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We don't have an able-bodied Appraiser who isn't walled into a Corridor of unspeakable doom, so I'm not sure how current this is. *** Census of the Summer 556 Migration to Fogwall 16th Malachite, 556 Cap Falcon Danmaku Dave Galaga Galaxian Hatrocious Mygna Pinechild Rock Hardslab Savgeir That Italian Guy Tibbeh tlarn Tuckiozi and veems Tiocfaidh Yar Ma fucked around with this message at 16:02 on Feb 3, 2015 |
# ? Feb 3, 2015 15:18 |
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# ? May 16, 2024 14:55 |
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I would like to propose an official militia for Fogwall instead of the current plan, which is to lock away everywhere where there is something that looks at a dwarf funny. At least with all the corpses around, everyone should start to get a bit more disciplined and stop being freaked out by the block-to-block corpse party.
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# ? Feb 3, 2015 16:16 |
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Is my dorf, Strevl Gruntbonk, still alive? I've seen only one mention of him since he was born.
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# ? Feb 3, 2015 17:14 |
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Lynneth posted:Is my dorf, Strevl Gruntbonk, still alive? I've seen only one mention of him since he was born. I don't know, but I wouldn't bet on it. I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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# ? Feb 3, 2015 18:06 |
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Lynneth posted:Is my dorf, Strevl Gruntbonk, still alive? I've seen only one mention of him since he was born. 100% dead, probably used in combat as a club vs. Icuk just before my turn started. I'll try finding your memorial or something to be sure. Pyroi posted:I would like to propose an official militia for Fogwall instead of the current plan, which is to lock away everywhere where there is something that looks at a dwarf funny. The plan was necessary to avoid ending the fort unceremoniously to a trickle of cavern/surface threats after one update. Now that we have the dwarfs, you can be sure some changes are afoot - they were supposed to be set up and published this update, but I was delayed by the unexpected second migration. e: Anyway I'll leave the details to the next Overseer, I have a full year played atm so it seems like a good time to jump out. Not everything is working as it should but that's just good and Fortressy, I'll post the last update and save tomorrow Tiocfaidh Yar Ma fucked around with this message at 01:39 on Feb 4, 2015 |
# ? Feb 3, 2015 18:18 |
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Migrant to Mayor in no time. Dwarf me is better than real me
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# ? Feb 4, 2015 02:55 |
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Being mayor of Fogwall is like being mayor of Mogadishu.
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# ? Feb 4, 2015 03:14 |
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Funky Valentine posted:Being mayor of Fogwall is like being mayor of Mogadishu. Literally still a bigger achievement then I have ever made. Rock on Dwarf me. May you not die accidentally to a raging baby dwarf.
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# ? Feb 4, 2015 04:48 |
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Gridlocked posted:Literally still a bigger achievement then I have ever made. Don't ever go to sleep and you'll be fine.
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# ? Feb 4, 2015 05:49 |
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TildeATH posted:Don't ever go to sleep and you'll be fine. Wanna bet I ban the export of shoes then get murdered by an angry vampire shoe maker wielding a Human Skin Moccasin that menaces with spikes of Goblin bone?
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# ? Feb 4, 2015 05:58 |
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Am I right in thinking that dwarves who "slip into depression" are experiencing a sort of alternative to a tantrum? A condition caused by a bad mood that takes them out of useful work for a while, but isn't as permanent as melancholy/berserk/stark raving mad?
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# ? Feb 4, 2015 18:50 |
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Is Chunkter still alive?
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# ? Feb 4, 2015 19:12 |
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symuun posted:Am I right in thinking that dwarves who "slip into depression" are experiencing a sort of alternative to a tantrum? A condition caused by a bad mood that takes them out of useful work for a while, but isn't as permanent as melancholy/berserk/stark raving mad? Yes, that and the other changes seem to make dwarves more mentally durable. I don't think I would have gotten away with a lot of the stuff I'm doing now in previous versions. However, moods in general last a hell of a lot longer, so the next Overseer is probably going to have some serious fall out to deal with. pwnyXpress posted:Is Chunkter still alive? Nope. It's really hard to locate dead bodies or isolate causes of death. I've heard if you carve a memorial it will tell you what they died from. Carving memorials is a pain in the rear end that takes a bit of micromanaging, but I'll give it a go after I finish writing this last update and give up the save.
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# ? Feb 4, 2015 19:28 |
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The answer to that question is always no.
