|
Crabtree posted:UHVM is fine as long as people who aren't even at level 20 decide that this is where they should grind up their character. Well UVHM doesn't even unlock until you finish the story missions in TVHM and reach level 50. It's assumed going in that you've got a decently strong character to start with.
|
# ? Apr 3, 2013 16:41 |
|
|
# ? May 26, 2024 02:15 |
|
If you aren't using slag, by the way (preferably in some way that doesn't require you to swap a weapon), you really should give it a try. With slag up and the proper elemental weapon chosen, things go down in seconds. Unfortunately this seems to mean that non-elemental weapons are sort of screwed, but...
|
# ? Apr 3, 2013 16:45 |
|
AirRaid posted:Well UVHM doesn't even unlock until you finish the story missions in TVHM and reach level 50. It's assumed going in that you've got a decently strong character to start with. Not in the game I recently played. As long as the person running the game unlocked UVHM, apparently their friends or anyone can join in despite their actual level. It was fun to fight 51-6s with at least three useful people, but oh god does it hurt to not have a real fourth player when the game thinks the gang's all there.
|
# ? Apr 3, 2013 16:49 |
|
AnonSpore posted:If you aren't using slag, by the way (preferably in some way that doesn't require you to swap a weapon), you really should give it a try. With slag up and the proper elemental weapon chosen, things go down in seconds. Unfortunately this seems to mean that non-elemental weapons are sort of screwed, but... Or you could just slap on a torgue to go with your slag weapon and EXPLOSIONS
|
# ? Apr 3, 2013 17:58 |
|
So while I'm playing through TVHM with my Commando, there's no longer any reason to save side quests, right? Everything should be available again in UVHM - which can be reset so everything should be available at level 61 if desired.
|
# ? Apr 3, 2013 18:25 |
|
Yeah Prety much. Everything scales in UVHM anyway so there's no real issue with over/under levelling a quest. This feels like how the entire game should have been. I just got this off a Legendary Loot Midget - Are these new? Apparently there are 3 or 4 etech relics, but I haven't ever seen one before.
|
# ? Apr 3, 2013 20:44 |
|
AirRaid posted:Yeah Prety much. Everything scales in UVHM anyway so there's no real issue with over/under levelling a quest. This feels like how the entire game should have been. That is new to me, and I kind of like the look of it. That is if I had a decent sniper rifle drop for me.
|
# ? Apr 3, 2013 20:52 |
|
What they've done with UVHM just makes me realize that this is what TVHM should have been all along. They should have included more legendary drops and a few unique loot items that only drop in TVHM to make the playthrough about more than just pushing through the story as fast as possible.
|
# ? Apr 3, 2013 21:02 |
|
Some of Gearbox's info dumps about the this update included talk about new incredibly powerful relics to match the return of the Pearlescent weapons to Borderlands. I'm already salivating over guns like the Bearcat assault rifle that shoots grenades that can bounce off walls - or the Tediore Avenger that not only regenerates ammo, but when you toss the gun it fires out blindly in a 360 arc.
Crabtree fucked around with this message at 21:08 on Apr 3, 2013 |
# ? Apr 3, 2013 21:04 |
|
Crabtree posted:Some of Gearbox's info dumps about the this update included talk about new incredibly powerful relics to match the return of the Pearlescent weapons to Borderlands. I'm already salivating over guns like the Bearcat assault rifle that shoots grenades that can bounce off walls - or the Tediore Avenger that not only regenerates ammo, but when you toss the gun it fires out blindly in a 360 arc. I had a slag Avenger drop last night. It is a lot of fun.
