Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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How much do we know about the gameplay in Wonderful 101, anyways? That trailer they showed back when they announced the title made it look like Pikmin with superheroes but there must be more to it than that.
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# ? May 18, 2013 06:27 |
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# ? May 23, 2024 16:50 |
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I figure the Nintendo Network logo probably just signifies DLC support, but we still know so little about the game that it could mean anything, really.
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# ? May 18, 2013 06:28 |
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I don't like how little we know about the game. Typically when a company releases as little information such as this it is a direct guage of the confidence the company has in the title ...
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# ? May 18, 2013 06:36 |
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juicecube posted:I don't like how little we know about the game. Typically when a company releases as little information such as this it is a direct guage of the confidence the company has in the title ... It doesn't come out for three/four months. That's plenty of time to see more.
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# ? May 18, 2013 06:38 |
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juicecube posted:I don't like how little we know about the game. Typically when a company releases as little information such as this it is a direct guage of the confidence the company has in the title ... Par for the course for a Nintendo release. Take Luigi's Mansion 2, for example - they announced it at E3 2010 but didn't mention it even had a multiplayer mode until the beginning of this year. Same deal with Kid Icarus Uprising - they announced it at E3 and barely talked to it until a few months from release, when they were all "oh yeah, the game has a hundred billion weapons and an adaptive difficulty system and online multiplayer", and even then they deliberately downplayed the amount of content the game truly contained.
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# ? May 18, 2013 06:45 |
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juicecube posted:I don't like how little we know about the game. Typically when a company releases as little information such as this it is a direct guage of the confidence the company has in the title ... I'd expect more information come E3. Aside from that they're not doing much of anything to hype it up outside the Directs.. which seems to be the case for anything Nintendo specific these days.
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# ? May 18, 2013 06:56 |
That loving Sned posted:Amazon's selling a Gamecube to Classic Controller adapter, so I'm thinking of getting one for the games that support the Classic Controller but not the Gamecube Controller. Be warned, I just got one of those in, and if you use it in a Wiimote that has WiiMotionPlus built in, then it spazzes out whenever you hold start. It works fine on my older Wiimotes though. I think the key is to use it on the ones that don't have an exposed sync button, dunno if there are any regular Wiimotes like that or not.
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# ? May 18, 2013 07:22 |
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PaletteSwappedNinja posted:Par for the course for a Nintendo release. Take Luigi's Mansion 2, for example - they announced it at E3 2010 but didn't mention it even had a multiplayer mode until the beginning of this year. Kid Icarus was basically done like six months prior to release in North America. Nintendo's secrecy about the game would be legendary if it wasn't just the usual antics they get up to. Their marketing basically showed nothing from the single player of the game past the boss battle against Medusa. If there hadn't been Japanese guides released that showed art of the real last boss of the game, I'm pretty sure they would have blindsided everyone perfectly with just how long the campaign really was. Even then, the Japanese guide was left deliberately incomplete in certain places. I think most hardware/software developers would kill to have the sort of internal security and secrecy Nintendo has.
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# ? May 18, 2013 07:49 |
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PaletteSwappedNinja posted:I figure the Nintendo Network logo probably just signifies DLC support, but we still know so little about the game that it could mean anything, really.
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# ? May 18, 2013 10:49 |
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Behonkiss posted:I normally don't post box art just on its own, but The Wonderful 101's looks so drat charming I can't resist. That looks sick. I like the dude with a black mask just hanging out on the right side of the box.
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# ? May 18, 2013 12:36 |
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I think Nintendo's "We must not show any of our games til the last minute and reveal no details, or people will steal OUR SECRETS!" attitude has become especially paranoid and counterproductive in the past couple of years.
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# ? May 18, 2013 13:10 |
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greatn posted:I think Nintendo's "We must not show any of our games til the last minute and reveal no details, or people will steal OUR SECRETS!" attitude has become especially paranoid and counterproductive in the past couple of years. Don't you remember when they where the other way around, and announced and showed games 2-3 years before they came out? Like Twilight princess.
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# ? May 18, 2013 15:15 |
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kirbysuperstar posted:Yeah they might have to do something totally out of left field like put a message at the start that says "Disclaimer - this game is in development and may not represent the final product". that's not what I was implying at all!
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# ? May 18, 2013 15:29 |
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greatn posted:I think Nintendo's "We must not show any of our games til the last minute and reveal no details, or people will steal OUR SECRETS!" attitude has become especially paranoid and counterproductive in the past couple of years. Being unwilling to promote things until they're ready to sell them is one of the few marketing things that Nintendo does right.
