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Flipswitch
Mar 30, 2010


Those are awesome buddy, I doubt I'd buy them myself too but I'll save them for future use.

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Pierzak
Oct 30, 2010
Make a CA one with a crying Exrah :v:

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.
I am now trying to choose between Aleph and PanO, so I tried to put together a starter list for each. This is based on my limited knowledge of the game and which models I thought looked cool.

Feedback on both lists would be appreciated.

ALEPH
──────────────────────────────────────────────────

GROUP 1 7 0 0

NETROD Electric Pulse. (4)
NETROD Electric Pulse. (4)
MYRMIDON Chain Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW. (16)
MYRMIDON Chain Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW. (16)
DEVA Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife. (0.5 | 35)
DEVA Lieutenant (G: Synchronized) Combi Rifle, Nanopulser+Devabot / Pistol, Knife. (26)
DEVABOT Heavy Flamethrower / Electric Pulse.
DASYU MULTI Sniper Rifle, Nanopulser / Pistol, Knife. (1.5 | 48)

2 SWC | 149 Points

Open with Army 4

MILITARY ORDERS
──────────────────────────────────────────────────

GROUP 1 6 0 1

ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)
ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)
SPEC. SERGEANT (CH: TO Camouflage, Infiltration) MULTI Sniper Rifle / Pistol, Knife. (1.5 | 39)
TEUTONIC KNIGHT Lieutenant Combi Rifle, Panzerfaust / Pistol, AP CCW. (1 | 42)
MAGISTER KNIGHT Panzerfaust / Pistol, AP CCW. (27)
MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (15)

2.5 SWC | 149 Points

Open with Army 4

Sneaky Homunculus
May 19, 2008


I started Infinity with Military Orders, and I love the models/lore of the faction. Be aware that they are one of the hardest factions to win with because they lack a lot of tricks, like smoke. I would suggest going ALEPH to learn.

Also, I am a big believer of never fielding less than 8 regular orders in a list. If you want to do the Military Orders list, I would drop the TO sniper Specialist to a 27 pt Order Sergeant sniper and the Machinist to get a full Order Sergeant link team of 5 bodies. The Magister's Impetuous order and actually using your Lieutenant order instead of hiding your LT in a hole somewhere will give you enough orders to get things done. I wouldn't worry about doing ITS missions that require specialists, like the Machinist, at 150 pts. Just run YAMS or run the ITS 2014 like Annihilation or Quadrant Control.

MILITARY ORDERS
──────────────────────────────────────────────────

GROUP 1 7 0 1

ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)
ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)
ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)
ORDER SERGEANT Combi Rifle / Pistol, Knife. (13)
ORDER SERGEANT MULTI Sniper Rifle / Pistol, Knife. (1.5 | 27)
TEUTONIC KNIGHT Lieutenant Combi Rifle, Panzerfaust / Pistol, AP CCW. (1 | 42)
MAGISTER KNIGHT Panzerfaust / Pistol, EXP CCW. (29)

2.5 SWC | 150 Points

Open with Army 4

Pierzak
Oct 30, 2010
Here you go, June releases:



Also, units in the new two-player starter:



PanO: Santiago Father-Knight(?), Orc, Akal, 3 Fusiliers, Nisse(?)
Nomads: Reverend Healer, Spektr, Mobile Brigada, 3 Alguaciles, Kriza Boracs

stabbington
Sep 1, 2007

It doesn't feel right to kill an unarmed man... but I'll get over it.
Surprise HMG Suryat resculpt, woo. Kind of sad that they didn't stick with the sort of armor on the multi rifle one (I really just like white armor fashion model space monkey), but given relative bulks and the new style they're using for the N3 updates, I don't really mind the change. Definitely confirms that we're likely to get a box of the non-HMG options, too.

long-ass nips Diane
Dec 13, 2010

Breathe.

Hopefully this means there's a new Fusiliers sculpt coming, the old sculpt being awful has me waiting to start PanO.

Pierzak
Oct 30, 2010

Swagger Dagger posted:

Hopefully this means there's a new Fusiliers sculpt coming
They're confirmed for Gencon.

Corbeau
Sep 13, 2010

Jack of All Trades

Swagger Dagger posted:

Hopefully this means there's a new Fusiliers sculpt coming, the old sculpt being awful has me waiting to start PanO.