|
# ? Apr 3, 2013 21:31 |
|
Gerdalti posted:What DLC is worth getting now? I haven't played in awhile and have none, but I want to come back. Should I get the Season Pass and UHVM? Scarlet is the most fun and has a unique oppressive vibe and interesting environments. Torgue has some good lines, good quest rewards and the best arena style gameplay. Hammerlock is a boring slog. isoprenaline fucked around with this message at 21:49 on Apr 3, 2013 |
# ? Apr 3, 2013 21:35 |
|
Alpha Kenny Juan posted:That is new to me, and I kind of like the look of it. That is if I had a decent sniper rifle drop for me. There is one apparently that adds extra damage for one type of elemental, AND boosts cooldown rate. My siren wants one of those sooo bad. So we just went through the Fridge and back to Sanctuary. Gluttonous thresher was easier than expected, but what hit us hard were the goddamn Crystalisks. Fuckers are immune to slag or any status effects, and have a SHITTON of health. Even torgue weapons were hardly scratching them. Melee is still good but getting close is dangerous. Crabtree posted:Bearcat assault rifle that shoots grenades that can bounce off walls Don't Jakobs Cannon assault rifles basically do this already?
|
# ? Apr 3, 2013 21:36 |
|
Man, medical mystery is at its worst in uvhm. Taking forever to get these 25 bandit kills. Edit: Also rabid enemies can go eat a dick. Fuckers just will not die.
|
# ? Apr 3, 2013 21:38 |
|
AirRaid posted:
Do those explosive rounds also explode into small MIRVs? I'm still checking out wikis and videos trying to learn as much as I can, so you're guess is as good as mine whether the new guns are worth it or not.
|
# ? Apr 3, 2013 22:06 |
|
So, does anyone know if the Treasure Room™ scales with level in UVHM?
|
# ? Apr 3, 2013 23:04 |
|
Just finished playing a bit of UVHM with a friend. At one point we opened a chest to be greeted by FOUR INFINITIES. We didn't actually take them though. We just laughed our asses off and moved on, assuming it was the game's way of mocking us for cheesing it with two Anarchy Mechromancers.
|
# ? Apr 3, 2013 23:25 |
LAY-ZX posted:Just finished playing a bit of UVHM with a friend. At one point we opened a chest to be greeted by FOUR INFINITIES.
|
|
# ? Apr 4, 2013 02:08 |
|
LAY-ZX posted:Just finished playing a bit of UVHM with a friend. At one point we opened a chest to be greeted by FOUR INFINITIES. Speaking of Infinities, are they ever going to let anarchy mechros use them? Rather sucks to be locked out of a pretty sweet gun if you take a certain skill.
|
# ? Apr 4, 2013 02:11 |
That you absolutely have to take to advance in that tree, no less.
|
|
# ? Apr 4, 2013 02:31 |
|
Kaethela posted:Speaking of Infinities, are they ever going to let anarchy mechros use them? Rather sucks to be locked out of a pretty sweet gun if you take a certain skill. Such is the steep price of cosmic power.
|
# ? Apr 4, 2013 02:56 |
|
So, I couldn't kill Captain Flynt with a pair of DP Harolds alone on UVHM.
|
# ? Apr 4, 2013 03:04 |
|
UnknownMercenary posted:So, I couldn't kill Captain Flynt with a pair of DP Harolds alone on UVHM. Slag him and kite him! I don't remember him having such a big nova attack but you have to skirt outside of it or he'll ruin you. Also mind the fire vents.
|
# ? Apr 4, 2013 03:06 |
|
UnknownMercenary posted:So, I couldn't kill Captain Flynt with a pair of DP Harolds alone on UVHM. I had to switch from my Harolds to a Chulainn and Tattler for Flynt. I need a better slagging weapon but so far switching from the Chulainn to my dual Harolds to mop up has been working like gangbusters.
|
# ? Apr 4, 2013 03:53 |
|
Yeah I got him by swapping out one of my Harolds with my slag Rubi. Just didn't expect the cheesiest Sal setup possible to not be able to kill the first real boss. Aside from Flynt, it hasn't been too bad so far. Enemy damage isn't really noticeably higher but they take a lot more shots to go down. 5/5 Money Shot, then maxing out the skill for weapon swap speed seems like a must-have for UVHM.
|
# ? Apr 4, 2013 04:01 |
|
UnknownMercenary posted:Yeah I got him by swapping out one of my Harolds with my slag Rubi. Just didn't expect the cheesiest Sal setup possible to not be able to kill the first real boss. I am rather glad that I have a Legendary Soldier mod so I can put 1 point into Expertise and swap weapons at light speed (and I'm curious what level 10 would be like).
