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Wolfgang Pauli posted:Which was 100 years beforehand and had to accommodate the no-longer-existent southern states, as far as choice went. Philly was an open and vulnerable city and had less political influence over the country than New York. If NYC was chosen, you'd get a deep water port and a very defensible position in wartime. The mayor of NYC openly urged secession and the city itself was very pro-South. Heck, look at the 1863 draft riots.
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# ? May 3, 2013 22:02 |
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# ? Jun 5, 2024 03:28 |
Wolfgang Pauli posted:Which was 100 years beforehand and had to accommodate the no-longer-existent southern states, as far as choice went. Philly was an open and vulnerable city and had less political influence over the country than New York. If NYC was chosen, you'd get a deep water port and a very defensible position in wartime. Because Philadelphia totally lacks a seaport and shipbuilding industry, right? Speaking of bad alternate history, has there ever been a Draka mod for V2? I seem to remember one for Ricky, but that was like a decade ago. The series itself looks pretty ridiculous and terrible (which is a shame since I think the idea itself is pretty cool), but I've seen some rehashes of it that make it a bit more believable/realistic and it seems like it'd be a cool 1836 alternate history start. Drone fucked around with this message at 22:16 on May 3, 2013 |
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# ? May 3, 2013 22:07 |
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Is it possible to get canals in other places, or more specifically, Nicaragua? It was the prime location for the Atlantic-Pacific Canal until William Walker pissed off the British...
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# ? May 3, 2013 22:45 |
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PrinceRandom posted:Is it possible to get canals in other places, or more specifically, Nicaragua? It was the prime location for the Atlantic-Pacific Canal until William Walker pissed off the British... Not without modding the game.
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# ? May 3, 2013 22:54 |
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Fintilgin posted:Yeah, it really does look play-doughy. The thing is, you can zoom nearly as far into Europe as you can in CKII, but the height map is much lower resolution (because other wise it would be 20,000 pixels across), so it doesn't look as good. Friend Commuter posted:Not without modding the game.
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# ? May 3, 2013 23:30 |
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Does the Pdox HQ sound like a bunch of Swedish chefs except with strategy games? I've always pondered this. "Tu meke-a zee heeeghtmep, ve-a need tu updete-a theengs in zee cude-a. HuD is gueeng greet, by zee vey! Bork!" Please tell me this is accurate.
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# ? May 3, 2013 23:57 |
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So Jan Mayen now a special "The Polar Bear Purchase" decision to rule all the polar bears...
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# ? May 3, 2013 23:58 |
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After downloading Vic2:HoD and updating the game (I own the Steam version, by the way), I get this error when I try running it, after the loading screen states that it's initializing maplogic. Does anyone know the reason for this error? I verified the game a couple of times and it came up clean. I'm also running Windows 8 (don't judge me! ) if that's playing a part in this.
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# ? May 4, 2013 01:33 |
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Major Isoor posted:After downloading Vic2:HoD and updating the game (I own the Steam version, by the way), I get this error when I try running it, after the loading screen states that it's initializing maplogic. Does anyone know the reason for this error? I verified the game a couple of times and it came up clean. I'm also running Windows 8 (don't judge me! ) if that's playing a part in this.
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# ? May 4, 2013 01:35 |
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Major Isoor posted:After downloading Vic2:HoD and updating the game (I own the Steam version, by the way), I get this error when I try running it, after the loading screen states that it's initializing maplogic. Does anyone know the reason for this error? I verified the game a couple of times and it came up clean. I'm also running Windows 8 (don't judge me! ) if that's playing a part in this. That's a CK2 loading screen... I'm thinking you either extracted the wrong patch or extracted it to the wrong game folder.
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# ? May 4, 2013 01:38 |
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Wolfgang Pauli posted:Clear the map cache in the game folder and delete the Paradox/Victoria 2 folder in Documents. Right, well that seems to work now, thanks! Do the cached files often cause issues like this, or only when changing to an updated version of the game? EDIT: ^^^ Nah that's my wallpaper, I was just too lazy to cut around the error perfectly (I do love some of those CK2 loading screen images! But yeah, that one's gotta be my favourite, mostly due to the fact that the Muslim soldier reminds me of the Fremen from Dune, heh) Major Isoor fucked around with this message at 02:11 on May 4, 2013 |
# ? May 4, 2013 01:40 |
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Wiz posted:That's a CK2 loading screen... I'm thinking you either extracted the wrong patch or extracted it to the wrong game folder. I think it's his desktop image, the game crashes to desktop when you get that error so the loading screen would be long gone.
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# ? May 4, 2013 01:44 |
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uPen posted:I think it's his desktop image, the game crashes to desktop when you get that error so the loading screen would be long gone. That certainly makes a lot more sense.
