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Hey devs, are you guys still here? Hellohellohellohello
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# ? Jan 28, 2015 02:33 |
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# ? May 19, 2024 03:08 |
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Ahundredbux posted:Once again, the thread is the true game
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# ? Jan 28, 2015 02:35 |
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JerikTelorian posted:Stable update is this week, according to their Twitter:
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# ? Jan 28, 2015 03:10 |
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JerikTelorian posted:Stable update is this week, according to their Twitter: BULLSHIT! I played little to no of the nightlies, so i really hope this was all worth it. Had a pretty high opinion of this game last december and i hopped on the hype train big time.
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# ? Jan 28, 2015 05:53 |
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Fargin Icehole posted:BULLSHIT! It's not complete, finished, well made, fun or good. Just stable.
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# ? Jan 28, 2015 07:41 |
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# ? Jan 28, 2015 07:48 |
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Fargin Icehole posted:BULLSHIT! the nightly build is very good, and quite pwnage
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# ? Jan 28, 2015 07:53 |
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I just played the latest nightly and had a lot of fun, I only really felt like one mod was needed, and maybe a push to do the quests first, I got pretty frustrated getting one shotted (on a higher tier planet,) until I started doing the quests and going "oh I need armor." The guns feel very impactful, even when you're just starting out, the only thing I think you should know to get you put on the right path is that "Core fragments" mean, "Fragments from the planet's core." not "Ship Core Fragments." Also there is a really neat surprise once you fix the ship I won't ruin. Battles are fun and I find myself trying to jump over enemies or duck them when they attack me then rush them / attack with my guns or spears. Trade is pretty cool too, the refinery turns my poo poo into money (so I don't have to run around trying to find the guy to buy my ores,) and then I can buy a ton of cool poo poo from like 30 different merchants. There are a ton of quests too.
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# ? Jan 28, 2015 09:38 |
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I just got the energy dash tech, so now in fights, I'll dash away right before they hit me, then get back in their face to f*ck'em up with my big sword. I'm a novakid though, so I can also use it to create space while I blast them with the race specific guns I get that are powerful and fun to use. Not being able to walk backwards grew on me because now I have to position myself properly. It's cool as hell.
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# ? Jan 28, 2015 10:44 |
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Turtlicious posted:I just played the latest nightly and had a lot of fun, I only really felt like one mod was needed, and maybe a push to do the quests first, I got pretty frustrated getting one shotted (on a higher tier planet,) until I started doing the quests and going "oh I need armor." That last part is why I hope the do not go through with the recently mentioned intentions on making the refinery planet only, among all the other "We're going to improve the desire to build on planets by removing the ability to use certain things on your ship instead!". Aside from that, unless this is all a horrible lie it's very encouraging for when they shove out the stable So... HOW much higher tier were the planets one shotting you? Please let the answer be "more than one", even when night falls or you are underground a ways. quote:There’s no reason to build on a planet On the bright side, planet bookmarks, plural.
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# ? Jan 28, 2015 10:46 |
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Nice try turtlicious I'm not falling for this twice.
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# ? Jan 28, 2015 10:46 |
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And I was able to install mods that weren't updated in like 3... 4? weeks, and they worked just fine so it seems like the mod restructuring crap is now gone. I would recommend playing with the glow ore mod though, because it makes mining a lot easier and let's you get back to being a super space adventurer / builder / trader / farmer / whatever the gently caress you want to be. http://community.playstarbound.com/index.php?resources/illuminated-ores.2429/ E: It was one of those huge bosses on a planet that was "mostly harmless." e2: Refinery can still be placed on ship. e3: Looks like selling items isn't in yet. Turtlicious fucked around with this message at 10:51 on Jan 28, 2015 |
# ? Jan 28, 2015 10:47 |
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Vib Rib posted:Nice try turtlicious I'm not falling for this twice. I'm not Bullshitting this time.
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# ? Jan 28, 2015 10:49 |
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Turtlicious posted:I'm not Bullshitting this time. New thread title if the stable is at least passable?
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# ? Jan 28, 2015 11:16 |
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Trip report: Starbound is still turd What the gently caress is this boss, why are these enemies so loving tedious, why is everything so poo poo??
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# ? Jan 28, 2015 13:12 |
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Man gently caress it I have a job now I don't wanna update my mods
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# ? Jan 28, 2015 13:18 |
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Turtlicious posted:
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# ? Jan 28, 2015 13:20 |
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Section Z posted:That last part is why I hope the do not go through with the recently mentioned intentions on making the refinery planet only, among all the other "We're going to improve the desire to build on planets by removing the ability to use certain things on your ship instead!". They never said anything about the refinery, and what they say about planetside-only utilities was vague - I took it to mean that, rather than removing functionality to old things, they are going to be adding new ones. ("there will be utilities" makes it sound like they don't exist yet)
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# ? Jan 28, 2015 14:09 |
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note they also said being a ship nomad is a valid path so I don't expect the land only functionality to really effect stuff lIke crafting in major ways.
