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It's a nice change from back when this thread was aggressive as gently caress about minecraft and literally wanted Notch dead
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# ? May 8, 2014 23:23 |
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# ? May 31, 2024 18:29 |
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ScienceAndMusic posted:People in this Let's be accurate here.
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# ? May 8, 2014 23:32 |
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flatluigi posted:It's a nice change from back when this thread was aggressive as gently caress about minecraft and literally wanted Notch dead Notch and Hitler both have five letters in their name. Coincidence?
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# ? May 8, 2014 23:57 |
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ScienceAndMusic posted:Notch and Hitler both have five letters in their name. Coincidence? Who was that dude who kept getting banned and reregging to make progressively worse fakeposts about how racist Notch was until he got permabanned? I know he bought the awful emote too
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# ? May 9, 2014 00:00 |
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Windfall posted:Did you guys seriously just fight about this for another page?
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# ? May 9, 2014 00:01 |
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Schweinhund posted:...followed by you arguing about it for 12 paragraphs. With you. Not with the devs. Not with the intention of making it a front and center issue to the whole global MC community. Which you all are. But do keep trying to sound clever, that seems to be far more important to these criticisms than any real contributions to the Minecraft concept. You all just want to sound so smart by punishing those awful devs for their mistakes you wouldn't make.
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# ? May 9, 2014 00:14 |
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Fwoderwick posted:Neincraft *Keincraft
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# ? May 9, 2014 00:16 |
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oddium posted:*Keincraft Yes. Also you can now launch entities sideways as well as up with the slime blocks. Should be fun to make defensive devices to hurl zombies off cliffs to their doom. http://www.gfycat.com/MadeupOddBighornsheep
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# ? May 9, 2014 02:01 |
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Windfall posted:I'm not sure how your reply goes with anything that I said. Reading comprehension fail. You're not being very chill about discussing the block game Minecraft.
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# ? May 9, 2014 03:32 |
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Windfall posted:With you. Not with the devs. Not with the intention of making it a front and center issue to the whole global MC community. Which you all are. But do keep trying to sound clever, that seems to be far more important to these criticisms than any real contributions to the Minecraft concept. You all just want to sound so smart by punishing those awful devs for their mistakes you wouldn't make. Wait a second. So you talk crap about people arguing in this very thread for more than a page about design flaws but you arguing with THEM doesn't count? You realize no one here is a Mojang dev right? Everyone here is responding to each other, the same way you are responding to them. This is kind of funny coming from the guy who brings up people trying to seems smarter than they are.
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# ? May 9, 2014 04:37 |
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Hey, remember where there was like a month in the history of the entire universe when this stupid loving argument about in-game crafting assistance wasn't happening? Those were good times.
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# ? May 9, 2014 04:59 |
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Solid Poopsnake posted:Hey, remember where there was like a month in the history of the entire universe when this stupid loving argument about in-game crafting assistance wasn't happening? Must have missed that month.
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# ? May 9, 2014 10:23 |
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Windfall posted:Not with the intention of making it a front and center issue to the whole global MC community. loving goons with their goddamn global agendas!
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# ? May 10, 2014 09:51 |
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I've just started a new world with some of my friends. Actually it's first time I play in survival mode with friends. Where can I find diamond and gold easily? I never saw it during 6 hours of play. (only one of my friend found little bit of gold and diamond)
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# ? May 10, 2014 10:34 |
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Diamond head down to the lower levels, about 10-15 and drill sideways. Gold the most efficient method is to find some mid-level cave network and explore it.
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# ? May 10, 2014 10:40 |
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oddium posted:*Keincraft
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# ? May 10, 2014 11:14 |
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MikeJF posted:Diamond head down to the lower levels, about 10-15 and drill sideways. So it's better to find a cave rather than digging anywhere?
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# ? May 10, 2014 11:17 |
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Art Flower posted:So it's better to find a cave rather than digging anywhere? Pretty much.
