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Sankis posted:My theory is that they're just hoarding the few they do make so they have something to sell come retail. I can't help but think if they're still trying to be a real thing, and they're having the kind of supply issues that their public tapdancing over shipping indicates, it's the only smart play. It seems like the bulk of people who pre-ordered the FLAMINGCARROT will meekly accept an indefinite wait, but cocking up the retail orders will probably lock them out of retailers forever. You can probably abuse the goodwill of BONKTHECAVEMAN fans indefinitely and make up for them getting their unit after retailers with some modest "download credit" or something. Of course if there's enough to make delivery to retailers even assuming they will gently caress over backers to do so is an open question-- your entirely plausible "terrible at everything" scenario. And it seems to have a pretty strong potential to lead to the ultimate schadenfreude scenario: Backers get deferred to make good on retail orders, retailers can't move them, Ouya goes under and doesn't get the infusion of capital from retail sales to make good on backer orders, all are punished. OUYA. Owlbear Camus fucked around with this message at 08:32 on Apr 27, 2013 |
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# ? Jun 13, 2024 12:28 |
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Beyond that, the number of units required to make a retail launch successful... Well beyond 60k. Can they realistically do that? (this is a rhetorical question, I think we all know the answer here) HEH.
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I think it's one of 3 scenario's. My most probably one is, Julie is a completely incompetent manager cut-off from the real world and believes her staff when tey tell her that many thousands of units have shipped, and the staff do so because they want to keep milking their gravy train job. Second one is, they're hoarding them for their "retail" launch and only sending out a fraction to keep up appearances and banking on the retails launch being more successful (hahahahahahahahaha, try saying that with a straight face) for them than pissing on Kickstarter backers. Thirdly their sending them out directly from the manufacturer and the situation is the same as the first scenario except it's the manufacturer telling Julie they're totally shipping X number of units when while their doing more important work.
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No way. That is not possible. There is no chance that non-sample PHANTOMS are being manufactured or shipped piecemeal.
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This is incredible. The chart is back for a third week and it is even more inexplicable. Most amazing is the reaction of the die-hard fanbase. They continue to accept these lies, and are still talking about the retail launch. If they can't even get their poo poo together enough to send out 60,000 HORSETROUGHS in a reasonable timescale, how the gently caress are they ever going to manage a retail launch. And it's supposed to be worldwide.
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I just thought of a way to make their shipping numbers work: they are a week off what we expect. Think about it, the graphs use Monday dates even though they come out on Friday - why do that? And she doesn't say they are shipping, she says they are "on the move". People tend to get shipping mails on two days, Friday and Monday. So my theory is, they spend a week manufacturing the systems and storing them in China. Monday rolls around, and they send a week's worth of OUYA to the shipping company in Hong Kong - this is where the graph numbers come from, those are the dates systems leave the manufacturing plant. The shipping company receives the shipment on Thursday (their time) and on Friday organizes the shipment and sends out shipping mails, actually flying the units out on Monday. This is how they could send those "we are going to be shipping your OUYA soon!" emails a week in advance - they know on Monday how many OUYA left the manufacturing plant, so tell the shipping company to send out the advance notices for the units they expect to recieve later that week. Assuming they are still doing that - I know one person who got a shipping mail Friday and didn't get the advance shipping mail. Aweful Dreams fucked around with this message at 12:17 on Apr 27, 2013 |
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Going simply by what others have said about manufacturing here, that seems an unlikely scenario. What factory is going to be operating on such a small scale? The SYPHILIS is not a complex device, surely your average Far Eastern manufacturer could poo poo out 60,000 of these turds in no time.
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Lots of manufacturing plants do small runs of things, that's where a lot of Kickstarter pledge rewards come from (though admittedly, those tend to be a lot more simple than the OUYA). And those smaller plants tend to be cheaper than the really big manufacturers for those smaller runs (which would be required because of the special Kickstarter system cases and non-retail boxes), so I could see the OUYA people choosing to do their Kickstarter shipments from those smaller guys (the really big manufacturing plants are probably more setup for sea shipping anyways). The retail units would be done in the big factories, shipped by sea over here and stored for distribution. It's just, their numbers on the graph seem a lot more accurate for the dates people get shipping mails when you delay them by a week. Aweful Dreams fucked around with this message at 12:30 on Apr 27, 2013 |
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Aweful Dreams posted:Lots of manufacturing plants do small runs of things 1) 60k units is a small run for any manufacturing plant worth the name 2) OUYA are apparently using Pegatron I suppose Pegatron might have told Apple to stick it and decided to dedicate themselves to ensuring the gaming revolution occurs on time, though. If they've done that, then they've also likely forgotten how to operate the machinery, or feed themselves, or walk around without falling over, so that explains the slow shipping. Prove me wrong, echo chamber.
