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Argent Cinereus posted:Well, now I'm going to have to rename his sword. When the chapter starts. And if you back out, switch stuff around and then come back in it'll update the inherited stats and skills.
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# ? Mar 26, 2013 23:19 |
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# ? May 30, 2024 20:03 |
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Henry is the best. He's so enthusiastically about everything. "I'm gonna kill you!'
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# ? Mar 26, 2013 23:19 |
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To illustrate the point, a while later after a lot more grinding,
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# ? Mar 26, 2013 23:22 |
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Is there any real way to predict where reinforcements are coming in or do you just guess and hope your crap unit isn't standing next to all those wyvern riders who just showed up? Cordelia just took one for the team, though since she kind of sucks I'm not too upset about it, but I figured they'd come in from the corner of the map, not from a random fort.
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# ? Mar 26, 2013 23:47 |
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RBA Starblade posted:Is there any real way to predict where reinforcements are coming in or do you just guess and hope your crap unit isn't standing next to all those wyvern riders who just showed up? Cordelia just took one for the team, though since she kind of sucks I'm not too upset about it, but I figured they'd come in from the corner of the map, not from a random fort. Bosses will generally talk about the reinforcements they're bringing in 2-3 turns ahead of the reinforcements.
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# ? Mar 26, 2013 23:48 |
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cheetah7071 posted:Bosses will generally talk about the reinforcements they're bringing in 2-3 turns ahead of the reinforcements. Right, I know roughly when they'll show up, but I was hoping for where. The guy said "behind" and actually meant "to the center left a little".
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# ? Mar 26, 2013 23:50 |
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RBA Starblade posted:Is there any real way to predict where reinforcements are coming in or do you just guess and hope your crap unit isn't standing next to all those wyvern riders who just showed up? Cordelia just took one for the team, though since she kind of sucks I'm not too upset about it, but I figured they'd come in from the corner of the map, not from a random fort. Forts and stairways are mostly predictable (except for when they pull poo poo like spawning dudes right next to Severa's villager friend once you talk to him least that's what happened to me) but the flier reinforcements they start throwing out during Valm end as a death sentence for anyone vulnerable and you can't forget the nightmare that is the Oasis chapter. It's mild compared to FE12, but same turn reinforcements are still pretty terrible.
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# ? Mar 26, 2013 23:50 |
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Perfect Potato posted:Forts and stairways are mostly predictable (except for when they pull poo poo like spawning dudes right next to Severa's villager friend once you talk to him least that's what happened to me) but the flier reinforcements they start throwing out during Valm end as a death sentence for anyone vulnerable and you can't forget the nightmare that is the Oasis chapter. It's mild compared to FE12, but same turn reinforcements are still pretty terrible. Jesus Christ, Chapter 11. So many wyverns, so many mages. Olivia nearly died to the first reinforcement, didn't expect it that quick. Or to show up every single turn since. It's a good thing that Kellam, Sully, and my avatar are now virtually invincible.
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# ? Mar 27, 2013 00:47 |
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Blompkin posted:When is Lucina's inherited skill from her mother set? I want to give her galeforce, but I don't know which chapter her mother has to have it by in order for Lucina to inherit it. If you're set on optimising marriages, the most important thing you can do is maximise the number of children who are capable of getting Galeforce. The three characters that you have to look at here are Tharja, Sully and Nowi: all three have female children who don't normally have access to the Pegasus Knight class (and therefore to Dark Flier and Galeforce). However, if you marry them off to a Male Avatar, Donnel or Gaius, their kids will get access to Pegasus Knight. Avatar is probably the best choice for Tharja, provided you didn't take Magic as your Flaw, since the other two both have negative Mag cap modifiers -- but there are advantages to marrying the Avatar off to a second-generation kid too (mostly being able to get hilariously high stat caps in exactly the stats you want). That leaves Donnel and Nowi to pair with Gaius and Sully. Of course, if you just want characters who are good enough to be usable for everything except the super-hard DLC that hasn't been released yet, you don't have to worry about that stuff.
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# ? Mar 27, 2013 01:02 |
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Thuryl posted:That leaves Donnel and Nowi to pair with Gaius and Sully. Respectively? I wish I'd known about those S-rank supports.
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# ? Mar 27, 2013 03:29 |
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KataraniSword posted:Respectively? I wish I'd known about those S-rank supports. You can do it either way. Most people would say pair up Sully and Donny because their strengths compliment each other, although I find that Donny and Nowi make a devastating Nah.
