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Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
It's great how they handled translating some parts of the game and took some liberties instead of sticking with the "scary Japanese" as they called it for the most part.

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get that OUT of my face
Feb 10, 2007

LordAba posted:

I had Earthbound for the SNES and loved it, until the ending. The goddamn "I miss you" voice clip during the end credits makes me sad.
I'm elated to no end that Smiles And Tears is a track on SSB4.

RaspberryCommie
May 3, 2008

Stop! My penis can only get so erect.

ultrafilter posted:

Fasad is an Islamic concept that deals with disorder and moral corruption. Kudos to the translation team on this one.

Reminds me of that one person who posted a review on Tumblr of the translation who got all offended and bent out of shape because Tomato gave the bad guy an Arab name. Calling racism and stuff like that without even slightly looking into the origin of the name or what it meant.

It was just badguy with Arab name = racism.

Shwqa
Feb 13, 2012

Dr. Fetus posted:

It's great how they handled translating some parts of the game and took some liberties instead of sticking with the "scary Japanese" as they called it for the most part.

Yeah tomato ask the EB community for names of lots of enemies. They went in a sort of puny route. I like how it turned out though.

Rigged Death Trap
Feb 13, 2012

BEEP BEEP BEEP BEEP

ultrafilter posted:

Fasad is an Islamic concept that deals with disorder and moral corruption. Kudos to the translation team on this one.

Welllll in Arabic it means and is most commonly used to refer to corruption of any kind, be it moral, political or otherwise. This is before coming to the words use as a term in Islam.

Fassad though, with his getup and all, is positively oozing stereotypical cruel animal tamer. Its good design, and it pays off later.


Everything in this game pays off later. Its great that way.

Hirayuki
Mar 28, 2010


RaspberryCommie posted:

Reminds me of that one person who posted a review on Tumblr of the translation who got all offended and bent out of shape because Tomato gave the bad guy an Arab name. Calling racism and stuff like that without even slightly looking into the origin of the name or what it meant.

It was just badguy with Arab name = racism.

Origins of the name aside, the bad guy is wearing (stereo?)typical Middle Eastern dress.

thetrueoskar
Jan 22, 2011

Roro posted:

It took me a shamefully long time to get façade from Fassad.

Seriously?

I always pronounced it "face-aid" (later face-add) in my head. Because of his giant clown nose...

Raitzeno
Nov 24, 2007

What? It seemed like
a good idea at the time.

I pronounced it right and still took an awful long time to get it. :sigh:

Roro
Oct 9, 2012

HOO'S HEAD GOES ALL THE WAY AROUND?

thetrueoskar posted:

Seriously?

I always pronounced it "face-aid" (later face-add) in my head. Because of his giant clown nose...

I forgot about the word façade. I'm not a clever woman.

a cat on an apple
Apr 28, 2013
I was actually thinking along the lines of "False-ette" or something, which was amusingly in the correct vein of thinking anyway.

Bregor
May 31, 2013

People are idiots, Leslie.

frozentreasure posted:

I like how none of the villagers (and so far, no one in the thread) tweak to the fact that his name, phonetically, is literally "lie".

:aaaaa:

I'm embarrassed I never thought of this myself.

Pieuvre
Sep 19, 2010

Bregor posted:

:aaaaa:

I'm embarrassed I never thought of this myself.

If it makes you feel any better, I didn't get it until I scrolled down and someone spelled out facade (I don't know how to do the c with the little squiggle). I was thinking "What? Lie? What're they talking about?" :downsgun:

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

Raitzeno posted:

I pronounced it right and still took an awful long time to get it. :sigh:
Hah, same here.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.






Now we're supposed to head to Osohe Castle with Fassad, but now that we have Fassad there's some new dialogue from some of the townspeople.



Wahh! I see your owner is with you. I didn't notice him there.

Lou says this in addition to his earlier dialogue.

What was this animal called again? A donkey? Kongey? Pong?

If you see anything you need, just feel free to take it. ...Wait a minute, monkey! This makes it seem like I'm talking to you! I'm actually talking to the fellow behind you.

Also, with Fassad, we can now take items from the Bazaar, though of course there's nothing we really want there.