They've long since confirmed that new Fusilier sculpts will be at Gencon.

long-ass nips Diane
Dec 13, 2010

Breathe.

Pierzak posted:

They're confirmed for Gencon.


Corbeau posted:

They've long since confirmed that new Fusilier sculpts will be at Gencon.

perfect

Sephyr
Aug 28, 2012
Probation
Can't post for 9 hours!

Acceptableloss posted:

So now I'm looking at Aleph too. I'm having trouble seeing who the PanO cheerleader unit is supposed to be. I guess it's Fusiliers? How is Aleph's ability to take 4pt netrods not unbalancing in terms of being able to generate a bunch of orders for a very low point cost? I think I'm liking the looks of the Aleph cheerleader models and also the prevalence of mimetism/camo and no wound incapacitation in the army.

Netrods are not bad, but trust me, you WANT cheerleader models that can go places, do stuff, dodge fire and shoot people. Netrods give you no AROs to cover your backfield, cannot be redeployed to help your advance, cannot be used to shoot up an easy target like a hacked enemy HI or an approaching dog-warrior.

That, and they also scatter off the board or into vulnerable places, letting the enemy strip your orders freely.

I used to run 3 netrods when I started Infinity, mostly because I hate dakinis, and had a mess of problems with them. Ecept for the time a HMG nomad paratrooper had to spend 3 orders to kill a single netrod that kept making armor saves. That was awesome.

But as soon as Thorakitai came around, I bring in one at the most.

P.S: What the hell is this Kriza Boracs figure that showed up on the box set art?

Sephyr fucked around with this message at 21:10 on Jun 26, 2014

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.

Sephyr posted:

Netrods are not bad, but trust me, you WANT cheerleader models that can go places, do stuff, dodge fire and shoot people. Netrods give you no AROs to cover your backfield, cannot be redeployed to help your advance, cannot be used to shoot up an easy target like a hacked enemy HI or an approaching dog-warrior.

That, and they also scatter off the board or into vulnerable places, letting the enemy strip your orders freely.

I used to run 3 netrods when I started Infinity, mostly because I hate dakinis, and had a mess of problems with them. Ecept for the time a HMG nomad paratrooper had to spend 3 orders to kill a single netrod that kept making armor saves. That was awesome.

But as soon as Thorakitai came around, I bring in one at the most.

P.S: What the hell is this Kriza Boracs figure that showed up on the box set art?

Thank you Sephyr and Sneaky Homunculus. I appreciate the info.

I think I've about decided to go with Aleph. I think I'm going to start with the Myrmidon box, the Deva box and the Dasyu sniper rather than get the starter box. I'll just proxy netrods to start with, and use chain rifle myrms as my "cheap" grunts.

Hopefully the upcoming sectorial(s) will include some other options for line infantry. I like the Dakinis ok I guess, but I hate the Thorakite sculpts.

Clawtopsy
Dec 17, 2009

What a fascinatingly unusual cock. Now, allow me to show you my collection...
Yeah, I got into ALEPH for the Indian side, but I'm patient. The Greeks don't super impress me aesthetically, but soon we will get our oodles of rad new sculpts, I'm sure.

Genghis Cohen
Jun 29, 2013
So does anyone in this thread live in the UK anywhere near the West Midlands? I used to play with ineptmule down in London, but it's really too far to travel now.

Hortism
Oct 25, 2010

Oh man... My Infinity army has been seeing a lot of travel lately and they're all getting so dinged up.
I've got antennae all over the place, and even a missing arm or two.

How do most of you deal with carrying your forces around? I've got the official small Infinity carry case if anyone has any better suggestions.

Flipswitch
Mar 30, 2010


Genghis Cohen posted:

So does anyone in this thread live in the UK anywhere near the West Midlands? I used to play with ineptmule down in London, but it's really too far to travel now.
Check the UK Infinity The Game FB group buddy, there is a group locator on there I believe.

Hortism posted:

Oh man... My Infinity army has been seeing a lot of travel lately and they're all getting so dinged up.
I've got antennae all over the place, and even a missing arm or two.

