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ChaosArgate
Oct 10, 2012

Why does everyone think I'm going to get in trouble?

The Iron Rose posted:

So question. What's the best thing to pass down to Vaike!Nah? I'm debating axefaire, but that requires a reclass and promotion and that's a pain in the rear end. Also debating counter but I'm very eh on that one.

You know you can just Second Seal Vaike straight into Berserker as soon as he hit level 10 in a promoted class, right? Anyway, my vote's on Wrath; Nah's best as a Manakete-tank, so she shouldn't be using axes that often and as a tank she shouldn't be taking much damage to begin with.

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McDragon
Sep 11, 2007

Yeah, if your Nah isn't being a dragon and standing in people's way laughing as their attacks do nothing and then burning off their faces, you are Doing it Wrong. So anything that benefits that sort of a set up would be good.

Jerry Manderbilt
May 31, 2012

No matter how much paperwork I process, it never goes away. It only increases.
I just had Vaike pass her +5 HP, but it was a kind of "whatever" move and I'm not bringing her to The Strongest One's Name anyway, at least as far as I think.

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
Vaike's only real benefit is to pass down Axefaire in the case that you want to make a Hero Nah tank (I guess?) since that's the only Faire she gets access to between herself and her parents.

Manatee Cannon
Aug 26, 2010



You could pass her Counter to be as annoying as humanly possible on streetpass.

Slur
Mar 6, 2013

It's the Final Countdown.
Is there any way to farm talismans? Everyone in the game has the worst drat resistance growth.


Also, are there any good first gen units I should consider using?

Slur fucked around with this message at 20:21 on Apr 19, 2013

Nakar
Sep 2, 2002

Ultima Ratio Regum
If it's Vaike, I'd go with Axefaire.

Working on new pairings for a specialist run here to set up for the big ol' DLC. I think I have the following pairings nailed down:

Cordelia x Stahl: No real reason to change this. Severa curbstomps everything with Ragnell or Brave Swords and has Vantage + Luna/Sol.

Panne x Gregor: Super Bunnyzerker. Armsthrift/Vantage/Axefaire/Sol/Limit Breaker, throw a Helswath and forged Brave Axe on him, Yarne is now good to go for the remainder of time. On the final DLC Sol is probably not good enough healing, so he'll rotate in back to be an uber Brave Axe support Berserker.

Cherche x Frederick: Intended to be the tank for the final DLC. Kellam would also be an option. High DEF modifier, Pavise, and even Dual Support+ if he needs it. Mostly supportive otherwise when not tanking but pretty decent overall.

Sully x Vaike: Considering trying this and screwing Kjelle out of Galeforce, on the basis that she's not hugely desiring of it if she runs as a General. And she'd be quite the General: +3 STR, +4 SKL and SPD. Would also be a decent Hero. Gets Armsthrift and Axefaire, just like Nah would, but unlike Nah actually is likely to want to use Helswath at all times. She should be fine otherwise on the skill front, with all the great poo poo Sully gives her by default (Aegis/Pavise, Luna and Astra, Vantage).

Nowi x Gaius: Nah doesn't really need Armsthrift, and cute as she is as a Hero or whatever, Manakete is such an incredibly versatile class with very easy resource management (just stack her down with Dragonstone+ and go to town). Gaius provides positive SPD, good STR/SKL/DEF/RES modifiers, Sol, Vantage, and Galeforce. A little boring otherwise on the skill front, but she still gets Astra and Lifetaker if Sol won't cut it.

Miriel x Lon'qu: The engine of my Morgan eugenics, and a drat good pairing in its own right. Vantage/Wrath/Vengeance is okay, and he's got some crazy SKL and SPD for a Sorcerer.

Avatar-F (+MAG/-DEF) x Laurent: Produces an absolute monster Sage, with insane MAG, SKL, and SPD. As a male child he can get Galeforce while also having all the male-only goodies like Wrath and Aggressor. Plan to S-Rank him with a female Dark Flier, plop his mother and Chrom next to him loaded with aura abilities, and try to one-shot (w/ Dual Attack) the final DLC boss. If not, he'll at least come close to a ORKO. Naturally, absolutely everything else stands no chance against him.

