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Beeb
Jun 29, 2003

Paracelsus posted:

I think this plan only works when your airbrush it onto the side of a van.

Get your repair skill high enough, start salvaging all those busted up vehicles everywhere, maybe do some drugs, bam. Battlevan.

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xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

StashAugustine posted:

I like that the good ending to the Omertas questline involves murdering the entire casino except for the prostitutes.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.


Okay, right, I mostly meant the Omertas anyway. (It's really too bad there's no interesting loot in the casinos outside of the Sierra Madre, though.)

Probe 17
Jul 27, 2014

Red Rain is coming down

Red Rain

Anime Schoolgirl posted:

The most moral part about Ulysses was the part where he commanded a murderous tribe to slaughter all non-combatants incl. elderly and children and pretty much caused the entirety of Honest Hearts to happen

Never not kill Ulysses

Yeah I was about to be like "Wait, what, Ulysses is the most moral guy?" and maybe make a comment about not choking on Sawyer's dick.

Honestly, Ulysses is a terrible person and all, but that's mostly brought about by being an idealist in the loving Fallout universe. Though yeah, considering he pretty much went "hey, kill these children because I think this guy I don't know is a seeerious douchenozzle" he's not exactly sympathetic.

Crazy Joe Wilson
Jul 4, 2007

Justifiably Mad!

Capn Beeb posted:

Get your repair skill high enough, start salvaging all those busted up vehicles everywhere, maybe do some drugs, bam. Battlevan.

Quick, someone post that vehicles mod that runs on explosions.

SpookyLizard
Feb 17, 2009

SolidSnakesBandana posted:

Oh, I knew it was four but I always assumed it was doubled because I would never ever take a skill book without that perk, what are you crazy??


I wouldn't know :colbert:

The perk gives you a whole like four extra skill points per skill, kind of a waste.

KittyEmpress
Dec 30, 2012

Jam Buddies

SpookyLizard posted:

The perk gives you a whole like four extra skill points per skill, kind of a waste.

That's like, 48 skill points total!

poptart_fairy
Apr 8, 2009

by R. Guyovich
Which is nearly three levels worth of skill points. It pays for itself!

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

SpookyLizard posted:

The perk gives you a whole like four extra skill points per skill, kind of a waste.

Even if it were only four, and it's not, that's still 52 free skill points.

e;fb by smart people

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

KittyEmpress posted:

That's like, 48 skill points total!

It also gives you 10 extra points per skill mag. This is big. I usually take Lockpick and Science to 65 so I can open Hard containers after reading a magazine; this lets me take them only to 55. That's 20 points right away.

KittyEmpress
Dec 30, 2012

Jam Buddies

SolidSnakesBandana posted:

Even if it were only four, and it's not, that's still 52 free skill points.

e;fb by smart people

Also yeah, there's like 6 or 7 confirmed books for every skill if you have all the DLCs, and then Honest Hearts has like 25 crates that each have like a 4% chance to drop a random non combat one.

So it's actually like 72-84ish skillpoints from one perk, which is pretty good.


Plus the magazine benefit, yep.

StandardVC10
Feb 6, 2007

This avatar now 50% more dark mode compliant

StashAugustine posted:

Okay, right, I mostly meant the Omertas anyway. (It's really too bad there's no interesting loot in the casinos outside of the Sierra Madre, though.)

One of the Omerta guards actually has one of the very few pre-endgame, non-DLC riot shotguns.

SpookyLizard
Feb 17, 2009
That's a useful thing. The middling amount of extra skill points from skill books is a neat side effect, but requires the hunting of skill books, and that is lame/lovely/dumb effort.

KittyEmpress
Dec 30, 2012

Jam Buddies

SpookyLizard posted:

That's a useful thing. The middling amount of extra skill points from skill books is a neat side effect, but requires the hunting of skill books, and that is lame/lovely/dumb effort.

I dunno, compared to FO3 where half the perks were 'get +10 to some skill', getting up to 80 free skill points for one perk is pretty good. Even if I only find like 10 of the books (which is easy, I probably found 20 on my first playthrough) that's as much bonus.


But I say that as a person who doesn't play with jsawyer because i like my skillpoints

SpookyLizard
Feb 17, 2009

KittyEmpress posted:

I dunno, compared to FO3 where half the perks were 'get +10 to some skill', getting up to 80 free skill points for one perk is pretty good. Even if I only find like 10 of the books (which is easy, I probably found 20 on my first playthrough) that's as much bonus.


But I say that as a person who doesn't play with jsawyer because i like my skillpoints

New vegas has piles of perks that aren't that and gives you more than enough skill points to max out useful skills and combat skills so I never understood that. poo poo if you're playing to like level 50 you can have an astronomically low INT and still have enough skill points to get crazy high gains.

