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IL-2 Battle of Stalingrad multiplayer test report It's basically working. Performance is worse than singleplayer, presumably due to much larger amounts of planes, but it's still playable on my 4 year old computer. Loadout selection appears to be broken at the moment, but you can choose a spawn point and a plane just fine. Servers were set with a 25 player cap and seemed stable. The EU servers were more populated than US, and the 150-200ms lag associated with that distance was successfully compensated for to the point of being unnoticable. LaGG-3s are really hard to fly in a competitive dogfight. They just love to spin. I'm not sure why they omitted the Yak from the test missions; as it is, the 109 is without question a better plane, leading to some balance issues. The game continues to be really strikingly pretty. Gunnery is harder than in 1946; most flight models seem to be much less stable. At the same time, hits are much more satisfying with the more detailed damage model, as every bullet or shell impact can affect so many things in so many ways. One interesting experience I had was smacking a stalled out LaGG with my wingtip in a 109 and losing the wingtip, but still managing to fly low and fast enough to lose an attacker by dodging between trees and make it back to base to land.
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# ? Mar 24, 2014 00:00 |
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# ? May 2, 2024 08:04 |
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That's awesome. For those of you who don't follow the RoF thread, I figured out why I couldn't host. Seems that the Steam version has some sort of bug where you can't host. So, even if you just have the Steam version, you can always DL the Stand Alone client and use your login creds. Forward ports and you're off to the races. I'll try out that mission generator dealy if I can figure out how to get enough planes in, or if a suitable amount of players show up.
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# ? Mar 24, 2014 01:16 |
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coding at its finest
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# ? Mar 24, 2014 02:57 |
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Changed the server name, now it works I'm going to bed, I'll confirm that it's fixed in the next few days and maybe get some games going.
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# ? Mar 24, 2014 05:41 |
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Thanks for the report Ralith. I'm even more excited to try it now. I'm pulling the trigger on a new X55. Hopefully this will coincide somewhat with the BoS release.
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# ? Mar 24, 2014 14:22 |
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Oh, one other thing: Default difficulty ("Normal", the one with good flight models and finite supplies but universal automatic engine management) has icons for everything, but only if you're within 5km or so. Even without icons, planes are discernible at around that range against a backdrop of snow. Icons always indicate the team of a plane, but only show you the name of the plane if you're closer, and only give you the name of the player if you're very close indeed.
Ralith fucked around with this message at 05:06 on Mar 25, 2014 |
# ? Mar 25, 2014 04:11 |
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Ralith posted:Oh, one other thing: Default difficulty ("Normal", the one with good flight models and finite supplies but universal automatic engine management) has icons for everything, but only if you're within 5km or so. Even without icons, planes are discernible at around that range against a backdrop of snow. Icons always indicate the team of a plane, but only show you the name of the plane if you're closer, and only give you the name of the player if you're very close indeed. How spergy/PITA is the full real engine management?
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# ? Mar 25, 2014 15:18 |
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Did Cliffs of Dover get removed from Steam? Is it at all playable at the moment with the community patches, and will it become 'good' or is forever lost?
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# ? Mar 25, 2014 18:27 |
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dayman posted:How spergy/PITA is the full real engine management? Ralith fucked around with this message at 22:16 on Mar 25, 2014 |
# ? Mar 25, 2014 21:26 |
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If anyone is interested, Greenman Gaming has IL-2 Sturmovik: Cliffs of Dover on for $4.99 right now. Started off as a rough sim, but the improvements over the years, and the Team Fusion mod, have made it a pretty decent sim. Battle of Stalingrad is almost out, so Dover is kind of moot, but for five bucks, why not. (plus, who knows, BoS could be a buggy mess upon release)
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# ? Mar 25, 2014 23:55 |
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Bloody Hedgehog posted:Battle of Stalingrad is almost out, so Dover is kind of moot, but for five bucks, why not. Thanks! The very day that I ask about it. Edit: I can see why everyone was so pissed. That menu system is . It's super-detailed and all, but runs like dogshit on even low settings, with pop-in all over the place. The ground detail is fun, and gives you something to look at during the training flight where you go through a couple of rings, *then wait for the instructor to land the plane*, but seems largely unnecessary on a game where you're flying as much as you do. I'm going to have to tweak the display settings down on certain things if I can. This is pre-Team Fusion patch as I'm trying to settle the controls and display settings. I hope that the Gypsy Moth is just twitchy to fly, otherwise that's another thing to tweak. Hav fucked around with this message at 14:49 on Mar 26, 2014 |
# ? Mar 26, 2014 00:03 |
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I am 99% sure I will not be hosting anything this Sunday If someone wants to take over feel free, my highest potential of availability tomorrow would be 6:00 PM CDT but I'll most likely be out doing stuff so don't plan on me being there.
