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His apartment is loving ridiculous, and honestly out of character, but who cares.
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# ? Jul 9, 2014 01:40 |
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# ? May 20, 2024 14:34 |
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Fag Boy Jim posted:His apartment is loving ridiculous, and honestly out of character, but who cares. After decades of the entire universe dumping on him, Anderson deserves a nice place to rest from time to time. Given the fact that he never manages to get time off, I imagine that improving his apartment in anticipation for the retirement that will never be just became kind of a hobby for him. Taken like that, it's actually a little depressing: a physical representation of the life an old soldier can never really have and wouldn't know what to do with even if he got it. rotinaj posted:Never understood why "Is it a Krogan?" gets a Shepstare as a response before CHARGE It's a definite "challenge accepted" face. Geostomp fucked around with this message at 01:49 on Jul 9, 2014 |
# ? Jul 9, 2014 01:44 |
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Zedd posted:Looks like I have to un-retire my standard ME2 thread response: Never understood why "Is it a Krogan?" gets a Shepstare as a response before CHARGE (Vanguard class: best class)
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# ? Jul 9, 2014 01:46 |
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Really I can't believe even an admiral makes enough money to live in a place that looks that expensive-looking, but maybe it's all part of Mass Effect's vaguely fascist undertones.
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# ? Jul 9, 2014 01:47 |
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Fag Boy Jim posted:Really I can't believe even an admiral makes enough money to live in a place that looks that expensive-looking, but maybe it's all part of Mass Effect's vaguely fascist undertones. Well he was a councillor/assistant to the councillor before ME3.
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# ? Jul 9, 2014 02:51 |
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Kameh posted:I just started the Citadel DLC. Initial impression is "Goddamn, I want an apartment exactly like Anderson's." Just wait a bit.
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# ? Jul 9, 2014 02:58 |
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Kibayasu posted:Well he was a councillor/assistant to the councillor before ME3. ya, but high level officials make really good money, but that apartment is more like, J.R. Ewing level of rich, not $500k-a-year rich.
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# ? Jul 9, 2014 03:01 |
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I'm getting really mad about virtual apartments here.
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# ? Jul 9, 2014 03:01 |
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Fag Boy Jim posted:I'm getting really mad about virtual apartments here. so Many BEDROOMS!!!
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# ? Jul 9, 2014 03:16 |
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Fag Boy Jim posted:ya, but high level officials make really good money, but that apartment is more like, J.R. Ewing level of rich, not $500k-a-year rich. You could say that there's a difference between being a ruler of just one country and being one of the co-rulers of the galaxy though.
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# ? Jul 9, 2014 07:35 |
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So, does each civilization then construct new areas on the Citadel? Do the Wards just get thicker and thicker? For that matter, given the size of the Leviathan/Reaper aliens, why did they build everything humanoid size anyway?
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# ? Jul 9, 2014 12:00 |
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My Q-Face posted:So, does each civilization then construct new areas on the Citadel? Do the Wards just get thicker and thicker? Same reason you don't make three story roach motels: it's a trap for tiny pests, not something to be used by your own species.
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# ? Jul 9, 2014 12:29 |
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If you figure property values in the Citadel are comparable to New York that apartment has a price tag of about a million billion dollars.
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# ? Jul 9, 2014 13:51 |
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My Q-Face posted:Question, I'm going through the Citadel DLC for maximum hilarity and enjoyment on the PS3, and I found that the Combat Simulator was running like holy buggy hell. I couldn't go five seconds without it slowing down to load, and it was even more annoying because I'd spent most of the day playing MP, which should be essentially the same thing. Is this a problem with the Armax Arena in general, the PS3 version, or just my PS3?
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# ? Jul 9, 2014 18:07 |
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Pattonesque posted:If you figure property values in the Citadel are comparable to New York that apartment has a price tag of about a million billion dollars. considering it seems to be in the swankest area of the entire station, ya, that poo poo is ridiculous.
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# ? Jul 9, 2014 18:10 |
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The Illusive Man made sure that Anderson got a swanky apartment so Kai Leng would have an exotic place to eat cereal in.
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# ? Jul 9, 2014 18:12 |
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The citadel is mind bendingly enormous. Maybe all of the apartments are like that.
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# ? Jul 9, 2014 18:48 |
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also I doubt the density of a hyper-advanced space station allows for free standing homes/mansions, so luxury/penthouse apartments are probably about as good as it gets
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# ? Jul 9, 2014 19:43 |
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My Q-Face posted:So, does each civilization then construct new areas on the Citadel? Do the Wards just get thicker and thicker? why are so many aliens bipedal humanoids? because Reapers, that's why
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# ? Jul 9, 2014 19:49 |
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Psion posted:why are so many aliens bipedal humanoids? because Reapers, that's why
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# ? Jul 9, 2014 20:17 |
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Omega was great, but it'd have been cool if the lower Citadel wards were crime ridden cesspits like that, though I guess that'd require more of a class war undertone that wouldn't jive well with the existing vision.
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# ? Jul 9, 2014 21:00 |
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Der Luftwaffle posted:Omega was great, but it'd have been cool if the lower Citadel wards were crime ridden cesspits like that, though I guess that'd require more of a class war undertone that wouldn't jive well with the existing vision. Class war? That sounds like politicians to me
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# ? Jul 9, 2014 21:20 |
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SubponticatePoster posted:I know it was for ease of modeling, but I really wanted some aliens that looked like giant lumps of jello or fart clouds or something. Maybe with the next one. Hanar?
