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This game is amazing. Probably the best thing is that it follows the design philosophy of teaching you about mechanics and stage gimmicks through the level design itself, which is pretty rare.
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# ? Jun 30, 2014 01:27 |
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# ? May 8, 2024 04:30 |
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Adam Bowen posted:Isn't there an enemy (not the bird things) in the airship level that acts exactly like the medusa heads? But as I recall there are far fewer of them than there tended to be in Castlevania levels themed around them, and there aren't as many insta-death pits around either so they aren't so annoying.
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# ? Jun 30, 2014 01:30 |
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Unlucky7 posted:I think we are talking about the Jim Sterling review here, and he did not say Medusa Head enemies so much as Medusa Head challenge (as in unfair and pure bullshit), and I don't see that myself after being halfway through the game. I'm pretty bad at Mega Man and other games like that but I basically had zero issue with this game. There was a point in one level (propeller knight's, I think?) that I died at least 15 times, but other than that maybe 3 to 5 deaths per level. There's absolutely nothing comparable to the challenge in any pre-SOTN Castlevania games, much less a challenge on the level of the loving clock tower levels in a Castlevania game.
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# ? Jun 30, 2014 01:31 |
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The only thing I really had any trouble with were the dark screens with lightning. It's not a hard game to beat, especially with how generous the death system is.
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# ? Jun 30, 2014 02:07 |
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ImpAtom posted:There are enemies who bob around like that but they're clearly foreshadowed and not semi-random so they don't really fall into the same annoying niche. Yeah, also, they don't spawn from the side you're closets to if you're really close to that side, which means you can always react to them. Or maybe they just stop spawning by the time you get to the side of a screen. Regardless, they're there but they aren't stupid and dumb and if they knock you down, it's just a screen down and not a game over so far. Fecha posted:The only thing I really had any trouble with were the dark screens with lightning. It's not a hard game to beat, especially with how generous the death system is. Yup, this part was really annoying. I think making the character 100% visible during these moments would have been better. If you get hit by an enemy in a dark area, or hit one, you get knocked back and instantly lose track of where your character is exactly, which is kind of obnoxious. It might have been better if it happened later on in the game because you'd be much more accustomed to things like exactly how far the character gets knocked back when things get hit. This was specifically very troublesome during the boss fight where about 50% of the game screen is just literally not seeable and you can't react to any form of pattern at all of the boss if he's just in a certain area of the screen. anime was right fucked around with this message at 02:45 on Jun 30, 2014 |
# ? Jun 30, 2014 02:41 |
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LOU BEGAS MUSTACHE posted:This was specifically very troublesome during the boss fight where about 50% of the game screen is just literally not seeable and you can't react to any form of pattern at all of the boss if he's just in a certain area of the screen. I honestly had no problem at all with that part by just standing on the right platform. I could always either see him or see him move toward me in a way that I could judge when to swing.
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# ? Jun 30, 2014 02:59 |
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Tip for anyone playing on a 120hz+ monitor: turn off vsync. I realized this when I literally could not hit the specter knight that my game was running at double speed.
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# ? Jun 30, 2014 03:09 |
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sleepness posted:Tip for anyone playing on a 120hz+ monitor: turn off vsync. I realized this when I literally could not hit the specter knight that my game was running at double speed. They mentioned they're working on this for an upcoming patch btw.
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# ? Jun 30, 2014 03:39 |
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I kickstarted this game and am happy to say it owns everyone should play this game forever. Can't wait for the new characters.
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# ? Jun 30, 2014 03:41 |
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Airship level so frustrating
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# ? Jun 30, 2014 03:54 |
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MrTheDevious posted:Airship level so frustrating Those flying guys that come out of nowhere and blow you off the stage Good music though!
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# ? Jun 30, 2014 04:47 |
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It's not surprising to me why I like this game so much. I found these carts going through a box of random stuff while packing for a move. I don't even know how long I've owned these things, at least 20 years.
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# ? Jun 30, 2014 05:28 |
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Just finished this game today (mostly) and I can safely say I haven't had more fun with a game in a long time. When I died I didn't get upset, I just kind of laughed and went 'Oh no!' and kept playing. I'm so hype for the future content and characters.
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# ? Jun 30, 2014 06:13 |
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ImpAtom posted:The voting happened, it was Plague, Specter and King who won IIRC. Man, how did Treasure Knight come in dead last? Do people *not* want to hookshot around like crazy?
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# ? Jun 30, 2014 06:15 |
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Hows the game selling? Or do will we not know for a while?
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# ? Jun 30, 2014 06:16 |
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Uncle Wemus posted:Hows the game selling? Or do will we not know for a while? Well, keep in mind a good chunk of the people playing it now 'bought' it a while ago via Kickstarter. The Steak Justice posted:Just finished this game today (mostly) and I can safely say I haven't had more fun with a game in a long time. When I died I didn't get upset, I just kind of laughed and went 'Oh no!' and kept playing. I'm so hype for the future content and characters. The extra characters can't get here soon enough. NG+ wasn't enough for me, I need more.
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# ? Jun 30, 2014 06:23 |
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The Lord of Hats posted:Man, how did Treasure Knight come in dead last? Do people *not* want to hookshot around like crazy? I think I put the Enchantress at top billing, purely because I thought it would be the most interesting thematically to play the main villain.