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# ? Feb 4, 2015 19:36 |
Dashticle posted:It's really hard to locate dead bodies or isolate causes of death. I've heard if you carve a memorial it will tell you what they died from. Carving memorials is a pain in the rear end that takes a bit of micromanaging, but I'll give it a go after I finish writing this last update and give up the save. Target a corpse and try the magic command deathcause.
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# ? Feb 4, 2015 19:40 |
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From the Missing Pages of the Overseer Journal of Dashticle, Mayor of Fogwall 555 - 556 quote:At first I was angry when they did not at once carry me into the Crypt with a hero's welcome, instead solemnly collecting sundry items from the room before descending the stairs again. But now I realise it is a boon. I have time to think, such as I have not had in months. All that has come to us recently are gifts, though they may be disguised as calamaties. All calamaties have led to this. An opportunity. For salvation. quote:
quote:??th Slate 556: I have finally been brought to the Crypt I have had built for us. I share a bed with the injured thrandwarf, and the room itself with Keien and sum. I understand Neurosis Pinche is occupying the bed in another room. Clearly the Brethren wish me to see firsthand the difficulties imposed by a lack of supplies. quote:I tried explaining the Above dwarves were simply not great enough in number to complete the Plan in good time. I was met only with sullen stares. I ordered the Brethren to step up the removal of supplies from the quarantined Above hospital. quote:??th Felsite: You would think these dwarves I have chosen to be the instuments of our Race's salvation would be more grateful. And yet all I see are haunted eyes and mournful faces. Geri Khan is the worst. The Brethren say she has been slipping in and out of bouts of depressed unproductivity since the doors were sealed. I hope some trips to the Quarantine for supplies will make her realise how good she has it... quote:... Disappointed to hear from the child More Grim that she collapsed into depression again inside the Quarantine, amid his own babbled account of the rotted corpses there. I realise things have not been easy for the Changed ones here. But we cannot afford weakness. The strong must continue. I do however appreciate the sight of the old Hospital may be shocking even to the hardened Brethren. I pray they can do what must be done without one of their minds breaking dangerously. All vampire dwarves flashing the Red Down Arrow of Extreme Stress and moving like snails due to blood hunger. quote:From what the Brethren report they have held up their part of The Plan well, digging North after breaking into the Hospital. Heading towards the Caverns, and a source of water and wood. We may not need water to drink, but Prof Groove insists he can heal us faster with access to some. quote:However, all plans must change. I have learned this well. Hearing a horrific noise from the wall, I cancel the orders to break through. As much as it pains me to admit it, we are not ready to fight the horrors from Beyond. We need more time to prepare. quote:It is difficult to tally the days in here. Prof Groove has successfully healed Keien and I enough to be up and around. thrandwarf and sum are beyond help - neither shall ever walk again. It allows me to check on the progress of the Plan. The Tribute chute being constructed by the dwarves in the fort above is almost complete. quote:Gamer now walks with the quiet confidence of someone who has been bestowed many revelations on weaponsmithing. While I originally envisioned the Fort labouring to create weapons for the Brethren, we now have our own Legendary weaponsmith - I can take some pride in knowing I started him on this path, allowing him to smith the Silver bridge that right now contains us for our period of Preparation. I order the dropping of a stairwell from our crypt to the deepest depths, the dwarves told only to stop once their picks start to melt. quote:Down here, my orders have been followed to the letter. I can only hope as below, so above... *** *** Chapter 11: The Legacy of Dashticle *** Happenings in Fogwall in the Spring of 556 in the last months of the Absentee Overseer Dashticle. And thus we come once again to a period where much is known about Fogwall from the acocunts of those who migrated there. The Overseer Dashticle had disappeared from public life having been long suffering from a wound he recieved defending the fort from outside aggressors(further giving credence to the story of Gel the Werebuffalo). Two large wave of migrants arrived to find only 4 haggard dwarves living in the Fortress, each with an enormous list of orders of things to be built, traps to be laid, areas to dig and bodies to bury. However, the migration was anything but seamless. Starsforge, her mind disturbed by the sacrifices she had made since arriving to Fogwall, looses a feral cry and begins attacking the new migrants, starting with Decoy... ...before moving on to veem, badly injuring the newcomer. There was widespread discontent in the fort. Could the resident dwarves act out with impunity like this against newcomers? Who was the Sherriff? The Captain of the Guard? The answer, of course, was nobody. It was time for some promotions. It was time for Justice. The migrants clamoured at Griddlocked to appoint a new heirarchy. spish is promoted to Captain of the Guard. Rock Hardslab takes the honour of Fortress hammerer. At the same time, the mayor addresses the security concerns of the newcomers by raising two new squads of militia from the populace, The