The other pairings kinda turn on where Chrom goes, as the whole thing sort of falls into place around that. I was considering Olivia, but I'm not sure whether Inigo gets all that much out of it. Rightful King is not likely to find a spot post-Limit Breaker, so that leaves Luna and decent stats as Chrom's contribution (Luna is awesome though). Virion would give comparable stats and be uncompetitive while also giving more classes (including all the physical Breakers), but no Luna (leaving Inigo with Sol or Astra). Also if I go with Olivia, Henry pretty much has to go with Sumia to get the Cynthia I want. If I do Chrom x Sumia instead, Cynthia is mostly okay (loses Dual Support+ but that's fixable, someone else can do Hex/Anathema, and she gets Aether as an alternative to her mom's Luna as well as the Aegis/Pavise combo and Bowbreaker), and Henry can go to Maribelle which Brady really wants. In that case, Olivia goes with either Virion or Libra I guess?

Tharja is another issue. Since the Avatar's female, Noire's still basically screwed out of either Tomefaire or Galeforce. Donnel not going with Sully means he could go with Tharja instead; Noire would at least get Armsthrift for Sorcerer shenanigans. Mostly though she'd end up a supportive Dark Flier for somebody like Owain. The alternative would be Ricken for Tomefaire and Aegis/Pavise, but then I couldn't give Ricken to Lissa and I prefer Ricken over Libra for Owain. Libra's available though in the worst case, since Olivia can always grab Virion instead.

If I can just figure out how this all shakes down I should be okay. It's important to ensure Inigo, Owain, and Brady can all do their strike team job well (I have no concern that Morgan can), and they'll all probably need support, but if Inigo is more physically-oriented he can team up with somebody other than a Dark Flier. Severa could get Yarne maybe. Gerome would probably team up with Kjelle, both going General for the final DLC boss and otherwise he's backing her as a Hero up as a Wyvern Lord or whatever.

More likely than not, regardless of father, Cynthia ends up with Morgan as Dark Flier Support Candidate Prime. Severa would be slightly better at it, but I'd have to give her a father with Sage access and that kinda sucks. Virion would give her Tomefaire, but at the expense of Swordfaire and Vantage. Kellam would make her slow. So Stahl + run as an Assassin still seems the best fit for her.

WrightOfWay
Jul 24, 2010


Slur posted:

Is there any way to farm talismans? Everyone in the game has the worst drat resistance growth.


Also, are there any good first gen units I should consider using?

To get talismans you pretty much need to get lucky on Anna's shops.

On first gen units do you mean for the main game? Avatar, Sully, Panne, Sumia, Cordelia, Chrom, Stahl, Frederick and Anna are the standouts; though on hard and normal everyone is pretty competent. If you mean post-game stuff the best first gen units are Nah, Tiki, Olivia and Avatar. Everyone else is pretty outclassed but can be fine in the back of a pair up or spamming fortify or something.

Nakar
Sep 2, 2002

Ultima Ratio Regum
Nah isn't a first-gen unit; I presume you mean Nowi, as she's still pretty good as a Manakete.

Sumia is an underrated First Gen unit. She lacks Cordelia's Armsthrift but Cordelia doesn't have Luna and Tomefaire, so Sumia makes a pretty badass Dark Flier for a while, and can still be good as back row support for somebody thereafter.

Slur
Mar 6, 2013

It's the Final Countdown.

WrightOfWay posted:

To get talismans you pretty much need to get lucky on Anna's shops.

On first gen units do you mean for the main game? Avatar, Sully, Panne, Sumia, Cordelia, Chrom, Stahl, Frederick and Anna are the standouts; though on hard and normal everyone is pretty competent. If you mean post-game stuff the best first gen units are Nah, Tiki, Olivia and Avatar. Everyone else is pretty outclassed but can be fine in the back of a pair up or spamming fortify or something.



