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I will use the white die from the source to power Mana Draw, grabbing the green die and keeping it. Play Tranquility to heal my Guardian Golems and Energy Flow to ready my catapults. I'll turn off the Peasants, Herbalists and Illusionists. Then just play Crystal Mastery for a white to get the card out of my hand.
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# ? Oct 10, 2014 19:59 |
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# ? Jun 1, 2024 09:22 |
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Norowas' CO is still valid so I'mma run it:quote:Activate Prayer of Weather. Play Swiftness to assault the keep. Goldyx's Turn Arythea (Istvun) - 6 hand, 7 deck. Norowas (Gutter Owl) - 8 hand, 8 deck, Prayer of Weather in effect: all terrain +1 move for other players. Goldyx (Impermanent) - 6 hand, 13 deck. Tovak (HOOLY BOOLY) - 6 hand, 15 deck. Unit Offer | Fame/Reputation Track | City Listing Defenders Left - Red: 3 | White: 3 | Green: 3 Stelas fucked around with this message at 20:17 on Oct 10, 2014 |
# ? Oct 10, 2014 20:14 |
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I assault the red city edit using stamina and my ice mages with mana from the source to kill the fire golems in the siege round. I play a powered determination with a blue crystal to block the gargoyle and wait for the illusionist's summon.
Impermanent fucked around with this message at 21:02 on Oct 10, 2014 |
# ? Oct 10, 2014 20:37 |
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Impermanent posted:I assault the red city You've still got to move in there with something!
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# ? Oct 10, 2014 20:40 |
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Stelas posted:You've still got to move in there with something! Impermanent posted:I assault the red city using powered stamina... Not sure why he's powering Stamina, since cities are always a 2 to enter. But then, he doesn't state where he's getting the mana to power it from, so...
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# ? Oct 10, 2014 20:59 |
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whoops, I thought I had to power it because of Norowas's move. if I don't, I just use regular ol' stamina without powering it.
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# ? Oct 10, 2014 21:01 |
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Impermanent posted:whoops, I thought I had to power it because of Norowas's move. if I don't, I just use regular ol' stamina without powering it. ...Oh, right. I did a thing. No, you're right. Guessing you're powering it with a crystal, then?
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# ? Oct 10, 2014 21:03 |
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yes, thanks for the weather, cost me a crystal
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# ? Oct 10, 2014 21:04 |
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Huh, odd. I always like a balmy breeze.
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# ? Oct 10, 2014 21:12 |
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Whoops. My bad. I'd swear I didn't see that there at first. The illusionist is attacking with a Minotaur (5, brutal).
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# ? Oct 11, 2014 00:54 |
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I play rage and use my utem crossbowmen to block the minotaur, then I use powered crushing bolt and powered swiftness to deal 6 damage to the illusionist, killing it.
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# ? Oct 11, 2014 01:16 |
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that's my turn!
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# ? Oct 11, 2014 01:16 |
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Also I take Mana Storm.
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# ? Oct 11, 2014 01:18 |
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Tovak's Turn Goldyx levels and gets a skill and an Advanced Action. Goldyx takes Mana Storm, and flips Red Crystal Craft (once a round, gain a blue crystal and a red mana token) and Potion Making (Once a Round, heal 2). Tovak gets an extra card which I forgot, since he's on the city he contributed towards. Arythea (Istvun) - 6 hand, 7 deck. Norowas (Gutter Owl) - 8 hand, 8 deck, Prayer of Weather in effect: all terrain +1 move for other players. Goldyx (Impermanent) - 6 hand, 9 deck, skill choice. Tovak (HOOLY BOOLY) - 7 hand, 14 deck. Unit Offer | Fame/Reputation Track | City Listing Defenders Left - Red: 1 | White: 3 | Green: 3
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# ? Oct 11, 2014 02:14 |
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I'll take potion making.
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# ? Oct 11, 2014 02:46 |
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*krrrck* Janitorial service, please report to the Red City. Repeat, janitorial service to the Red City. Thank you. *krrck* (Teasing aside, we've been leaving some easy pickings for Tovak, with all that bonus attack and block. At this rate, he might never own a city, but he's primed to have a stake in all of them, depending on what Aythea does with hers.) gutterdaughter fucked around with this message at 03:13 on Oct 11, 2014 |
# ? Oct 11, 2014 02:52 |
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It is extremely polite of Tovak to get rid of all of our extraneous enemies.
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# ? Oct 11, 2014 03:05 |
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IGNORE THIS I play Improvisation by discarding Cold Toughness for 3 Influence Peasants give me 2 more for 5 Playing Tranquilty and March sideways for 7 Using that 7 Influence and the white from the source i buy Wings of Wind Impermanent posted:It is extremely polite of Tovak to get rid of all of our extraneous enemies. It's really easy when yall don't leave me with much The Shame Boy fucked around with this message at 03:31 on Oct 11, 2014 |
# ? Oct 11, 2014 03:12 |
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One thing that's interesting is that being in three cities is better than owning two. But good ol' greencity is decently far away from all you jerkos
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# ? Oct 11, 2014 03:29 |
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Istvun posted:One thing that's interesting is that being in three cities is better than owning two. For all the talk earlier of me having a "personal city" to myself since everybody was racing North it seems the situation has really changed and you're the one that's had free reign of the north this whole loving time.
