Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Vitamin P
Nov 19, 2013
Probation
Can't post for 4 days!

2house2fly posted:

Yeah but, so?

Legit good point.

It still feels crass to me though, and it's a textbook example of shutting out intersectionality.

Adbot
ADBOT LOVES YOU

Drifter
Oct 22, 2000

Belated Bear Witness
Soiled Meat
I think they're being pretty inclusive, for all the poo poo I give them, with regards to suxuality. Whether they're doing a service in terms of characterization is up for (I think them handling the 'gay thing' is about as well done as Witcher handled sexual encounters), but they're checkmarking off more checkmarks in that stuff than most other games.



Crappy Jack posted:

And like Gaider even said, the rest of the industry is pretty blatantly using Straight White Guy as a branding device for everything, so....yeah.

So are they.

Drifter fucked around with this message at 03:19 on Jul 5, 2014

pentyne
Nov 7, 2012

Vitamin P posted:

Legit good point.

It still feels crass to me though, and it's a textbook example of shutting out intersectionality.

Shutting out intersectionality is not the same as not including the option in a fictional medieval fantasy world.

Take it to tumblr if you want, but complaining that a video game doesn't wholeheartedly include trans persons is not productive in the slightest.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I can't imagine how they could include a trans person without it feeling incredibly forced. That would take a degree of nuance that I don't think any video game developer is capable of.

Carew
Jun 22, 2006
We don't need footage of hit game, Dragon Age 3. Just imagine an amalgam of all your favorite games and it will be like that. Take their word for it, preorder now.

ElrondHubbard
Sep 14, 2007

I'm pretty sure they introduced a trans-elf in MotA and they handled things with all the subtlety of a hand grenade.

Leelee
Jul 31, 2012

Syntax Error

ElrondHubbard posted:

I'm pretty sure they introduced a trans-elf in MotA and they handled things with all the subtlety of a hand grenade.

She's from the brothel as well in the regular game. They hosed up on that one.

Shugojin
Sep 6, 2007

THE TAIL THAT BURNS TWICE AS BRIGHT...


ElrondHubbard posted:

I'm pretty sure they introduced a trans-elf in MotA and they handled things with all the subtlety of a hand grenade.

Yeah that's Serendipity, who has the female elf model with a male voice actor. Apparently if you buy lots of other whores at the brothel that's your reward.

I should note that at least in MotA Tallis and Hawke recoil in horror. I dunno about the brothel appearances, I know they exist but I've never actually done that because good lord I don't need more awkward sex cutscenes in this game.

Leelee
Jul 31, 2012

Syntax Error

Shugojin posted:

Yeah that's Serendipity, who has the female elf model with a male voice actor. Apparently if you buy lots of other whores at the brothel that's your reward.

I should note that at least in MotA Tallis and Hawke recoil in horror. I dunno about the brothel appearances, I know they exist but I've never actually done that because good lord I don't need more awkward sex cutscenes in this game.

No, you just get Serendipity if you pay top dollar. You get other stupid stuff as a "reward" if you go there enough.

I've...played this game too much, okay?

etjester
Jul 14, 2008

[insert text here]

ElrondHubbard posted:

I'm pretty sure they introduced a trans-elf in MotA and they handled things with all the subtlety of a hand grenade.

Drag queen apparently.

Edit: There is also this person from the comics.

etjester fucked around with this message at 03:53 on Jul 5, 2014

Stroop There It Is
Mar 11, 2012

:gengar::gengar::gengar::gengar::gengar:
:stroop: :gaysper: :stroop:
:gengar::gengar::gengar::gengar::gengar:

Fojar38 posted:

I can't imagine how they could include a trans person without it feeling incredibly forced. That would take a degree of nuance that I don't think any video game developer is capable of.
Not any more than handling a gay character, though? All they need to do is consult trans people to make sure they didn't write anything dumb. (you hear that Bioware? gimme a job) I hear they did a decent job with Maevaris (an MTF Magister), though I haven't read any of the comics.