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# ? May 18, 2013 15:30 |
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All of a sudden while playing MH3U online, my Wii U loses connection to the router. This has never happened to me before with my normal Wii and it refused to connect to the router, but still detected it just fine so I'm guessing it wasn't the antenna that died. I followed this guide here (http://kotaku.com/couldnt-they-just-have-avoided-this-issue-entirely-by-a-454556854) and now my Wii U can connect to my router again, but still won't connect to the internet. Has anyone else had this problem just pop up on them like this? The oddest thing is that everything worked perfectly fine and suddenly bam, no internet, for absolutely no reason. Office Thug fucked around with this message at 16:40 on May 18, 2013 |
# ? May 18, 2013 16:37 |
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When the U was first released it had major, major issues connecting to WiFi after the first patch. I ended up setting up the connection manually rather than letting it find the connection. Not only did that work perfectly at the time, but it has not disconnected or had an issue once since.
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# ? May 18, 2013 16:43 |
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antidote posted:When the U was first released it had major, major issues connecting to WiFi after the first patch. I ended up setting up the connection manually rather than letting it find the connection. Not only did that work perfectly at the time, but it has not disconnected or had an issue once since. That just got it to connect to the router again. It still can't get onto the internet and I have no idea why. It's frustrating as hell because it literally just stopped working for absolutely no reason. As far as I know the Wii U wasn't updating while I was playing the game online. The router firmware was last updated in January. Nothing changed! It just stopped working, kicking me out of my friend's game, and now I'm just trying every solution I can find to get back online but nothing's working. Office Thug fucked around with this message at 17:07 on May 18, 2013 |
# ? May 18, 2013 17:01 |
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Office Thug posted:That just got it to connect to the router again. It still can't get onto the internet and I have no idea why. WiiU might not be clearing stuff with the new "suspend" mode or whatever instead of full off. Try unplugged it from the wall for a few minutes and see if it works after plugging it back in. If it does you likely hit a bug in the game and/or wiiU OS and it wasn't clearing on reset, or your wiiU has a bad capacitor and should be replaced. If that doesn't work I have no idea call Nintendo they probably have a check list that if you go through they'll just replace your wiiU.
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# ? May 18, 2013 17:50 |
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Didn't see this posted here yet, but I do tend to gloss over the "WiiU is doooomed" discussion. After all the poo poo that's been said about the WiiU and Nintendo recently it's nice to see they still have a friend in Ubisoft It seems like they are the only big publisher that's putting any sort of faith into the console.
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# ? May 18, 2013 18:48 |
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Monode posted:Didn't see this posted here yet, but I do tend to gloss over the "WiiU is doooomed" discussion. that and Warner bros. I was honestly surprised they confirmed the new Batman arkham game is coming to the Wii U.
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# ? May 18, 2013 19:03 |
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Pixeltendo posted:that and Warner bros. Nintendo gave them a stupid amount of time at E3 last year. Basically it's looking to be the Nintendo, Ubisoft, WB, Sega and indies console unless more come aboard. I'm expecting Capcom and Konami to do more, but maybe that's just me.
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# ? May 18, 2013 19:09 |
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Paper Jam Dipper posted:Basically it's looking to be the Nintendo, Ubisoft, WB, Sega and indies console unless more come aboard. I'm expecting Capcom and Konami to do more, but maybe that's just me. Capcom and Konami definitely will. At the very least, Capcom has made the Wii U the console home of the Monster Hunter franchise.
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# ? May 18, 2013 19:18 |
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Random Stranger posted:At the very least, Capcom has made the Wii U the console home of the Monster Hunter franchise. Which makes no loving sense given Capcom's latest trend of being disappointed in the sales of every game they make and still put MH on a console that the Gamecube has so far outsold.
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# ? May 18, 2013 19:27 |
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Random Stranger posted:Capcom and Konami definitely will. At the very least, Capcom has made the Wii U the console home of the Monster Hunter franchise. Konami is a useful developer to have, if only to keep my hopes up that there will finally be a full-fledged Metal Gear Solid game appearing on a home console someday. Twin Snakes barely counts since it was sort of an outsourced thing, even if the project was a fantastic thing to have on the Gamecube. I vaguely recall Kojima saying something about how a Metal Gear for Wii-U would have to be something developed especially for the system.
