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steakmancer posted:Also I really doubt they're going to do some cop out poo poo by hiding the faces of Hawke and the Warden in their inevitable confrontations. Bioware has had game to game face transposition since Mass Effect 1 to 2, and even had that function between Mass Effect 1 and 3 saves, and the face consistency was surprisingly accurate. Well, it helps that those games used the same engine and there wasn't a dramatic change of art direction during the series (yeah, there was small changes in direction, but human characters looked the same throughout three titles).
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# ? Mar 30, 2014 08:54 |
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# ? May 16, 2024 04:02 |
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Fojar38 posted:I don't know where the idea comes from that that much of the game's budget went towards voice actors because most of the game's voices are done by career video game voice actors, not celebrities. The majority of the budget went towards the fact that they were building a new game from scratch including its own engine as well as creating net infrastructure, etc. You're playing an mmo for the single player experience and calling other people autistic.
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# ? Mar 30, 2014 09:04 |
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Progressing through a series of linear storylines to their conclusions and then most likely never touching the game again is the definition of OCD.
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# ? Mar 30, 2014 09:13 |
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Fojar38 posted:Progressing through a series of linear storylines to their conclusions and then most likely never touching the game again is the definition of OCD. So you played it an a single player RPG right? So why didn't Bioware just make KOTOR 3 instead then instead of bolting a single player, story driven narrative to a half-baked MMO? Even to me that's clearly a massive high-level design error - MMO gameplay and Bioware-style RPG-ing to absolutely nothing to compliment each other and you can hardly be surprised it flopped when they spent so much money making a product that doesn't fully cater to enthusiasts of either genre.
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# ? Mar 30, 2014 11:34 |
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A Steampunk Gent posted:So you played it an a single player RPG right? So why didn't Bioware just make KOTOR 3 instead then instead of bolting a single player, story driven narrative to a half-baked MMO? That way they could make KOTOR 3,4,5, AND 6!
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# ? Mar 30, 2014 11:53 |
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Internet Kraken posted:Mass Effect 3 was fine gameplay wise for the most part, but the plot was absolutely horrid and hosed up everything they had done over the trilogy. Fucks sake they actually had to add an epilogue to the game because they were too lazy to do it in the first place. I never understood why it's so important to FIGHT FOR THE EARTH in priority. Shepard must convince the Turians and Krogans and all these guys to give up on their own planet to come and fight for the Humans' ? I mean, that's even before we know about the Crucible, or that it can be moved at all, etc. And the whole "well we don't know what the Crucible actually does, but clearly it's an anti-Reaper contraption of some sort so it must be good, right?" always struck me at super dumb. I really liked the gameplay of the game though, they took what was best in ME1 and ME2 while leaving out the really bad.
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# ? Mar 30, 2014 13:27 |
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Furism posted:I never understood why it's so important to FIGHT FOR THE EARTH in priority. Shepard must convince the Turians and Krogans and all these guys to give up on their own planet to come and fight for the Humans' ? I mean, that's even before we know about the Crucible, or that it can be moved at all, etc. The writers were scrambled, rushed, and totally unprepared to end the series, so they turned to terrible cliches and half-baked plot points in desperate attempt to make up for it. Edit: That and the lead writer left before the game. Add to that pressure to make the game "the perfect place for new players to jump in" and you see how things wen so wrong. Geostomp fucked around with this message at 19:37 on Mar 30, 2014 |
# ? Mar 30, 2014 19:21 |
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A Steampunk Gent posted:So you played it an a single player RPG right? So why didn't Bioware just make KOTOR 3 instead then instead of bolting a single player, story driven narrative to a half-baked MMO? Even to me that's clearly a massive high-level design error - MMO gameplay and Bioware-style RPG-ing to absolutely nothing to compliment each other and you can hardly be surprised it flopped when they spent so much money making a product that doesn't fully cater to enthusiasts of either genre. I agree with you, hence why I said that Bioware misunderstood the nature of MMO's. I've just never really been a traditional MMO player in that I tend to enjoy building a character rather than farming at level cap, so I really liked the game.