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# ? May 4, 2013 01:46 |
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Top Hats Monthly posted:Does the Pdox HQ sound like a bunch of Swedish chefs except with strategy games? I've always pondered this. It's actually way better.
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# ? May 4, 2013 01:54 |
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Pah, as I can't seem to be able to release a nation while at war (starting as the USA at the AHD start date, and am trying to release the California Republic for a three-way civil war), is there some way I can set a custom date, like with CK2? Alternatively, is there a publicly-available save that's immediately before the US civil war that I can get, or something else that I can do? Since I don't really feel confident enough to start at the earliest start date, as I'm not really sure about how to best handle all those empty/uncolonised provinces on the west coast. Thanks for all your help guys, past and present! EDIT: On a side-note, I found and loaded up my most recent save from my Brazil game yonks ago, and this is what I was greeted with: The twist? It's 1904. I don't know how common it is for the US civil war to rage for quite that long, but it certainly took me by surprise! (same with finding that Mexico had taken most of the west coast, heh. I/Brazil also own Madagascar, but that's all I really did that game, conquest-wise) Major Isoor fucked around with this message at 03:38 on May 4, 2013 |
# ? May 4, 2013 02:33 |
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The beta patch seems to be pretty cool, so far. But drat, the .4% naval attrition is crazy. The beginning of the game has fleet strength just melting away.
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# ? May 4, 2013 03:18 |
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Wolfgang Pauli posted:Clear the map cache in the game folder and delete the Paradox/Victoria 2 folder in Documents. I have a friend with the Steam version. The only way for him to play the game is to run a script that deletes the mapcache every time he wants to play the game. Go figure. Edit: finally got it to work on the third reinstall. Sheep fucked around with this message at 04:05 on May 4, 2013 |
# ? May 4, 2013 03:21 |
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ganthony posted:The beta patch seems to be pretty cool, so far. But drat, the .4% naval attrition is crazy. The beginning of the game has fleet strength just melting away. Yeah seems there are not enough supplies to go around so if you are a lower tier country it's impossible to get enough supplies to keep your ships maintained.
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# ? May 4, 2013 09:41 |
Yeah, and uncivs can't build proper ports, so when their ships in port suffer attrition, they can never be repaired. Also, how long has it been that Korea is allied with China from 1836? I played my first game as Japan and tried to do that thing where you civilize by annexing Korea but, well, China made that a less than tempting goal. I decided to go after Dai Nam instead... but it was so far away that I had to disband my fleet and make a new one with fresh ships that wouldn't die of attrition before my army got there. While I was occupying their territory it occurred to me I'd have to make a third fleet if I ever wanted to get my troops back, and I took a step back and looked at what I was doing and how little sense it all made and quit playing. At least Japan invading Korea made some sense, even if the bonus was kind of absurdly good. I mean, they did tend to do that historically. Invading Southeast Asia is just gamey poo poo. And the fleet shenanigans were even worse.
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# ? May 4, 2013 11:11 |
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Right now religious policy in V2 has pretty much no effect on pops and I wonder if it shouldn't affect pop consciousness over time likecode:
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# ? May 4, 2013 11:31 |
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I take it this is a maths error somewhere? (Not using the beta patch) Either that, or Communist Ireland just isn't impressed by the mightiest army in the world.
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# ? May 4, 2013 15:54 |
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Friend Commuter posted:I take it this is a maths error somewhere? (Not using the beta patch) Either that, or Communist Ireland just isn't impressed by the mightiest army in the world. Holy poo poo
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# ? May 4, 2013 15:55 |
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Friend Commuter posted:I take it this is a maths error somewhere? (Not using the beta patch) Either that, or Communist Ireland just isn't impressed by the mightiest army in the world. I've seen that happen when trying to ally with nations I've just released after a war. It goes away if you give them a month or so, so I think it's related to them having no military at all and the AI does a screwy calculation.
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# ? May 4, 2013 15:59 |
Whoa, the flag for Communist Ireland is bitchin'.
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# ? May 4, 2013 16:04 |
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The Great Coal Crisis of the early 20th century is really annoying. Any tips in regards to that? I am Brazil, and the distinct lack of coal ANYWHERE in Latin America is frankly abysmal. I guess I will just add some in Colombia and Chile. Also, must say that after AHD and HoD, Vic2 became a much more enjoyable game. I hope that there is at least one more expansion planned to cut the gem into a really nice game
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# ? May 4, 2013 16:18 |
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DerLeo posted:I've seen that happen when trying to ally with nations I've just released after a war. It goes away if you give them a month or so, so I think it's related to them having no military at all and the AI does a screwy calculation. It's been over a year, and the penalty's only down to three quarters of a million or so. Oh well, I guess it isn't all that important, I can just sit back and bathe in the glory of their flag.