We're assuming Lunatic post-game material. I resent using Yarne and Gerome due to their low resistance which sadly cannot be remedied except by the purest luck available.

Wind God Sety
Sep 2, 2011

"I think you really should be in the ocean..."

So that's what I been doing wrong!
So I'm having trouble picking good final classes for a lot of my team. Right now I'm thinking about making most people either Sorcerers, Dark Fliers, Brides, Great Knights, Heroes, or Dread Fighters. Are any of these straight up bad choices, and are there any other classes I should consider making people into?

Endorph
Jul 22, 2009

Berserkers and Swordmasters are great classes.

Nakar
Sep 2, 2002

Ultima Ratio Regum
Unless you need the mobility (and you might), General is better than Great Knight in most cases. Caps are way higher on most of the good bits. Dread Fighters have kind of middling caps but with the right child could make an okay hybrid (Ricken!Owain is probably the best example of a good Dread Fighter). Brides are okay as tanks; Donnel!Kjelle with Lancefaire could probably rock the Bride class well.

Heroes, Dark Fliers, and Sorcerers are never a bad call. Sages are a bit more glass cannon than Sorcerers, but their higher MAG/SKL/SPD and Staff use probably shouldn't be entirely overlooked.

MotU
Mar 6, 2007

It was like she was evicting walking garbage.
Pillbug
What Male only skill should I pass down to girl Morgan? Avatar (+Spd, -Luk) x Tharja

Nakar
Sep 2, 2002

Ultima Ratio Regum

MotU posted:

What Male only skill should I pass down to girl Morgan? Avatar (+Spd, -Luk) x Tharja
If it's Tharja, she's probably gonna be a mage. If she's gonna be a mage, Wrath is probably better than Counter or Axefaire.

She probably won't see much use of it, but it's better than the alternatives I think.

MotU
Mar 6, 2007

It was like she was evicting walking garbage.
Pillbug
Thank you~

Slur
Mar 6, 2013

It's the Final Countdown.

Wind God Sety posted:

So I'm having trouble picking good final classes for a lot of my team. Right now I'm thinking about making most people either Sorcerers, Dark Fliers, Brides, Great Knights, Heroes, or Dread Fighters. Are any of these straight up bad choices, and are there any other classes I should consider making people into?

Want to know something amusing?



Olivia makes a pretty badass bride.



As far as everything else goes though, I'm a huge fan of the Hero and Sorcerer classes, and have reclassed most of my units as such. Paladin isn't bad either, considering most units late game do not carry beastslayers.

Shiny777
Oct 29, 2011

YAMI WO KIRISAKU
OH DESIRE


Nakar posted:

Virion is actually a reasonably viable dad for Inigo, strangely enough. He's really not very good for anybody else, but he gives Inigo positive STR and MAG, high SKL and SPD, and his lovely class set isn't that big of a deal because Inigo already has arguably the three best physical classes he could want anyway. Losing out on Luna could potentially be an issue, leaving him with just Astra and Sol. But a lot of kids would kill for Astra/Sol by default.

Libra!Inigo is meant to be more of a caster, but he also gets some good defensive options (such as Renewal) and no negative stats. Plus his STR is still positive (and equal to Virion!Inigo's), so he can certainly still be a physical fighter who just happens to also have Vengeance or Renewal or Lifetaker. Plus if you're going Chrom!Cynthia it frees up Henry for Brady, and I like Ricken better with Lissa too, so it kinda leaves Libra out in the cold which seems no good for a guy with Priest/Mage/Dark Mage.

EDIT: Another alternative for Inigo is Frederick. Aegis/Pavise, Luna, the Wyvern tree, and really good STR, SKL, and DEF. But if you do that, he'll end up at +0 SPD.

Hmm...looking at what those three give, I'm thinking Virion or Fred would be the way to go. It does waste Libra, but with all the really caster-specced kids taken he's not that badly wanted, and his biggest skill selling point for a physical Inigo is something Virion could match. Between the two, I keep flip-flopping on whether upgrading from Astra to Luna is really worth giving up 4 Spd.