How do most of you deal with carrying your forces around? I've got the official small Infinity carry case if anyone has any better suggestions.
I've got the KR Aquila cases for these, they're little material cases with the foam inside, haven't needed larger to be honest! If I was long distance travelling I would probably use a sturdier case though.

Sephyr
Aug 28, 2012
Probation
Can't post for 9 hours!
KR multicase and some paranoia. My Marut is a pain to move as it doesnt fit most trays, ant it once fell on the floor right on its sword, which snapped at the hilt. I pinned it but it's still fragile.

So I use a GW vehicle box lined with saran wrap and bubble wrap to try and hold it without putting pressure on the weak parts. Infantry goes in the multicase, remotes and tags on the box.

Hortism
Oct 25, 2010

Sephyr posted:

KR multicase and some paranoia. My Marut is a pain to move as it doesnt fit most trays, ant it once fell on the floor right on its sword, which snapped at the hilt. I pinned it but it's still fragile.

So I use a GW vehicle box lined with saran wrap and bubble wrap to try and hold it without putting pressure on the weak parts. Infantry goes in the multicase, remotes and tags on the box.

Dropping models is my biggest nightmare now. Snapped off stuff is so much harder to fix, especially for something as small as a hand.

Thanks for the case advice, will look into getting one of them if my dudes continue to lose their parts so often.

Pierzak
Oct 30, 2010

Hortism posted:

How do most of you deal with carrying your forces around? I've got the official small Infinity carry case if anyone has any better suggestions.
Separate cookie tin and magnets for anything that has antennas/tendrils/tentacles/braids/limbs protruding in 3+ directions. CB seems to support it by including magnet holders underneath their new bases.

Hortism posted:

Dropping models is my biggest nightmare now.
Also, not pinning. Oh, dropped my model again? A drop of CA, looks nice again, don't even need to touch up my paintjob in the seam, just the impact point. Vastly preferable to fixing bent parts on a painted model.

Pierzak fucked around with this message at 13:53 on Jun 28, 2014

Hortism
Oct 25, 2010

Yeah, the magnet solution might be the best way. These antennae are just way too fiddly.

On a more game related topic, I was able to pick up another Santiago Knight and decided to grab Joan in case I ever want to run a 5 man link. Has anyone Mil O players tried this massively point intensive link?
Or is that maybe a bit too absurd?

Aix Athanatos
Nov 3, 2011

Hortism posted:

Yeah, the magnet solution might be the best way. These antennae are just way too fiddly.

On a more game related topic, I was able to pick up another Santiago Knight and decided to grab Joan in case I ever want to run a 5 man link. Has anyone Mil O players tried this massively point intensive link?
Or is that maybe a bit too absurd?

That it's absurd is exactly why I'm going to run it as soon as my Santiago box comes in.

Actually though: I run a link of 3 Teutons fairly regularly. I find it works out either very well and they poo poo death all over the board, or they get hacked/eat a template etc. and are still scary but much less so. 250 pts is a lot to concentrate within 8 inches and you might have to give up some overall board control or specialist options when list building.

Comrade Merf
Jun 2, 2011
Got a demo game in last week and ended up ordering the Combined Morat sectoral starter as soon as I got home. Have them all painted up as well except for the front arcs. Can't seem to find any front arc painting templates for anything other than Warmachine/Hordes. Looking forward to trying out my red monkey mans sometime this week.

Pierzak
Oct 30, 2010

Comrade Merf posted:

Can't seem to find any front arc painting templates for anything other than Warmachine/Hordes
Draw 2 perpendicular lines, stick a 25/40/55mm base in the middle, draw around it. Repeat for the other sizes.

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.
So I have a question about swarm lists in this game. The ways the orders system functions, it seems like some factions have the option to field entire combat groups of super cheap chain gun equipped irregular/impetuous troops like Galwegians, Muttiawahs or Pretas. To me it seems like spending 50-60 pts in a 300pt list on a swarm of cheap dudes that you can just fling at the enemy willy nilly would be a really good strategy.

What prevents that from being a super game winning strategy?

Pierzak
Oct 30, 2010
The fact that next time you can expect 2-3 total reaction remotes which will ruin your poo poo, and they are much cheaper/easier to magnetize than a horde of cannon fodder :v:

Monomines work even better since they are permanent templates and the only mooks that can E/M them, the Ghazis, are AVA 4 which is not that horrible.