Stairs of Winding and the Helms of Cosmos. A wave of optimism passes through the newcomers to the fort. With the weapons, armour, and brave dwarves to weild them, they could take back the areas the weak absentee Overseer had abandoned. The sentiment is echoed by at least one of the veteran Fogwall residents. However, the most immediate concern was how to deal with Starsforge, who had truly done a number on poor veems. The newly elected Captain of the Guard raised concerns herself by repeatedly going into shock in the front entrance way. Whether giddy from the promotion, or perhaps disturbed by the enemy corpses piled three deep on the stairwell, we do not know. Nevertheless, she comes up with with a plan for Justice. Rather than use one of the many chains in the well-appointed jail, she catches up with Starsforge 6 days later and beats the snot out of her. With one case solved, the backlog can begin to be addressed. Starsforge also has it coming for busting Decoy's lip... though questions are once again raised regarding spish's suitability to the role as she breaks down in the hallway again and again. Meanwhile, the child Tonwen Ironshaft is released by the unseen forces of Fogwall, leaving her with the artifact Minbaz Thokit - depicting Kafit Rootwaxed the Lustful Rawness of Nature the titan, along with Fogwall's founding. An ominous cloud of foreshadowing hangs over the trinket. Elsewhere, the efforts to clean the halls continue to be stalled as dwarves recognise loved ones, or parts thereof, and break down in grief, like HiHo ChiRho on the inner bridge. The cracks were beginning to show... The migrants now knew Justice was available. Not all were convinced of the story that some sickness had robbed so many dwarves of their blood... ... and descend upon the newly appointed Captain of the Guard as she tries to make her way to her new office for a nerve-steadying drink. The problem only got worse as dwarves previously unaffected went to take their first sleep in supposedly empty rooms, only to find themselves sharing with a dessicated corpse. On the outside of the fort, the alarm was again raised. Another cursed beast. This one again beelines for the main entrance. The dwarves get the gate closed just in time - the creature is flung into the air by the raising bridge. The dwarves know the drill this time - the militias arm up while they wait out the phase of the moon controlling the curse. The creature hunches in a corridor outside, unable to find entry, then after a day, turns into a confused and naked human, who immediately activates some poor-quality traps loaded with captured goblin weaponry, before running north. The militia are already on their way, with Crabacious proving his eagerness by pulling far ahead of the others. For a moment, it looks like the human will make good his escape... However, in his attempts to evade the determined Crabacious, he runs headlong into the rest of the militia: masam, Mygna and Vadoc. Vadoc ends it with a spear through the brain - the Fortress is secured. A footnote in these grim times is dusty orders from a previous Overseer to cut window slits between all the bedrooms were uncovered and acted on before anyone began to question the privacy issues this would raise. It should be noted that most of the plans left by Dash were beneficial to the fort or at worst, innocuous. A sealable trapdoor device is completed near the main work halls: And a largescale waterworks project to flush out the corridor Icuk had tainted: However, another aspect of the legacy of Dashticle was only about to be revealed, as the migrants installed mechanisms and dug to his specifications without question - just before the end of his allotted.... *** *** quote:???th Galena?? : The days escape us. How slow everything seems. Do they know? Do they remember? Nothing comes through the pit. I ordered them to produce us armour! Arms! Send us metals! Fuel! Have they left us? Are they all dead? quote:...I cannot have failed... they must follow my... orders... rid the fortress... of sickness. The cyst on the face of the fortress... they must remove that at least... follow my orders. Dwarves! Not... those stinking creatures... that abomination on the surface... quote:... destroy.. .dig it out.. drain the infection... cut.. it. Out! quote:If they listened... they will save themselves... quote:??th ??: It is out of my hands. They will send us supplies any day. We are the Cure. We will be Prepared. They will send supplies. Armour. Metals. Prepare. Any day. I must fill these work orders... *** Save Tiocfaidh Yar Ma fucked around with this message at 20:28 on Feb 5, 2015 |
# ? Feb 5, 2015 00:48 |
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not the elf fort
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# ? Feb 5, 2015 01:09 |
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ninjewtsu posted:not the elf fort Sorry man :V . I actually thought it would make a big cloud appear on Stonesense - you can see in the first gif (which I realise I edited really badly now) I had it viewing in Stonesense but it just... disappeared. Since it didn't I was kinda disappointed and thought about rolling back the save and leaving it standing but wired to blow at the end, but then didn't want to waste the effort. (took the lazy bastards ages to dig/architecturise/mechanise it...) In retrospect it might have been funnier to leave it wired to various random pressure plates or something . Tiocfaidh Yar Ma fucked around with this message at 01:34 on Feb 5, 2015 |
# ? Feb 5, 2015 01:29 |
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Let me just say that you are by far my favorite overseer thus far. I can't wait for the plan to be set in motion!