I'd rather have ANY remotely decent, if boring, kind of representation in a game than yet another trans prostitute (invariably, jokes or murder victims).

And who the gently caress cares if Bioware uses their inclusion of LGB characters as a branding device? As long as those characters are well-done in terms of their sexuality (which Bioware is actually pretty drat good about), that's absolutely fine. I'm happy there's a game company that markets their poo poo to me.

Leelee
Jul 31, 2012

Syntax Error
David Gaider wrote at length on including transgender characters: http://dgaider.tumblr.com/post/52763739911/on-transgender-characters

Section Z
Oct 1, 2008

Wait, this is the Moon.
How did I even get here?

Pillbug
Does Shale count? Smashey Golem was once a Woman, after all.

Alaois
Feb 7, 2012

Section Z posted:

Does Shale count? Smashey Golem was once a Woman, after all.

shale went from being a woman to having her soul transferred into a sexless, genderless statue.

not quite the same

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE
I think good gameplay footage or a playable demo are things that just aren't part of our time anymore. I think there was an article which showed that developers actually gain nothing by having a playable demo, instead it's very costly and has a bigger probability to actually decrease sales. And I never would have thought that Rome 2 would be such a disaster from all the things Creative Assembly showed us beforehand, so the real lesson is not to pre-order unless you are really sure that you will buy the game, regardless of it's flaws (like I do with CK2 DLCs for example).

Josef bugman
Nov 17, 2011

Pictured: Poster prepares to celebrate Holy Communion (probablY)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
Creative Assembly was only the second time I preordered anything because I thought that it'd be great no matter what because it is A total war game and, with the embarrassing misstep of empire not withstanding I felt sure it'd be a good game. Turns out, not so much (have they fixed the political system and agents yet? Because all I wanted was Shogun 2 with better agents and more politics, instead I go nothing)

The only other thing I ever preordered was Dragon Age 2. I think it's a curse.

Thor-Stryker
Nov 11, 2005

Torrannor posted:

I think good gameplay footage or a playable demo are things that just aren't part of our time anymore. I think there was an article which showed that developers actually gain nothing by having a playable demo, instead it's very costly and has a bigger probability to actually decrease sales. And I never would have thought that Rome 2 would be such a disaster from all the things Creative Assembly showed us beforehand, so the real lesson is not to pre-order unless you are really sure that you will buy the game, regardless of it's flaws (like I do with CK2 DLCs for example).

Game demos were largely influenced by the lack of quality internet and internet publications. Back in the day all you saw was a photo or two in a magazine and possibly got a CD that actually had demos for you to try out. If you liked them, then you would go out and purchase the game from brick and mortar.

These days buyers can just find hundreds of reviews/Lets Play/Info and content online. So the purpose of a demo would be only to allow a player a feel for the controls, which admittedly isn't a big issue these days unless its a niche genre like Dark Souls(That game has poo poo movement mechanics.)

Microcline
Jul 27, 2012

Antares posted:

I hate to be "that guy" but I'm 50+ pages behind on this thread and I don't see any discussion of a gameplay video that isn't handicam footage of a developer playing a scripted demo. Is there still zero genuine gameplay footage of this game which comes out in 3 months?

This is the single biggest red flag for the game. At this point, they should be playtesting, fixing bugs, balancing, and showing off a playable demo to the press. Instead they're still releasing concept art, which is below gameplay mockup stills and just above "things the developer said in an interview" in terms of things that rarely represent the finished product.

We should be worried that Bioware is being quiet about this. Despite the developers running their mouths on the forums, Dragon Age 2 didn't have a marketing problem. It failed because the game itself was poo poo. If Bioware believed it was making a quality product this time, it would have no problems showing it off to the world. This is damage control.