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# ? Jul 9, 2014 21:36 |
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The hanar never really move, so they're not really animated. Same thing with the Elcor - do you ever see their feet move?
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# ? Jul 9, 2014 22:14 |
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lenoon posted:The hanar never really move, so they're not really animated. Same thing with the Elcor - do you ever see their feet move? I think you can see and Elcor walking across a bridge from Anderson's office in ME2.
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# ? Jul 9, 2014 22:22 |
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CaptainCarrot posted:Hanar?
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# ? Jul 9, 2014 23:51 |
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Der Luftwaffle posted:Omega was great, but it'd have been cool if the lower Citadel wards were crime ridden cesspits like that, though I guess that'd require more of a class war undertone that wouldn't jive well with the existing vision. I know they're intent on being bigger than ever, but I'd love to see a Mass Effect game centered around the Citadel. Instead of the usual galactic stakes, keep it smaller and focus on the realities of all these different species living and working together. Like DA2, but actually interesting (read: not at all like DA2).
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# ? Jul 10, 2014 00:05 |
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SubponticatePoster posted:I know it was for ease of modeling, but I really wanted some aliens that looked like giant lumps of jello or fart clouds or something. Maybe with the next one. I take it you didn't watch Blasto? lenoon posted:The hanar never really move, so they're not really animated. Same thing with the Elcor - do you ever see their feet move? Yes, actually we have seen the Hanar move. Oh, and just for good measure, I never even tried this in ME2. https://www.youtube.com/watch?v=l6rtQ0-ez4g My Q-Face fucked around with this message at 02:13 on Jul 10, 2014 |
# ? Jul 10, 2014 01:28 |
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https://www.youtube.com/watch?v=TivqZTq5u6Y&t=27s That's a turian in Dr Who!
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# ? Jul 13, 2014 21:04 |
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goddamn anyone with a sniper rifle in Mass Effect 1 are a huge pain in the rear end. Or maybe it's because I'm playing on Insanity so them and rockets are one hit kills, buuuuuuull poo poo
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# ? Jul 13, 2014 23:08 |
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Baggins posted:https://www.youtube.com/watch?v=TivqZTq5u6Y&t=27s I'm glad Garrus is still able to get work
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# ? Jul 13, 2014 23:09 |
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Baggins posted:https://www.youtube.com/watch?v=TivqZTq5u6Y&t=27s Even though Doctor Who has been awful for the last few seasons, I still can't wait to watch this. Having a Turian in it makes it even better.
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# ? Jul 13, 2014 23:11 |
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Okay, Citadel DLC might be my favorite DLC of any game I've ever played. Hell, it's better than plenty of standalone games I've played. Plus I just did the tango with Garrus. It's so ridiculous and perfect. I love the poo poo out of this. Edit: I finished the game and then did the DLC, and I now see that I should have done this DLC while all crewmates were alive. I have no idea how to replay it without playing the game all over again though. Kameh fucked around with this message at 03:29 on Jul 14, 2014 |
# ? Jul 14, 2014 02:29 |
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Congratulations.
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# ? Jul 14, 2014 03:50 |
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You didn't have a save somewhere before the final mission? I just finished the Citadel DLC myself, full house at the party. Generally a great pack, fun and funny right up until the end. https://www.youtube.com/watch?v=FeYxLgajtlA And then a nice kick in the guts to top it off.
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# ? Jul 14, 2014 04:05 |
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Kameh posted:Okay, Citadel DLC might be my favorite Edit: Never mind, confused games in my head. Did Gibbed make a ME3 editor? Kibayasu fucked around with this message at 04:39 on Jul 14, 2014 |
# ? Jul 14, 2014 04:37 |
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rypakal posted:The citadel is mind bendingly enormous. Maybe all of the apartments are like that. It can't be THAT enormous, I thought each of the five blades was about the size of Manhattan island? IIRC the blades are where folks live.
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# ? Jul 14, 2014 05:04 |
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man that video shows just how big of a difference 5 years can make for a video game series. I've been playing ME1 non-stop the past two weeks and haven't really touched 2 or 3 in that time and that video just makes me go "aaaaaa you people look too detailed"
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# ? Jul 14, 2014 06:17 |
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Aces High posted:man that video shows just how big of a difference 5 years can make for a video game series. I've been playing ME1 non-stop the past two weeks and haven't really touched 2 or 3 in that time and that video just makes me go "aaaaaa you people look too detailed" For sure! I've been playing ME1 as well and the game is rear end ugly. I remember when it first came out though it looked really pretty at the time.
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# ? Jul 14, 2014 06:38 |
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# ? May 20, 2024 14:34 |
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ComicCon posted:
Sounds like at best we'll hear general ideas of what makes a good Mass Effect game, and maybe some concept art for ME4. Will be nice if they touch a little on the ME3MP team doing stuff for ME4, just how involved are they really. Besides the usual fears, doom, and gloom of ME4 the main thing I'm hoping is they don't just copy the ME3MP as ME4 gameplay entirely. Take the same idea sure, but make them more complicated. Trying to find the right words so I don't be all "do this but better", I mean I did play 300 or 400 hours of killing a target, standing a circle to hack, and escorting a glowing ball already in 2012. I'd like to do something different for 2016/2017.
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# ? Jul 14, 2014 19:37 |