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# ? Mar 30, 2014 19:43 |
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People also vastly overstate the cost of SWTOR's actual production. EA spent something like twice to three times the amount on advertising as they did on the team making the game, and that was rolled together into that 100 million dollar estimate. I mean, 30millionish dollars isn't cheap for a game regardless .
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# ? Mar 30, 2014 19:49 |
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A Steampunk Gent posted:So you played it an a single player RPG right? So why didn't Bioware just make KOTOR 3 instead then instead of bolting a single player, story driven narrative to a half-baked MMO? Even to me that's clearly a massive high-level design error - MMO gameplay and Bioware-style RPG-ing to absolutely nothing to compliment each other and you can hardly be surprised it flopped when they spent so much money making a product that doesn't fully cater to enthusiasts of either genre. Because successful MMOs are money presses. Everyone wants to make the next WoW.
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# ? Mar 30, 2014 19:52 |
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KittyEmpress posted:People also vastly overstate the cost of SWTOR's actual production. EA spent something like twice to three times the amount on advertising as they did on the team making the game, and that was rolled together into that 100 million dollar estimate. I mean, 30millionish dollars isn't cheap for a game regardless . 300 million. They spent close to 300 million developing it not 30 million. There was an article back in 2012 that talked about how they had spent over 500 million already at the time so I'd imagine in total it ended up being somewhere in the realm of 600 million. It's probably made back it's money now with the free to play stuff but I doubt ea will be jumping on the mmo wagon again any time soon. People keep chasing wow but fail to realize that wow was in a unique place. They were a company with a flawless track record dropping an entirely different experience. No one is ever going to beat wow by copying it because wow didn't copy everquest to be successful.
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# ? Mar 30, 2014 22:30 |
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If I recall EA's reports for 2013 (the kind it's illegal to lie on) said that The Old Republic was profitable by Spring of 2013, so it wasn't a failed investment like the TORtanic crowd says, and really it was only a failure if you consider not replacing WoW as being a failure.
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# ? Mar 30, 2014 23:07 |
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Fojar38 posted:If I recall EA's reports for 2013 (the kind it's illegal to lie on) said that The Old Republic was profitable by Spring of 2013, so it wasn't a failed investment like the TORtanic crowd says, and really it was only a failure if you consider not replacing WoW as being a failure. Arguably the opportunity cost of putting in all of that time, money, and energy could be greater than their profit. From a business standpoint, I have no idea what their internal numbers and projections look like so I can't say if it panned out or not.
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# ? Mar 30, 2014 23:13 |
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Fojar38 posted:If I recall EA's reports for 2013 (the kind it's illegal to lie on) said that The Old Republic was profitable by Spring of 2013, so it wasn't a failed investment like the TORtanic crowd says, and really it was only a failure if you consider not replacing WoW as being a failure. Do you know what percentage of profit over its costs were?
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# ? Mar 30, 2014 23:22 |
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Internet Kraken posted:I held back on buying Mass Effect 3 on release because I had a bad feeling about it. I heard about how much the endings sucked, and felt vindicated. I got it in the Humble Bundle so I don't feel screwed except the DLC never goes on sale.
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# ? Mar 30, 2014 23:22 |
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Drifter posted:Do you know what percentage of profit over its costs were? I have no idea, I think that would require access to EA's internal records. I do know that apparently monthly revenue has exploded since it went free to play and there are roughly 2 million subscriptions right now. I don't know if it's subscriptions as in people paying the subscriber fee or 2 million users including free to play though. Honestly regarding the future of the game, the big question is if they're going to use its profits to make the game better or if they're going to use the profits designing more stuff you get with microtransactions, and since this is EA vv They have said that they plan one minor expansion and one major expansion for 2014, the minor expansion being player housing, so maybe they are being better about where they invest in the game (although I still want my class storylines to continue.)