Trapezium Dave
Oct 22, 2012

Torrannor posted:

I think good gameplay footage or a playable demo are things that just aren't part of our time anymore. I think there was an article which showed that developers actually gain nothing by having a playable demo, instead it's very costly and has a bigger probability to actually decrease sales. And I never would have thought that Rome 2 would be such a disaster from all the things Creative Assembly showed us beforehand, so the real lesson is not to pre-order unless you are really sure that you will buy the game, regardless of it's flaws (like I do with CK2 DLCs for example).
I remember reading about the lack of gains for playable demos, but I don't think that applies for gameplay footage which is cheap. The only reasons I can think of off the top of my head for limiting gameplay footage would be if the time is not right for the marketing buzz or (potentially worryingly) the gameplay isn't finalised yet.

Edit: Or, of course, the gameplay just plain sucks. :v:

pentyne
Nov 7, 2012

Microcline posted:

This is the single biggest red flag for the game. At this point, they should be playtesting, fixing bugs, balancing, and showing off a playable demo to the press. Instead they're still releasing concept art, which is below gameplay mockup stills and just above "things the developer said in an interview" in terms of things that rarely represent the finished product.

We should be worried that Bioware is being quiet about this. Despite the developers running their mouths on the forums, Dragon Age 2 didn't have a marketing problem. It failed because the game itself was poo poo. If Bioware believed it was making a quality product this time, it would have no problems showing it off to the world. This is damage control.

Dragon Age 2 didn't fail, it sold a few million, more then most games that aren't CoD.

It is concerning how even at E3 with their big show of having a girl on stage play the cello while it was nothing but panning vista shots and a brief bit of combat against a dragon. Even The Witcher 3 showing had actual roaming gameplay that had Geralt stumble across a random encounter.

Drifter
Oct 22, 2000

Belated Bear Witness
Soiled Meat

Trapezium Dave posted:

I remember reading about the lack of gains for playable demos, but I don't think that applies for gameplay footage which is cheap. The only reasons I can think of off the top of my head for limiting gameplay footage would be if the time is not right for the marketing buzz or (potentially worryingly) the gameplay isn't finalised yet.

Edit: Or, of course, the gameplay just plain sucks. :v:

Even if they only fixed the Wave/spawn/Wave arena combat of DA2, the game will be O.K., combatwise. From the video at e3 it looked like there were some solid controls for the strategy side of combat, but it WAS a super short glance. Still, I'm sure the gameplay will be better than DA2, and looked from that preview to be better than DA:O as well.

Encounter design is going to be a huge question here, however.

Trapezium Dave
Oct 22, 2012

Mostly my concern is because I've gone from a Bioware fan who didn't pay attention to the Mass Effect 3 pre-launch buzz because I knew I'd be buying it on release regardless to someone who is super sceptical. I'm still willing to be convinced to buy at or near release but it's going to take some arguing on Bioware's part. The fact they're being tight-lipped this late in development isn't convincing.

The question is whether there are a sizeable number of former Bioware fans who think like me or not. My gut feeling is there are quite a few but I could easily be wrong. But if I'm right then it's concerning that Bioware doesn't realise they need to work a fair bit to re-convert us.

Afraid of Audio
Oct 12, 2012

by exmarx
im not going to get it regardless but might rent it if word happens to be good a few months out (this is unlikely)

monster on a stick
Apr 29, 2013

pentyne posted:

Dragon Age 2 didn't fail, it sold a few million, more then most games that aren't CoD.

It is concerning how even at E3 with their big show of having a girl on stage play the cello while it was nothing but panning vista shots and a brief bit of combat against a dragon. Even The Witcher 3 showing had actual roaming gameplay that had Geralt stumble across a random encounter.

Why do you think it was "random"? Something being shown at E3 is going to scripted, especially something that isn't shipping until next February.

Professor Beetus
Apr 12, 2007

They can fight us
But they'll never Beetus

Afraid of Audio posted:

im not going to get it regardless but might rent it if word happens to be good a few months out (this is unlikely)

Your continued participation in the Dragon Age: Inquisition thread has been duly noted, and I hope to hear back about whether or not you've decided to rent the game sometime in the near future.