Nakar
Sep 2, 2002

Ultima Ratio Regum

Shiny777 posted:

Hmm...looking at what those three give, I'm thinking Virion or Fred would be the way to go. It does waste Libra, but with all the really caster-specced kids taken he's not that badly wanted, and his biggest skill selling point for a physical Inigo is something Virion could match. Between the two, I keep flip-flopping on whether upgrading from Astra to Luna is really worth giving up 4 Spd.
Frederick!Inigo would necessitate Kellam!Gerome, not that I think this is the worst thing in the world. Gerome would still get Luna. But yeah, Virion to Frederick takes Inigo from "definitely doubles everything if he wants" to "just shy of doubling anything." I think the bar for that is around +2 or +3 SPD cap. It won't matter 99% of the time though.

I'm not sure what I want to do with Cynthia though. Henry!Cynthia's just amazing, but throwing Chrom and Sumia together fixes a lot of my other issues (namely, Henry!Maribelle fixes Brady), and Olivia could swap in to get with Chrom to make a perfectly serviceable Inigo but doesn't need him at all.

Nakar fucked around with this message at 21:50 on Apr 19, 2013

Fajita Queen
Jun 21, 2012

Shiny777 posted:

So I noticed some flaws in my second godteam. They're mostly relatively minor, but they bugged me enough that I started charting out a new setup to fix them. What I'm currently thinking is...

Chrom/Sumia
Ricken/Lissa
Henry/Maribelle
Gaius/Olivia
Kellam/Miriel
Stahl/Panne
Gregor/Cherche
Avatar(+Mag, - Def)/Tharja
Lon'qu/Cordelia
Donnel/Sully
Vaike/Nowi

Noire was the biggest one that set this off. I realized Gaius!Noire had basically ended up the loser of the kids because all the caster-specced kids had Tomefaire and the physical ones had some combination of better mods, Aggressor, and flat out ridiculous class variety. Saw the double magic nuke option mentioned here, and thought it looked like a much more attractive setup. Plus, I realized Lucina and Morgan weren't actually getting too much out of Chrom/Avatar. Lucina was ending up with basically the same build she'd have with Olivia, Sumia, or even Maribelle, except with Ignis instead of Luna, and with Aggressor, Galeforce, and Limit Breaker basically assumed by default Morgan just can't find room to squeeze in Rightful King without running only one proc and giving up Faires.

I considered going back to Chrom/Olivia, but it occurred to me that Lucina doesn't really care that much about Swordmaster. If she needs a Faire, Lancefaire works fine. And Inigo likes Luna and all, but also has some trouble actually shoving Rightful King into a set without giving up major things. Meanwhile, Chrom/Sumia still gets Lucina Galeforce, and Cynthia loses 1 Mag and Lifetaker (and some caster class options, but I've always been planning to run her as a Dark Flier in the end, so I don't really mind those losses too much) and gains 1 Spd, Aether, and I guess Bowbreaker. I'm thinking Galeforce/Tomefaire/Luna/Aether would work fine for her. Or maybe drop a proc and run Lancefaire too. Whichever.

I originally swapped Ricken to Lissa and Libra to Maribelle, because I'd ended up finding that Brady wanted Libra more, but then I upgraded from there to Henry when Chrom/Sumia freed him up. Ricken/Lissa stayed even after that because on consideration I think I'm liking the idea of Sage or DK Owain with Luna a bit more than either another Nostank or a Sage/DK stuck with Astra for an offensive proc.

Panne gets Stahl because the results look slightly better than Fred. Loses Pavise, some negligible Res/Luck, and the ability to have more than 1 of Deliverer/Swordbreaker/Lancebreaker, gains 2 Spd and Bowfaire to make Parthia Warrior an option. Or a solid Double Bow Sniper, even, if I feel the need to engage in 3 range shenanigans.