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# ? Mar 30, 2014 23:37 |
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Question: Who would you all like to see as voice actors/actresses in the next game? Any favorites? I loved Simon Templeman and I love Jennifer Hale. It would be awesome to hear them in the next game.
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# ? Mar 30, 2014 23:45 |
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Leelee posted:Question: Gilbert Gottfried. Preferably as the Kaiden/Carth/Allistar/Aveline bland passive aggressive goody-two-shoes type.
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# ? Mar 30, 2014 23:50 |
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Keeshhound posted:Gilbert Gottfried. Preferably as the Kaiden/Carth/Allistar/Aveline bland passive aggressive goody-two-shoes type. Shut your mouf about Aveline. Don't lump her in that category! (I met the VA who plays Carth/Kaidan. He was a nice guy. I feel bad about hating his characters.)
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# ? Mar 30, 2014 23:53 |
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Laura Bailey for any of the female player characters, but it doesn't seem like Bioware likes to hire outside its little unofficial VA "family" its had going on.
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# ? Mar 30, 2014 23:55 |
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Keeshhound posted:Gilbert Gottfried. Preferably as the Kaiden/Carth/Allistar/Aveline bland passive aggressive goody-two-shoes type. I would always have Gilbert Gottfried the paladin in my party just to scream at me how important it is to think about how the Inquisition should help the little guy. And then tell the dirtiest jokes about all blowjobs the Maker gave him throwout the years. I could do with the Qunari party member to be voiced by Brian Blessed just so he can just start eating the scenery with his big burly voice and break into Shakespeare as he talks about the ways of the Qun. Crabtree fucked around with this message at 00:00 on Mar 31, 2014 |
# ? Mar 30, 2014 23:58 |
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Mung Dynasty posted:Laura Bailey for any of the female player characters, but it doesn't seem like Bioware likes to hire outside its little unofficial VA "family" its had going on. She had a bunch of small roles in ME3. Keep hope alive.
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# ? Mar 31, 2014 00:00 |
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randombattle posted:300 million. They spent close to 300 million developing it not 30 million. There was an article back in 2012 that talked about how they had spent over 500 million already at the time so I'd imagine in total it ended up being somewhere in the realm of 600 million. It's probably made back it's money now with the free to play stuff but I doubt ea will be jumping on the mmo wagon again any time soon. This is one thing I see brought up a lot, but no, the '500 million' number came from a single 'notable analyst' and was pointed out by EA as being absurd, and that they hadn't even spent half that. The closest to a confirmed number we've seen is a sourceless 'insider' from neoGAF who claims that EA put SWTOR (game and marketing cost combined) at being around 200 million dollars, and then planned to spend another 80 million over the course of 'the forseeable future' on 'furthering their hold of the market'. I mean, people really want to believe that they stuffed hundreds of millions of dollars into the pockets of Bioware and got a stinker, but what they did was stick 3x the amount that they gave bioware into advertising the drat thing. Which is a big thing that is bad in the industry right now - Triple A games end up spending more on marketing than on the development and paying the team as a matter of course nowadays. Which, honestly, is deserved that they flounder due to that kind of idiocy. I think Mass Effect 3 actually ended up with a similar issue, if I'm not wrong, where they spend basically the same amount on marketing as they did making the entire rest of the game. Edit: also, can we have Brian Blessed be the king of one of the nations we visit in Inquisition? Set aims high.
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# ? Mar 31, 2014 00:03 |
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Leelee posted:Question:
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# ? Mar 31, 2014 00:04 |
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Ice Cube
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# ? Mar 31, 2014 00:05 |
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Leelee posted:Question: I want Steve Blum to voice every single male character in the game. All of them.
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# ? Mar 31, 2014 00:10 |
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Vermain posted:I want Steve Blum to voice every single male character in the game. All of them.
