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DrakePegasus posted:According to the bigass lore book, homosexuality is actually pretty well-accepted, if typically not talked about. The exact extent to said tolerance varies region to region. In Tevinter it's actively encouraged to the slaves by their owners, to keep their scarcity value. On second thought, let's not go to Tevinter. It is a silly place.
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# ? Nov 8, 2013 08:05 |
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# ? Apr 29, 2024 06:53 |
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DrakePegasus posted:According to the bigass lore book, homosexuality is actually pretty well-accepted, if typically not talked about. The exact extent to said tolerance varies region to region. In Tevinter it's actively encouraged to the slaves by their owners, to keep their scarcity value.
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# ? Nov 8, 2013 09:10 |
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Strudel Man posted:That doesn't really make a lot of sense. Whatever benefit an individual slaveowner might gain from the general scarcity of slaves, it would surely be outweighed by the benefits of encouraging their own inventory to multiply. Right, that runs counter to any economic theory I know. If you are the only one who can produce a certain product, it can be a good idea to keep it artificially scarce. But if any of your competitors just need to toss a male and a female slave into a cage to produce more slaves... that would never work. But eh, I am much more interested into the magister society than any zany schemes Bioware can come up with gay slaves.
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# ? Nov 8, 2013 14:35 |
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Slave population control? When you have so many, allowing them to breed might result in a surplus that could lead to a revolt. Maybe.
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# ? Nov 8, 2013 15:37 |
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Lotish posted:Slave population control? When you have so many, allowing them to breed might result in a surplus that could lead to a revolt. Maybe. Yeah, this is it here, if you have too many slaves then revolt becomes a possibility. Civilizations with huge slave populations, like the Romans, dealt with it often.
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# ? Nov 8, 2013 16:13 |
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Penakoto posted:Yeah, this is it here, if you have too many slaves then revolt becomes a possibility. Civilizations with huge slave populations, like the Romans, dealt with it often. Tevinter already has a simple solution for dealing with an abundance of slaves thanks to blood magic.
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# ? Nov 8, 2013 16:38 |
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Penakoto posted:Yeah, this is it here, if you have too many slaves then revolt becomes a possibility. Civilizations with huge slave populations, like the Romans, dealt with it often. It was one of the major causes of the fall of the Spartans too.
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# ? Nov 8, 2013 17:09 |
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Extra Smooth Balls posted:It was one of the major causes of the fall of the Spartans too. Spartans and their blood magics!
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# ? Nov 8, 2013 17:12 |
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Extra Smooth Balls posted:It was one of the major causes of the fall of the Spartans too. Sure but at the same time having a massive slave population that provided them with their food so they could produce warriors of excellent quality and surprisingly sick burns was how they gained such dominance. If the Tevinter Empire characters were written with half of the quality of ancient Laconic Wit* I would never tire of exploring it. Also, the Sacred Band of Thebes which ultimately is what militarily crushed the Spartans is history's greatest and gayest fighting force. *Seriously, look these up, they're nothing but ice burns in a sentence or less. It is a land of people with humor so dry that the British look like an ocean.
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# ? Nov 8, 2013 17:15 |
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Extra Smooth Balls posted:It was one of the major causes of the fall of the Spartans too. Yeah, despite even then being known as warrior badasses they were terrified of their slaves revolting. They outnumbered the Spartans by a pretty great deal and even relative to other slave populations, were treated terribly.
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# ? Nov 8, 2013 17:19 |
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Barudak posted:Sure but at the same time having a massive slave population that provided them with their food so they could produce warriors of excellent quality and surprisingly sick burns was how they gained such dominance. If the Tevinter Empire characters were written with half of the quality of ancient Laconic Wit* I would never tire of exploring it. "if"
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# ? Nov 8, 2013 17:29 |
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Seriously, I would buy Dragon Age 3 straight up if for every dialog option I could take the Laconic route. Imagine leaving your romance partner behind when you go to the final, suicidal battle and when she asks what she should do respond with "Marry a good man and bear good children."
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# ? Nov 8, 2013 17:31 |
DrakePegasus posted:According to the bigass lore book, homosexuality is actually pretty well-accepted, if typically not talked about. It's my understanding that it's Orlais that very, very modestly and indirectly encourages it because it makes you interesting. They're evidently a tediously fussy sort and very proud of it, like the kind of people who oddly put on a smug face when they're talking about their delicate digestive systems and how they can't have this food or that food with the understanding that you'll have to cater to their very specific, refined needs. "Women? oh my no, I can't possibly stand to be around their sort. They offend my romantic sensibilities. If you want to play matchmaker with me you simply must find a worthy man, but not one that's too mannish I'll have you know. Only a man that possesses a youthful beauty and wit and is of good breeding will do for me." All the other orleasians then nod and jealously smile wishing they could say stuff like that.
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# ? Nov 8, 2013 22:44 |
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It's a country of goofballs. Got it.
