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Something I think would be cool is crafting by-products. If your workshop is churning out guns or whatever, they also churn out cogs, pipes, wire and so on as junk items that have no practical use and will collect in piles of garbage around your towns stockpiles and in the poor districts. Clever inventors will seek these piles out and use them to create weird and awesome inventions. Basically the idea is that lots of industry will fuel the technological progress of your colony!
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# ? Mar 28, 2014 17:31 |
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# ? Apr 29, 2024 01:04 |
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Demiurge4 posted:Something I think would be cool is crafting by-products. If your workshop is churning out guns or whatever, they also churn out cogs, pipes, wire and so on as junk items that have no practical use and will collect in piles of garbage around your towns stockpiles and in the poor districts. Clever inventors will seek these piles out and use them to create weird and awesome inventions. Basically the idea is that lots of industry will fuel the technological progress of your colony! Byproducts could also be used as a kind of progress bar or random chance per quantity of some technological-based disasters, events, or enemies. You have made so many guns and shields that the crazed tinker has concocted a clockwork golem or something.
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# ? Mar 28, 2014 17:58 |
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nvining posted:
Nvining, please let me be the Charlie Bucket to your Chocolate Factory. I yearn for Yog-Sothothery...
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# ? Mar 28, 2014 18:06 |
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Poil posted:Will whale oil be present in the game? As in sending out ships to whale the whales and then drag them back and have them processed into oil. Um, also how closely will I be able to remodel Dunwall from Dishonored? If so, I do hope that the process is illustrated as jamming a whole whale into one end of an extraction jetty, and having it slowly move into the building as cans of whale oil and whale nuggets exit the other end.
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# ? Mar 28, 2014 18:15 |
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LotsBread posted:Nvining, please let me be the Charlie Bucket to your Chocolate Factory. I yearn for Yog-Sothothery... You and me both but the elder gods have judged us unworthy
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# ? Mar 28, 2014 19:21 |
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OwlFancier posted:If so, I do hope that the process is illustrated as jamming a whole whale into one end of an extraction jetty, and having it slowly move into the building as cans of whale oil and whale nuggets exit the other end. Mokinokaro posted:You and me both but the elder gods have judged us unworthy I thought the elder gods granted their worthy servants the privilege of being the last to be consumed? Then the golden ticket holders would be the most unworthy of all.
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# ? Mar 28, 2014 19:47 |
While the Lovecraftian Horror angle is pretty cool and all, I really hope there are plenty of other crazy external situations that can occur/trigger with the game.
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# ? Mar 28, 2014 19:52 |
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LtSmash posted:I hope you can accidentally harpoon a cyclopean horror that drifted up from the depths. No, it's the opposite. The worthy ones are consumed first so they are spared from the unimaginable horrors that are inflicted upon the rest.
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# ? Mar 28, 2014 20:06 |
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SeanBeansShako posted:While the Lovecraftian Horror angle is pretty cool and all, I really hope there are plenty of other crazy external situations that can occur/trigger with the game. From what it sounds like there are plenty.
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# ? Mar 29, 2014 00:15 |
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How much of these underlying mechanics will the player be aware of? A good touch of ambiguity goes a long way. The best example I can think of would probably be King of Dragon Pass. I guess what I'm asking is if someone is falling to the powers of the deep then will they have ways of hiding it not only from the other characters but from the player? Other people might have a different opinion but I'd like to be surprised. I feel like it takes a bit away from the cults and such if I can pull up someones character card and it just says "Worshiper of Azatoth" or something. Well I mean, until they make it obvious by throwing on robes and holding meetings in the woods or something. Even then you could have the cultists robes obscure identities so maybe you only know how big of a cult you're dealing with and not necessarily the specific members.
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# ? Mar 29, 2014 01:08 |
Yeah, something like having cultists stop granting the player line of sight while going to their biweekly cult meetings unless you follow them with the camera.
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# ? Mar 29, 2014 03:12 |
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There should be some totally benign secret activities that people get involved with too. Oh no! You've uncovered a secret Nine-pin club. It'd be super if every citizen had some secret scandal: Paranoia style.