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# ? May 18, 2013 19:31 |
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TaurusOxford posted:Which makes no loving sense given Capcom's latest trend of being disappointed in the sales of every game they make and still put MH on a console that the Gamecube has so far outsold. I wouldn't be surprised if they see it as an excuse to not have to spend money upgrading the series to next gen consoles, Monster Hunter games always seem very low effort. Keep it low cost and somewhat niche instead of being expected to go all out.
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# ? May 18, 2013 19:32 |
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MinibarMatchman posted:I vaguely recall Kojima saying something about how a Metal Gear for Wii-U would have to be something developed especially for the system.
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# ? May 18, 2013 19:41 |
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Bland posted:I wouldn't be surprised if they see it as an excuse to not have to spend money upgrading the series to next gen consoles, Monster Hunter games always seem very low effort. Keep it low cost and somewhat niche instead of being expected to go all out. Next Monster hunter allows you to climb all of the monsters like SOTC. You can even jump on the smaller ones and beat them up too. So Capcom is going to have to upgrade the existing models because they would not have the different helpers linked to the current rig, it's also way more man hours to fix and tune and existing model than just redoing it from the ground up to add the different damage points.
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# ? May 18, 2013 19:41 |
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TaurusOxford posted:Which makes no loving sense given Capcom's latest trend of being disappointed in the sales of every game they make and still put MH on a console that the Gamecube has so far outsold. Wii U MH is just an upscaled 3DS port, chances are it didn't cost them much plus I don't think MH sells a bunch in the US.
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# ? May 18, 2013 19:49 |
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Alteisen posted:Wii U MH is just an upscaled 3DS port, chances are it didn't cost them much plus I don't think MH sells a bunch in the US. It's not upscaled, the monster/armor models in the Wii-U version have more polygons and higher detailed texture maps.
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# ? May 18, 2013 19:52 |
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HOW DO I USE THIS
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# ? May 18, 2013 20:57 |
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The last one is the best one, without a doubt. "Uhh...yeah...where's the HD button again? TIA help mii soon"
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# ? May 18, 2013 21:24 |
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Screw achievements, Miiverse is literally the best thing to happen to video games in a long time.
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# ? May 18, 2013 23:18 |
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Funny, I just saw this trailer the other day for the Wonderful 101 and I haven't seen it before. Just in case it's new to you too
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# ? May 18, 2013 23:33 |
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Joink posted:
I don't miss having to reset the system after beating a game. Never understood why that was a thing.
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# ? May 19, 2013 00:55 |
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WendigoJohnson posted:Next Monster hunter allows you to climb all of the monsters like SOTC. You can even jump on the smaller ones and beat them up too. Oh, is Dragon's Dogma getting ported?
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# ? May 19, 2013 01:24 |
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Paper Jam Dipper posted:It would be nice if Nintendo just let you tweak the game more. 90% of the complaints I hear about Mario Kart is the blue shell. Let the whiners take off the blue shell in races. They'll be happier than pigs in poo poo. Same goes with track selection. Let people choose their tracks if they want. I'd also like for none of the new items or tracks from MK7 to return, but that's not gonna happen.
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# ? May 19, 2013 01:41 |
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Monode posted:Didn't see this posted here yet, but I do tend to gloss over the "WiiU is doooomed" discussion. Urgh, now I kinda feel like I need to be a huge hypocrite and buy Rayman. I promised myself I wouldnt after it got delayed for a lovely reason but I would rather that the console have decent sales over keeping a vendetta over a game delay... First world problems or what?
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# ? May 19, 2013 01:46 |
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Palmtree Panic posted:I don't miss having to reset the system after beating a game. Never understood why that was a thing. Used to be that narrative had to terminate somewhere. That was the paradigm in storytelling back then. Nowdays you have film series that never end, reboots, etc. Nothing ends anymore. It's a postmodern circle of meaninglessness.
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# ? May 19, 2013 01:51 |
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AngryCaterpillar posted:Used to be that narrative had to terminate somewhere. That was the paradigm in storytelling back then. Nowdays you have film series that never end, reboots, etc. Nothing ends anymore. It's a postmodern circle of meaninglessness. Who needs bookends when we can sell sequels sequels sequels also did somebody say spin-off?? $$$
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# ? May 19, 2013 01:52 |
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# ? May 23, 2024 16:50 |
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AngryCaterpillar posted:Used to be that narrative had to terminate somewhere. That was the paradigm in storytelling back then. Nowdays you have film series that never end, reboots, etc. Nothing ends anymore. It's a postmodern circle of meaninglessness. This isn't new, this has been going on in Comics since like the 1940's.
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# ? May 19, 2013 01:53 |