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# ? Mar 29, 2014 19:18 |
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Hav posted:Thanks! The very day that I ask about it. Seriously, don't even bother with the base game just to get used to things before installing Team Fusion. Install that mod NOW. Hell, I couldn't even get the game to start before I installed the mod.
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# ? Mar 29, 2014 20:04 |
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I need someone to step up and take over hosting Sunday sessions or they probably aren't going to be happening until October Summer's around the bend, my social life is picking up and I can no longer dedicate my Sundays to hosting. Odds are I'll be able to do some weekday sessions here and there but for the most part Sunday IL-2 is done until the fall. If someone wants to step up, I've pretty much got the bases covered when it comes to Lowengrin's DCG so you can host your own sessions. Let me know and I'll bump up your privs in the Steam group.
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# ? Mar 31, 2014 18:56 |
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Bloody Hedgehog posted:Seriously, don't even bother with the base game just to get used to things before installing Team Fusion. Install that mod NOW. They recommend starting vanilla to get the controls right first. I'll be installing the mod later, but wow.
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# ? Mar 31, 2014 18:59 |
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This weekend's Battle of Stalingrad update includes multicrew support. For the first time in IL-2 series history, you can now hop in a friendly's gunner seat during a dogfight! Currently available multicrew planes are certain configurations of the IL-2 (tailgunner) and the Stuka (tailgunner). The Pe-2, a bomber with two(?) gunner seats, will be coming next weekend. Anyone else in the beta want to come try it out this Sunday? Ralith fucked around with this message at 20:26 on Apr 4, 2014 |
# ? Apr 4, 2014 19:52 |
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So are we doing flightsims / man shoots today?
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# ? Apr 6, 2014 20:22 |
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Ralith posted:This weekend's Battle of Stalingrad update includes multicrew support. For the first time in IL-2 series history, you can now hop in a friendly's gunner seat during a dogfight! Currently available multicrew planes are certain configurations of the IL-2 (tailgunner) and the Stuka (tailgunner). The Pe-2, a bomber with two(?) gunner seats, will be coming next weekend. I bought an X55 a couple days ago, once it ships I'm buying into the beta...could be another couple weeks though
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# ? Apr 6, 2014 22:48 |
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dayman posted:I bought an X55 a couple days ago, once it ships I'm buying into the beta...could be another couple weeks though Still waiting on my X55 as well. Saiteks page still shows them as shipping this month, but Amazon lists May, so who knows.
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# ? Apr 6, 2014 23:57 |
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Bloody Hedgehog posted:Still waiting on my X55 as well. Saiteks page still shows them as shipping this month, but Amazon lists May, so who knows. There's another site that claims they'll ship on the 15th. http://www.mypilotstore.com/MyPilotStore/sep/9814?qryrmv=1&ppcs=google&ppcg=4-96&keyword=x-55%20joystick&gclid=CLDe77-tzr0CFYMcOgodQQEAKg They seemed sketchy so I ordered from newegg. They expect to ship in April as well.
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# ? Apr 7, 2014 13:17 |
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Picked this up yesterday and still working on getting these controls bound. Is there no way to clear individual key bindings? For instance, accidentally setting Mouse 1 to the throttle or whatever.
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# ? Apr 8, 2014 23:04 |
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Set the control to something else, like w (which is the default for WEP). Set it again to w which should set it to just w. Then set WEP back to w. That clears the binding.
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# ? Apr 8, 2014 23:18 |
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Ah that makes life a little easier.
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# ? Apr 8, 2014 23:36 |
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Is anyone willing to hold a total newbie's hand through the basics of this game? I can't figure out how to take off or land. I've played Microsoft Flight Simulator and ARMA in the past but that's the extent of my flight sim experience.
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# ? Apr 9, 2014 02:04 |
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Noctis Horrendae posted:Is anyone willing to hold a total newbie's hand through the basics of this game? I can't figure out how to take off or land. I've played Microsoft Flight Simulator and ARMA in the past but that's the extent of my flight sim experience. There is a pretty decent set of player made training missions called "Straight from the farm". Those have you flying easy planes in takeoffs/landings on land, and moving you onto carrier ops. It's a good set of missions to practice with. A good plane to practice taking off and landing with is the P-38L. You will have to manage multiple engine binding, but once you get that down, it has the counter-rotating props so you can take off without the engine torque pulling you to the side. Another good plane for this is the SBD-5, which is slow and very forgiving with a low stall speed (it is a dive bomber). The airbrakes are also good when you need to slow down in a hurry. A suggestion to help get the taildraggers off the ground: increase speed gently, and go in a straight line down the runway. Once you're flying straight, lock the rear tailwheel (might be 't') and that will help with the torque.