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# ? Nov 8, 2013 22:45 |
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It doesn't say that in the book about Tevinter. If I recall it says they do that to keep a firm connection between master and slave, which is dumb but less dumb, or maybe not but different dumb . I don't care.
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# ? Nov 8, 2013 23:41 |
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The Spartan social system was loving insane and I don't think it's that useful to compare even with other slave societies.
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# ? Nov 9, 2013 01:32 |
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Barudak posted:Seriously, I would buy Dragon Age 3 straight up if for every dialog option I could take the Laconic route.
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# ? Nov 9, 2013 05:02 |
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2house2fly posted:Surely after dA2 the idea of Bioware giving players a "witty" dialogue option is something out of a nightmare? I don't know. I did a playthrough with sarcastic Hawke, and aside from the situation where somebody just died or was tortured it was not that bad. The jokes fell flat a few times but overall it wasn't bad. I learned to be diplomatic or aggressive in these situations.
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# ? Nov 9, 2013 09:15 |
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Doctor Reynolds posted:It's a country of goofballs. Got it. Imagine all of the worst parts of French nobility over the centuries cherry picked and packed together. That's Orlais. Torrannor posted:I don't know. I did a playthrough with sarcastic Hawke, and aside from the situation where somebody just died or was tortured it was not that bad. The jokes fell flat a few times but overall it wasn't bad. I learned to be diplomatic or aggressive in these situations. I enjoyed playing a character that absolutely was not taking this poo poo seriously. I felt it fit the game better than the other two. Probably wouldn't be as enjoyable in a game that didn't have so many obvious problems though.
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# ? Nov 9, 2013 19:19 |
I think Mass Effect unfortunately trained people to soley mash either the top, middle or bottom option in every situation. While a purely sarcastic Hawke definitely has its charms in that though you're an extremely capable killer-champion you're also so self-centred and detatched from basic empathy you're dishing out wisecracks of varying quality on your mom's deathbed, that is you're a fantasy Sterling Archer, I don't think that kind of exclusivity was intended beyond an amusing gimmick playthrough. It makes more sense to pick and choose the response you feel's most appropriate, even when if you're roleplaying a type, otherwise you're essentially opting to sometimes pick the inappropriate ones with the expected results. It's not like you even need to fill up a metagame personality bar to enable its special options, whatever direction you're leaning in no matter how thin the lead unlocks all the same bonuses.
HenessyHero fucked around with this message at 23:46 on Nov 10, 2013 |
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# ? Nov 10, 2013 23:32 |
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HenessyHero posted:I think Mass Effect unfortunately trained people to soley mash either the top, middle or bottom option in every situation. While a purely sarcastic Hawke definitely has its charms in that though you're an extremely capable killer-champion you're also so self-centred and detatched from basic empathy you're dishing out wisecracks of varying quality on your mom's deathbed, that is you're a fantasy Sterling Archer, I don't think that kind of exclusivity was intended beyond an amusing gimmick playthrough. It makes more sense to pick and choose the response you feel's most appropriate, even when if you're roleplaying a type, otherwise you're essentially opting to sometimes pick the inappropriate ones with the expected results. It's not like you even need to fill up a metagame personality bar to enable its special options, whatever direction you're leaning in no matter how thin the lead unlocks all the same bonuses. Based on what Gaider's said in the past, I get the impression that this is exactly right. While I like a pure sociopathic witty-Hawke, the idea is that even if you default one way, you'll pick the option you think is most suitable for the circumstances. And, in fairness, if you do play it that way, Hawke is a much more coherent character rather than the massive ball of purity/dickishness/rage you get if you always go one way.
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# ? Nov 11, 2013 00:07 |
By the by, here's a fairly long, ~30 minute, gameplay video I found for DA:I recently. https://www.youtube.com/watch?v=qDlhWp0nXYs
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# ? Nov 11, 2013 00:10 |
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HenessyHero posted:By the by, here's a fairly long, ~30 minute, gameplay video I found for DA:I recently. That's the same one they showed at PAX. Waiting for them to just release the drat video to the public.
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# ? Nov 11, 2013 01:23 |
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CottonWolf posted:Based on what Gaider's said in the past, I get the impression that this is exactly right. While I like a pure sociopathic witty-Hawke, the idea is that even if you default one way, you'll pick the option you think is most suitable for the circumstances. And, in fairness, if you do play it that way, Hawke is a much more coherent character rather than the massive ball of purity/dickishness/rage you get if you always go one way. No, he's actually much less coherent. When I first played DA2, I played like this. After dealing with the Arishok some, I found myself wondering who was yelling during battles. Oh, that's me? Really? It would go back to normal after a minute (and a few conversations) and then it would change again after dealing with the Arishok more. My Hawke sounded crazy as HELL because I was on the line between two stances. One minute, I'm religious and shiny and good, the next I'm smack-talking during battle. So I started clicking just one way all the time. Because that was distracting and super irritating.
