing" you mean 'DayZ complete with zombies'... you might get a C&D from BI/Rocket, who knows. Setting up of the 'hives' might be the most difficult aspect if that isn't just 1:1 compared to how it was done with the Arma 2: CO mod version.
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# ? Feb 28, 2013 10:54 |
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Ok cool, thanks. Just saw this: http://www.rockpapershotgun.com/2013/02/28/czech-out-bohemia-talk-arma-3-alpha/
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# ? Feb 28, 2013 14:13 |
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For would-be modders:DnA posted:
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# ? Feb 28, 2013 15:26 |
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So is the Alpha going to be on Steam?
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# ? Feb 28, 2013 16:28 |
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alg posted:So is the Alpha going to be on Steam? Yes.
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# ? Feb 28, 2013 16:37 |
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I've probably put 300+ hours into Arma 2 and the only thing that bothered me was that I had a crap time getting some mods to work, ACRE for one so hopefully the mods in ARMA 3 will be much more workable, too many hours were spent troubleshooting.
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# ? Feb 28, 2013 22:36 |
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Obsidius posted:I've probably put 300+ hours into Arma 2 and the only thing that bothered me was that I had a crap time getting some mods to work, ACRE for one so hopefully the mods in ARMA 3 will be much more workable, too many hours were spent troubleshooting. Well considering they have DayZ working with ArmA2 on steam and the possibilities of steam workshop with a steam exclusive ArmA3... I think modding is going to look good. The less standardizing the game for different PC platforms, the better because more time for polish and easier time for patch. Better for all of us.
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# ? Feb 28, 2013 22:50 |
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Obsidius posted:I've probably put 300+ hours into Arma 2 and the only thing that bothered me was that I had a crap time getting some mods to work, ACRE for one so hopefully the mods in ARMA 3 will be much more workable, too many hours were spent troubleshooting. As a long time gamer, it is always painful to see devs talk about a game being mod friendly, only to get it, and realize it is far less mod friendly than Unreal Tournament and Quake 3 were 14 years ago. (With regards to installation and mod management.) The naturally modular nature of addons would do well on a Steams Workshop, but for actual gameplay modifications, things should be insanely easy to install by now. One of the reasons I actually don't play Skyrim much anymore because I hate managing mods. The workshop barely solved the headaches of dealing with modding for that game.
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# ? Feb 28, 2013 22:59 |
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Mederlock posted:Uhh, Red Orchestra 2 loving rocks man. Anyways, yeah, more players is gonna be sweet. Red Orchestra 2 is a joke. Tripwire promised more maps, more vehicles, and more gameplay modes like multiplayer campaigns. In the year and half since release we've gotten 2 new official maps, 2 more useless modes that serve to only fracture the community further into even spergier camps (why yes, lets make RO2 exactly like RO1), and 0 new vehicles that if you look back, were promised on the preorder details. If you ask any of the people (still) posting in the RO2 thread most of them would say the game was a poorly supported cash grab at this point.
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# ? Feb 28, 2013 23:14 |
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Party Plane Jones posted:Red Orchestra 2 is a joke. Tripwire promised more maps, more vehicles, and more gameplay modes like multiplayer campaigns. In the year and half since release we've gotten 2 new official maps, 2 more useless modes that serve to only fracture the community further into even spergier camps (why yes, lets make RO2 exactly like RO1), and 0 new vehicles that if you look back, were promised on the preorder details. If you ask any of the people (still) posting in the RO2 thread most of them would say the game was a poorly supported cash grab at this point. I only play on a server that uses custom maps for the most part, and I enjoy the realistic mode that they have, so I dunno. I never actually played RO1 so I had no exposure of what it came from, so I can't speak for that side of it.
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# ? Mar 1, 2013 03:29 |
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If someone with pc specs comparable to my own gets the alpha, I would be very interested in learning how it performs. I have a dual core ~3.2Ghz cpu/ 8GB DDR2/ Geforce 8800 Ultra and I can barely run ARMA II past 20 fps; still, I am curious.
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# ? Mar 1, 2013 04:39 |
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Gooch181 posted:If someone with pc specs comparable to my own gets the alpha, I would be very interested in learning how it performs. There will be lots of alpha lite codes floating around on March 5th. Everyone that pre-orders gets 3 of them. Keep checking back here. There will probably be some posted in the thread and you could grab one.
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# ? Mar 1, 2013 05:01 |
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I'm definitely buying into this. Hopefully the finished product is a hell of a lot less buggy and more optimized than ArmA II was/is. I hope the alpha gets a mission editor at least.
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# ? Mar 1, 2013 05:19 |
MasonF posted:I'm definitely buying into this. Hopefully the finished product is a hell of a lot less buggy and more optimized than ArmA II was/is. I hope the alpha gets a mission editor at least. Chart says it does.
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# ? Mar 1, 2013 05:26 |
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If you pay then it allows saving and loading of missions, if you're only using an alpha invite then it doesn't.
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# ? Mar 1, 2013 05:37 |
Day one buy, especially since they have the editor. The editor is all I've ever used in these games for the last 12 years.