Afraid of Audio
Oct 12, 2012

by exmarx

DrNutt posted:

Your continued participation in the Dragon Age: Inquisition thread has been duly noted, and I hope to hear back about whether or not you've decided to rent the game sometime in the near future.

i will be sure to update you on further developments

Trapezium Dave
Oct 22, 2012

Afraid of Audio posted:

im not going to get it regardless but might rent it if word happens to be good a few months out (this is unlikely)
That was and still is my plan too. I'll end up spoiling the game silly to make sure the writing isn't utter pants and if it ends up decent pick it up at bargain bin prices.

But I'm willing to get the game earlier and end up giving Bioware three or four times more money if they put in a bit of effort to convince me.

Raygereio
Nov 12, 2012

Shugojin posted:

They really need someone from outside their bubble to look at their writing and say "...what the gently caress man" where it's needed.
Bioware kinda does that. The writing team peer reviews their work. Gaider made a blog post a while back where he was talking about female perspective in game development and he gave an example where during the peer review for something for DA:I one of the women went "You know you've written about rape, right?". A frantic rewrite followed.

I still suspect that one of the reasons DA2 went so wrong was because Bioware was also busy with the KotOR MMO at the time and they wouldn't have had the time to do proper peer reviews.

HapiMerchant
Apr 22, 2014

Raygereio posted:

Bioware kinda does that. The writing team peer reviews their work. Gaider made a blog post a while back where he was talking about female perspective in game development and he gave an example where during the peer review for something for DA:I one of the women went "You know you've written about rape, right?". A frantic rewrite followed.

I still suspect that one of the reasons DA2 went so wrong was because Bioware was also busy with the KotOR MMO at the time and they wouldn't have had the time to do proper peer reviews.

sounds like some weak rear end hugbox stuff right there man, bioware writers aren't really known for being critical of themselves or others. As Shugo said, they need someone outside the usual writing team to take a look.

Stroth
Mar 31, 2007

All Problems Solved

pentyne posted:

Dragon Age 2 didn't fail, it sold a few million, more then most games that aren't CoD.

First off, no. It didn't. It sold less than two million. Second, success is a relative thing. Would most games be happy to sell nearly two million copies? Holy poo poo yes, they'd be ecstatic. But for a Bioware AAA title? It bombed so hard that they canceled the DLC they had planned and just threw all their resources into Inquisition.

Let me reiterate: It sold so badly that Electronic Arts didn't want to make DLC for it. I didn't even know that was possible until then.

Geostomp
Oct 22, 2008

Unite: MASH!!
~They've got the bad guys on the run!~

HapiMerchant posted:

sounds like some weak rear end hugbox stuff right there man, bioware writers aren't really known for being critical of themselves or others. As Shugo said, they need someone outside the usual writing team to take a look.

True. Their writing process could use some major overhaul to make tighter plots, dump bad/cliche ideas, and reign in some writer's vanity projects like Cerberus or Aria. Peer review from external sources and lessened publish pressure would only do some good.

etjester
Jul 14, 2008

[insert text here]

Stroth posted:

First off, no. It didn't. It sold less than two million. Second, success is a relative thing. Would most games be happy to sell nearly two million copies? Holy poo poo yes, they'd be ecstatic. But for a Bioware AAA title? It bombed so hard that they canceled the DLC they had planned and just threw all their resources into Inquisition.

Let me reiterate: It sold so badly that Electronic Arts didn't want to make DLC for it. I didn't even know that was possible until then.

They made two :10bux: DLCs for the game. They announced they weren't going to make any more DLC in March 2012 -- you know, when everyone was filing FTC complaints and screaming about how they'd never buy a BioWare game again.

Not a lot of people clamoring for more Hawke adventures at that point.

CottonWolf
Jul 20, 2012

Good ideas generator

etjester posted:

They made two :10bux: DLCs for the game. They announced they weren't going to make any more DLC in March 2012 -- you know, when everyone was filing FTC complaints and screaming about how they'd never buy a BioWare game again.