|
# ? Apr 4, 2013 04:23 |
|
Kaethela posted:Speaking of Infinities, are they ever going to let anarchy mechros use them? Rather sucks to be locked out of a pretty sweet gun if you take a certain skill. I don't know, for my Mechro using one of each elemental Infinity (with Shock getting all those bonuses from Little Big Trouble), just holding fire down with 5 points in Close Enough, one point in Anarchy (and nothing else in that tree obviously) but 11 in Cooking Up Trouble and therefore constant health regeneration of thousands per second seems like a fair trade off.
|
# ? Apr 4, 2013 06:29 |
|
Jabarto posted:I am rather glad that I have a Legendary Soldier mod so I can put 1 point into Expertise and swap weapons at light speed (and I'm curious what level 10 would be like). I have it at 9 and it swaps in the blink of an eye basically.
|
# ? Apr 4, 2013 06:45 |
|
Zereth posted:Now I sort of want to try a Gunzerker build who has various elemental Infinities in every weapon slot. Never stop firing. Literally!
|
# ? Apr 4, 2013 07:11 |
ZombyDog posted:Unless they've changed it with the patch, you'd have to settle for pairing one of your infinities with a slagging anarchist as slag isn't an available element for Infinities. I was using a normal-elemental Infinity with a purple double-shot Vladof slag pistol offhand the last few zones , and it worked pretty well. (When I didn't swap out for a corrosive or fire weapon, anyway.)
|
|
# ? Apr 4, 2013 07:17 |
|
Levels 51-61 scale way differently than 1-50. I'm at level 56 and my level 50 legendaries still work very well, although normal drops are starting to pull ahead in stats a bit. Someone on the Gearbox forums said they got to 61 just using their level 50 legendaries. Also with the increased drop rates, UVHM Pete apparently drops 2-3 oranges almost every time, and can drop pearlescents.
|
# ? Apr 4, 2013 07:23 |
|
I must be doing something wrong, me and another guy went through the first section through Flynt and didn't find anything better than a purple Vladof pistol. Flynt himself dropped nothing.
|
# ? Apr 4, 2013 07:35 |
|
Yeah I'm not sure about the drop rates any more. Played more UVHM last night and the drops were kinda bad. Even CE boosted. Needs more testing I guess.
|
# ? Apr 4, 2013 07:52 |
|
Blasted through Big Game Hunter on UVHM last night with my brother. Neither of us have awesome gear. Compared to going from PT1 to TVHM, this seemed a lot less punishing as long you always always use elemental weapons. Slag in particular. Sure there's plenty of dying horribly and skipping past mobs we didn't have the right elements for but all in all it didn't really feel unfair, considering the difficulty is named Ultimate. Even killed a few lv 55 mobs, at 51.
|
# ? Apr 4, 2013 08:51 |
|
So is this the 4th piece of DLC for the season pass?
|
# ? Apr 4, 2013 10:23 |
|
xiw posted:So is this the 4th piece of DLC for the season pass? No, just a perk for having it. We're still getting another campaign DLC.
|
# ? Apr 4, 2013 10:27 |
|
I'm actually having a significantly easier time in UVHM than TVHM or PT1, probably because my gear was so awful for those.
|
# ? Apr 4, 2013 18:27 |
|
I just picked up a corrosive Butcher. Hoooly poo poo. MELT, ROBOTS, MELT
|
# ? Apr 4, 2013 19:19 |
|
Whoa, had my first pearl drop while in coop with a friend. Robot dropped a cool slag smg titled the Avenger. What an amazing weapon. Also speaking of robots, the repair flying bots are absolute bitches in Ultimate.
|
# ? Apr 5, 2013 08:14 |
|
Amazon has the game for $20 and the season pass for $10 today, which is a steal, especially for the season pass.
|
# ? Apr 5, 2013 13:12 |
|
|
# ? May 26, 2024 02:15 |
|
LanceKing2200 posted:Amazon has the game for $20 and the season pass for $10 today, which is a steal, especially for the season pass. And only $25 for both together, so if you're thinking of jumping on the bandwagon of this game, go for it.
|
# ? Apr 5, 2013 13:19 |