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# ? Mar 1, 2013 05:39 |
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LP97S posted:Some bad news on the ArmA III modding front,Cold War Rearmed is staying an ArmA II only mod. For the most part it seems to be for non-steam reasons. Loath as I am to mention or link reddit, here Xeno (one of the leads for ACE mod[this shouldn't/won't affect Ace] and CWR2) comes out about why he's actually skipping Arma 3, Hint: He's bitter like a little child that got his candy taken away about the whole steam fiasco, and then goes on to say that "Reality is, the number of people who are able to mod the game is declining." and just generally being a jerk. Good riddance say I, don't need assholes like this dragging down the community with his bullshit. And to think, they made this clown a mod over on the bistudio dot com forums
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# ? Mar 1, 2013 08:53 |
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A couple screenshots from the alpha, mission editor and derp:
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# ? Mar 1, 2013 09:52 |
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People love to find the dumbest hills to die on for irrational beliefs. Although I suppose I would've bitched if it was Origin. People like Xeno think they can't be replaced, that only through their 'genius' will a game survive. If anything, it's best he won't do anything with A3, because someone else will do a far better job without the sense of entitlement (Well..probably not, but one can always hope?). Bring on the next generation of talented modders!
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# ? Mar 1, 2013 09:56 |
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Mederlock posted:Loath as I am to mention or link reddit, here Xeno (one of the leads for ACE mod[this shouldn't/won't affect Ace] and CWR2) comes out about why he's actually skipping Arma 3, Hint: He's bitter like a little child that got his candy taken away about the whole steam fiasco, and then goes on to say that "Reality is, the number of people who are able to mod the game is declining." and just generally being a jerk. By the way, from Arma 3 project lead Joris-Jan van 't Land ("DnA" on the BI forums) in an interview with Rock, Paper Shotgun... content: quote:RPS: Can you talk a bit about the content in the alpha – why did you choose to show these elements? What are you most proud of? quote:When you start toying around in the editor, you’re able to further explore the new features. Come up with new types of scenarios using SCUBA diving, get creative with anti-personnel mines or simply drop in two opposing squads of infantry someplace new on the island. A combat engagement can play out differently each time, but is now enhanced by a much-refined radio protocol and better responsiveness of the character movement. quote:RPS: Can you tell us a bit about how you’re expect the alpha and beta tests to go? What’s the roadmap from here? Chortles fucked around with this message at 10:13 on Mar 1, 2013 |
# ? Mar 1, 2013 09:58 |
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One of the things that I could never get past when trying to get into standard ArmA 2 gameplay was the overall clunkiness of the combat. I love the depth, immersion, and variety, but it felt like so many servers used mods to cover the game's shortcomings, which further complicated the game to the point of having a learning curve larger than that of the (in)famous Dwarf Fortress. I'd even read the majority of Dslyecxi's TTP2 and could not understand what was going on in a pub game, much less have fun. This is before the population of kiddies that swamped the servers post-DayZ. I love teamwork and Coop, and can't stand it when those around me don't have a clue what they're doing. Sounds like the perfect game for me, eh? Devoting a large amount of time into learning to play a game is no obstacle for me, but it just felt like nothing could crack the nut that is proper ArmA 2 gameplay. What I want in ArmA 3 is to be the full realisation of a brilliant idea - a triple-A development of an indie concept. Is this what I will get? Reacon fucked around with this message at 11:04 on Mar 1, 2013 |
# ? Mar 1, 2013 10:39 |
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Same here Reacon. I remember playing Arma 2 with people from here, although it was lagging so bad I kept dying or disconnecting, so I felt mostly relegated to just playing the Campaign scenarios, and then eventually stopped playing it completely. Hell, I finished the first campaign but I don't think I did OA or any of the DLC's.. well, partly did the PMC one but got stuck at that mission where you have to snipe the tank engines. I'm looking forward to giving A3 MP a try so that I can enjoy similar "Holy poo poo, did you see that!?" events like in the ShackTac videos. Though I fear ever being on the wrong end of Dslyecxi's iron sights. Especially if he's got a grenade launcher..
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# ? Mar 1, 2013 11:06 |
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Holy gently caress. The out right distain, and contempt for Steam. The self-righteous and pretentious attitudes. Really? I just don't get it. Sorry but everyone should join the cult of Gaben, blessed and rotund, mighty bringer of games from thin air.
Steeltalon fucked around with this message at 15:15 on Mar 1, 2013 |
# ? Mar 1, 2013 15:12 |
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Ham posted:A couple screenshots from the alpha, mission editor and derp: Looks about right. I can't wait for HD Farmer Dan. And the vehicle interiors look soooo much better. And they have working mirrors! And modders hate steam because they want absolute freedom and that's no DRM. I'm willing to throw that out the windows for better stability, less bugs, quicker patches, and easier moddability with steamworks.
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# ? Mar 1, 2013 15:56 |
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Steeltalon posted:Holy gently caress. The out right distain, and contempt for Steam. The self-righteous and pretentious attitudes. Really? I just don't get it. Sorry but everyone should join the cult of Gaben, blessed and rotund, mighty bringer of games from thin air. I still don't know what your opinion is. But I will say I don't find it odd that some people would be put off by Steam, it's usually the case with these old PC gaming communities (see Total War before Empire and even now) but in ArmA's case that hardcore community is really their main userbase. What I can actually see happening is that mods will very rarely reach the quality level offered by the in-game assets (custom reload animations, inverse kinematics, much more detailed models etc.) that quality mods will likely drop off. We've already seen this happen from OFP -> ArmA 2
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# ? Mar 1, 2013 16:08 |
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When we get ahold of Arma iii and run it through the courses, hopefully we'll see a lot of that. Hey, we dont need this and that mod any longer, because they improved, fixed or added the functionality based on either the mod itself or because of player feed back. I don't think modding will drop off. Quality is relative.
Steeltalon fucked around with this message at 16:47 on Mar 1, 2013 |
# ? Mar 1, 2013 16:40 |
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# ? Apr 28, 2024 22:39 |
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Literally the first thing I will do after download is go in and blow up literally everything available in the editor. Every. Thing.
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# ? Mar 1, 2013 16:59 |