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# ? May 10, 2014 11:21 |
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This lil mountain village on my hexxit map was just begging for a lil castle to watch over it! You can basically have an UT99 deathmatch inside with all the rooms connecting to each other with weird walkways and stairs everywhere. heard u like girls fucked around with this message at 19:08 on May 10, 2014 |
# ? May 10, 2014 19:04 |
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Ok so I have an embarassingly old version of Minecraft on my computer at work (because I occassionally have downtime where I just need to be present to answer the phone or whatever and can goof off for a couple of hours) that I've resisted updating because I had a pretty elaborate build going with various mods and didn't feel like breaking everything or starting over. I hadn't fired it up in a while and decided to play a little while today and noticed I can't log in. Scrolled down through the update notices a bit and saw that there's a new launcher so I guess my stuff is so out of date I can't even log in anymore. I'm running something like 1.2.5 here, so I'm pretty sure updating means retiring that world forever. Is it finally time to say goodbye or is there any way I can keep this little piece of ancient history running without breaking all my poo poo? I mean I guess I can just keep on trucking by playing offline but isn't it better to be logged in? I haven't played in so long I don't really even remember.
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# ? May 10, 2014 20:16 |
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I think the new launcher lets you roll the game version back quite a bit. Just backup the game world and never load up the world in 1.7.
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# ? May 10, 2014 20:46 |
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You can go back to 1.0 with the new launcher, or even earlier if you click the boxes to allow beta and alpha releases. Just set up a new profile and click boxes in the preferences until you get what you want.
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# ? May 10, 2014 21:02 |
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Humans Among Us posted:This lil mountain village on my hexxit map was just begging for a lil castle to watch over it! Whoa this is cool, does the latest release add more interesting village placement or was I just not aware this was already possible? Even the trees look more interesting than what I've come across in my worlds. Also just for the record (as I'm glossing over it) your castle is cool. It all ties together very nicely with the surroundings, like the whole thing was designed.
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# ? May 10, 2014 21:25 |
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Fwoderwick posted:Whoa this is cool, does the latest release add more interesting village placement or was I just not aware this was already possible? Even the trees look more interesting than what I've come across in my worlds. Pretty sure he has a biome pack of some sort added there, those trees don't come from vanilla Minecraft. One of the things the biome packs do really really well, imo, is to make really nice trees - it's amazing how much of a difference giant trees make in the look of the environment. You do sometimes come across villages in mountainous terrain in vanilla tho. They're usually kind of warped (I don't think the game deals well with village placement in that type of biome), but this one looks good.
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# ? May 10, 2014 21:34 |
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The B_36 posted:You do sometimes come across villages in mountainous terrain in vanilla tho. They're usually kind of warped (I don't think the game deals well with village placement in that type of biome), but this one looks good. It doesn't deal well with any kind of supposedly intelligently designed terrain features. Nether fortresses sort of get a pass because they are the product of a place of madness.
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# ? May 10, 2014 21:39 |
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Fwoderwick posted:Whoa this is cool, does the latest release add more interesting village placement or was I just not aware this was already possible? Even the trees look more interesting than what I've come across in my worlds. He is running the Hexxit mod pack, which has a bunch of mods in it, including biome stuff.
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# ? May 10, 2014 21:47 |
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ToastyPotato posted:I think the new launcher lets you roll the game version back quite a bit. Just backup the game world and never load up the world in 1.7. xzzy posted:You can go back to 1.0 with the new launcher, or even earlier if you click the boxes to allow beta and alpha releases. Great! I went through and screencapped it a bunch earlier as well, just in case. TBH it's probably past time to retire it anyway, but I had a few things left I wanted to finish.
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# ? May 10, 2014 21:53 |
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Everything Burrito posted:Great! I went through and screencapped it a bunch earlier as well, just in case. TBH it's probably past time to retire it anyway, but I had a few things left I wanted to finish. With the new rollback feature, there isn't much of a reason to delete it. I wish I had saved all my old worlds, most specifically my first two. I never thought it was going to matter.
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# ? May 10, 2014 21:57 |
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I've been playing on this world since 2012 so it's nice that I don't have to toss it in the trash to finally update. My old posts in this thread even have some screencaps from when I first started working on it.