These Happy Boxes of yours really do seem important to have, so much that I wish I could have five or six of my own. But my house is so small and cramped right now that I have to turn down your offer. You understand how it is, right?
I have plenty of happiness just as I am now. So if you have any more for me, then someone else can have mine.
...Oh, Mr. Salesman. I'm sorry I left during your talk earlier. I had remembered something I forgot to do.



Surprised I didn't think to GIF this until now.

Isaac is very impressed by how great of a person Mr. Fassad is.
I'd really appreciate it if you wouldn't put any weird ideas into Isaac's head...

I guess living alone in the woods away from everyone will make you feel lonely and depressed. This is probably why the game keeps pushing Isaac in particular when it comes to the Happy Boxes.

I can think of all kinds of things a Happy Box could be. Like, maybe there's happiness inside, or happiness gets sent to it, or it makes you feel happy or something. I think I might already be feeling happier now. Hahahahaha!
I kept watching the pretty light coming from the box we got! And then I suddenly felt uplifted and now I'm REALLY happy!

It probably doesn't help matters that Abbot and Abbey were already pretty loopy in the first place.

Oh, what a cute little boy... I mean, little monkey. Shake! ...Oh, but never mind that. Mr. Fassad, was it? I'd like to ask you more about this "money" thing sometime.
Oh, my! Welcome, little monkey! Shake! And welcome to you, too, Mr. Fassad.

Funny how these two are suddenly welcoming to Salsa now that Fassad's with us.

I really don't have anything interesting to say.

I find the fact that Ollie says he has nothing interesting to say interesting enough to show here. But he really does have nothing interesting to say, though.

Hey there, Happiness Guy. I put that box you gave me inside my hourse, but I guess it doesn't make you instantly happy, huh?

As for Biff and why he's unhappy? Well, his roommates are Butch and Matt, so I think that's good enough.

Do you come from far away?

I forgot to talk to Jonel earlier, so here he is now.

Hey there, monkey. It sort of seems to me like you're being forced around by a bad guy. I can tell these things.

Your generosity really got to me, Mr. Fassad. I'd love to be a follower of yours, if possible.

Poor Isaac, Fassad is probably the closest person he's ever had to a friend.





The tanks have already arrived, and the treasure room to the right has been properly looted by the Pigmasks.



Some guys dressed like pigs went in and are up to no good.



Over here, we find...



The doorknob to Flint's door!

Hey!





The sound effects indicate it gets washed away in the stream.

C'mon! Let's go! Quit dawdling!





What's going on? Did you find it?!



This is a one-sided conversation, as we only hear Fassad's side.

What? You STILL haven't found it?! Just who are these other intruders?



An old man and a guy with a gloomy feel about him?! Wait, you mean HIM?! The guy with brown hair, a gloomy feel, slightly bad breath, and looks kind of like a bum?! So, where are they now?



What?! They're headed for the top floor?!



Whatever you do, do NOT let them get there first!







There are no enemies or ghosts in this area thanks to the Pigmasks. The Pigmasks themselves have some dialogue as well.



This castle used to be filled with ghosts, but we kicked 'em all out using the power of science!
Other groups are presently in pursuit of the bum-looking guy and his cohorts. We will now continue our search for the item here.
Sir! Mr. Fassad, sir! The item does not appear to be in this room!



Even though I'm super-skilled, they clearly had the upper hand, but I managed to destroy 'em when I unleased my special Spicy Knuckle Attack. ......That bum-looking guy and his cohort beat me senseless, though...

The party room has been crashed due to the pigmasks in there.

We're currently using every resource available to us to locate it...but it still hasn't turned up! ...Hold on, pipsqueak monkey. I'm not talking to you.
There were some sassy ghosts here earlier, holding a lively party. We've used the power of science to stick 'em all in the back room for now.
That bum-looking guy and his cohort headed upstairs after they beat the snot out of us! Only now do I realize that thieves are truly a force to be reckoned with!



The partying ghosts are still here.

I've found a new interest in the power of science. Never mind that I'm a ghost.
First a bum-looking man, and now a monkey. First a bum-looking man, and now a monkey.