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# ? Mar 31, 2014 00:13 |
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Leelee posted:Shut your mouf about Aveline. Don't lump her in that category! She's better, but she still has her moments.
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# ? Mar 31, 2014 00:46 |
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Jamison Price is a favorite of mine, and a Qunari would be the perfect thing for him to voice.
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# ? Mar 31, 2014 01:03 |
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randombattle posted:
There's also the thing everyone keeps forgetting. WoW's become it's own entity. They can lose loads of players and equally gain as much to the point it's self supporting. I doubt any MMO's going to come close to that.
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# ? Mar 31, 2014 01:34 |
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M_Sinistrari posted:There's also the thing everyone keeps forgetting. WoW's become it's own entity. They can lose loads of players and equally gain as much to the point it's self supporting. I doubt any MMO's going to come close to that. WoW's such a fixture, a company would probably be more successful if they made third-party add-ons and optional expansions to WoW than if they made direct competitors. Just stop making games that are basically WoW with less content and fewer subscribers, and just contract yourselves out to Blizzard as a collaborator. It would be a novel way to make money: EA could contract Bioware out to make romance content for Valentine's Day, and Bethesda could be hired for mini-dungeon packs that dot the landscape with caves or forts full of randomly generated, level scaled antagonists. Join 'em!
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# ? Mar 31, 2014 03:31 |
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There's a billion voice suggestions I have, but the one person I can see rightfully getting a big part is Alix Wilton Regan, who voiced Traynor in ME3, and a ton of people in the Dragon Age series.
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# ? Mar 31, 2014 04:21 |
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I'm always down for more Jamison Price, per Penakato's suggestion. I don't really remember a lot of voice actors, really, but I'd like to see some of the guys from Dark Souls get a bit more work outside From's wheelhouse. The Crestfallen guy would probably love a chance to stretch.
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# ? Mar 31, 2014 04:36 |
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Vivienne should be voiced by Kristen Shaal in her screaming voice.
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# ? Mar 31, 2014 06:48 |
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As long as Captain Janeway still voices Flemeth I am happy.
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# ? Mar 31, 2014 08:08 |
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Torrannor posted:As long as Captain Janeway still voices Flemeth I am happy. Agreed. Wouldn't want them pulling anything like they did with Mordin's voice actor in the Mass effect series. Just wouldn't be the same Flemeth.
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# ? Mar 31, 2014 08:52 |
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SAARIAN posted:Wouldn't want them pulling anything like they did with Mordin's voice actor in the Mass effect series. Everyone says that but I didn't notice any difference when playing the game.
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# ? Mar 31, 2014 08:54 |
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Uncle Wemus posted:Vivienne should be voiced by Kristen Shaal in her screaming voice. with H. Jon Benjamin as Iron Bull.
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# ? Mar 31, 2014 09:11 |
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Fair Bear Maiden posted:Everyone says that but I didn't notice any difference when playing the game. This. If nobody had told me I wouldn't have noticed, and I still barely do. It's the same thing with Kanji's voice actor halfway the Persona 4 Anime. Yeah, the change was a bit noticeable after people pointed it out but that's just because it's difficult to achieve Troy Baker standards of performance for the stand-in dude. He did a great job nonetheless and the change would've gone right over my head if nobody had pointed it out.
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# ? Mar 31, 2014 09:37 |
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# ? May 16, 2024 04:02 |
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Winklebottom posted:with H. Jon Benjamin as Iron Bull. I'd be willing to forgive and forget BW's last few turdgames if they did this. Fair Bear Maiden posted:Everyone says that but I didn't notice any difference when playing the game. Mordin's voice is modulated though, isn't it? I don't watch animes or whatever so I don't follow or even recognize these voice actors they typically use but I don't think the guy naturally talks like a frogman. Krowley fucked around with this message at 10:46 on Mar 31, 2014 |
# ? Mar 31, 2014 10:42 |