Also, Infinity is primarily a scenario game, so don't be surprised if you hear "Yeah, you killed my army, the game ends and I win on Objective Points". Who cares about :zerg:, get the important data and get out.

But the funniest way to piss off someone running a heavily-impetuous army is to land a Netrod or cheap AD3 unit somewhere in his DZ and watch his face as the whole horde turns back because they saw a stick :haw:

Pierzak fucked around with this message at 23:41 on Jun 29, 2014

DJ Dizzy
Feb 11, 2009

Real men don't use bolters.
Someone give me the lowdown on the morat agression force thingy-mc-bob.

Sneaky Homunculus
May 19, 2008

Comrade Merf posted:

Got a demo game in last week and ended up ordering the Combined Morat sectoral starter as soon as I got home. Have them all painted up as well except for the front arcs. Can't seem to find any front arc painting templates for anything other than Warmachine/Hordes. Looking forward to trying out my red monkey mans sometime this week.

It is built for Warmachine, so a bit large, but I use this to do my front arcs. http://iwargame.files.wordpress.com/2012/01/wm_frontarc.pdf

Comrade Merf
Jun 2, 2011

DJ Dizzy posted:

Someone give me the lowdown on the morat agression force thingy-mc-bob.

Which Morat Aggression Force thingy-mc-bob? The starter, or the sectoral in general?

DJ Dizzy
Feb 11, 2009

Real men don't use bolters.

Comrade Merf posted:

Which Morat Aggression Force thingy-mc-bob? The starter, or the sectoral in general?

Both, ideally. If not, just the starter.

Pierzak
Oct 30, 2010
You mean the whole sectorial, or just the box? (efb)

Basically, Morats as an army are as subtle as a brick to the face and hurt just as much. No special tricks, no camo, good combat units. You may have trouble in ITS scenarios though because of a relative lack of specialists (if you can, play the 2013 rules where the LT was a specialist; this makes them much more viable). Units:

Vanguards - meh. Expensive line infantry, that's it. Useful mainly when linked with Anyat and/or a combat-oriented Treitak.
Anyat - now she's good. A squishy sneaky specialist, also a "it does WHAT!?" option against TAGs :v:
Kurgats - Autocannon is a fluff trap, use the mk12.
Suryats - apparently they were useful linked with a Raktorak and Kornak, but then LTs lost specialist. Weren't played much anyway.
Daturazi - singing, dancing serial axe murderers. With chain rifles. And mimetism. And smoke grenades that hit on 17s. For 14 points each. Especially good with...
Yaogats - Your main offensive link. MSV2 + Panzerfausts mean that even the mighty Avatar doesn't want to approach. 1 wound means they lack staying power, but they're there to be aggressive.
Sogarats - take these if you want staying power. Infinity is not a game you can tank hits in, but if you want that playstyle you want the Sogarat. Heavy armor, heavy weapon, automedkit that succeeds on 15.
Rasyat - Either with a spitfire to mulch badly deployed order-grunts, or as a cheaper model to do whatever (maybe play "two snipers" with a TAG and his E/Mitter). Your only AD option and a decent one. Lacks a specialist though :(
Zerat - Infiltrator with mimetism instead of camo, the only spec option is a hacker. Very likely to die because she doesn't have to be discovered.
Oznat - Awesome. 20-point smoke LGL for Yaogats and can link Hungries(:aaa:) for cheap regular orders(:aaaaa:). In cheap games she'll link the zerglings for orders, in larger that link can be put into own combat group - start them linked, move to the center, hide in a building (possibly plonking some mines), switch link to Yaogats. You now have a great fireteam and a horde of rabid critters somewhere on the way to them.
Pretas - One of the few OP units in Infinity. 6-6 move, chain rifle, dogged, mines, for 5 points. Great point-fillers. BTS, Gakis are poo poo.
Medtech Obsidion Bananoid (or whatever): Get it. Great specialist, larger base means it'll have problems with getting into some places. Vulnerable, clear the way to the objective with someone else.
M-Drone - another great and cheap specialist.
Q-Drone - A very good crutch (forgives poor deployment), hole blocker, force projection point, whatever. Take it if you have a hacker.
R-Drone - 8 points orderbot is 8 points better than a 16 point Vanguard, if all you're doing is plonk it somewhere in a building.
Ikadrons - Take a hacker so you can take them. 9 point orderbots (literally), excellent anti-AD defense, area controller (baggage means +20 points towards area domination), campaign evac, repeater, and has a flash pulse for long-range AROs.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!
Odd question, but if I was making a $300(not points) list for Haqqislam, what would be a solid starter roster?