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# ? Mar 27, 2013 03:42 |
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Jerry Manderbilt posted:http://www.serenesforest.net/fe13/news_2013b.html If I had to hazard a guess I'd say "yo what's with the feet?" EDIT: oh, it's up http://www.reddit.com/r/IAmA/comments/1b2us7/i_am_yusuke_kozakicharacter_designer_for_no_more/ PaletteSwappedNinja fucked around with this message at 03:46 on Mar 27, 2013 |
# ? Mar 27, 2013 03:43 |
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And apparently, it's over (Kozaki said he had no more time).
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# ? Mar 27, 2013 03:50 |
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ChaosArgate posted:You can do it either way. Most people would say pair up Sully and Donny because their strengths compliment each other, although I find that Donny and Nowi make a devastating Nah. I'd go Donny/Nowi so that Nah's main trait to be defensive as hell stays. Gaius/Sully is a really good Kjelle, with Donny not so much besides Luck.
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# ? Mar 27, 2013 03:55 |
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PaletteSwappedNinja posted:If I had to hazard a guess I'd say "yo what's with the feet?" Hahah he wanted to draw Ike. Couldn't have been anything but an improvement really.
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# ? Mar 27, 2013 03:56 |
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SC Bracer posted:Hahah he wanted to draw Ike. Couldn't have been anything but an improvement really. It'd have been rad if he could've drawn Eldigan too...
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# ? Mar 27, 2013 04:06 |
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Jerry Manderbilt posted:To illustrate the point, So if I'm getting this right: if you grind out the parents, the kids' starting stats will be higher when you recruit them?
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# ? Mar 27, 2013 08:58 |
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yellowcar posted:So if I'm getting this right: if you grind out the parents, the kids' starting stats will be higher when you recruit them? Stats are based on the average of both parents+the kids bases. It's really better to just get the kids as soon as you got the 1/2 abilities you want to be inherited, though.
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# ? Mar 27, 2013 09:08 |
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Look what showed up to my doorstep today. It's got a very nice bit of sparkliness that's hard to capture with an iPhone's camera. Gorgeous. Somebody fucked around with this message at 14:02 on Mar 27, 2013 |
# ? Mar 27, 2013 09:49 |
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Might want to Timg your pictures. 5 discs though, and I heard there's about 20 songs per disc. Jesus, I don't remember that many songs .
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# ? Mar 27, 2013 10:08 |
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Tae posted:Might want to Timg your pictures. Chances are it has all the nostalgia/"retro" songs from the DLC, too. Or it could possibly be a full Fire Emblem series soundtrack (in which case take our money, Nintendo, please)
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# ? Mar 27, 2013 13:56 |
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Tae posted:Might want to Timg your pictures. There are 77 songs in the game's sound room alone, so 100 or so isn't really much of a stretch.
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# ? Mar 27, 2013 14:39 |
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I am on chapter 18 now and my Maribelle is 6 speed behind average and I am kinda pissed about it considering that her survivability is already in the gutters in the first place.
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# ? Mar 27, 2013 15:13 |
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RocketDarkness posted:Look what showed up to my doorstep today. The full version of the cover is also pretty amazing.
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# ? Mar 27, 2013 15:49 |
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Thuryl posted:If you're set on optimising marriages, the most important thing you can do is maximise the number of children who are capable of getting Galeforce. The three characters that you have to look at here are Tharja, Sully and Nowi: all three have female children who don't normally have access to the Pegasus Knight class (and therefore to Dark Flier and Galeforce). However, if you marry them off to a Male Avatar, Donnel or Gaius, their kids will get access to Pegasus Knight. Avatar is probably the best choice for Tharja, provided you didn't take Magic as your Flaw, since the other two both have negative Mag cap modifiers -- but there are advantages to marrying the Avatar off to a second-generation kid too (mostly being able to get hilariously high stat caps in exactly the stats you want). That leaves Donnel and Nowi to pair with Gaius and Sully. Thanks for the help! The team doesn't have to be completely optimized, just able to hold their own. I didn't have a plan originally for Gaius and Sully (wasn't impressed with either's progression rates, but the more galeforce the merrier), so putting them together makes sense. I'll put Donnel with Nowi since it both makes sense and their similarity in age makes it a bit less creepy. I like the Avatar with Lucina, so I'll keep that pairing, and that leaves Kellam now with Cherche. Here's the updated list: Chrom + Sumia Avatar + Lucina Miriel + Henry Tharja + Ricken (sort of creepy, but it's all for min/maxing) Nowi + Donnel Olivia + Frederick Cherche + Kellam Cordelia + Vaike Panne + Lon'qu Gaius + Sully Thanks again for the help!
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# ? Mar 27, 2013 16:18 |
A question regarding StreetPasses: I got two of them over the past week, started the game up, and saw them appear as green avatar units on the map. I want to use some other 3DS games and apps before I fight them. If I save my game on the map now and start it back later, I'm guessing they'll still be there, but I just want to make sure. Is this the case?