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# ? May 4, 2013 16:25 |
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How do I avoid bleeding out as a low pop but civilized country?
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# ? May 4, 2013 16:25 |
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Eiba posted:Yeah, and uncivs can't build proper ports, so when their ships in port suffer attrition, they can never be repaired. Eh. Japan can still kick China's rear end when annexing Korea. It takes a big longer, since you have to get them to peace out. But, because Manchuria doesn't usually join the war, it isn't too bad. The attrition thing was tough, but if you take the reform that activates Post-Nelsonian thought, it isn't -as- bad. And then you westernize and are a great power, and it's all good,
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# ? May 4, 2013 16:28 |
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DerLeo posted:I've seen that happen when trying to ally with nations I've just released after a war. It goes away if you give them a month or so, so I think it's related to them having no military at all and the AI does a screwy calculation. It's an integer overflow issue, the beta patch fixes it.
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# ? May 4, 2013 16:50 |
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Drone posted:Whoa, the flag for Communist Ireland is bitchin'. It's the actual flag of the Communist Party of Ireland! Similar to a question I asked a few days ago, does anyone know where in the game files I can find all the flags as individual files? I remember seeing that once but now I can only find the ones where all the fascist, communist, etc flags are one huge image. I'd love to reverse image search them and see what the real-life inspiration behind them are.
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# ? May 4, 2013 17:26 |
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...steamapps\common\victoria 2\gfx\flags
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# ? May 4, 2013 17:31 |
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Transmetropolitan posted:The Great Coal Crisis of the early 20th century is really annoying. Any tips in regards to that? I am Brazil, and the distinct lack of coal ANYWHERE in Latin America is frankly abysmal. I guess I will just add some in Colombia and Chile.
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# ? May 4, 2013 17:33 |
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Nightblade posted:...steamapps\common\victoria 2\gfx\flags Awesome, thanks!
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# ? May 4, 2013 17:40 |
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Transmetropolitan posted:The Great Coal Crisis of the early 20th century is really annoying. Any tips in regards to that? I am Brazil, and the distinct lack of coal ANYWHERE in Latin America is frankly abysmal. I guess I will just add some in Colombia and Chile. I suggest to change trade goods in provinces Chile, 2328 Brazil, 2459 Argentina, 2399 The problem is that Colombia is supposed to be the biggest coal producer irl, but does so only in one region.
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# ? May 4, 2013 17:45 |
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What is the optimal number of capitalists to have in a state for boosting factory productivity? I'm playing a civilized China and my pops are promoting faster than I can expand the factories, so I have a bunch of National Focuses that I was using to promote craftsmen and clerks that are now better used for something else. Also, I know aristocrats boost farm productivity in a state, do they also boost non-farm RGOs (like my precious coal mines)?
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# ? May 4, 2013 17:51 |
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Is there a reason that the revolt win timer got changed to 30 days? I mean I felt a year was a bit long but making it more than 10 times shorter seems pretty drastic. To be honest mega revolts are something that makes the game kind of a drag for me, even when they're not a big threat they are just so tedious. I wish there was a way to have them spawn in larger armies that make a beeline for key provinces or something rather than have them spring up everywhere, I know that's a side effect of the pop system and arguably more realistic but it's just no fun.
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# ? May 4, 2013 18:10 |
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BulletHole posted:What is the optimal number of capitalists to have in a state for boosting factory productivity? I'm playing a civilized China and my pops are promoting faster than I can expand the factories, so I have a bunch of National Focuses that I was using to promote craftsmen and clerks that are now better used for something else. Aristocrats boost all RGO output by 1% per 1% (1 perperpercent?) Capitalists reduce factory input requirements, but by such a small amount that it's not really worth trying to get a whole lot of them. Craftsmen are good if you've got a lot of input goods, clerks if you don't (or also want more RP).
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# ? May 4, 2013 18:32 |
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Shorter Than Some posted:Is there a reason that the revolt win timer got changed to 30 days? I mean I felt a year was a bit long but making it more than 10 times shorter seems pretty drastic. Shorter Than Some posted:To be honest mega revolts are something that makes the game kind of a drag for me, even when they're not a big threat they are just so tedious. I wish there was a way to have them spawn in larger armies that make a beeline for key provinces or something rather than have them spring up everywhere, I know that's a side effect of the pop system and arguably more realistic but it's just no fun. *Whatever the AI is thinking when it makes armies for states should work for rebels as well, right?
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# ? May 4, 2013 19:06 |
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Riso posted:I suggest to change trade goods in provinces Many thanks.
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# ? May 4, 2013 19:51 |
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# ? Jun 5, 2024 03:28 |
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James The 1st posted:Colombia and Chile have some coal. I think this was added in the beta patch. I see Nancy produces dye now, so I guess a few things were changed around.
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# ? May 4, 2013 21:32 |