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GodFish
Oct 10, 2012

We're your first, last, and only line of defense. We live in secret. We exist in shadow.

And we dress in black.

Poil posted:

Well the zerg are sort of friendly towards the terrans, offering them a place in their society instead of just slaughtering all of them all the time like the other races.

First Human-Zerg President, Racism is over!

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DFlux
Apr 25, 2008
Yeah the only Protoss that actually care about the Terrans and their well being as a whole are the ones that Raynor befriended and helped. All the other ones don't really care about humanity. Also from what I've seen you really don't want to be part of the Zerg collective.

apostateCourier
Oct 9, 2012


Hang on. Does Multi-Lock + Ares make Goliaths basically hard-counter Colossus?

GKirby
Jun 19, 2008

I DID IT ALL FOR THE GAMBIT
G-4 Clusterbomb, Multi-Lock Weapon Systems, Vanadium Plating

The Dig has clearly already won but gently caress it, I'm gonna vote The Great Train Robbery again 'cause I love to lose!

Penakoto
Aug 21, 2013

I have no upgrade preferences, but I vote we do The Dig before the Great Train Robbery, because Seige Tanks are a very useful and fun unit to use, in general, but especially in TGTR.

Synastren
Nov 8, 2005

Bad at Starcraft 2.
Better at psychology.
Psychology Megathread




Anatharon posted:

The Goliath and (Non-Dominion) Merc Goliath are based off of two of sc 2 devs. :ms:

To be clear, the unit portraits are. The units themselves [probably] aren't.


apostateCourier posted:

Hang on. Does Multi-Lock + Ares make Goliaths basically hard-counter Colossus?

The hard counter to colossi hasn't been added to our arsenal yet. Goliaths are good anti-air units, though, and colos are big enough that AA hits them. If the colos get the range upgrade that is available to them, they will have the same rage as an Ares-upgraded Goliath's AA (and outrange the underwhelming ground-to-ground attack).

64bitrobot
Apr 20, 2009

Likes to Lurk
Just going to throw down a vote for whatever the Armor Research is (Cause I don't want to go to the last page to remember.) I think the HP will make more of a difference in the end than the attack speed.

Stabbey_the_Clown
Sep 21, 2002

Are... are you quite sure you really want to say that?
Taco Defender

Penakoto posted:

I have no upgrade preferences, but I vote we do The Dig before the Great Train Robbery, because Seige Tanks are a very useful and fun unit to use, in general, but especially in TGTR.

That's exactly a perfect reason to NOT get the tanks for that mission, because each mission introduces a unit ideally suited for that gameplay. We can use Siege tanks to great effect in every single mission, but the train robbery introduces, and is suited for, Diamondbacks.

Stabbey_the_Clown fucked around with this message at 21:18 on Mar 31, 2014

Penakoto
Aug 21, 2013

He could always utilize both. :v:

It may be a level well suited for the Diamondback, but it's also the perfect level for setting up Siege Tank traps, why not show off both things?

Meaty Ore
Dec 17, 2011

My God, it's full of cat pictures!

Penakoto posted:

He could always utilize both. :v:

It may be a level well suited for the Diamondback, but it's also the perfect level for setting up Siege Tank traps, why not show off both things?

I agree. At any rate, I'm throwing my vote in for

No purchased upgrades
Ultra-Capacitors
The Dig

Raldan
Oct 21, 2010

HH Challenge Caster
(Pls no bm)

Stabbey_the_Clown posted:

Raldan, will you be showing off the alternate versions of missions in bonus videos?

Yes, I will be showing of everything I can.

Green Intern
Dec 29, 2008

Loon, Crazy and Laughable

The Dig.

Let's get this Terran party started.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
A note on that mission - I always found a lot of luck just sticking a couple SCVs into a spare command center and landing it at whatever altar my army is currently at, harvesting, then lifting off and moving on to the next. Makes for short trips from the altars to the command center and a command center tagging along with your army is a lot less vulnerable than a SCV in the open.

cokerpilot
Apr 23, 2010

Battle Brothers! Stop coming to meetings drunk and trying to adopt Tevery Best!

Lord General! Stop standing on the table and making up stupid operation names!

Emperor, why do I put up with these people?
Advanced Medic Facilities (Barracks), Twin-Linked Flamethrowers (Hellion), Ultra-Capacitors, Great Train Robbery

Poil
Mar 17, 2007

Cythereal posted:

A note on that mission - I always found a lot of luck just sticking a couple SCVs into a spare command center and landing it at whatever altar my army is currently at, harvesting, then lifting off and moving on to the next. Makes for short trips from the altars to the command center and a command center tagging along with your army is a lot less vulnerable than a SCV in the open.
That's... not a bad idea at all. And in retrospect an obvious thing to do as terran.

