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Welcome to the new Mustard Smuggling: -- While killing an ogre for the local Baron for a quick pickup of 100gp, the party offs the ogre’s buddy, a nasty little goblin. This guy was a real jerk. Once he was good and dead – the fighter stabbed the goblin extra for good measure – the party did what adventuring parties do. They rolled the bodies. Among the handfuls of copper pieces, a few unusable weapons and a convenient cache of crossbow bolts, the party discovers the goblin was wearing a pair of Boots of Striding and Springing. For whatever reason, the party decides it doesn’t want to keep the boots. Perhaps it is a matter of taste. The style is out of fashion. The size is too small. Also, as magic items go, boots of striding and springing are on the low-end of the interesting scale. Regardless, the party takes the boots to the nearby peaceful peasant market town to unload them as one does with unused magic items. The local cordwainer won’t accept the boots of striding and springing. The cordwainer, a member of the local shoemaker’s guild in good standing, doesn’t recognize the boots as magic but he does recognize them as a different make than other boots made in the region. Good quality, good make, but they’re not his nor one of his fellow guildmates so he cannot resell them. He is not authorized to buy and sell foreign goods and if they’re left in his shop, he’ll get found out by the guild for hoarding strange makes of highly unauthorized footwear. There’s a price list. He likes being part of the guild, see. They help him and his family out when he’s down. His father was part of this guild. His grandfather was a grandmaster of the cordwainers of the peaceful peasant village. And he doesn’t want any trouble. Besides, he only pays in script and not in coinage. The party needs to move along. The local merchant doesn’t recognize the boots, either, but he recognizes them as magic immediately on inspecting them on the counter in his small shop. The wizard’s craft mark is on the inner sole. See that right there? These are wizarding shoes. Great magic in wizarding shoes. The merchant’s guild in this region isn’t permitted in its charter to resell strange, foreign wizarding shoes. They banged this charter out so the merchant can sell commodity goods here and the Baron stays over there where the town would like them and the Baron, well, he takes interest in these sorts of things. Maybe the party took them off a wizard? That’s a problem right there, too. The merchant can’t pay for strange foreign wizarding things in his shop. Brings nothing but trouble. Besides, the town mostly works on script, ledgers, loaning and mutual debt. The merchant can only pay in Bob the Baker’s bread. Do you like bread? Bob’s bread? Fantastic.
No one in the town is going to buy the boots the local head cleric explains to the party on their way (hopefully) out of town. And no one wants them. These are good people. Godly people. People who tithe regularly to their local Temple. What the local head cleric, who is one of those nice guys affiliated with one of the local Gods of home and hearth, wants is the party to take the boots and leave. They will bring nothing but instability to this nice little community. If there’s anything the Gods want, its stability. A group of towns who want to become cities situated on ancient trade roads hold a rotating open market. What it is, who hosts, and where it is held depends on the time of year. The external appearance of the Faire is selling well-known commodity goods: one week is cloth, another is spices, another leather and other durable goods. Merchants travel over incredible distances marked with the occasional Random Encounter to make it here to unload from all over the known world and over it all a rich and powerful Lord who makes it happen with the guarantees of security and law. It’s his Law but his Law is he gets his tax. As long as no one sets the entire town on fire and brings the Lord into it, he’s fine with whatever nonsense happens. No one sells magic items in the open here, either, but the party can lay hands on some seriously upgraded pieces of mundane equipment if necessary. At night, behind the tents and in the bars, people settle their accounts and the interesting goods exchange hands. By knowing a guy, having a letter of introduction, getting the right people drunk, surviving a few fist fights, and generally running around depraved, it’s possible to find the magic items broker. The party will bump into a bunch of other guys, too. Nothing is ever simple on the quest to unload a pair of slightly magical boots: Someone from one of the Wizard Craft Guilds is attending the Faire looking for the same sets of background deal brokers to unload their magic items into circulation. (How else do they make their way into dungeons and random treasure tables?) The Wizard Craft Guilds aren’t like a small peaceful peasant village Shoemaker’s Guild. These are guys with money, muscle, and agents to move their merchandise. And these aren’t the Wizards themselves, of course – no self-respecting Wizard is going to come out of his tower to sell at some Faire. That would mean getting dirty. This is a broker’s broker with his own set of thugs. And they want to know why this party is selling strange, foreign magic boots with a different wizard’s mark than their Guild into circulation.