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# ? Mar 29, 2014 03:54 |
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Ohmygodsquad posted:How much of these underlying mechanics will the player be aware of? A good touch of ambiguity goes a long way. The best example I can think of would probably be King of Dragon Pass. I guess what I'm asking is if someone is falling to the powers of the deep then will they have ways of hiding it not only from the other characters but from the player? Other people might have a different opinion but I'd like to be surprised. I feel like it takes a bit away from the cults and such if I can pull up someones character card and it just says "Worshiper of Azatoth" or something. I'd actually love for it to be totally obvious. There goes Steve, looks like he's off to his Aligning of the Stars meeting. I tell you, ever since his wife left him, he's just been pouring all of his energies into channeling cosmic horrors for revenge. If only he was so driven in the refinery... Well, look at the time. I'd love to stay here all night and chat, but Nyarlatothep won't summon himself you know.
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# ? Mar 29, 2014 04:03 |
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Volmarias posted:I'd actually love for it to be totally obvious. The RPS writeup makes it sound like at least some of it will be that way. They were demoing the game and got sidetracked answering questions and some colonists had a mutual interest in artifacts. So they started talking about artifacts. And then together decided to tell the rest of the colony about how swell artifacts were, and they should go into the woods and look for some. And then wouldn't it a be a hoot to figure out the rituals to summon horrors the artifacts were used for? Plus those Star Aligners are weird. They don't drink tea and I hear they wear special underwear they think is magic. Artifacts are way cooler.
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# ? Mar 29, 2014 04:14 |
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LtSmash posted:Artifacts are way cooler. Artefacts? Pfft! More like artefiction! Come join The One True Religion today!
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# ? Mar 29, 2014 06:00 |
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Geokinesis posted:Artefacts? Pfft! More like artefiction! You can't spell "artifactory" without "factory", or perhaps that's not the case in STAHLMARKIAN? ... we need to buy an emoticon of a crying cog in front of the Union Jack.
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# ? Mar 29, 2014 15:06 |
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Our Non-Euclidean architecture may utilize load-bearing windows, but they're bigger on the inside than the outside and with today's real-estate prices, that's a plus! I'm really hoping that the weirdness is beneficial enough that you'll feel the need to cultivate a sweet-spot where the cultists are engaging in animal sacrifice only, and the Non-Euclidean factories just have a lot of extra rooms but don't contain portals to other dimensions and the glossolalia cultists babble on the job, but they're meeting quotas so great.
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# ? Mar 29, 2014 21:49 |
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Dr. Arbitrary posted:Our Non-Euclidean architecture may utilize load-bearing windows, but they're bigger on the inside than the outside and with today's real-estate prices, that's a plus! Yes this. I very much like the idea of a little colonial exploitation, and a little mingling with fishmen (and women), and a little Things Man Was Not Ment to Know, will make your colony happy, successful, and productive. Setting stuff up so they are mutually exclusive, and if you go down the stars align path, you lock out all the colonial horribleness, and vice versa will result in a lot of assets getting less use. Happy, successful and productive may have somewhat nonstandard definitions, of course.
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# ? Mar 29, 2014 22:34 |
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I liked some of the fluff in Dominions where the R'lyeh civilization has special pools in their coastal provinces where women can submerge themselves and hope to be taken by a great one. More often they're taken by deep ones instead and give birth to hybrid mutants. That could be a bit too dark for the game though.
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# ? Mar 29, 2014 23:59 |
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Slo-Tek posted:Happy, successful and productive may have somewhat nonstandard definitions, of course. Well there's already hints of this. Like eldrich tech which is more advanced but harms the sanity of workers near it.
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# ? Mar 30, 2014 00:04 |
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As much as the eldrich stuff excites me, I really do hope that it's not too much of a pain in the rear end to ignore it and to just focus on being the best widget producing colony if that's what you want.
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# ? Mar 31, 2014 16:55 |
I have plans on exporting the cheapest nastiest gin back to the mother country myself.