TimNeilson
Dec 21, 2008

Hahaha!

IronSaber posted:

Advanced Medic Facilities, Multi-Lock Weapon Systems, Ultra-Capacitors, and The Dig.

I also wish to see Siege Tanks used in the Great Train Robbery.

This one, right here.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
Just a note that advanced Medical facilities gets supplanted by one of the protoss research upgrades that has a somewhat lackluster counterpart(at least as far as the campaign is concerned, it would be absurd in multiplayer).

JIZZ DENOUEMENT
Oct 3, 2012

STRIKE!
The Dig IMO

64bitrobot
Apr 20, 2009

Likes to Lurk

Kurieg posted:

Just a note that advanced Medical facilities gets supplanted by one of the protoss research upgrades that has a somewhat lackluster counterpart(at least as far as the campaign is concerned, it would be absurd in multiplayer).

I just finished the campaign today, looking back, I was disappointed I took the lackluster counterpart.

Cuntellectual
Aug 6, 2010
How much SC 1 story have you covered? I've only seen two videos and I can explain some if you havne't done so yet. I want to eventually get back around to the Brood Wars LP I only did a few missions of, but eh.

Raldan posted:

Yes, I will be showing of everything I can.

I've not seen the specific video yet but for The Devil's Playground are you going to, if you haven't, done The Scenic Route (Destroy all zerg everything)?

As much as I dislike the story and the multiplayer, the gameplay itself of the campaign is great.


DFlux posted:

Yeah the only Protoss that actually care about the Terrans and their well being as a whole are the ones that Raynor befriended and helped. All the other ones don't really care about humanity. Also from what I've seen you really don't want to be part of the Zerg collective.


The thing is, most of the Protoss are those guys now as the vast majority died in Brood Wars. The Tal-Darim are new and any other groups are new. In BW it was just the survivors of Aiur with Artanis and Zeratul (until he left) on Shakurus after Raynor helped Artanis' company escape off of Aiur.

---

So some story talk. I put more thought into it then most, I suppose, because Starcraft was one of the first stories, ever, that I encountered and it really has a special place in my heart as a result.

It really bugs me how Raynor's nowhere near the same guy he was in the original. I mean aside from being bald and having a rounder face then his chiseled space marine visage. The guy was never shown to being beyond a casual interest in Kerrigan. I guess you could argue that he stewed in failure for four (Why only four, it doesn't make sense and it was longer then that in real time anyways) years but why not, I don't know, stew in failure over his best friends' fate? He was friends with Fenix, Zeratul and Artanis and only had any idea what the lattermost's fate was yet he's yet to bring up any of them in a conversation with Horner or any of the other guys.

Regardless, his mopy-ness makes one wonder why he's the leader still. I liked the original draft more. The crew members in the background had some more to do, and one of them was going to lead a mutiny. That'd have been more interesting then silently following Raynor's agenda, but oh well. It's hardly the only missed opportunity, but it's the only one that would've happened by now as far as I'm aware.

Speaking of conversations, another peeve of mine is how conversations work. They're basically two way spitting dialogue back and forth. Brood Wars just had up to four portraits together at a time but that still let more dynamic conversations happen.

In the end though at least Wings of Liberty isn't as bad as Heart of the Swarm story wise, even with the removed elements excluded. But that's not something we'll be seeing for a long, long time now.


---


Trivia I learned from an older iteration of the Gamers.txt thread: Tychus' VA played a parody of Tychus in a Star/Warcraft porn parody.

Cuntellectual fucked around with this message at 05:12 on Apr 1, 2014

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.
The sad fact is that Chris Mentzen just isn't the writer he was back then, for whatever reason. Either half a decade doing pop culture jokes and dodgy retcons on Azeroth destroyed his skills, or perhaps he had a mandate to be "easily accessible"...who knows?

Perhaps there just aren't any checks on him now Blizzard have Hat Money.