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# ? Oct 11, 2014 03:33 |
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Peasants were spent from my spell earlier. getwrecked e: but you do get a free influence for beating up the city. also it's not my fault everyone else left. I guess they just got sick of deserts? Istvun fucked around with this message at 04:03 on Oct 11, 2014 |
# ? Oct 11, 2014 03:38 |
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Istvun posted:Peasants were spent from my spell earlier. getwrecked e: but you do get a free influence for beating up the city. If that's the case then can i keep Tranquility and use it heal that wound in my hand? I hadn't taken that into account. And also they saw the potential in stealing the city from the guy getting lovely draws and is currently going running an All Attack No Block deck ( with special guest Wings of Wind). It'd be great if i would get the abilities that make this build a little bit less painful and 10x more fun. Gutter Owl posted:(Teasing aside, we've been leaving some easy pickings for Tovak, with all that bonus attack and block. At this rate, he might never own a city, but he's primed to have a stake in all of them, depending on what Aythea does with hers.) Tovak's influence through out the cities is felt (partially) far and wide. Speaking of Attack and Block build, Lost Legion came today! Looking at all the new goodies i'm kinda wishing i had (i think it's called) Determination right about now. Also the Altana Masters are loving insane! Can't wait to actually get to play with this stuff.
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# ? Oct 11, 2014 07:18 |
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"Hey, maybe we'll finish tonight! drat, that would be greZZZZZZZZZZZZZZZZZ"HOOLY BOOLY posted:Peasants give me 2 more for 5 Arythea's spell spent the peasants so you can't use them, and the +1 you're getting from being the city contributor is being cancelled out by your rep. HOOLY BOOLY posted:Speaking of Attack and Block build, Lost Legion came today! Looking at all the new goodies i'm kinda wishing i had (i think it's called) Determination right about now. Lost Legion looks really daunting at first glance, but by and large it's about the same difficulty since everyone has more stuff.
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# ? Oct 11, 2014 07:26 |
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Yeah the most complex part seems like everything surrounding Volkare and all the little extra bits they put on to the new units and effects. Everything else seems pretty self explanatory.
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# ? Oct 11, 2014 08:53 |
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Please can I reconfirm your move, bearing in mind you can't use peasants and your total reputation there is +0? I think your post puts you at 5 at the moment.
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# ? Oct 11, 2014 09:49 |
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Oh sorry, Now that i know i can't actually get that spell without using my whole hand i'm not so sure it's worth it. So i'm just gonna go back to Use Tranquility to see what i get with the card draw before i do anything Lets see if i can't make it to clean up the mess at red city before they outsource it to those DRAGON folks.
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# ? Oct 11, 2014 10:00 |
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Hands are updated!
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# ? Oct 11, 2014 11:11 |
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Once again, Power up Improvisation by discarding Cold Toughness[b] Then playing a blue from the source [b]Power up Stamina, then play March and Swiftness normally Which gives me 11 move, which'll put me right up above Goldyx
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# ? Oct 11, 2014 21:19 |
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Anyways, I'll break a crystal to power Improvisation, discarding Amulet of Sun Move onto the ruins and have a good ol' fight. Use Powered Concentration on Swiftness. Power Battle Versatility and use the skill to kill the high dragon. Use a blue from the source to Snowstorm, killing the dungeon enemy (unless I'm unlucky and it's a worm) (Broken crystals: 2 red 1 green) Istvun fucked around with this message at 22:47 on Oct 11, 2014 |
# ? Oct 11, 2014 22:25 |
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Istvun posted:Did you move onto the mine or just the desert? Norowas Did A Thing, so it's the desert.
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# ? Oct 11, 2014 23:31 |
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Istvun posted:Power Battle Versatility and use the skill to kill the high dragon. Tilecounting!!
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# ? Oct 11, 2014 23:36 |
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Stelas posted:Tilecounting!! omgban
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# ? Oct 11, 2014 23:36 |
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For posterity's sake, the flip:
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# ? Oct 11, 2014 23:39 |
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This is silly I'll take Banner of Fear and Banner of Protection because screw it, why not?
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# ? Oct 11, 2014 23:58 |
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Goldyx's Turn Arythea levels and gets a Command Token and some bling. Prayer of Weather runs out. By CO, Norowas mana searches and: quote:Refreshing Walk (powered), heal the two wounds in my hand. Play Crystalize (sideways) just to get rid of it. Stay put, end turn. Arythea (Istvun) - 6 hand, 3 deck. Norowas (Gutter Owl) - 8 hand, 4 deck. Goldyx (Impermanent) - 6 hand, 9 deck. Tovak (HOOLY BOOLY) - 6 hand, 9 deck. Unit Offer | Fame/Reputation Track | City Listing Defenders Left - Red: 1 | White: 3 | Green: 3
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# ? Oct 12, 2014 00:02 |
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Stelas posted:For posterity's sake, the flip: That doesn't look like a dungeon monster
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# ? Oct 12, 2014 00:10 |
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Bubble-T posted:That doesn't look like a dungeon monster It's a fancy costume.
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# ? Oct 12, 2014 00:13 |
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Bubble-T posted:That doesn't look like a dungeon monster errr bugger e: it was a minotaur instead, so same difference, it's toast. Same fame, too. Gonna go shuffle the keep tokens now.
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# ? Oct 12, 2014 00:21 |
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Sneaky minotaurs and their golem costumes. edit: Actually this is one rule i'm not 100% on - when your reward is two artifacts, do you do the "take top 2, pick 1" thing twice or do you take 2 of the top 3 artifacts?
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# ? Oct 12, 2014 00:32 |
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# ? Jun 1, 2024 09:22 |
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Bubble-T posted:edit: Actually this is one rule i'm not 100% on - when your reward is two artifacts, do you do the "take top 2, pick 1" thing twice or do you take 2 of the top 3 artifacts? You get 'however many, plus one'. It's listed in the end of turn rules somewhere, I think.
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# ? Oct 12, 2014 00:37 |