Personally I take Skilled and Fear The Reaper to get max perks BECAUSE THERE ARE SO MANY and give me better starting skill points. Even getting perks every level I have so many more i want to to take.

KittyEmpress
Dec 30, 2012

Jam Buddies

SpookyLizard posted:

New vegas has piles of perks that aren't that and gives you more than enough skill points to max out useful skills and combat skills so I never understood that. poo poo if you're playing to like level 50 you can have an astronomically low INT and still have enough skill points to get crazy high gains.

Personally I take Skilled and Fear The Reaper to get max perks BECAUSE THERE ARE SO MANY and give me better starting skill points. Even getting perks every level I have so many more i want to to take.

I always feel like perks are really good at higher levels, but at lower like level 2-8 or so, I just am like 'well all the other options kinda blow' and go for skill point boosts.

JawKnee
Mar 24, 2007





You'll take the ride to leave this town along that yellow line

Crazy Joe Wilson posted:

Quick, someone post that vehicles mod that runs on explosions.

it's not a very good mod

Probe 17
Jul 27, 2014

Red Rain is coming down

Red Rain

JawKnee posted:

it's not a very good mod

Goons, as much as they hate to admit it, are perfectly willing to go with explosions for explosions' sake. It just has to be nerdy enough.

Frankly
Jan 7, 2013
Cheyenne, stay :stare:

The gunfight in goodsprings didn't go so well this time around :ohdear:

Starting up Vegas again, this time trying something new with Jsawyer and a bunch of mods from the OP (thanks guys!) including one to affect aim wobble when my character's hungry, thirsty etc. It's pretty neat and a lot more interesting than my usual tactic of looting everything and unloading 15+ 9mm pistols, Merc Charmer outfits on the nearest vendor, now I just have to take what I can carry based on how useful/valuable it is.

Fuzz1138
Feb 3, 2013

We don't have to dream that we're important. We are.

Frankly posted:

Cheyenne, stay :stare:

That seems to be an issue with poor Cheyenne...

Must be a bug going around. :haw:

I'm also starting a new run. Not sure whether I want to focus on energy weapons or maybe automatics this time... In my last several runs I've been trying to stray away from what I normally -want- to do (high INT, max speech, be a nice person, etc.) for the sake of variety, but I think I'm going to go back to that again and just see how things play out. Also probably play as a woman because I've only done that once before.

Frankly
Jan 7, 2013
Ahaha holy poo poo. Did your Cheyenne just appear like that? I think mine lost its eyes in the gunfight or something.

I want to vote automatics but energy weapons are just so much fun.


Most of my recent runs always seem to end up going "INT, Speech, play a Good Guy as well", so doing a proper Stealth/Guns/greedy hoarder orientated run like I first did in Fallout 3 is very fun. Apart from the occasional dude not caring about his buddy's head suddenly flying off there's just so much more to like about stealth in NV, what with actual silenced guns and what seems like way more stealth boys lying around. Might even get some points in Melee and go hunting with Throwing Spears!

Timeless Appeal
May 28, 2006

Fuzz1138 posted:

That seems to be an issue with poor Cheyenne...

Must be a bug going around. :haw:

I'm also starting a new run. Not sure whether I want to focus on energy weapons or maybe automatics this time... In my last several runs I've been trying to stray away from what I normally -want- to do (high INT, max speech, be a nice person, etc.) for the sake of variety, but I think I'm going to go back to that again and just see how things play out. Also probably play as a woman because I've only done that once before.
There's a fix for that.

I want to do a Wizard of Oz themed run, but I can't find a good Dorothy-esque outfit on Nexus.

Doubtful Guest
Jun 23, 2008

Meanwhile, Conradin made himself another piece of toazzzzzzt.

Timeless Appeal posted:

I want to do a Wizard of Oz themed run, but I can't find a good Dorothy-esque outfit on Nexus.

If only there were a quest for a heart, brain and er... backbone. And your little Dog-gun too. :)

Those little reference are always fun, like the Phantom of the Opera ones in Dead Money.

Dr Snofeld
Apr 30, 2009

Fuzz1138 posted:

That seems to be an issue with poor Cheyenne...

Must be a bug going around. :haw:

I'm also starting a new run. Not sure whether I want to focus on energy weapons or maybe automatics this time... In my last several runs I've been trying to stray away from what I normally -want- to do (high INT, max speech, be a nice person, etc.) for the sake of variety, but I think I'm going to go back to that again and just see how things play out. Also probably play as a woman because I've only done that once before.

My last run was a high Int, high Luck energy weapons gal. Stack as many boosts to crit chance as you can (Built to Destroy, Finesse, Light Touch, Joshua Graham's armour, 1st Recon Beret, etc) and pack some automatic laser weapons and you become an engine of destruction.

Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!
You know, one other thought: assuming you fix the B29, it means the Boomers have access to a fixed wing aircraft with a range of many thousands of miles. That means contact can potentially be made with people outside the US, now...

Iretep
Nov 10, 2009
Unless the ocean is filled with giant mutant sea monsters they could have already done that through boats.

MrL_JaKiri
Sep 23, 2003

A bracing glass of carrot juice!

Fangz posted:

You know, one other thought: assuming you fix the B29, it means the Boomers have access to a fixed wing aircraft with a range of many thousands of miles. That means contact can potentially be made with people outside the US, now...

Through the medium of explosives

Manic_Misanthrope
Jul 1, 2010


Iretep posted:

Unless the ocean is filled with giant mutant sea monsters they could have already done that through boats.

Well I wouldn't be surprised.

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.

StashAugustine posted:

Okay, right, I mostly meant the Omertas anyway. (It's really too bad there's no interesting loot in the casinos outside of the Sierra Madre, though.)

That actually sounds like a good idea for a mod - something that adds a bunch of vaults to the casinos.

SlothfulCobra
Mar 27, 2011

I don't know about how well a B-29 could handle a transcontinental flight, but the NCR has vertibirds, so they've had that capability for a while.

Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!

SlothfulCobra posted:

I don't know about how well a B-29 could handle a transcontinental flight, but the NCR has vertibirds, so they've had that capability for a while.

Vertibirds only have a range of about 150 miles, or so the wiki tells me. The B29 has a combat range of over 3000 miles.

It's also palpably lower tech, so potentially people can start building their own versions.

closeted republican
Sep 9, 2005

Dr Snofeld posted:

My last run was a high Int, high Luck energy weapons gal. Stack as many boosts to crit chance as you can (Built to Destroy, Finesse, Light Touch, Joshua Graham's armour, 1st Recon Beret, etc) and pack some automatic laser weapons and you become an engine of destruction.

You don't even need laser weapons for a high-crit build; I managed to kill Lanius and the Legendary Deathclaw with a single ASLiD magazine loaded with .45 Super rounds. I managed to take down a Deathclaw Mother with three or four shots from the same gun.

tweet my meat
Oct 2, 2013

yospos
I just love cutting down the brotherhood paladins at the end of I Could Make You Care with the pulse gun. That's some poetic justice.

Dr Snofeld
Apr 30, 2009

closeted republican posted:

You don't even need laser weapons for a high-crit build; I managed to kill Lanius and the Legendary Deathclaw with a single ASLiD magazine loaded with .45 Super rounds. I managed to take down a Deathclaw Mother with three or four shots from the same gun.

I wasn't implying that it was the only way, of course. The gun version and energy weapon version are very similar except for a few perks.

closeted republican
Sep 9, 2005

Dr Snofeld posted:

I wasn't implying that it was the only way, of course. The gun version and energy weapon version are very similar except for a few perks.

I was just pointing out that going Guns in a crit build works just as well as Energy Weapons do.

Acebuckeye13
Nov 2, 2010
Ultra Carp

Fangz posted:

Vertibirds only have a range of about 150 miles, or so the wiki tells me. The B29 has a combat range of over 3000 miles.

It's also palpably lower tech, so potentially people can start building their own versions.

You'd be surprised-the B-29 was a technological marvel when it made its combat debut in 1944, and overall the cost of development was actually greater than that of the Atomic Bomb. Heavier-than-air aviation is pretty complicated stuff, and without the proper manufacturing facilities, industrial base, or technical knowledge there's no way anyone could replicate anything more complicated than a Spad-XIII. Hell, the Russians got three intact B-29s in '45 and look at how long it took a modern, developed country to replicate it in the form of the Tu-4.

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!


That's an interesting point, though. The Boomers have qualified aircraft mechanics and aviators, and the NCR airport-base has a lot of aircraft husks plus the wreckage buried in the sand by Jean Sky Diving. If they were to pool their talents they might be able to cobble together something easier to replicate.

Anime Schoolgirl
Nov 28, 2002

Probe 17 posted:

Mr. House isn't as bad as he could be, honestly. I mean, when paired up against the Legion he's practically a saint. Though yes, NCR is probably the best option hands down.

Which is probably why Sawyer wants to nuke them.

Probe 17 posted:

Yeah I was about to be like "Wait, what, Ulysses is the most moral guy?" and maybe make a comment about not choking on Sawyer's dick.
I don't think rope kid ever said anything of the sort

Anime Schoolgirl fucked around with this message at 17:31 on Aug 11, 2014

closeted republican
Sep 9, 2005

Anime Schoolgirl posted:

I don't think rope kid ever said anything of the sort

That was Chris Avellone.

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chitoryu12
Apr 24, 2014

This thread has singlehandedly ensured that I keep reading his name as "rape kid" and it's all your fault.

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