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You know, I looked at that game, and I wasn't sure if that was it, but the more I think about it, I think it is. I don't quite remember it being entirely like Stronghold, but other stuff does seem to fit. Especially the other modes mode; I remember there being a story mode that I didn't really bother with, but instead this other mode that was multiplayer and it seems to fit in with what I remember. The menu does look vaguely familiar, too. I can't find the castle upgrading screen for the first one, but the description I'm finding about Stronghold 2's castle upgrading seems to fit. I'll have to ask my dad about it, since he played multiplayer with me on it. I've asked him before if he remembered the game and he too couldn't remember the name of it.
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# ? May 10, 2013 17:46 |
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# ? May 25, 2024 09:34 |
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Ages and ages ago in what must have been the early to mid 90s, I remember this PC game where you had dinosaurs on a grid and you had to survive, I think? I remember there being a pop up dialogue about an extinction event threatening my whatevers. I can't remember if you controlled a single dinosaur or if it was more of a sandbox game but my kid memories say I was controlling a single dinosaur and clicking around the grid to move. Of course nowadays I wonder if I dreamt the whole thing, considering I also remember Chex Quest never getting past the intro and crashing when it did, and having slightly more modern ( for the time) CGI and more adult looking space captain dude. Come to think of it, that might have been a game from a box of Honeycomb and not Chex Quest at all. Anyone able to shed some light on these games that may have never existed outside of garbled childhood memories?
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# ? May 10, 2013 22:27 |
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Cirrial posted:Ages and ages ago in what must have been the early to mid 90s, I remember this PC game where you had dinosaurs on a grid and you had to survive, I think? I remember there being a pop up dialogue about an extinction event threatening my whatevers. I can't remember if you controlled a single dinosaur or if it was more of a sandbox game but my kid memories say I was controlling a single dinosaur and clicking around the grid to move. Dinosaur Predators?
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# ? May 11, 2013 16:02 |
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No, I don't think this was it. I remember there being like a more Windows 95 style windowed interface with a menu bar and things. Of course, as I said, it might not have really existed. Thank you for pointing this out to me, though! That lets me rule out one of the possibilities.
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# ? May 11, 2013 18:49 |
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When I was in elementary school in the early 90s there was a game in the computer lab where you had to light up caves and you could use pulleys and fulcrum and other physics/engineering things. I don't remember much else unfortunately and Googling for the last couple of hours has gotten me nowhere. I can remember every other little game from back then, like Spellevator, Cross Country USA, Storybook Weaver, etc, but not this one. Any ideas?
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# ? May 12, 2013 06:06 |
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Syjefroi posted:When I was in elementary school in the early 90s there was a game in the computer lab where you had to light up caves and you could use pulleys and fulcrum and other physics/engineering things. I don't remember much else unfortunately and Googling for the last couple of hours has gotten me nowhere. I can remember every other little game from back then, like Spellevator, Cross Country USA, Storybook Weaver, etc, but not this one. Any ideas? I spent a bit of time searching, and the best I could come up with is Gizmos and Gadgets, which I realize is wrong. Good luck.
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# ? May 12, 2013 14:12 |
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Kgummy posted:You know, I looked at that game, and I wasn't sure if that was it, but the more I think about it, I think it is. I don't quite remember it being entirely like Stronghold, but other stuff does seem to fit. Especially the other modes mode; I remember there being a story mode that I didn't really bother with, but instead this other mode that was multiplayer and it seems to fit in with what I remember. The menu does look vaguely familiar, too. I can't find the castle upgrading screen for the first one, but the description I'm finding about Stronghold 2's castle upgrading seems to fit. From your first paragraph I thought it was Stronghold too, but that game is not turn-based and player's bases are on the same map. In campaign mode you could get attacked from off-screen, though. Your description doesn't sound like the 2001 Stronghold, unless I'm really misremembering the game. There's also the Stronghold released in 1993, but that one is real-time as well.
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# ? May 12, 2013 14:28 |
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Kgummy posted:This has been bugging me for awhile. I believe this game came out pre-2000, or at least fairly close to then. You basically run a castle and village, or some such. It had multiplayer, and I think it was up to four players, at least on one map. It wasn't a 'same computer' type multiplayer. The castle could be upgraded, from what I recall, and was a sort of head on/side view, though I'm not entirely sure. Additionally, this trader came every so often and you could buy what you needed from him. Lords of the Realm? Sounds like the 2nd one.
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# ? May 12, 2013 14:33 |
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What was that terrible goon-made game someone posted here a year or so ago? It was a really crappy 2d RPG with awful music. EDIT: Okay, I might be thinking of The Demon Rush from several years ago, but I could've sworn there was another one not too long ago. gandlethorpe fucked around with this message at 20:03 on May 13, 2013 |
# ? May 13, 2013 19:52 |
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gandlethorpe posted:What was that terrible goon-made game someone posted here a year or so ago? It was a really crappy 2d RPG with awful music.