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# ? Feb 5, 2015 03:59 |
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Dashticle posted:A footnote in these grim times is dusty orders from a previous Overseer to cut window slits between all the bedrooms were uncovered and acted on before anyone began to question the privacy issues this would raise. Yay, now we can finally figure out if we have vampires and if so then who they are!
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# ? Feb 5, 2015 04:45 |
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Nietzschean posted:Yay, now we can finally figure out if we have vampires and if so then who they are! Honestly it's safe to assume that everyone is a vampire now.
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# ? Feb 5, 2015 05:37 |
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Funky Valentine posted:Honestly it's safe to assume that everyone is a vampire now. I'm not a vampire.
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# ? Feb 5, 2015 06:47 |
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Overseer Lottery open! 48 hours to make your claim, after which I'll make a random draw.
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# ? Feb 5, 2015 07:31 |
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Funky Valentine posted:Honestly it's safe to assume that everyone is a vampire now.
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# ? Feb 5, 2015 07:45 |
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gently caress it, I've never thrown myself in as overseer but I think I can have some fun with this. Don't make me the only one in the lottery please
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# ? Feb 5, 2015 08:05 |
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Good job Dash, really turned it around I hope little Gibb can pull out of that funk
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# ? Feb 5, 2015 09:21 |
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gibb3h posted:Good job Dash, really turned it around You should sign up to
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# ? Feb 5, 2015 09:29 |
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Veloxyll posted:You should sign up to I tried to play once, I didn't even manage to start a farm
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# ? Feb 5, 2015 13:17 |
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ViggyNash posted:Let me just say that you are by far my favorite overseer thus far. I can't wait for the plan to be set in motion! Thanks! It's up to the next Overseer what to do about that, the tools are in place for a lot of interesting things to go down, or they can just ignore them altogether and go their own path. Funky Valentine posted:Honestly it's safe to assume that everyone is a vampire now. Not so! I don't want to spoiler too much since my turn has had a lot of black bars in posts already but... not so. My original plan was to Vampirise worthy dwarves and initiate them into the Underfort after proving themselves(and training their skills, since I thought vampire's skills got capped when they get cursed), while the rest of the Fort went ahead and made the Vamps some good quality weapons and armour to take the fight to the Wraith. However, I accidentally flooded the bloodwell with (what I think is) clean, non vampirising water, with no simple way to drain it and too much else to do. So I put this plan on hold and finished the sealable equipment/Initiate/blood donor delivery chute making sure that the Vampires remained contained in the crypt and trying to keep their spirits up (a tantrum down there will get extremely messy fast). The next overseer can fix the well and continue this, or ignore it like I said. It also appears vampires CAN learn skills so if I was doing it again, I'd be having them spend every moment not digging training weapon skills. In any case I did my best to answer the call for warriors and weapons to take down the leader of the Wraith of Clutching. A Legendary Vampire Weaponsmith is certainly a thing, too. Can wall that sucker (ha) into a box with a magmaforge and drop steel bars down to him intermittently for a neverending supply of top-of-the-line weapons. Just don't get too attached to the dwarves assigned to go pick up those weapons. e: scamtank posted:Target a corpse and try the magic command deathcause. Nice! Is there an easy way to find and zoom to a specific corpse? I'm not on my DF machine atm but you can see them in list form in Stocks -> corpses or something? I also realised a description of the FB that appeared in the caverns is missing and I'll fix that at home later. Tiocfaidh Yar Ma fucked around with this message at 13:32 on Feb 5, 2015 |
# ? Feb 5, 2015 13:20 |
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Dashticle posted:However, I accidentally flooded the bloodwell with (what I think is) clean, non vampirising water, with no simple way to drain it and too much else to do. So I put this plan on hold and finished the sealable equipment/Initiate/blood donor delivery chute making sure that the Vampires remained contained in the crypt and trying to keep their spirits up (a tantrum down there will get extremely messy fast). The next overseer can fix the well and continue this, or ignore it like I said. It also appears vampires CAN learn skills so if I was doing it again, I'd be having them spend every moment not digging training weapon skills. Shouldn't the well dry up as it gets drunken from? It's a really small well, you could've just disabled booze production and made that the only source of drinking water for the 30 new migrants Or wait did you flood the upper area as well
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# ? Feb 5, 2015 18:18 |
Dashticle posted:Nice! Is there an easy way to find and zoom to a specific corpse? I'm not on my DF machine atm but you can see them in list form in Stocks -> corpses or something? See, there you go. You don't need my help.