E: USD and msrp , not discounted.

Indolent Bastard fucked around with this message at 16:12 on Jun 30, 2014

Sneaky Homunculus
May 19, 2008

Indolent Bastard posted:

Odd question, but if I was making a $300(not points) list for Haqqislam, what would be a solid starter roster?

E: USD and msrp , not discounted.

First question is what models do you like the looks of in the range, and then we can help you from there. Are you new to the game? Do you all ready have an army of another faction? Are you familiar with Haqq's play style?

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Sneaky Homunculus posted:

First question is what models do you like the looks of in the range, and then we can help you from there. Are you new to the game? Do you all ready have an army of another faction? Are you familiar with Haqq's play style?

Like the looks of? All of them except the Maghariba Guard and the Kameel Remotes; but if they play well I wouldn't avoid picking them up.

I am not totally new. I have loads of Ariadna and just got a pile of Pan-O from another goon.

I am not at all familiar with Haqq's play style.

Laphroaig
Feb 6, 2004

Drinking Smoke
Dinosaur Gum

Pierzak posted:

Oznat - Awesome. 20-point smoke LGL for Yaogats and can link Hungries(:aaa:) for cheap regular orders(:aaaaa:). In cheap games she'll link the zerglings for orders, in larger that link can be put into own combat group - start them linked, move to the center, hide in a building (possibly plonking some mines), switch link to Yaogats. You now have a great fireteam and a horde of rabid critters somewhere on the way to them.
Pretas - One of the few OP units in Infinity. 6-6 move, chain rifle, dogged, mines, for 5 points. Great point-fillers. BTS, Gakis are poo poo.

Pretas are Hungries, right? People use different names for the same unit interchangeably and it can be a bit confusing.

Pierzak
Oct 30, 2010
There are two kinds of Hungries - Pretas and Gakis. Right now Pretas are the only ones of any interest, I assume this will change when the new edition hits.

DJ Dizzy
Feb 11, 2009

Real men don't use bolters.
Morat agression force it is then. What would be the most logical purchase after the starter box?

Pierzak
Oct 30, 2010
Daturazi box
Hungries box
Yaogat box + sniper

That's for combat. For specialist you may want: Big wormbot + little wormbots, Kurgat mk12, Anyat, Drone Remote box.

Also, if anyone wants to sell you Anyat or split that Dire Foes box and take Bipandra/Angus, do it.

Comrade Merf
Jun 2, 2011

Pierzak posted:

Daturazi box
Hungries box
Yaogat box + sniper

That's for combat. For specialist you may want: Big wormbot + little wormbots, Kurgat mk12, Anyat, Drone Remote box.

Also, if anyone wants to sell you Anyat or split that Dire Foes box and take Bipandra/Angus, do it.

How do the Yaogat sculpts hold up? They look like they are based off the first gen Morat stuff.

Clawtopsy
Dec 17, 2009

What a fascinatingly unusual cock. Now, allow me to show you my collection...
Honestly, with the rate they're reworking Morat models, I'd wait. Worst case scenario is you prefer the old models and likely get to pick them up out of a discount bin when the new ones hit the shelf.

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Pierzak
Oct 30, 2010

Comrade Merf posted:

How do the Yaogat sculpts hold up? They look like they are based off the first gen Morat stuff.
They're the best of the previous generation, the only problem is that they're a bit smaller than the new Morats. If you really want new Yaogats you gotta convert your own, because they may get resculpts in 2 years or more - CB is reworking models that are blatantly obsolete, 3rd edition will hit soon and that means new units, which means no frequent resculpts.

Pierzak fucked around with this message at 01:37 on Jul 1, 2014

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