Yes, it says that twice.

Do you remember the number of ghosts in here? Memorizing things is a great form of brain-training. Yep.



Oh! A real-life live monkey! Is the person behind you one of those spirits that follow you wherever you go?
Just enough to be burnt is good. Rare is good, too. Just-before-rotten is the best.
Where'd you rent your monkey suit? Did you know I'm not wearing a suit, though?
I'm a piano-playing ghost. I'm absolutely tone-deaf without a piano, so I've decided to stop singing.

And if you try to run in there...

Stop! Monkey! Please don't run in here. It's cramped. Besides, Osohe Castle is so small. Where could you be going in such a hurry?

Finally, one more Pigmask.



For some reason, it smelled like rotten Omelets... I don't care about finding this stupid item anymore...!





Alright, monkey! Let's look elsewhere!

Note that we actually don't have to get here. I think simply leaving the castle as soon as we enter will get the following cutscene.



What?! They fled into the basement?! They have it with them?! Alright! Got it!



There should be an entrance to the basement somewhere inside this castle. Find it!



So, remember the basement, and how it had a similar door to the one in the Spitoon room?



Alright. We go through here. Hey! Stupid monkey! Do something to open it!



Salsa can learn to dance from looking at these drawings. Since Duster couldn't do so, we must assume that Salsa is smarter than Duster. Suddenly, Wess calling Duster a moron so often doesn't seem so weird.





If you press the wrong direction...



Don't be an eyesore!



Luckily, you only have to press a direction once. The second step in that mural corresponds to Salsa's "left" dance, so left is what we want. Our result?











...Welp.

C'mon! Let's get going!





Here is a ghost frog.



Sorry, a not-ghost frog.



A defensive upgrade, nothing exciting.



There's two new enemies in this area.





The Cheery Skeleton's not too bad, he'll just throw bones and dance and stuff. Making him laugh will make short work of him.







Li'l Big Bro is a bit tougher, as he doesn't waste time trying to use PSI like Big Bros. Instead, he just pummels you with regular attacks.



He'll also try to scare you to lower your offense. Making it laugh will stop it, of course.





This entire section is just one largish room with a few enemies and a couple of gift boxes, nothing special.



Even this lever is rather bland and uninspired. Please step up on the excitement levels of the levers in Mother 4, thank you.



Huh? What's this lever for? Hey! Pull this lever!







It's them! They fled into the waterway!





After them! After them! After them! After them! GO AFTER THEM!! No, wait. They're inside. Corner them, is what I said! Contact me the instant you find them!



Let's return to the Yado Inn for now!

So that's it for our trip to Osohe Castle. There's some new dialogue from some of the Pigmasks now.

Sir! Fassad, sir! They don't appear to be inside the castle anymore!
In this castle is an increeeeeeeeeeedibly huge... What was it again...? Well, I forget. But I hear there's something here. Scary, huh?
I WILL make sure I lose sight of them, sir! No, wait! I won't take care NOT to lose sight of them! What I mean to say is that I'm kind of naughty, but I'm not proud of it. Help! I don't know what I'm saying anymore!
Next time! Next time, I WILL make mincemeat out of 'em!

Alright, time to head back.



Of course, while we were gone some sort of argument broke out.

What are you doing?! One of you two, get out of my way!



Hey! You heard Mr. Fassad! Fall back!
He was looking at you when he said it! YOU fall back!



I don't give a drat about any of that! BOTH of you get out of my way, now!!



-----



It's all your fault, you idiot!
He was looking at you when he said it! So you're the idiot, you idiot!
I know you are, but what am I?! You idiot!



Both of you idiots, go find them NOW!!





Just enough time passed during that little mishap that we arrive right where we left off in Chapter 2.





I have done no such thing, nor would I have any need to.



I simply can't believe that someone would steal the money I so humbly gave you! ...Perhaps it's true, then...



We can't allow Tazmily Village to become a dismal hive for evildoers to run amok. We must all seek happiness...or this village will be in grave danger!



...





Come, now. I'll give you lots and lots of Luxury Bananas later, so let us return to the Yado Inn. Okay, little Salsa?