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Aweful Dreams posted:Lots of manufacturing plants do small runs of things, that's where a lot of Kickstarter pledge rewards come from (though admittedly, those tend to be a lot more simple than the OUYA). And those smaller plants tend to be cheaper than the really big manufacturers for those smaller runs (which would be required because of the special Kickstarter system cases and non-retail boxes), so I could see the OUYA people choosing to do their Kickstarter shipments from those smaller guys (the really big manufacturing plants are probably more setup for sea shipping anyways). The retail units would be done in the big factories, shipped by sea over here and stored for distribution. They're using Pegatron which is hardly a small time manufacturer. Ouya's priority would be getting bumped every 2 minutes in favour of an order for a million iPhones and iPads. 60k units is a god drat tiny order. If they're halfway smart and had a bit of capital they would have ordered a few hundred thousand to prep for their retail launch as well, but I suspect Pegatron would have been asking for at least a 30% deposit up front before they even considered taking on a brand new customer, and I'm pretty sure looking at that video of Ouya offices, they've burnt through their cash reserves long ago and are now desperately hanging on until their retail launch to get some cashflow. Even then they're an unknown quantity to Pegatron and us such it would still make alot more sense for them to do the run of iPhones instead, since they have a proper long term business relationship with Apple and everything would have already been setup to accommodate it. I'd be surprised if a run of 60k Ouya's would take a company like Pegatron more than a day or two to smash out of one of their facilities.
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Are we sure they are using Pegatron (and only Pegatron) for all areas of production from motherboard to cases to controllers, and using them for both Kickstarter units and final retail? Note that they *can't* make large batches of the cases, because the Kickstarter cases are different from retail cases, and then that number is cut down further into two separate case runs, one as small as 7,755 cases.
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Aweful Dreams posted:Are we sure they are using Pegatron (and only Pegatron) for all areas of production from motherboard to cases to controllers, and using them for both Kickstarter units and final retail? Note that they *can't* make large batches of the cases, because the Kickstarter cases are different from retail cases, and then that number is cut down further into two separate case runs, one as small as 7,755 cases. Nobody's sure of anything other than Uhrman's fingerpainting showing the world that everything is totally fine and cool. XboxPants is busy reading the fifteenth letter of every OUYA article to determine the One True Shipdate, so you're going to need to come up with something better than "welp maybe they used a test run from Pegatron but they're actually using some tiny plant for actually shipping units".
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Aweful Dreams posted:Are we sure they are using Pegatron (and only Pegatron) for all areas of production from motherboard to cases to controllers, and using them for both Kickstarter units and final retail? Note that they *can't* make large batches of the cases, because the Kickstarter cases are different from retail cases, and then that number is cut down further into two separate case runs, one as small as 7,755 cases. Multiple factories for different runs, including one of less than 8000? Using my extensive knowledge of manufacturing and factories and poo poo, this is definitely plausible. But then I am drunk right now.
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Cantorsdust posted:Holy poo poo. The balls it takes to not only post a fake graph, but now they're posting fake numbers showing how they're doing better than their other fake numbers!
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Aweful Dreams posted:Are we sure they are using Pegatron (and only Pegatron) for all areas of production from motherboard to cases to controllers, and using them for both Kickstarter units and final retail? Note that they *can't* make large batches of the cases, because the Kickstarter cases are different from retail cases, and then that number is cut down further into two separate case runs, one as small as 7,755 cases. Economically and logistically this would be a disastrous choice, so yeah, they might have.
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Pegatron has better things to do like kill Optimus Prime and finally liberate Cybertron than manufacture a device more useless than rewind in the modern era.
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I emailed Pegatron and while they couldn't give me any numbers they were pretty chill about me getting in touch. If someone who cares more than me about it wants to do the same then just google them and use their contact form.