The Door Frame
Dec 5, 2011

I don't know man everytime I go to the gym here there are like two huge dudes with raging high and tights snorting Nitro-tech off of each other's rock hard abs.
New Gettysburg, yo

You're right in saying that there is no direct romantic relationship, but there's a loooooot of stuff that is implied. Mengsk's betrayal of Kerrigan is the whole reason for Raynor being who he is in SCII and eventually he goes to Char, what is essentially the Zerg homeworld, because he feels this dead "just a friend" calling to him through the void before she becomes the Queen of Blades. I wouldn't say it's out of character for him to be a "Knight in Shining Armor".
Although that is the problem with his character in SCII, and where you're most right, it's the exact same one from SCI. He's even still drinking his sorrows in Backwater Station, as if he was never a general in the Protoss fleet, as if he didn't swear to kill Kerrigan for betraying him and murdering his friends. I think in order to strengthen the connection to SCI and make the story make sense to new comers, they left out most of the developments from the Brood War campaign and that's why Raynor feels so wrong to us and probably seems like a big dumb sap to everyone else.


Although I never bought HotS, so maybe his character develops some now that we have a new continuity? I'm curious to see how that story goes

Iretep
Nov 10, 2009
https://www.youtube.com/watch?feature=player_detailpage&v=KjWRSv8AD9w#t=201

Forgetting about Fenix is pretty essential for Raynor to act the way he does in this game really.

Feinne
Oct 9, 2007

When you fall, get right back up again.

Loxbourne posted:

The sad fact is that Chris Mentzen just isn't the writer he was back then, for whatever reason. Either half a decade doing pop culture jokes and dodgy retcons on Azeroth destroyed his skills, or perhaps he had a mandate to be "easily accessible"...who knows?

Perhaps there just aren't any checks on him now Blizzard have Hat Money.

It's probably partly the Hat Money thing making people not comfortable telling him something's not great and partly that in person his enthusiasm is pretty infectious (having been to Blizzcon a few times I can attest to poo poo just sounding like a better idea when he's geeking out about it no matter how objectively silly it is).

Calax
Oct 5, 2011

Loxbourne posted:

The sad fact is that Chris Mentzen just isn't the writer he was back then, for whatever reason. Either half a decade doing pop culture jokes and dodgy retcons on Azeroth destroyed his skills, or perhaps he had a mandate to be "easily accessible"...who knows?

Perhaps there just aren't any checks on him now Blizzard have Hat Money.

Metzen has fallen into the trap of "I have one story that's awesome!"

He's openly said that he likes redemption stories. Thus you see Starcraft becoming more like Warcraft's story as time goes on.

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.
Mentzen is on record as saying he didn't like the way Brood War handled the UED. He wants them to have far more advanced technology ("tachyon lasers" were his exact words) and be much more distinct from the core Terrans.

Now I think about it, Starcraft 2's installation recap doesn't mention Brood War either. I figured it was a simple time/space issue, but could there have been a conscious decision within Blizzard to quietly sweep the expansion under the rug? From memory, the different console conversions all got differing story campaigns and the Koreans got an entirely separate expansion pack all to themselves, so Mentzen & Co might have decided to just make a clean sweep and only refer to SC1 itself.

This would also explain a certain character's slightly awkward return (and even more awkward art direction) in Heart of the Swarm.

The less said about the eternal Sylvanas/Kerrigan figure in all Blizzard's plotlines, the better.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Anatharon posted:

Trivia I learned from an older iteration of the Gamers.txt thread: Tychus' VA played a parody of Tychus in a Star/Warcraft porn parody.

What? :stare:

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
Oh come now, Kerrigan isn't Sylvannus anymore. She's Jaina :unsmigghh:

Koorisch
Mar 29, 2009

Loxbourne posted:

Mentzen is on record as saying he didn't like the way Brood War handled the UED. He wants them to have far more advanced technology ("tachyon lasers" were his exact words) and be much more distinct from the core Terrans.

Now I think about it, Starcraft 2's installation recap doesn't mention Brood War either. I figured it was a simple time/space issue, but could there have been a conscious decision within Blizzard to quietly sweep the expansion under the rug? From memory, the different console conversions all got differing story campaigns and the Koreans got an entirely separate expansion pack all to themselves, so Mentzen & Co might have decided to just make a clean sweep and only refer to SC1 itself.

Actually, in the newest video when he's hiring the new Merc Goliaths, their text is referencing the destruction of the UED and how they survived and become guns for hire.

ExodusPrime0
Feb 1, 2010

FoolyCharged posted:

Ares Class + Multi-lock
Ultra Capacitors
The Dig

     and

AradoBalanga posted:

Votes: Multi-Lock Weapons System, Ares-Class Targeting System and Ultra-Capacitors for upgrades. The Dig for the mission. Because Siege Tanks, do I need another reason?

Aww, hell. They've got my vote. Super Goliaths, roll out!