-----





Hey! Stupid monkey! It seems you still don't understand the situation you're in! If you ever disobey me or try any funny business in the slightest, I'll make sure your beloved girlie monkey winds up in some serious trouble. Remember that!



Next time, the finale of Chapter 3.





Dr Pepper
Feb 4, 2012

Don't like it? well...

It's amazing how pointlessly spiteful Fassad is.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
I haven't played this game, but the feeling I get is that what's happening to the town is less about evil money being introduced to a small utopian village, and more about a metaphor for the loss of childhood innocence.

Fister Roboto
Feb 21, 2008

Hirayuki posted:

Origins of the name aside, the bad guy is wearing (stereo?)typical Middle Eastern dress.



I think he looks more like Ignatius J. Reilly.

Ometeotl
Feb 13, 2012



It's MISSEL! Or SISSLE!
I confused myself...



Clarste posted:

I haven't played this game, but the feeling I get is that what's happening to the town is less about evil money being introduced to a small utopian village, and more about a metaphor for the loss of childhood innocence.

Considering what we know about Itoi from Mother 2/Earthbound, this seems likely.

RaspberryCommie
May 3, 2008

Stop! My penis can only get so erect.

Clarste posted:

I haven't played this game, but the feeling I get is that what's happening to the town is less about evil money being introduced to a small utopian village, and more about a metaphor for the loss of childhood innocence.

If you think about it, aren't those two things related?

Raitzeno
Nov 24, 2007

What? It seemed like
a good idea at the time.

Mega64 posted:

Even this lever is rather bland and uninspired. Please step up on the excitement levels of the levers in Mother 4, thank you.

So suddenly you're an expert in video game lever design?
Thank you, thank you. I'll be here all week.

Pittsburgh Lambic
Feb 16, 2011

Salsa is the best.

Cheez
Apr 29, 2013

Someone doesn't like a shitty gimmick I like?

:siren:
TIME FOR ME TO WHINE ABOUT IT!
:siren:
I can't tell if Fassad is threatening Salsa with the button in that animation, or preparing to press it but hesitating.

RareAcumen
Dec 28, 2012




Cheez posted:

I can't tell if Fassad is threatening Salsa with the button in that animation, or preparing to press it but hesitating.

The correct answer is always whichever choice is the meanest one.

Mushmouth
Feb 21, 2004
Urban Tumbleweed

I kind of want to send Itoi roses for cutting the 'unused boss' stuff from the game, then slap him for ever considering it. Scared me so much I've had nightmares. :T

Does anyone else wince, though, when Salsa gets zapped? Every single time it happens, automatic frown on my part.

Hedera Helix
Sep 2, 2011

The laws of the fiesta mean nothing!

Mushmouth posted:

Does anyone else wince, though, when Salsa gets zapped? Every single time it happens, automatic frown on my part.

Most definitely. :smith:

Carbon dioxide
Oct 9, 2012

There's just a slow rage building up whenever I see Fassad.

Darth TNT
Sep 20, 2013
I got the meaning of Fassad because I recently played pokemon here there is a move called Facade. The move doubles in power if the user has a status condition. Otherwise I probably wouldn't have noticed the resemblance. Videogames :eng101:

I think it's funny when the monkey gets zapped. He becomes all brown and toasty afterwards. :)
But that dance was so cute. :allears:


I very much enjoy they way you're showing off the extra dialogue now Mega. I now skim over it reading bits and pieces to get an idea and then onto the meat of the update. Thank you setting it this way, it has greatly enhanced my reading enjoyment.

Fister Roboto
Feb 21, 2008

Carbon dioxide posted:

There's just a slow rage building up whenever I see Fassad.

I think it's a little weird if you're getting mad at a fictional character.

Carbon dioxide
Oct 9, 2012

Fister Roboto posted:

I think it's a little weird if video games make you feel emotions.

Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



Fister Roboto posted:

I think he looks more like Ignatius J. Reilly.


But Fassad is actually funny?

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.














Going to the door will similarly shock you, so the only place left is the window.



That cheap bastard's asleep. Hurry here!

After all the horrible things Salsa's had to endure the past couple days, it seems his fortunes are finally going to turn around.