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# ? May 10, 2014 22:04 |
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The B_36 posted:Pretty sure he has a biome pack of some sort added there, those trees don't come from vanilla Minecraft. One of the things the biome packs do really really well, imo, is to make really nice trees - it's amazing how much of a difference giant trees make in the look of the environment. Yeah, this Hexxit map generated absolutely spectacular. Hexxit allready adds tons of random castles and fortresses and stuff but this village was just amazing, even tho more than half of the houses and farms are covered in gravel and poo poo. On top of the mountain there is a bunch of farms and houses, some of which i just assimilated into the castle. You can see i accidentally dug a hole in the bottom of a well that spawned halfway in the mountain. The lower part of the fort has a village blacksmith and some houses in it still. Fwoderwick posted:Also just for the record (as I'm glossing over it) your castle is cool. It all ties together very nicely with the surroundings, like the whole thing was designed. heard u like girls fucked around with this message at 22:34 on May 10, 2014 |
# ? May 10, 2014 22:28 |
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Man, imagine if Minecraft world generated geography like this.
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# ? May 11, 2014 12:48 |
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Did... did someone build that?
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# ? May 11, 2014 12:58 |
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From the thumbnail of the first image I was like "wait, that's just a picture of some mountains" and then I zoomed in.
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# ? May 11, 2014 12:59 |
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A lot of that realism is from a nice shader pack and decent textures, but even in vanilla that would be amazing to see and explore in your worlds. It was generated, apparently, by creating a landscape in (a tool to create realistic 3D landscapes) and then exporting heightmaps and a material map that could be translated to minecraft terrain. Along similar 'realistic terrain gen' lines, wouldn't it be nice: MikeJF fucked around with this message at 13:06 on May 11, 2014 |
# ? May 11, 2014 13:01 |
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Super realistic terrain gen would be amazing, with the biomes actually making sense in their configuration. Downside being, the only way it could really work is if biomes were "large biomes" size or larger. Much smaller than that and even with realistic "flow" it would still seem like a patchwork. Problem being, then people would bitch about how it just took them two whole Minecraft days to walk across a desert. Realistic, yes, but not a lot of fun. One option would be to change the shape of how biomes worked I suppose. Instead of a lump of mountains/extreme hills, it could be a long narrow chain of them. That way you could have the foothills and plains extend away from them across a large area, but the mountains/plains/etc wouldn't take long to cross if you wanted to head to another biome. All of this is kind of moot without some kind of LOD/render distance change though. Sure they look utterly bitching on world maps/renders, but if only 1/3 of the mountains actually load in for you in-game, you don't get quite the same vista.
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# ? May 11, 2014 14:32 |
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Could do it sort of Anno style, where you have a series of generated islands and they each have their own biome.
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# ? May 11, 2014 14:47 |
The other downside of those "super realistic terrain" maps is that they are mostly incredibly steep hills, sharp angles and sheer drops. Decent building terrain ends up being very limited and so you end up having to mess up a lot of the terrain when building structures and when you do so it begins to make the map look like poo poo. VVVV Oh, for sure. But that doesn't mean what I said doesn't hold true. It isn't that it is a pain to build in those areas, it is the fact that the moment you touch the terrain (because not everything you build is going to fit right), it'll start to look worse and worse. At least that is what I've seen in the past. Enzer fucked around with this message at 15:50 on May 11, 2014 |
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# ? May 11, 2014 15:27 |
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Enzer posted:The other downside of those "super realistic terrain" maps is that they are mostly incredibly steep hills, sharp angles and sheer drops. Decent building terrain ends up being very limited and so you end up having to mess up a lot of the terrain when building structures and when you do so it begins to make the map look like poo poo. I actually really like building on non-flat terrain, it makes it more interesting.
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# ? May 11, 2014 15:45 |
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They should add in dirt and stone stair blocks then have worldgen use them on steep hills.
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# ? May 11, 2014 15:48 |
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# ? May 31, 2024 18:29 |
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MikeJF posted:Man, imagine if Minecraft world generated geography like this.
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# ? May 11, 2014 16:30 |