Maybe what the party needs is a visit from the broker’s local group of armed friends, in the cover of darkness, behind the bar. Because while the party may not have to go, the boots certainly do. The black market gets whiff there’s some action in the magic items area and, unlike the rubes back home, these are guys who know how to move magic items and get them into the hands of discerning dealers. Sure the party might be running from the thugs behind the Wizards Craft Guild but here’s a friend – really! a friend! – who only wants to get the best price for the boots for his quiet, discerning client. This is safe. This is clean. No Guilds involved at all except for Ours but you don’t need to know about that. This will move the boots and sell them to a discrete buyer. The Necromatic Arch Lich and his Legions of Terrifying Evil who simply need high quality footwear as they trample on the necks of the local populance. You know how it is. Running amok away from the thieves’s guild and the wizard craft guild, the party draws the attention of the local Merchant’s Guild who both try to turn a blind eye to all sorts of shenanigans but if inns start getting burnt to the ground, they’re both going to get wary. Luckily for the party, the local Merchant’s Guild is on a whole different playing field than the local Merchant’s Guild of the small town. These guys finance entire armies for rich patrons. They have their own set of mercantile laws that have nothing whatsoever to do with local Law, or the Lord’s Law, or laws from the local Temple. These guys are judge, jury, executioner, and the entire local government. We leave that for now, because the Merchant’s Guild wants to see if the party lives. If they do, there might be something in it for them. And after lighting some bar on fire while running out, the party hooks up with their guy. They have wizard guild thugs after them. Black market mafia thugs after them after breaking their deal to sell the boots. They got beer all over their new leathers. Letters of introduction are exchanged. In a room in quite another inn across town, the magic item broker looks at the boots, looks at the wizards mark in the sole, and he tells you his fee for moving the boots is 37%. At a list price of 5500gp, he’s going to take a little over 2000gp from the party for the price of taking those boots off the party’s hands. Good magic item laundering service is expensive. In a time of craft guilds, merchant guilds, organizational guilds, nobility, and wizards in towers protected by armies of thugs, it’s hard to move foreign merchandise. No one wants to accept the risk of explaining where the item came from. And all the rich guilds have their form of muscle and protection. This is all to say, one can get mileage out of a pair of boots rolled off a dead goblin. And maybe in the end it is easiest just to pull the soles and unload them on the peddler. It’s cheaper that way.
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# ? Feb 5, 2015 23:26 |
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# ? Apr 27, 2024 12:22 |
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Frankly I can't tell which of these I like the most. Its like the most masturbatory, groggy railroading I have ever seen. The fawning comments section though is what seals the deal. http://projectmultiplexer.com/2015/02/01/murder-hobos-and-the-supply-curve-of-evil/ posted:A party of more or less good-aligned murder hobos gets wind of some organized slavery going on in a far off land – something vague about fish people, industrialized farming and pearls. The slavery operation aims are relatively immaterial to the party. Slavers are over there and smashing them in the face is a generally good-alignment thing to do. The party hops on the first boat to guaranteed adventure and loot. Zoom!
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# ? Feb 5, 2015 23:39 |
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Hipster Occultist posted:paladins and grogs are like ice cream and pizza Yeah . . . if that's true, that's someone being sexually harassed by their DM. The genders make it different from the usual story but that is some bad poo poo.
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# ? Feb 5, 2015 23:54 |
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That part of you that gets uncomfortable about the BDSM quality of calling someone a dungeon master is right.
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# ? Feb 5, 2015 23:59 |
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Impermanent posted:That part of you that gets uncomfortable about the BDSM quality of calling someone a dungeon master is right. The safe word is "caster superiority".
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# ? Feb 6, 2015 01:13 |
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About being asked to not play comedy cards:quote:It seems no more right to shoot a black guy just cuz you don't like it, yet some people accept it anyways as ok.
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# ? Feb 6, 2015 01:25 |
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Laphroaig posted:Frankly I can't tell which of these I like the most. Oh yeah and I forgot to point out but if you word replace "Fish people" with "blacks" and "pearls" with "cotton" you get a wonderful crazy racist diatribe about how Supply Side economics means the Civil War was actually the War of Murder Hobo Aggression.
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# ? Feb 6, 2015 01:40 |
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This is actually a really good object lesson in the benefits of fiat currency
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# ? Feb 6, 2015 02:24 |
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The pearl farmers must now hire either fishmen or divers, but they can afford to pay them since the price for pearls is so high. As the economy restabilizes in a new equilibrium, more money is circulating and there's no slaves anymore. A suitable end to a heroic campaign. Well done, all!