Kellam!Laurent was a weird option that occurred to me while looking it ways to replace Ricken. Mag mod's still up to snuff since Kellam's a 0 there instead of a penalty, he gets Luna still, has Pavise instead of Ricken's Aegis, and has access to Renewal and various thief utility stuff which, while not great, are at least of more use to him than the Archer tree. That 0 Spd mod is about the only notable flaw I'm seeing, and I'm willing to stomach that here, I think. I considered Lon'qu, but then I'd have to replace him for Severa, and quite possibly replace another dad to fill the gap that creates and...it gets ugly. Gaius would have been simpler to implement here, but he loses out on points in Mag, Skl and Spd there and it doesn't seem worth it.

Inigo gets Gaius because...well, there's not that many options left that look good. I've heard some mention of Libra!Inigo, I think, but...that looks like it would just make him into the new Noire. Gaius gives him almost nothing class-wise, but he gets solid mods. Basically ends up a second Severa who swaps 2 Skl/Spd for Aggressor and Axefaire, which seems solid to me. He'd probably be flat-out Severa+ if Olivia's mods were less bland.

Lon'qu!Severa, Gregor!Gerome, Donnel!Kjelle and Vaike!Nah all stay because they work fine and I don't see much reason to change. Plus I've noticed while messing with weird options in the course of hammering this out that moving any of these four dads seems to lead to me making a flurry of tweaks and replacements that quickly gets ugly and confusing and ends up worse overall than just leaving them alone.

So how does all this look? Are there any major flaws I've missed that are likely to bring me back to the drawing board in a month if I implement this as-is? Or any obscure alternate pairing options I've failed to consider that might work a bit better?

You're still a lot better off running Chrom/Olivia, Henry/Sumia, Libra/Maribelle, and Gregor/Lissa. Wasting Gaius on a mother with pegasus knight is silly when you can instead put him with Sully and Donnel with Nowi, because then you aren't wasting any possible Galeforce users. Then you can put The Vaike on Cherche.

The reason you do Chrom/Olivia isn't because it makes their kids particularly better, but because doing anything else makes at least one of the other kids worse no matter what. Your current setup is screwing over both Owain and Nah pretty hard.

Your build should end up looking something like this if you want to optimize a bit more:

Chrom/Olivia
Gregor/Lissa (gives Owain everything he could ever want except sorcerer, but he does better as a hybrid like Dread Fighter anyways and this way he gets Armsthrift and Sol)
Libra/Maribelle
Henry/Sumia
Kellam/Miriel
Stahl/Panne
Vaike/Cherche
Avatar/Tharja
Lonk/Cordelia
Gaius/Sully
Donnel/Nowi

You can also switch Miriel and Panne's husbands around a bit if you want, say, Vantage on Sorcerer Laurent. But there are a lot of options there.

SC Bracer
Aug 7, 2012

DEMAGLIO!
I went for Fred!Cynthia since she's still got a positive speed modifier, and good strength and defense, and by that point I'd run out of fathers for her. I much prefer giving Olivia to Chrom over Sumia.

Nakar
Sep 2, 2002

Ultima Ratio Regum

SC Bracer posted:

I went for Fred!Cynthia since she's still got a positive speed modifier, and good strength and defense, and by that point I'd run out of fathers for her. I much prefer giving Olivia to Chrom over Sumia.
Huge waste of Cynthia's potential as a speedy Dark Flier support. She's practically built for that getting Tomefaire from Sumia. The only viable fathers I really see for her at all are Chrom or Henry, and I fully intend to use one of them... just not really sure who.

Olivia and Chrom is a fine pairing but Inigo doesn't need Chrom at all. In fact, Inigo can take a number of "odd" dads and still be spectacular. It's just gonna happen when your default class set is Mercenary/Myrmidon/Barbarian.

SC Bracer
Aug 7, 2012

DEMAGLIO!
I could still use her as a reasonably quick Falco support with a forged brave lance and lancefaire. Its still up in the air anyway since I don't have any free files to play eugenics with :negative:

Fajita Queen
Jun 21, 2012

Nakar posted:

Huge waste of Cynthia's potential as a speedy Dark Flier support. She's practically built for that getting Tomefaire from Sumia. The only viable fathers I really see for her at all are Chrom or Henry, and I fully intend to use one of them... just not really sure who.