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# ? Mar 27, 2013 19:32 |
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They don't go away until you do something to make them vanish - fight, recruit, buy something, or dismiss them.
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# ? Mar 27, 2013 19:34 |
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I found an interesting thing you can do with Taguels and Manaketes. If you keep them as Taguels/Manaketes and use a Second Seal, you can put them back at level 1 as a Taguel/Manakete without losing any stats. I did this with Panne once she hit level 30 and used a Second Seal on her. Using this method, she is now at level 14 and has these stats (includes a Stats +2 skill I gave her): HP - 75 Strength - 40 Mag - 15 Skill - 42 Speed - 46 Luck - 31 Def - 31 Res - 10 The only character stronger than her that this point is Fredrick (who went through a Second Seal - Master Seal growth) whose strength is at 41 and she's tied with Donnel for strength.
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# ? Mar 27, 2013 19:51 |
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I don't think any class will lose or gain stats if you use a seal to re-enter the same class. You can have high stats at a low level, because level isn't really tied directly to stats; changing classes will modify stats and caps in accordance with the class, but the character's internal stats only ever go up.
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# ? Mar 27, 2013 20:04 |
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theonlypie314SA posted:I found an interesting thing you can do with Taguels and Manaketes. If you keep them as Taguels/Manaketes and use a Second Seal, you can put them back at level 1 as a Taguel/Manakete without losing any stats. I did this with Panne once she hit level 30 and used a Second Seal on her. Using this method, she is now at level 14 and has these stats (includes a Stats +2 skill I gave her): You can do this with any character that's hit 20/20.
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# ? Mar 27, 2013 20:06 |
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Neo_Crimson posted:You can do this with any character that's hit 20/20. Or even just 20/- to go back to level 1 of the base class you're in.
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# ? Mar 27, 2013 20:13 |
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Oh nice. I didn't know you could do that with anyone. I thought it was just Taguel/Manaketes since they were a special class. I guess you can make Donnel more of a tank than his already is by doing this.
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# ? Mar 27, 2013 20:25 |
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It's generally more worthwhile to take a character through a few different classes, to acquire more skills. The stat growth rates will vary, but they'll still get continual gains in all stats until they hit the caps.
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# ? Mar 27, 2013 20:42 |
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theonlypie314SA posted:Oh nice. I didn't know you could do that with anyone. I thought it was just Taguel/Manaketes since they were a special class. I guess you can make Donnel more of a tank than his already is by doing this. Are you actually suggesting to keep Donny in Villager or something?
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# ? Mar 27, 2013 20:54 |
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Tae posted:Are you actually suggesting to keep Donny in Villager or something? Not at all. I was thinking that once you change him to Mercenary or Fighter, you could use the Second Seal trick to get his stats up there by using Aptitude and his Underdog skill to get an extra Hit and Avoid by +15 while still being capable of fighting.
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# ? Mar 27, 2013 21:04 |
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theonlypie314SA posted:Not at all. I was thinking that once you change him to Mercenary or Fighter, you could use the Second Seal trick to get his stats up there by using Aptitude and his Underdog skill to get an extra Hit and Avoid by +15 while still being capable of fighting. His internal level will still continue to go up, so I believe that the underdog bonus wouldn't actually take effect in this situation. edit: guess not astr0man fucked around with this message at 21:28 on Mar 27, 2013 |
# ? Mar 27, 2013 21:06 |
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astr0man posted:His internal level will still continue to go up, so I believe that the underdog bonus wouldn't actually take effect in this situation. Underdog works with just the level I.E. Hero level 1 is 21 to the game. Internal level only matters for XP gain. theonlypie314SA posted:Not at all. I was thinking that once you change him to Mercenary or Fighter, you could use the Second Seal trick to get his stats up there by using Aptitude and his Underdog skill to get an extra Hit and Avoid by +15 while still being capable of fighting. Donny will max out his caps much faster than any other unit in the game barring his kid with aptitude. You don't need to do fancy second seal tricks for him.
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# ? Mar 27, 2013 21:16 |
Yeah, I promoted Donny out of villager at ~11 and he capped his stats as a Mercenary at level 14 or so. He does not need help - he's a monster on his own.
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# ? Mar 27, 2013 21:19 |
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You can do that with anyone actually. The stats you lose when second sealing normally are the differences between the base stats of the two classes. E: teach me to leave the window open for while.
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# ? Mar 27, 2013 21:30 |
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# ? May 30, 2024 20:03 |
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So according to Serenesforest, we're not only getting the Lyn Map but Rogues and Redeemers 1 (The Epher) tomorrow: http://serenesforest.net/fe13/news_2013b.html I don't understand the schedule anymore.
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# ? Mar 27, 2013 23:27 |