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# ? May 13, 2013 20:04 |
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Plus Crimson Haze was an epic 3D adventure
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# ? May 14, 2013 01:41 |
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Phlegmish posted:From your first paragraph I thought it was Stronghold too, but that game is not turn-based and player's bases are on the same map. In campaign mode you could get attacked from off-screen, though. He did remember one thing that I didn't: Trade routes were in it. Mokinokaro posted:Lords of the Realm? Sounds like the 2nd one. My dad agrees on it looking very similar. Looking at the manual confirms it. This is it for sure! Some of the details I was remembering were a bit off, but that's somewhat to be expected since came out around '97. And the 'top and bottom' thing I was thinking of seems to have just been the battle map I remembered the most.
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# ? May 14, 2013 04:25 |
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Anyone remember a game that was multiplayer focused about 10-15 years ago that had very similar combat to Dark Messiah: Might & Magic except it was older? It had teams where people would run around casting spells in first person, would be knights, etc. My memory is really fuzzy but I think it may have been a might & magic game of some sort. Also, I think some of the maps had objectives to complete.
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# ? May 17, 2013 02:40 |
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dongsweep posted:Anyone remember a game that was multiplayer focused about 10-15 years ago that had very similar combat to Dark Messiah: Might & Magic except it was older? It had teams where people would run around casting spells in first person, would be knights, etc. My memory is really fuzzy but I think it may have been a might & magic game of some sort. Also, I think some of the maps had objectives to complete. https://www.youtube.com/watch?v=RI9hEm77-r0 edit: Oh wait, multiplayer, I can't read apparently.
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# ? May 17, 2013 02:42 |
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Forgedbow posted:Crusader of Might & Magic? You're on the right track: http://www.mobygames.com/game/windows/legends-of-might-and-magic
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# ? May 17, 2013 07:11 |
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I bought into a beta of some space game a while back. It has a thread here, but I can't remember it either. You started out with just one ship, I think, and could capture or buy more as you explored the galaxy. Combat involved managing flux, which you could dump out if it got too high but that left you vurnable for a while.
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# ? May 17, 2013 21:34 |
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Darkrenown posted:I bought into a beta of some space game a while back. It has a thread here, but I can't remember it either. You started out with just one ship, I think, and could capture or buy more as you explored the galaxy. Combat involved managing flux, which you could dump out if it got too high but that left you vurnable for a while.
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# ? May 17, 2013 21:39 |
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Yes, thanks!
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# ? May 17, 2013 21:51 |
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The Joe Man posted:You're on the right track: That's it! Thanks guys.
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# ? May 18, 2013 00:38 |
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I'm trying to find a DOS-based title that I played back in 1991 or 1992 on the PC, and the game could have been quite older than that. It was a horror game sort of like Uninvited (I'm pretty sure it's not this game because the DOS version looks to have funky colors and used a mouse, I believe), had color graphics, and the controls were entirely text-based. I remember one of the screens had two creepy looking twin girls that turned into vampires if you hit them. Sound familiar at all? It was not from the Hugo series of games.
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# ? May 26, 2013 22:28 |
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roffels posted:I'm trying to find a DOS-based title that I played back in 1991 or 1992 on the PC, and the game could have been quite older than that. It was a horror game sort of like Uninvited (I'm pretty sure it's not this game because the DOS version looks to have funky colors and used a mouse, I believe), had color graphics, and the controls were entirely text-based. I remember one of the screens had two creepy looking twin girls that turned into vampires if you hit them. Sound familiar at all? It was not from the Hugo series of games. Pretty sure this is Last Half Of Darkness Fantastic atmosphere for its time.
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# ? May 27, 2013 01:51 |
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There was a PC game very similar to Command Adventures: Starship that came out around the same time (1993): http://www.mobygames.com/game/dos/command-adventures-starship/screenshots It's not this game. It was of this sort of Elite "get a space ship and fly around doing whatever" style but with the individual crew members and ability to land on a planet and explore it from an overhead view whenever you wanted. It wasn't any of the awful Star Trek games of the time either.
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# ? May 27, 2013 02:04 |
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Neo Rasa posted:There was a PC game very similar to Command Adventures: Starship that came out around the same time (1993): Starflight? http://www.starflt.com/
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# ? May 27, 2013 02:12 |
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I just remembered another Elite-ish game, I think either on the Atari ST or Amiga, and the most interesting bit was you could open communications with other ships and chat to them. It had a natural language parser, like a chatbot, so you could mess around shooting the poo poo about the space weather or whatever, then outright threaten them and start demanding all their stuff. It felt pretty advanced at the time, you could be pretty creative with the dialogue and it would still get the gist, the other pilots would change their attitude if you threatened them and would take some coaxing if you wanted to smooth things over... Honestly I think I spent more time playing with that than actually flying around and doing whatever you did in the game. Anyone else remember this?