Olivia and Chrom is a fine pairing but Inigo doesn't need Chrom at all. In fact, Inigo can take a number of "odd" dads and still be spectacular. It's just gonna happen when your default class set is Mercenary/Myrmidon/Barbarian.

Right, and that's why you usually put Chrom and Olivia together. Inigo doesn't get anything particularly useful from Chrom, but unlike most of the other children he doesn't need it. Chrom with anyone else makes the resulting child worse off for it, because of his bad class pool and very limited marriage options.

Nakar
Sep 2, 2002

Ultima Ratio Regum

The Shortest Path posted:

Right, and that's why you usually put Chrom and Olivia together. Inigo doesn't get anything particularly useful from Chrom, but unlike most of the other children he doesn't need it. Chrom with anyone else makes the resulting child worse off for it, because of his bad class pool and very limited marriage options.
I don't think he's terrible for Cynthia, he just gives her nothing of particular use to her as a Dark Flier; she already has Luna, Aether is not that great, Bowbreaker's all she gets out of Archer.

However, the question is more whether gaining Henry!Brady is worth losing Chrom!Inigo. Honestly, I'm not sure. Henry!Cynthia is seriously incredible, but Brady'd end up with just Libra or something. I suppose it's not a huge problem for him in the end, and getting Dark Mage is pretty nice... but it seems like getting Dark Mage, Thief, and Barbarian is better.

Fajita Queen
Jun 21, 2012

Nakar posted:

I don't think he's terrible for Cynthia, he just gives her nothing of particular use to her as a Dark Flier; she already has Luna, Aether is not that great, Bowbreaker's all she gets out of Archer.

However, the question is more whether gaining Henry!Brady is worth losing Chrom!Inigo. Honestly, I'm not sure. Henry!Cynthia is seriously incredible, but Brady'd end up with just Libra or something. I suppose it's not a huge problem for him in the end, and getting Dark Mage is pretty nice... but it seems like getting Dark Mage, Thief, and Barbarian is better.

Libra!Brady has a great use as being your primary staff user. With the bulk of your good magic users going to Sorcerer for dark magic, you'll want at least one support mage that can use physic and rescue when needed while still being able to be an offensive asset with Galeforce. He'd also be the one guy carrying around Valflame and such.

That's how I use him, given that nobody else I have barring one of my rally valkyries is able to use staves, and it's been great.

Nakar
Sep 2, 2002

Ultima Ratio Regum
So either:

Chrom!Cynthia, Virion/Libra!Inigo, Henry!Brady
or
Henry!Cynthia, Chrom!Inigo, Libra!Brady

...essentially? Honestly I could go either way, but the second one seems overall better.

Shiny777
Oct 29, 2011

YAMI WO KIRISAKU
OH DESIRE


The Shortest Path posted:

You're still a lot better off running Chrom/Olivia, Henry/Sumia, Libra/Maribelle, and Gregor/Lissa. Wasting Gaius on a mother with pegasus knight is silly when you can instead put him with Sully and Donnel with Nowi, because then you aren't wasting any possible Galeforce users. Then you can put The Vaike on Cherche.

The reason you do Chrom/Olivia isn't because it makes their kids particularly better, but because doing anything else makes at least one of the other kids worse no matter what. Your current setup is screwing over both Owain and Nah pretty hard.

Your build should end up looking something like this if you want to optimize a bit more:

Chrom/Olivia
Gregor/Lissa (gives Owain everything he could ever want except sorcerer, but he does better as a hybrid like Dread Fighter anyways and this way he gets Armsthrift and Sol)
Libra/Maribelle
Henry/Sumia
Kellam/Miriel
Stahl/Panne
Vaike/Cherche
Avatar/Tharja
Lonk/Cordelia
Gaius/Sully
Donnel/Nowi

I'm finding some of these swaps...questionable. Gregor!Owain doesn't have any negative mods, but he also doesn't have anything better than +2, and skill-wise he gets nothing out of it but Armsthrift and Sol, wasting most of Gregor's class set. And really, the dude's mods are geared towards being a caster because of Lissa, so why try and gimp his Mag to save his Str and be a mixed character when he can just pump Mag, go full caster, and be awesome at it?