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# ? Jan 28, 2015 14:25 |
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I could imagine stuff like renting out houses would work well
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# ? Jan 28, 2015 14:28 |
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Turtlicious posted:Not being able to walk backwards grew on me because now I have to position myself properly. It's cool as hell.
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# ? Jan 28, 2015 14:46 |
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Just like hit game Starbound can only go forwards, with updates coming thick and fast. There's no going back on Starbound.
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# ? Jan 28, 2015 14:54 |
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61mb patch for unstable. Not the same patch as yesterday. Fermented Tinal fucked around with this message at 15:13 on Jan 28, 2015 |
# ? Jan 28, 2015 15:10 |
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https://twitter.com/StarboundGame/status/560436898309898240 Has the chosen day finally arrived?!
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# ? Jan 28, 2015 16:55 |
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I'm torn. Part of me wants Starbound to become good to justify the money I spent. Another part of me wants it to suck because it'd be funny.
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# ? Jan 28, 2015 17:01 |
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Motherfucker posted:Trip report: Starbound is still turd I used my crafted weapons and was wrecking them, maybe you shouldn't be going in without armor and your beginner gear. You're supposed to either block the flying spit or dash through it, as it gives you i-frames. Kind of like dark souls. Have you considered gitting gud? (I legit like this game. This update flipped me.)
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# ? Jan 28, 2015 17:03 |
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The release will coincide with this thread's 500 page anniversary!
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# ? Jan 28, 2015 17:04 |
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Starbound - Terraria Souls in Space
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# ? Jan 28, 2015 17:10 |
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Making signs with scrolling naughty words to paste on my ships walls
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# ? Jan 28, 2015 17:12 |
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Ahundredbux posted:Making signs with scrolling naughty words to paste on my ships walls Make a scrolling dickbutt.
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# ? Jan 28, 2015 17:20 |
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Colonel J posted:The release will coincide with this thread's 500 page anniversary! Neither will ever happen
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# ? Jan 28, 2015 17:46 |
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Tiy lied. Mods died.
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# ? Jan 28, 2015 18:22 |
God cried
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# ? Jan 28, 2015 18:25 |
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http://playstarbound.com/hark-a-stable-update-v-upbeat-giraffe/ A list of junk that'll come with the patch. Hype train.
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# ? Jan 28, 2015 18:49 |
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I am not sure exactly what they did but combat feels really fluid(?) now. It just kinda flows really naturally with attacks and dodges.
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# ? Jan 28, 2015 18:52 |
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So, is there still no way to bind a key to close storage containers? I haven't even bothered to loot places anymore because it is infuriating.
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# ? Jan 28, 2015 18:55 |
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Wee Tinkle Wand posted:I am not sure exactly what they did but combat feels really fluid(?) now. It just kinda flows really naturally with attacks and dodges. I think it's the movements techs, combined with the removal of "bump combat." The enemies have clear tells when they're attacking and dodging around helps keep it fast paced (or going for perfect blocks with your shield.) You also get right off already installed the Dash, the double jump, and the fall negator thing, so having those movement mods really help out as well. e: when I compare this game to dark souls I'm not joking or being funny. There is a definite and clear skill ceiling and I get the same kind of like.. frustration high when I play against it.
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# ? Jan 28, 2015 19:00 |
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I was annoyed that picks get destroyed really fast now til I realized that on the ship you can upgrade the matter manipulator really early/easily after only a little bit of mining. I either missed that or they didn't point it out in a quest. Picks are now like a "mine an area really fast" kinda consumable but the MM is where it's at.
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# ? Jan 28, 2015 19:03 |
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I'm not sure what's real anymore
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# ? Jan 28, 2015 19:09 |
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# ? May 19, 2024 03:08 |
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Cooties posted:So, is there still no way to bind a key to close storage containers? I haven't even bothered to loot places anymore because it is infuriating. They added a keybind GUI but didn't include this one actually important thing. You can configure it somehow if you go through text files though. Turtlicious posted:I think it's the movements techs, combined with the removal of "bump combat." The enemies have clear tells when they're attacking and dodging around helps keep it fast paced (or going for perfect blocks with your shield.) You also get right off already installed the Dash, the double jump, and the fall negator thing, so having those movement mods really help out as well. Wait do you actually start with those techs? I didn't even notice, that would help allay some of my concerns about the very start of the game being too slow.
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# ? Jan 28, 2015 19:22 |