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# ? Feb 6, 2015 07:50 |
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The worst part of all this grog is, I can see how a lot of this stuff would be fun with the right group and a better spin on it. Like, say you wanna be black market magic item smugglers in a low fantasy world. That's the campaign you and your players agreed on. Now you get to deal with hoity toity wizard assholes and local businesses who want their cut and crime and above all, you've still gotta go adventuring to pick up crazy raw materials to trade to the wizards in the first place. Zany adventures and close scrapes as you try to get rich doing shady but cool stuff is basically the core ingredient of many fantasy RPGs! But they just do it in such a smug, joyless way, without any kind of player consent. Or the pearl crap. A story where, as well as fighting slavers and freeing slaves you also find ways to help overturn the society that allows for the slaving and help reconcile peoples who have been at each other's throats while building a booming economy and becoming the heroes of a whole society? That would be cool as all hell. But nooooo.
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# ? Feb 6, 2015 07:55 |
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Night10194 posted:The worst part of all this grog is, I can see how a lot of this stuff would be fun with the right group and a better spin on it. Like, say you wanna be black market magic item smugglers in a low fantasy world. That's the campaign you and your players agreed on. Now you get to deal with hoity toity wizard assholes and local businesses who want their cut and crime and above all, you've still gotta go adventuring to pick up crazy raw materials to trade to the wizards in the first place. Zany adventures and close scrapes as you try to get rich doing shady but cool stuff is basically the core ingredient of many fantasy RPGs! But they just do it in such a smug, joyless way, without any kind of player consent. The whole point for these people is that there is no player consent. For some people the GM position exists to express your creativity and guide friends through characters and story ideas. For others it's a big smug abusive throne.
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# ? Feb 6, 2015 08:02 |
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This entire thread is a pretty rich vein of grog. ----------------------- I hate the singular term "Game Mechanic". The correct English term is Game Mechanism. People think because there's a term like Game Mechanics, a single instance must be a Mechanic. Wrong. Game Mechanics is a collective term, sort of like Electronics. Have you ever seen an Electronic? Another is "Low Fantasy". High Fantasy does not imply Low Fantasy. High Fantasy to me refers to Fantasy where Magic is common and there are several humanoid races, usually all interfertile, full of quests, like Tolkein or Arthurian legends, or even Wagner's operas. It's like the term High Adventure. There are other types of Fantasy, more gritty where Magic is rare or only used by evil sorcerors, like Conan, or Fafhrd and the Grey Mouser (yes, I know that the Mouser used some minor Magic, but only a few low-powered bits). It's not "low", it has its own name - Swords and Sorcery. Both are signs of lazy thinking and the debasement of the language. A very common non-gaming example is the singular noun "Graphic". Graphics is a plural noun, and the singular form is an adjective, not a noun. The Singular noun is Graphic Image. Herendethelesson.
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# ? Feb 6, 2015 08:16 |
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Error 404 posted:And its such a wonderful and succint term. It's a really dumb comic though because it failed to convey how the sea lion was arguing in bad faith? I mean I read D&D (the subforum, not the game, but that too) all the time, and I get the terminology, by if you replaced the sea lion with a minority I don't think as twee a phrase as "sealioning" would be getting thrown around.
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# ? Feb 6, 2015 08:51 |
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First Bass posted:It's a really dumb comic though because it failed to convey how the sea lion was arguing in bad faith? I mean I read D&D (the subforum, not the game, but that too) all the time, and I get the terminology, by if you replaced the sea lion with a minority I don't think as twee a phrase as "sealioning" would be getting thrown around. The lion is constantly harassing the woman and acting like it has the right to her time, 24/7. It also is obviously only interested in debating to prove her wrong and be the masterful victor.
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# ? Feb 6, 2015 08:59 |
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Lightning Lord posted:The lion is constantly harassing the woman and acting like it has the right to her time, 24/7. It also is obviously only interested in debating to prove her wrong and be the masterful victor. I see. I just parsed it as her not answering any of the sea lion's questions, and having said a really dumb anti-sea lion thing out loud sort of invited a challenge to her idiot anti-sea lion opinion. I concede though that after she clammed up for being called out on her bullshit, the sea lion really didn't have any reason to further harass her.