Not using Gaius on one of the three kids who doesn't naturally inherit Peg means I don't max Galeforce, true, but Nah doesn't really miss it that much, and Vaike gives her Luna and Pavise on top of Sol, plus he doesn't saddle her with a negative Spd mod. Gaius!Kjelle's got nice Skl/Spd caps, but a shittier class set than Donnel!Kjelle. Vaike!Cherche does have +1 Str/Spd over Gregor, but it sacrifices Armsthrift and Astra, leaving Gerome with no offensive proc at all. Or, well. He has Lethality, technically, but...Lethality. Ugh.

I'm really not buying the overall benefit of going with any of those four over what I've got.

Slur
Mar 6, 2013

It's the Final Countdown.

Nakar posted:

So either:

Chrom!Cynthia, Virion/Libra!Inigo, Henry!Brady
or
Henry!Cynthia, Chrom!Inigo, Libra!Brady

...essentially? Honestly I could go either way, but the second one seems overall better.



Frederick!Cynthia, Chrom!Inigo, Libra!Brady.



"Dark Flier support" is already a bad idea in itself, as fliers are arrow-peltingly delicious. Save Henry for Lissa.

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
If you're going Libra!Inigo, you might as well go Maribelle!Lucina to make Lucina a pretty good Darkflier/Sage/Sorcerer.

Then you have Henry!Cynthia still.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Slur posted:

Frederick!Cynthia, Chrom!Inigo, Libra!Brady.



"Dark Flier support" is already a bad idea in itself, as fliers are arrow-peltingly delicious. Save Henry for Lissa.

Unless you use them to move around and keep them in the back of a pair up. Dark flier has some great pair up benefits for any magic class.

And when there aren't archers around, they're pretty good!

Nakar
Sep 2, 2002

Ultima Ratio Regum

Slur posted:

Frederick!Cynthia, Chrom!Inigo, Libra!Brady.

"Dark Flier support" is already a bad idea in itself, as fliers are arrow-peltingly delicious. Save Henry for Lissa.
Uh, you clearly have no idea what I'm talking about. She's going to be a Dark Flier to Pair Up with a Sage/Sorcerer Morgan-M, and Dark Flier is much better at this than Sage or whatever. She'll almost never be exposing herself to arrows or wind magic, because she'll be in the back and Morgan won't be vulnerable to either.

Frederick!Cynthia is seriously pretty terrible overall, at least as far as potential Frederick kids go. He's best off making somebody a brick wall, or providing beef to a kid who already starts that way. Fred doesn't help Cynthia's STR/DEF enough and he kills her SPD. And Knight's already redundant since Cynthia already has it.

And I'd take Ricken!Owain over Henry!Owain even if I weren't using Henry for Sumia.

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
Arrows/Wind magic weakness is so meaningless as a weakness when you should be pairing every Dark Flier with a unit that can tank (I.E. Sorcerer/Vantage Sage) on the enemy phase. Galeforce is meant to reposition and switch back after killing a dude.

Nakar
Sep 2, 2002

Ultima Ratio Regum

Tae posted:

Arrows/Wind magic weakness is so meaningless as a weakness when you should be pairing every Dark Flier with a unit that can tank (I.E. Sorcerer/Vantage Sage) on the enemy phase. Galeforce is meant to reposition and switch back after killing a dude.
Also, they do nothing on a Dual Guard! :v:

...seriously why is that? Cynthia can't take an arrow to the face, but if the person she's paired with is about do she can eat it for him/her and not take any damage at all?

Fajita Queen
Jun 21, 2012

Shiny777 posted:

I'm finding some of these swaps...questionable. Gregor!Owain doesn't have any negative mods, but he also doesn't have anything better than +2, and skill-wise he gets nothing out of it but Armsthrift and Sol, wasting most of Gregor's class set. And really, the dude's mods are geared towards being a caster because of Lissa, so why try and gimp his Mag to save his Str and be a mixed character when he can just pump Mag, go full caster, and be awesome at it?