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# ? Nov 11, 2013 01:36 |
Midnight Voyager posted:No, he's actually much less coherent. Must've been more than a few conversations or maybe a very exotic situation. While your special options are determined by leading dialogue choice, your personality for cutscenes, combat and exploration crystallizes by another system. After a set number of conversations into an Act your personality fixes on your most selected option to ensure consistency. To change your personality by this point, you must exceed double your most selected option. If you manage that successfully to change it again you must exceed your new number by double yet again. Given the nature of successive doubling and the limited number of conversations you can have per act it's pretty dicey, if not impossible, to get Hawke to be schizophrenic on a minute to minute basis. HenessyHero fucked around with this message at 21:26 on Nov 11, 2013 |
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# ? Nov 11, 2013 03:28 |
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HenessyHero posted:I think Mass Effect unfortunately trained people to soley mash either the top, middle or bottom option in every situation. Honestly I get the impression that Bioware is encouraging this.
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# ? Nov 11, 2013 15:33 |
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With the number of people I've seen here complaining that "renegade shepard isn't consistent!" maybe that's a good thing.
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# ? Nov 11, 2013 15:46 |
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HenessyHero posted:By the by, here's a fairly long, ~30 minute, gameplay video I found for DA:I recently. Despite how much I hate Bioware for their DA2 and ME3 shenanigans, I'm genuinely excited for this.
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# ? Nov 11, 2013 18:15 |
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I reinstalled DA:O again and started playing it. It really hasn't aged well in terms of gameplay - despite being completely addicted to the game upon release, it's rather boring upon this second playthrough. But so much of it was done right I just wish they'd have improved on that model rather than gone in an entirely different direction
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# ? Nov 12, 2013 03:19 |
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The FAQ in the OP doesn't answer my question, even though it has the question in there: "Will I be able to import my saves from my old Dragon Age Games?" It just links to this thing where I can make decisions. Can I still import my saves? I've been storing them carefully.
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# ? Nov 12, 2013 03:56 |
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PureRok posted:The FAQ in the OP doesn't answer my question, even though it has the question in there: "Will I be able to import my saves from my old Dragon Age Games?" No. There were issues in porting from DA2 to DA:I so they decided to just set up a website, which isn't up yet hence the join the beta survey, where you can generate a save game with whatever past decisions you want.
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# ? Nov 12, 2013 04:09 |
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PureRok posted:The FAQ in the OP doesn't answer my question, even though it has the question in there: "Will I be able to import my saves from my old Dragon Age Games?" There's no clear answer yet on it, especially since some people will be importing from console to PC or upgrading their consoles to the next gen. Besides the Keep, there's no official answer yet.
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# ? Nov 12, 2013 04:28 |
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Stroth posted:No. There were issues in porting from DA2 to DA:I so they decided to just set up a website, which isn't up yet hence the join the beta survey, where you can generate a save game with whatever past decisions you want. Where'd you get this from?
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# ? Nov 12, 2013 04:53 |
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epitasis posted:Where'd you get this from? It's in the OP.
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# ? Nov 12, 2013 04:57 |
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No it isn't. Edit: Anyway here's the official word https://twitter.com/BioMarkDarrah/status/372785630163779584
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# ? Nov 12, 2013 05:02 |
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epitasis posted:No it isn't. It's not this?: Will I be able to import my saves from my old Dragon Age Games? I'm going to buy this game for a new system/I don't want to play the old games/I lost my old saves! Developers have released information on the Dragon Age Keep: https://dragonagekeep.com/ While this is still in beta, and there is not a lot of details, it seems you will be able to make "historical" decisions about the past to build the world they way you would like it leading to the events of Dragon Age: Inquisition. It's in the OP, but I'll update it to further say that no official word has been reached.
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# ? Nov 12, 2013 05:12 |
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OK, to quash this, I was just asking where he got this:Stroth posted:No. There were issues in porting from DA2 to DA:I so they decided to just set up a website, which isn't up yet hence the join the beta survey, where you can generate a save game with whatever past decisions you want. , which to me sounds like a definitive statement that there would not be any save file importing. Stands to reason what they'll end up doing is letting you import a save file into their website and just have it autofill what's already changeable anyway.
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# ? Nov 12, 2013 05:33 |
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epitasis posted:OK, to quash this, I was just asking where he got this: I thought there had been a definite statement. Sorry, guess I was mistaken.
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# ? Nov 12, 2013 05:53 |
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I'm guessing it's because DA:I is going to be next gen focused and they can't get cross-gen file transfer working. It's probably not worth their while including it only for the current gen versions since that might turn people off buying the next gen one. I'd expect the same for Mass Effect 4 to be honest
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# ? Nov 12, 2013 17:01 |
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# ? Apr 29, 2024 06:53 |
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At least with me4 we know they're making a clean break up front. DAI is jumping directly off the previous game.
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# ? Nov 12, 2013 17:23 |