Dunno how you got involved with that lie-spewin' fraud, but you must've had your reasons, I guess. Poor li'l thing.
Princess. This is a great deed you've done. Now let's go find that lazy moron - I mean, Duster - and that egg he has with him. I know he's all right; morons like him never get sick or hurt, no matter where they go or what they do.
Yeah. We just gotta find Duster and the egg. But first, let's free this monkey.



Geezer. Go steal that zapper gizmo while that lyin' freak's still asleep.
Oh, right. I should've swiped it earlier.







I accidentally bumped it on the way back. Did it zap you? Sorry 'bout that.



Here, monkey. You destroy it.

And so the horrible device that's brought so much misery to Salsa is now his to destroy.



And destroy it he does.

Alright, monkey. You can go wherever you want now. You're free.



What is it?



Oh, your girlfriend's been kidnapped...? Or "monkeynapped", I should say? drat that cheap bastard! He's screwed up!



I happen to be that screwed-up, cheap bastard you speak of!





Nwehehehehe.



He can! And we're gonna let him!







(...drat, they're fast.)







...I see. Then remain there on standby. I'll be there shortly.



Heh heh heh... There's no escape from me. Nwehe-nwehehehehe!











Now we've got Kumatora and Wess. Kumatora's pretty much where we left her stat-wise from Chapter 2, though I never did check to see if she has the same items as then.



Oh! He smiled!



We're railroaded into going into the forest.





Pigmasks and Recon Mechs patrol the area, though they aren't so bad with Kumatora and Wess helping out.



I believe there's only one option available to us.



And a fine option it is! But probably not a very wise one, so let's get going.



Monkey! Let's look for another way to go!







So much for things looking up...



It's attacking!









This is the final boss of Chapter 3. It has a staggering 1782 HP and sky-high attack. It's a good thing Kumatora and Wess are here, though Salsa's also valuable here, even if only to throw items.



The strategy is similar to the Chapter 2 final boss. Kumatora spams PK Thunder repeatedly, with Salsa taking over Duster's role as healbot, throwing bombs when he has a free chance.







Which he doesn't get often, as the Pork Tank hurts. This is one of its more benign attacks.







The Ancient Banana in action. Meh.





The tank can also inflict crying on people. No clue whether it affects the accuracy of PSI attacks, especially since Thunder's a bit inaccurate to begin with.





It can also deal 40ish damage to both characters, which can be devastating if you're not staying on top of your healing duties.





I decide to heal crying on the off-chance it actually affects Thunder's accuracy. Probably not, but can't hurt.





Do enough damage, and the tank gets busted. The battle's not over, but it nets you some much-needed breathing room.



Especially since its main attack is now a wasted turn.



And it was around this time that Wess decided to spam his most damaging technique a couple times as well.

And despite all that?





In the end, the massive tank is stopped by a banana peel. Gotta love it when things work out that way.

And another case of gameplay telling story, as Salsa goes from being completely dependent on Fassad to being a valuable teammate in combat.





So with the power of teamwork we just blew up a freaking tank.



Who's next?









...Nevermind.









OH MY PORK!! What is a baby Drago doing here?! You! Baby Drago! Get outta here!













And suddenly things have made a turn for the awesome.

















Hahaha! Feeling better now, monkey?









And so the happy Drago family, having successfully mauled an entire army into fleeing terror, hop off into the night.





I heard that you've done nothing but cry since the day your mother passed away, but what you did just now was wonderful.



The game laying on the "Lucas is such a crybaby" shtick as much as it did actually makes this moment more awesome. Hell, I completely forgot Lucas saves the day here. Lucas, who was only a few days ago afraid of Dragos until Claus helped him overcome that fear by ramming into them repeatedly, ends up relying on the same type of beasts that killed his mother to help out. It makes you kind of wonder why he was hanging out with the Dragos, and it's actually a nice unsaid detail to think about offhand, but he seemed to have made peace with what has happened.



You didn't even know what was goin' on, but you saved our lives.





Sure, I can fill you in on everything. Will you listen, Lucas?



Sure, why not?