Jolan
Feb 5, 2007

Synastren posted:

To be clear, the unit portraits are. The units themselves [probably] aren't.

No, they are. The Collector's Edition has a behind the scenes DVD, and they go on at lenghts about having to build an extension to the offices so the mechs had someplace to work, because they kept on taking out parts of the walls when going through doors in the main building.

The_Frag_Man
Mar 26, 2005

FoolyCharged posted:

Ares Class + Multi-lock
Ultra Capacitors
The Dig


Voting for this as well.

Star Man
Jun 1, 2008

There's a star maaaaaan
Over the rainbow

Loxbourne posted:

From memory, the different console conversions all got differing story campaigns and the Koreans got an entirely separate expansion pack all to themselves, so Mentzen & Co might have decided to just make a clean sweep and only refer to SC1 itself.

Your memory is pretty busted.

The only console conversion is StarCraft 64. The only new mission in that game is Resurrection IV. There are a couple of maps of the month that lead up to it for the PC/Mac version of the game, but that's it. There's also no special Korean edition of Brood War that's any different from any other region.

The_Frag_Man
Mar 26, 2005

Can you make Goliaths in multiplayer?

Star Man
Jun 1, 2008

There's a star maaaaaan
Over the rainbow

The_Frag_Man posted:

Can you make Goliaths in multiplayer?

Only in custom maps that feature them. Otherwise no.

Also, I forgot to mention that goliaths with the Charon Booster in Brood War were able to match the range of guardians. That's how good that upgrade was. That, and what made scouts such a bad unit was that they were so expensive considering what you got and really need their fleet beacon upgrades to be worthwhile. They're still a pretty good unit to use in air battles because they can deal more damage with their air-to-air attack than any other unit in the game except for scourge.

Poil
Mar 17, 2007

The Door Frame posted:

Although I never bought HotS, so maybe his character develops some now that we have a new continuity? I'm curious to see how that story goes
:roflolmao:

No, he doesn't. :(

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Apparently he voiced the main character in a porn game. From his wiki article:

quote:

He also voices the main character in the "Adult" video game BoneCraft which will be released on January 12.[2]

DFlux
Apr 25, 2008

Loxbourne posted:

Mentzen is on record as saying he didn't like the way Brood War handled the UED. He wants them to have far more advanced technology ("tachyon lasers" were his exact words) and be much more distinct from the core Terrans.

I can honestly get behind this, it never really made sense that the UED aka the force that has Earth and probably an rear end load of other planets backing them had equal technology to the Terrans who were originally the dregs of that society who were fired off into space on a giant prison ship and told to get out.

Jolan
Feb 5, 2007

DFlux posted:

I can honestly get behind this, it never really made sense that the UED aka the force that has Earth and probably an rear end load of other planets backing them had equal technology to the Terrans who were originally the dregs of that society who were fired off into space on a giant prison ship and told to get out.

Unless you suppose that it costs a fortune to launch any interstellar fleet and they just went with a small task force, either in the assumption that the Koprulu colonists wouldn't have rebuilt any kind of technologically advanced civilization yet (making them easy pickings for a handful of marines that became nigh-immortal thanks to the UED medics), or that they'd just be able to acquire weapons on-site (which they did, I think: wasn't there a mission where you had to steal battlecruisers?).

Or maybe they just needed an excuse to have TvT maps without the player either working for evil Mengsk or stereotypically roguish good guy Raynor again.

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DFlux
Apr 25, 2008

Jolan posted:

Unless you suppose that it costs a fortune to launch any interstellar fleet and they just went with a small task force, either in the assumption that the Koprulu colonists wouldn't have rebuilt any kind of technologically advanced civilization yet (making them easy pickings for a handful of marines that became nigh-immortal thanks to the UED medics), or that they'd just be able to acquire weapons on-site (which they did, I think: wasn't there a mission where you had to steal battlecruisers?).

Or maybe they just needed an excuse to have TvT maps without the player either working for evil Mengsk or stereotypically roguish good guy Raynor again.

Depends on how advanced the UED society is I suppose. Starcraft never really tells us much about Earth, only that it still exists and that where Terrans come from. And yeah what came in brood wars was just an expeditionary fleet, but even then the UED's tech should still be better then the Terrans. Actually has it ever been said how long the Terrans have been in the Koprulu sector? I sure can't remember if its ever been stated. As for the the stealing battlecruisers thing I don't remember. Don't really remember much about Brood Wars really.(its been to long)I just remember the gist of each episode.

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