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# ? Jun 30, 2014 06:48 |
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Anyone know what happens if you die to the Troupple King twice? I did it once in NG+ just to see what happens and he got super mad at me and gave me a clear warning, and I didn't wanna lose out on Ichor- especially in NG+ so I didn't do it again.
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# ? Jun 30, 2014 08:06 |
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He just tells you not to do it again.
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# ? Jun 30, 2014 08:21 |
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I've only finished King Knight at this point but my god I love this game. Also look at this mans swagger:
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# ? Jun 30, 2014 10:26 |
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No one can outrun the reaper Edit: Super late but posted a code earlier for the file screen, what it does is: It's mole knight with a 3 minute timer Drops aren't randomized You have Dynamo Armor and all Subweapons It's a score attack thing, see how many points you can get. ThisIsACoolGuy fucked around with this message at 10:51 on Jun 30, 2014 |
# ? Jun 30, 2014 10:45 |
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I hope they never fix this.
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# ? Jun 30, 2014 10:48 |
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The Steam version just got an update: •Now you can save to the cloud! Steam saving error should no longer display. All of your current progress will transfer over on next game start. •No Feat should go unnoticed! Added an option to the Feats menu which allows you to sync previously unlocked Feats to your Steam Achievements with the F4 key. •Additional controller support. Thank you to everyone who submitted their devices! - http://yachtclubgames.com/2014/03/steam-controller-support/ •Direction inputs can be bound to multiple buttons. Just press more than one input at once. Intended for players who wanted to map Shovel Drop to its own button. •Removed an “empty” Song Scroll from Clockwork Tower which could never be collected or turned in. •Fix: The following Feats not unlocking in Steam Achievements: “I’m Alive”, “Hurry Up”, “Untouched”, and “Shovel Economy” •Fix: “Halfway” Feat unlocking when re-clearing a stage. •Fix: Black Knight ignores damage during Plains intro. For some players, there was a small window of opportunity to Ground Spark which could cause Black Knight to go off script. •Fix: Sparker Feat not unlocking when defeating Black Knight. •Fix: Player and Encounter Map movement halting the game under certain vsync/video settings. •Fix: Monitors running higher than 60hz running at double speed or faster •Fix: Some Boot up crash repairs for Steam
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# ? Jun 30, 2014 11:08 |
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PaletteSwappedNinja posted:•Fix: Monitors running higher than 60hz running at double speed or faster Hahahahah oh my god I was wondering why this game was so loving difficult.
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# ? Jun 30, 2014 14:10 |
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Difficult? One jump was unclearable.
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# ? Jun 30, 2014 14:13 |
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quakster posted:Difficult? One jump was unclearable. Which part? I made it to clockwork tower playing on 144hz which had to be at least double speed now that i'm playing it normally. it's loving hilarious how easy this game is now oh my god. i'm so dumb.
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# ? Jun 30, 2014 14:24 |
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This really is the perfect game for 3DS. It's looks awesome on the small screen, the DS functionality is nice (quick inventory management), and I can take it with me. Seriously, I've only completely a few stages but love how much personality it has.
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# ? Jun 30, 2014 15:00 |
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AngryGuy posted:Which part? I made it to clockwork tower playing on 144hz which had to be at least double speed now that i'm playing it normally.
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# ? Jun 30, 2014 15:28 |
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After defeating the black knight I really wanted that shovel mega buster ability. Tell me I can get that later in the game.
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# ? Jun 30, 2014 15:35 |
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Jesus, Propeller Knight's stage can go gently caress itself. Boss was annoying, but the stage was just awful, even with the propeller blade to keep you aerial. Although the game must be doing something right, because that and Alchemy Knight's stage are the only ones that I haven't really enjoyed so far.
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# ? Jun 30, 2014 15:48 |
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God drat this game is good. Bought it from the Humble Store, but wanting to pick it up on 3DS and Wii U to support the developer more.
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# ? Jun 30, 2014 15:55 |
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Goddamn is Treasure Knights level music so loving GOOD. https://www.youtube.com/watch?v=ynLNyLH8MbY
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# ? Jun 30, 2014 16:29 |
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J&!JSMP Looks like a filename to me if I ever saw one. Start a new file with this name for a little fun
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# ? Jun 30, 2014 16:42 |
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PaletteSwappedNinja posted:The Steam version just got an update: I really hope my NES USB controller works now Edit: It does! Although the buttons are reversed of what I'd like Zaphod42 fucked around with this message at 19:34 on Jun 30, 2014 |
# ? Jun 30, 2014 17:06 |
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ThisIsACoolGuy posted:J&!JSMP how are you finding these?
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# ? Jun 30, 2014 19:05 |
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This game is loving stellar, holy poo poo. I can't wait to play more. loving buy it, this has no place being off the Steam best sellers list.
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# ? Jun 30, 2014 20:19 |
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Zaggitz posted:how are you finding these? Mighty Number 9 gave that password out
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# ? Jun 30, 2014 21:10 |
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ThisIsACoolGuy posted:J&!JSMP If I activate this, it says that feats will not unlock. Is that only for that game or for anything I play?
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# ? Jun 30, 2014 21:24 |
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QPZIL posted:If I activate this, it says that feats will not unlock. Is that only for that game or for anything I play? Just for that save game.
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# ? Jun 30, 2014 21:25 |
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# ? May 8, 2024 04:30 |
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Zaphod42 posted:I really hope my NES USB controller works now You can customize the controls.
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# ? Jun 30, 2014 21:28 |