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# ? Apr 9, 2014 02:22 |
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JerikTelorian posted:There is a pretty decent set of player made training missions called "Straight from the farm". Those have you flying easy planes in takeoffs/landings on land, and moving you onto carrier ops. It's a good set of missions to practice with. Thanks! I've been practicing with the game's namesake because I was under the impression that it would be the easiest to fly. I'll try those training missions.
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# ? Apr 9, 2014 03:24 |
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Noctis Horrendae posted:Thanks! I've been practicing with the game's namesake because I was under the impression that it would be the easiest to fly. I'll try those training missions. Yeah, the IL-2 was called the "Flying tank" partly because it had serious armor, and partly because it's a big brick.
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# ? Apr 9, 2014 04:32 |
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Don't forget Dart's guides! Link https://www.youtube.com/watch?v=Ji73tENm8Zk
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# ? Apr 9, 2014 04:57 |
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What are the secrets to flying in formation? I can just barely keep formation if I really concentrate on it but I get totally fixated and can't see any targets.
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# ? Apr 9, 2014 05:20 |
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Like a close formation? Well, one trick is to have depth perception. Too bad IL-2 is a computer game But in all seriousness it's really loving hard so either just practice while accepting the fact that your flight leader is gonna yell at you, OR, make yourself the flight leader so they follow you.
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# ? Apr 9, 2014 05:28 |
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Flight leader shouldn't bother yelling at wingmen... just constantly update heading and current airspeed for those in formation. Those in formation need to adjust throttle and slip side to side to maintain formation. I found the easiest way to maintain a solid formation is to use different parts of the cockpit for reference points and knowing how big the aircraft needs to be in your window to equal the correct distance away. I haven't done it in ages (I haven't flown in ages) but I do remember that when I maintained a good formation, you can forget about me actually adding more situational awareness to the group. 100% of my attention goes to maintaining formation... so I'm pretty much in the same boat!
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# ? Apr 9, 2014 15:31 |
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Essobie posted:I haven't done it in ages (I haven't flown in ages) but I do remember that when I maintained a good formation, you can forget about me actually adding more situational awareness to the group. 100% of my attention goes to maintaining formation... so I'm pretty much in the same boat! As I understand it, that's how it was in real life. The wingman would just concentrate on flight lead and the leader would be scanning for targets.
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# ? Apr 9, 2014 15:43 |
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dayman posted:As I understand it, that's how it was in real life. The wingman would just concentrate on flight lead and the leader would be scanning for targets.
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# ? Apr 9, 2014 21:23 |
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Ralith posted:Considering the difficulty of spotting things at range and the paramount importance of situational awareness demonstrated by the repeated efficacy of surprise attacks from above, this seems extremely silly. Formation flying was easier for real pilots because of aforementioned reasons. Set your trims and it requires minimal input. I should amend and say their primary responsibility was staying with the flight lead. Any experienced pilot is going to have an easy enough time staying in formation that they can expand their attention elsewhere.
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# ? Apr 9, 2014 21:34 |
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Ralith posted:Considering the difficulty of spotting things at range and the paramount importance of situational awareness demonstrated by the repeated efficacy of surprise attacks from above, this seems extremely silly. You really don't have time to look away from the plane you're following.
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# ? Apr 10, 2014 03:41 |
It really was impossible to maintain decent situational awareness when flying close formation which is why most air-forces abandoned the practice in favour of Finger-Four formation. Close formation requires a lot of concentration and continual adjustment even in real life. It was generally the trailing aircraft's fuel situation that would dictate when a flight would RTB. They would use much more fuel than the flight lead as they were constantly making adjustments to the throttle.
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# ? Apr 10, 2014 04:27 |
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This discution reminded me of a video that i saw days ago. You can see the dificulty of flying in close formation in this video, constante throttle ajustments and always checking your lider and wingman position. https://www.youtube.com/watch?v=Ys7JTWLB33k I dont see much time were he could be visual scaning for targets when flying this close.
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# ? Apr 10, 2014 13:50 |
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Battle of Stalingrad early access (incl. multiplayer) is now finally running seven days a week, and the Pe-2 has been added. e: The Pe-2 is a two-engine dive bomber/heavy fighter with multiple gunner seats and a (currently unimplemented) level bomb sight. Anyone want to dick around with this stuff on Sunday? Ralith fucked around with this message at 00:06 on Apr 12, 2014 |
# ? Apr 11, 2014 18:33 |
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Micr0chiP posted:This discution reminded me of a video that i saw days ago. The heck is that aggravating whistling noise? I'm guessing radar altimeter?
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# ? Apr 13, 2014 12:01 |
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# ? May 2, 2024 08:04 |
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It's connected with the engine somehow. The constant pitches up/down you're hearing are continuous throttle adjustments. Just sounds like engine noise to me.
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# ? Apr 13, 2014 12:05 |