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# ? May 27, 2013 03:10 |
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Cidrick posted:Pretty sure this is Last Half Of Darkness I wish I could say with a definitive "That's it!" but it's been so long that my childhood memories are distorting what it looks like. However, it hits the 3 elements I remember, commanding the game to hit the girls, vampires, and twins. So, possibly! Thanks.
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# ? May 27, 2013 03:17 |
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baka kaba posted:I just remembered another Elite-ish game, I think either on the Atari ST or Amiga, and the most interesting bit was you could open communications with other ships and chat to them. It had a natural language parser, like a chatbot, so you could mess around shooting the poo poo about the space weather or whatever, then outright threaten them and start demanding all their stuff. Federation of Free Traders?
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# ? May 27, 2013 03:24 |
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Pretty sure this is an obvious one. Which is the one from the 80's/early 90's, Macintosh I think, you're a white hat, there's a bunch of black hats running around,and some rainbow flashy hats. You ride trains around, the black hats are trying to turn you into them. Google isn't helping because apparently there's something called a black hat cyber security conference happening now.
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# ? May 27, 2013 03:51 |
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Cirrial posted:Ages and ages ago in what must have been the early to mid 90s, I remember this PC game where you had dinosaurs on a grid and you had to survive, I think? I remember there being a pop up dialogue about an extinction event threatening my whatevers. I can't remember if you controlled a single dinosaur or if it was more of a sandbox game but my kid memories say I was controlling a single dinosaur and clicking around the grid to move.
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# ? May 27, 2013 06:50 |
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Neo Rasa posted:There was a PC game very similar to Command Adventures: Starship that came out around the same time (1993): http://www.mobygames.com/game/planets-edge-the-point-of-no-return
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# ? May 27, 2013 08:31 |
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Doomguy's first job
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# ? May 27, 2013 08:43 |
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baka kaba posted:It felt pretty advanced at the time, you could be pretty creative with the dialogue and it would still get the gist, the other pilots would change their attitude if you threatened them and would take some coaxing if you wanted to smooth things over... Honestly I think I spent more time playing with that than actually flying around and doing whatever you did in the game. Anyone else remember this? Might be Enterprise, which had an eliza-style chat system.
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# ? May 27, 2013 08:47 |
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Cidrick posted:Pretty sure this is Last Half Of Darkness I think I remember playing this, or something very similar. Does a snake pop out and kill you if you open the wrong drawer in one of the rooms? That really scared me as a kid.
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# ? May 27, 2013 09:00 |
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Gromit posted:Federation of Free Traders? That name sure rings a bell so I'm thinking yes! beef express posted:Might be Enterprise, which had an eliza-style chat system. That looks vaguely familiar somehow, but I don't think it's that. Maybe it's the cockpit view that reminds me of something... baka kaba fucked around with this message at 18:36 on May 27, 2013 |
# ? May 27, 2013 18:24 |
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Phlegmish posted:I think I remember playing this, or something very similar. Does a snake pop out and kill you if you open the wrong drawer in one of the rooms? That really scared me as a kid. Yep, that's this game. There's also an uncovered coffin somewhere outside with something that kills you. There's really a lot of ways to die if you just look at the wrong thing.
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# ? May 28, 2013 00:36 |
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I've already asked for one, but I just remembered another that I remember I played once on MAME ages ago, it was a top down shmup, but it focused around a boss rush style of level layout, with fighting game stylings in the way things played out. The one other thing I remember about it was that there was a powerup that allowed you to switch places with the enemy and take control of the massive boss plane for a limited time.
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# ? May 29, 2013 01:23 |
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ZoltarOmniscient posted:I've already asked for one, but I just remembered another that I remember I played once on MAME ages ago, it was a top down shmup, but it focused around a boss rush style of level layout, with fighting game stylings in the way things played out. The one other thing I remember about it was that there was a powerup that allowed you to switch places with the enemy and take control of the massive boss plane for a limited time.
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# ? May 29, 2013 18:28 |
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AndyAML posted:This sounds like Change Air Blade. That'd be the one.
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# ? May 30, 2013 02:55 |
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I remember this sorta Sims knock-off that tried to be 'edgy' and 'scandalous.' It wasn't that outright pornographic one, though, and I think it had a seven deadly sins theme? I only recall it because I remember a Let's Play of it tht I don't think ever got finished.
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# ? Jun 2, 2013 02:55 |
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Endorph posted:I remember this sorta Sims knock-off that tried to be 'edgy' and 'scandalous.' It wasn't that outright pornographic one, though, and I think it had a seven deadly sins theme? I only recall it because I remember a Let's Play of it tht I don't think ever got finished. If you're talking about 7 Sins, it got finished. Unfortunately, for all involved. Keeshhound fucked around with this message at 04:15 on Jun 2, 2013 |
# ? Jun 2, 2013 03:13 |
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# ? May 25, 2024 09:34 |
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Keeshhound posted:If you're talking about 7 Sins, it got finished. Unfortunately, for all involved
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# ? Jun 2, 2013 03:42 |