Not a lot of people clamoring for more Hawke adventures at that point.

And the ideas for the content of the final piece of cancelled DLC were rolled into Inquisition in some form, so not even all of the development they did on it was lost.

marktheando
Nov 4, 2006

Microcline posted:

This is the single biggest red flag for the game. At this point, they should be playtesting, fixing bugs, balancing, and showing off a playable demo to the press. Instead they're still releasing concept art, which is below gameplay mockup stills and just above "things the developer said in an interview" in terms of things that rarely represent the finished product.

We should be worried that Bioware is being quiet about this. Despite the developers running their mouths on the forums, Dragon Age 2 didn't have a marketing problem. It failed because the game itself was poo poo. If Bioware believed it was making a quality product this time, it would have no problems showing it off to the world. This is damage control.

Red flag? The marketing for this game has been perfectly normal. They have shown demos to the press, and released gameplay videos. Looking at GTAV for example there was no hint of gameplay footage until we got a few minutes long video of rockstar playing the game two months before release. It is now three months before Dragon Age Inquisition is released and we already have a couple of similar gameplay videos.

I can understand being skeptical about this game, but be reasonable.

Alaois
Feb 7, 2012

Raygereio posted:

Bioware kinda does that. The writing team peer reviews their work. Gaider made a blog post a while back where he was talking about female perspective in game development and he gave an example where during the peer review for something for DA:I one of the women went "You know you've written about rape, right?". A frantic rewrite followed.

I still suspect that one of the reasons DA2 went so wrong was because Bioware was also busy with the KotOR MMO at the time and they wouldn't have had the time to do proper peer reviews.

"They need someone outside their circle to look at their work."

"nuh uh they look at each others work"

??????

SurrealityCheck
Sep 15, 2012
Literally just a few posts above is David Gaider talking about how he ran elements of the transgender Dark Horse comics character past an outside trans person in order to make sure it wasn't completely out of line. They probably don't do it that much, but it's not like they've never done it.

Drifter
Oct 22, 2000

Belated Bear Witness
Soiled Meat

SurrealityCheck posted:

Literally just a few posts above is David Gaider talking about how he ran elements of the transgender Dark Horse comics character past an outside trans person in order to make sure it wasn't completely out of line. They probably don't do it that much, but it's not like they've never done it.

"Is Transing contagious? I want to make an elven vampire hooker, but I don't really want to have other people become trans. I'm good, right?"

SurrealityCheck
Sep 15, 2012

Drifter posted:

"Is Transing contagious? I want to make an elven vampire hooker, but I don't really want to have other people become trans. I'm good, right?"

Look it's called Transylvania for a reason~

monster on a stick
Apr 29, 2013

Stroth posted:

First off, no. It didn't. It sold less than two million. Second, success is a relative thing. Would most games be happy to sell nearly two million copies? Holy poo poo yes, they'd be ecstatic. But for a Bioware AAA title? It bombed so hard that they canceled the DLC they had planned and just threw all their resources into Inquisition.

Let me reiterate: It sold so badly that Electronic Arts didn't want to make DLC for it. I didn't even know that was possible until then.

http://investor.ea.com/releasedetail.cfm?ReleaseID=574530

quote:

Crysis® 2, Dragon Age™ 2, and Dead Space™ 2 each sold in more than two million units.
... and that was back in FY11, presumably the game has continued to sell some units with the sales and such.

The rest of it, I'm guessing you just made up in your head like the "sold less than 2 million" bit, right?

Adbot
ADBOT LOVES YOU

marktheando
Nov 4, 2006

I remember someone posting a graph of Dragon Age Origins' sales vs DA2's sales- both start similarly strong but there's a much steeper decline after release for DA2. While Origins kept selling reasonable numbers for much longer.

So yeah perhaps not a failure but it definitely did not live up to its predecessor, sales wise.

  • Locked thread