-----



I'm certain Claus will come back sooner or later. I'd like you and Flint and the others to work together to protect our village. Oh, I intend to help, too, of course. What little I can, at least.





Dunno why, but I somehow get the feeling I'll be seein' you again. Take care of yourself!









quote:

Tazmily Village is now transforming exactly how the newly-come peddler had planned.

Only a handful of villagers realize that things that were good and right are being tossed away one after the other.

Although prosperity is increasing, an eerie darkness seems to be growing heavier over the village at the same time.

However, within that darkness, a frail, young boy grows ever stronger.

Soon, Lucas will repaint this tale of sadness with a bright, new color.

The deeper the darkness, the brighter the sunrise at dawn.

The once-coddled Lucas is no on his way to becoming a brilliant, young sun.



Ladies and gentlemen, the game is about to truly begin.





END CHAPTER 3

MachuPikacchu
Oct 15, 2012

Sacre vert! Maman!

I admit that I got goosebumps when Salsa pounced on the controls for his shock collar. Up yours, Fassad!

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
This didn't get shown off, but Fassad can shock Salsa in battle while he's still with him. It rarely happens normally, but he's more likely to do it if Salsa has a status effect. The shock does cure him, and damages him for 1 HP.

I forgot about it until now, but Hard Mode actually does turn the Pork Tank fight into a huge brick wall. You only have two controllable characters at that point, and the attacks hurt.

I really enjoyed that Lucas moment when I first saw it. The game repeatedly calls him a crybaby and then he pulls that off. :black101:

Pittsburgh Lambic
Feb 16, 2011

MachuPikacchu posted:

I admit that I got goosebumps when Salsa pounced on the controls for his shock collar. Up yours, Fassad!

He's still wearing the shock collar, though, and his girlfriend's still a hostage. Wonder if Kumatora's going to help blast her out of prison?

derra
Dec 29, 2012
Reckless Claus goes to kill the Draco and succumbs in his revenge attempt; crybaby Lucas is able to emphasize with the Draco family, who has also lost a loved one, and is able to give the invaders their one defeat.

The ending for Chapter 3 never failed to move me. Lucas is incredibly brave to confront his mother's killers not with hate, but with love.

Edward_Tohr
Aug 11, 2012

In lieu of meaningful text, I'm just going to mention I've been exploding all day and now it hurts to breathe, so I'm sure you all understand.
Am I misremembering, or can Salsa copy the tank's main cannon attack in that fight?

get that OUT of my face
Feb 10, 2007

God bless Kumatora.

Dr. Fetus posted:

I forgot about it until now, but Hard Mode actually does turn the Pork Tank fight into a huge brick wall. You only have two controllable characters at that point, and the attacks hurt.
This is exactly why I don't activate Hard Mode when you first get the option to. Wess really helps in this fight, but for some reason he would always do his "worry for Kumatora's safety" action after a certain amount of time. That, or he throws a sock, which doesn't do anything to the Pork Tank. You have another opportunity to turn on Hard Mode, if you want to.

Edward_Tohr posted:

Am I misremembering, or can Salsa copy the tank's main cannon attack in that fight?
Salsa can mimic any attack that hits him, cannon included. Also, just like in Earthbound, crying doesn't affect the accuracy of PSI attacks.

Fister Roboto
Feb 21, 2008


If you're actually feeling rage building up over a fictional event then you really need to go talk to someone.

HomestarCanter
Oct 21, 2008

Strong Bad,
you're a horse's twees.

Fister Roboto posted:

If you're actually feeling rage building up over a fictional event then you really need to go talk to someone.

Or you need to congratulate the writer for engaging your emotions so well. People with lots of empathy can be influenced by a realistic simulation of emotion. For example, I cried when Flint found out about Hinawa. The depiction of his rage and anguish was incredible.

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Rabbi Raccoon
Mar 31, 2009

I stabbed you dude!

Fister Roboto posted:

If you're actually feeling rage building up over a fictional event then you really need to go talk to someone.

So you've never read a book where a character did something so bad you were genuinely pissed?

You've never been upset over a character dying in a TV show?

Or been happy when a character in a movie accomplishes their goal?

Man, I feel really bad for you.

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