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# ? Feb 5, 2015 18:48 |
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scamtank posted:See, there you go. You don't need my help. *wobbles off unsteadily but with growing confidence to check on dead dorfs* ninjewtsu posted:Shouldn't the well dry up as it gets drunken from? It's a really small well, you could've just disabled booze production and made that the only source of drinking water for the 30 new migrants Nah, see I wasn't totally sure the water I let in didn't get laced with the blood that was still down there - and I wanted to control the spread, didn't want a whole bunch of scrub fisher or potter vampires going around drinking all the useful dorfs. Not sure if it's coincidence or what but I noticed weaponsmith/brewer blood seems to be particularly tasty, the dorfs with essential skills get drained first. pwnyXpress posted:Is Chunkter still alive? No, however he is occupying one of the classy, super exclusive single tombs we have available in the fashionable north side of the Necropolis. He died of thirst before my year started. Lynneth posted:Is my dorf, Strevl Gruntbonk, still alive? I've seen only one mention of him since he was born. Found your name on the deceased list but there's no corpse as near as I can tell. Either carried off by the river, smushed by a drawbridge, or something else. You might be making a comeback as a ghost. Tiocfaidh Yar Ma fucked around with this message at 21:21 on Feb 5, 2015 |
# ? Feb 5, 2015 19:24 |
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Dashticle posted:Nah, see I wasn't totally sure the water I let in didn't get laced with the blood that was still down there - and I wanted to control the spread, didn't want a whole bunch of scrub fisher or potter vampires going around drinking all the useful dorfs. Not sure if it's coincidence or what but I noticed weaponsmith/brewer blood seems to be particularly tasty, the dorfs with essential skills get drained first. The vampire blood only goes up in the bucket if the water tile directly below the well has a pool of blood in it. the presence of vampire blood in a body of water does not taint the entire body, only the individual tiles that say "pool of blood"
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# ? Feb 6, 2015 08:00 |
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necrotic posted:gently caress it, I've never thrown myself in as overseer but I think I can have some fun with this. I've got some bad news for you buddy
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# ? Feb 7, 2015 15:09 |
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ninjewtsu posted:I've got some bad news for you buddy I've been burned by the lottery over and over, but drat it. Put me in coach.
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# ? Feb 7, 2015 17:02 |
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It's your lucky day, Stringbean! The random draw has picked you as the next overseer!
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# ? Feb 8, 2015 22:45 |
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It's been four minutes and still no update? Thread is dead.
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# ? Feb 8, 2015 22:49 |
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Danny Glands posted:It's your lucky day, Stringbean! The random draw has picked you as the next overseer! Stringbean, my savior. I don't think I was prepared for just how... fun the fort would be right now. But I guess that's the point, isn't it?
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# ? Feb 9, 2015 18:55 |
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Oy, I figured I'd be boned out of another lottery. I'll aim for an update within the next 24 hours especially after I look at the state of the fort personally Edit2: Thanks! Got it working, just checking it out no-.........by gods. Stringbean fucked around with this message at 21:45 on Feb 9, 2015 |
# ? Feb 9, 2015 20:16 |
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# ? May 16, 2024 14:55 |
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I updated to 40.24 on my turn, there were no issues with the save. (apart from someone had hidden the real folder inside the previous save folder... Nietzschean )Stringbean posted:
Yup. Good luck, Overseer! Tiocfaidh Yar Ma fucked around with this message at 00:23 on Feb 10, 2015 |
# ? Feb 9, 2015 21:11 |