Not using Gaius on one of the three kids who doesn't naturally inherit Peg means I don't max Galeforce, true, but Nah doesn't really miss it that much, and Vaike gives her Luna and Pavise on top of Sol, plus he doesn't saddle her with a negative Spd mod. Gaius!Kjelle's got nice Skl/Spd caps, but a shittier class set than Donnel!Kjelle. Vaike!Cherche does have +1 Str/Spd over Gregor, but it sacrifices Armsthrift and Astra, leaving Gerome with no offensive proc at all. Or, well. He has Lethality, technically, but...Lethality. Ugh.

I'm really not buying the overall benefit of going with any of those four over what I've got.

Your impression that stat mods matter makes me think you don't assume Limit Break on your characters.

The difference in one or two points of any stat cap other than skill is completely meaningless. You will never run into a situation where you end up exactly 2-4 damage short of killing something on a double attack, and it's fairly easy to hit the speed cap for doubling anything in the game including God Anna even with minimum speed cap Nah, after Limit Break. Plus, you won't even need to have your entire team able to be that huge of an offensive threat. It's ridiculously impractical in most situations.

Class sets and skills are the only things that actually matter for choosing parents.

Owain wants Armsthrift and Sol because they are both great skills regardless of which class you end up in. He still serves well as a magic class, or a Dread Fighter, or even a pure physical class like Hero, though doing the latter on any class besides Assassin is kind of wasted. He can do better as a Sorcerer with Henry, true, but Cynthia gets a lot more mileage out of him than Owain does because Owain has a lot of other options and, being a galeforce child, wants anything other than sorc if possible.

The reason you do Donnel!Nah is for Underdog and Sol more than for Galeforce, though it certainly does help. She's tanky enough already that having Pavise doesn't help much, because at best it'll reduce ten or so damage from Anna.

There are also other dads you can put with Cherche for Gerome, Vaike is probably not the best option for him. He's just an example of one that isn't particularly useful anywhere else.

Nakar
Sep 2, 2002

Ultima Ratio Regum
Yarne or Gerome or Laurent all want Gregor a lot more than Owain does.

Yarne wants Vantage + Sol, Armsthrift is gravy. Gerome wants Axefaire and Vantage, Owain has tons of -faires already. Laurent likes Armsthrift for Sorcerer and Vantage.

Owain's already got Vantage. His class options are less Armsthrift-dependent (easily-purchased tomes and Braves). There's no point making him a physical fighter with Lissa's modifiers. Will he be fine? Probably for most things. But Gregor is a tremendous waste on him when he could be a perfect fit so many other places.

cheetah7071
Oct 20, 2010

honk honk
College Slice

The Shortest Path posted:

The reason you do Donnel!Nah is for Underdog and Sol more than for Galeforce, though it certainly does help. She's tanky enough already that having Pavise doesn't help much, because at best it'll reduce ten or so damage from Anna.

I'm sort of confused how anybody could think Underdog is better than Galeforce.

booksnake
May 4, 2009

we who are crowned with the crest of wisdom

Nakar posted:

Also, they do nothing on a Dual Guard! :v:

...seriously why is that? Cynthia can't take an arrow to the face, but if the person she's paired with is about do she can eat it for him/her and not take any damage at all?

Does it help to think of those Dual Guards being a poorly animated version of the Lovebirds cutscene?

TheWorstAtWords
May 27, 2012

booksnake posted:

Does it help to think of those Dual Guards being a poorly animated version of the Lovebirds cutscene?

Actually yes, although I called foul on that too. (Seriously, magical girl Sumia flying in out of nowhere was just so random.)

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RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

TheWorstAtWords posted:

Actually yes, although I called foul on that too. (Seriously, magical girl Sumia flying in out of nowhere was just so random.)

It's not any dumber than your unit having a secret plan that you're never informed of where he switched/hosed with the Fire Emblem at some point.. They could have done a slightly better job stringing the plot along, but I never really thought it was that much of a problem.

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