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Rolling with the punches.Stockholm Syndrome posted:There is no need to apologise for low quality games on the OUYA. It is part and parcel of an open system, and proof it is working
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I commented on his article, I couldn't help it. Did it in the hopes he registers here, which would be glorious.
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Am I the only one who still chuckles every time I read "O-Rank"? It just sounds like a metric that would rear its head as an overall measure of performance in some godforsaken Japanese porn game.
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Isotaupe posted:Am I the only one who still chuckles every time I read "O-Rank"? It just sounds like a metric that would rear its head as an overall measure of performance in some godforsaken Japanese porn game. You're definitely not the only one. All I can think of is this: https://www.youtube.com/watch?v=QzIN3EgBIHg
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Al Borland posted:Pegatron has better things to do like kill Optimus Prime and finally liberate Cybertron than manufacture a device more useless than rewind in the modern era. Ouyawave is superior. Big Three are inferior.
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Louisgod posted:I commented on his article, I couldn't help it. Did it in the hopes he registers here, which would be glorious. No comment there he must have deleted it already.
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For those who criticized the OUYA graph fellow game developer Paradigm Softworks has no problem with that, you stubborn philistines.Help me, I'm loving stupid posted:Style of graphics aside, this is a proper graph. I see no reason why you wouldn't believe the numbers, you're just being stubborn.
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Raged posted:No comment there he must have deleted it already. Or, it just needed to be approved by a moderator.
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Isotaupe posted:Am I the only one who still chuckles every time I read "O-Rank"? It just sounds like a metric that would rear its head as an overall measure of performance in some godforsaken Japanese porn game. I always read it as "zero rank" for obvious reasons.
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quote:Style of graphics aside, this is a proper graph. I see no reason why you wouldn't believe the numbers, you're just being stubborn. ...what numbers?
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Alabaster White posted:...what numbers? Lots. A lot. Like, a whole lot. Lots!
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gschmidl posted:I always read it as "zero rank" for obvious reasons. Speaking of zero, every so often I load up the goon-made "OUYA webstore" (http://78.129.218.249/ouya/), and it takes a minute to load the games, and for a few moments it just says "OUYA Web Store 0 OUYA Games" and even I have to laugh. Gets me every time.
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trunkwontopen posted:Or, it just needed to be approved by a moderator. Yup, of course., don't want to purposefully let through critical or negative comments! We wouldn't want that.
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quote:There will be experiments, because you can’t have innovation and exploration in game development without trying things and finding what ideas don’t work, as well as those that have a kernel of something great, but need the time and effort to bring them from toy/play thing to fully commercial, realised product. Somebody remind me which game is his - was it the stupid spaceship shooting game with the background that matched the bullets, or the resource management sim that looked like an early version of Ogame?
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Dex posted:Somebody remind me which game is his - was it the stupid spaceship shooting game with the background that matched the bullets, or the resource management sim that looked like an early version of Ogame?
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XboxPants posted:Speaking of zero, every so often I load up the goon-made "OUYA webstore" (http://78.129.218.249/ouya/), and it takes a minute to load the games, and for a few moments it just says If you close 28 tabs it loads instantly.
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I'm a bit curious about why both a "Play w/Friends" and a "Play2gthr" tag exist in the OOYAH store. That seems more than slightly redundant.
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everythingWasBees posted:I'm a bit curious about why both a "Play w/Friends" and a "Play2gthr" tag exist in the OOYAH store. code:
XboxPants posted:Speaking of zero, every so often I load up the goon-made "OUYA webstore" (http://78.129.218.249/ouya/), and it takes a minute to load the games, and for a few moments it just says ![]()
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zylche posted:Here's the list of tags, lots of redundancy and little thought has went into them. Sorry, didn't mean that as a dig against you. ![]()
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XboxPants posted:Sorry, didn't mean that as a dig against you.
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I like the "see me" category. Is that for when a game fucks up a quiz and needs to have a little chat with Julie after class?
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Dewgy posted:I like the "see me" category. Is that for when a game fucks up a quiz and needs to have a little chat with Julie after class? "What was wrong with the game?" "LOTS" I think I found her true calling: Ouya game critic.
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# ? Jun 13, 2024 12:28 |
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zylche posted:STAFFPICKS/NOTABLE/FEATURED/FAVS/CHECK IT all seem pretty similar. Okay, yeah, that's weird. Maybe they're just screwing around with analytics and trying to see if the title has an impact on use.
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