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# ? Mar 31, 2014 18:45 |
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Volmarias posted:You can't spell "artifactory" without "factory", or perhaps that's not the case in STAHLMARKIAN? With Cogston brand runed obsidian gears in your factory you'll go from rags to eld-RICHES!
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# ? Mar 31, 2014 23:43 |
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Geokinesis posted:With Cogston brand runed obsidian gears in your factory you'll go from rags to eld-RICHES! Ia! Ia! Great Deals Fthagn!
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# ? Apr 1, 2014 02:36 |
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Nyarlathotep did go across the country selling people on his stuff with his awesome power-point presentation (well the more period appropriate theater projector version of that anyway). Just happens his stuff was "doom". Having a traveling showman arrive in the colony that happens to turn people that visit his shows on to the occult would fit right in. DatonKallandor fucked around with this message at 02:42 on Apr 1, 2014 |
# ? Apr 1, 2014 02:39 |
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Barnabies Light Shows and Amusements presents "Man on Bicyglugh'th".
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# ? Apr 1, 2014 04:04 |
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Come see the Carcosa Players production of The King in Yellow! Audiences across the Empire have proclaimed it to be an unforgettable and life-changing experience! Also, this page had a most appropriate ad for the last few posts:
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# ? Apr 1, 2014 06:00 |
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Can we spend resources on upgrades? Like, going down to the tavern and spending a bunch of pitchers of beer on Advanced Sea-Shanties to make our sailors and whalers and dock-workers happier?
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# ? Apr 1, 2014 06:47 |
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I'm very pleased to announce that we're cancelling Clockwork Empires and are launching our new Virtual Reality platform, GASLAMP VR: http://www.gaslampgames.com/2014/04/01/gaslamp-vr-the-future-of-indie-gaming/
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# ? Apr 1, 2014 19:01 |
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With any luck, you can sell out to Facebook for like a billion dollars!
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# ? Apr 1, 2014 19:05 |
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I'm more concerned about the days since last musical number. I like to imagine the crew over there breaking out in Riverdance at random times. You also use the same awesome Logitech mouse as I do. You're good people. drat Logitech canceling the wired version! Mistayke fucked around with this message at 19:26 on Apr 1, 2014 |
# ? Apr 1, 2014 19:23 |
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nvining posted:I'm very pleased to announce that we're cancelling Clockwork Empires and are launching our new Virtual Reality platform, GASLAMP VR: Is Blood & Steam going to be GASLAMP VR exlusive?
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# ? Apr 1, 2014 19:25 |
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Golden ticket winners, you have an e-mail...
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# ? Apr 1, 2014 19:44 |
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nvining posted:Golden ticket winners, you have an e-mail... I have a golden ticket In my heart~
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# ? Apr 1, 2014 19:45 |
nvining posted:Golden ticket winners, you have an e-mail... Why did I have to be stuck at work for 10 more minutes when I discovered this
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# ? Apr 1, 2014 19:46 |
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President Ark posted:Why did I have to be stuck at work for 10 more minutes when I discovered this And now you have to ask yourself... Is this an April Fools' Prank? Or isn't it? Do you feel lucky, punk?
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# ? Apr 1, 2014 19:55 |
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nvining posted:And now you have to ask yourself... I feel as though I have entered some sort of zone which contains danger.
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# ? Apr 1, 2014 19:56 |
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nvining posted:Golden ticket winners, you have an e-mail... I think I may have to go home early, having come down with a bad case of Tenticle Foot! Edit: It's been 10 minutes and no reply to my reply, I'm going crazy with anticipation! Volmarias fucked around with this message at 20:10 on Apr 1, 2014 |
# ? Apr 1, 2014 20:03 |
I have sent my reply. If this is an April Fool's Day joke, then my wrath will know no bounds. e: Current mood: President Ark fucked around with this message at 20:24 on Apr 1, 2014 |
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# ? Apr 1, 2014 20:16 |
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# ? Apr 29, 2024 01:04 |
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So what is in the email?
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# ? Apr 1, 2014 20:42 |