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# ? Feb 6, 2015 09:04 |
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First Bass posted:It's a really dumb comic though because it failed to convey how the sea lion was arguing in bad faith? I mean I read D&D (the subforum, not the game, but that too) all the time, and I get the terminology, by if you replaced the sea lion with a minority I don't think as twee a phrase as "sealioning" would be getting thrown around. What the everloving gently caress are you even arguing here? Concern trolling (as it's also been called since forever) and the calling out thereof, has nothing to do with minorities. It's just a dumb comic that came up with a dumb and amusing way of referring to a dumb and depressingly common derailment tactic. Observe: http://simplikation.com/why-sealioning-is-bad/ http://rationalwiki.org/wiki/Just_asking_questions
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# ? Feb 6, 2015 09:07 |
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First Bass posted:I see. I just parsed it as her not answering any of the sea lion's questions, and having said a really dumb anti-sea lion thing out loud sort of invited a challenge to her idiot anti-sea lion opinion. I concede though that after she clammed up for being called out on her bullshit, the sea lion really didn't have any reason to further harass her. The whole point of the comic is that the sea lion is a huge harassing, bloviating rear end in a top hat eager to employ the rhetorical equivalent of a DDoS attack which, presumably, is the woman's reason for disliking them in the first place. Seriously, this isn't subtext, it's text. It's not a hard comic to parse.
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# ? Feb 6, 2015 09:10 |
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Hey chill out you grogs, I'm just asking questions
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# ? Feb 6, 2015 09:18 |
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I haven't yet an opinion about the plural of simulacrum since it's an English-assimilated Latin word. Thus, it could be ruled by English grammar... or not. Concerning the main purpose of this discussion I see no obstacle to procede by merging Variant Dungeons & Dragons games into Dungeons & Dragons simulacrums... (talk) 06:10, 6 June 2011 (UTC)
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# ? Feb 6, 2015 09:42 |
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Really, the whole insistence on artificial politeness is what makes it clear to me that the comic is about the sea lion being a bad faith bigot of some variety. If you've ever observed them in action, that is the standard MO.
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# ? Feb 6, 2015 09:47 |
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Lightning Lord posted:Really, the whole insistence on artificial politeness is what makes it clear to me that the comic is about the sea lion being a bad faith bigot of some variety. If you've ever observed them in action, that is the standard MO. I thought the standard MO of a Sea Lion is dancing back and forth to a pop song and then catching the fish the trainer throws at them
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# ? Feb 6, 2015 10:02 |
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Oh hey they're discussing Jennifer Clarke-Wilkes' layoff on EN World! No wait they're discussing her layoff on EN World quote:Yep. I'm out. I'm tired of feeling bad about being white and male because of things I've never done or perpetuated. I've never met another white male gamer who was any different than I am on that point. I loathe this perspective of discrimination that keeps getting perpetuated. Not once have I or anyone I know told a woman who was interested in gaming with us to hit the bricks. Isn't it possible that due to its subject matter the hobby might actually appeal more to males in general? That doesn't mean it discriminates. Plumbers are mostly male. Graphic designers tend to be female by the numbers. Some hobbies and careers attract more of one gender than the other. Why is this perceived as something that needs to be "corrected"? quote:Being pleased with diversity is a nice side effect of fair hiring. Pushing diversity for the sake of diversity is not only stupid, but discriminatory. quote:Can I just state something I've observed? This will also show why it is I am an anti-SJW despite believing in the essential goals of equality. quote:
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# ? Feb 6, 2015 16:08 |
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At a young age, dragons will just naturally gravitate towards amassing huge piles of gold. I don't see what the problem is. Look at Orcs. It says "Mostly Evil" right there on the stat-block. In the same manner, a Graphics Designer (someone who makes a series of Graphic Images) is going to be "Mostly Female". Interior designers you say? Oh, I wouldn't know, I designed the rooms of my house using entirely 10 foot measurements, its an architectural style I call Gygaxian Naturalism.
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# ? Feb 6, 2015 16:22 |
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Bendigeidfran posted:Oh hey they're discussing Jennifer Clarke-Wilkes' layoff on EN World! No wait they're discussing her layoff on EN World
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# ? Feb 6, 2015 17:15 |
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Laphroaig posted:Frankly I can't tell which of these I like the most. All that effort just to go "You can't defeat my super special villains because the demand for slave pearls is endless and unchangeable." dwarf74 posted:The site didn't used to be that bad. I wonder what could have happened???
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# ? Feb 6, 2015 18:24 |
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Laphroaig posted:
An Actual Nazi posted:From reading and posting on the Opposing Views section of the forum, I read a lot of foolish comments from the anti's. Statements like "I know a black person who is really smart, therefore everything you say about racial intelligence differences is wrong." Well, of course, the lack of understanding of statistics this statement shows is staggering. I try to recall when in my life when I could have fallen for such a foolish statement and I can't think of when I would have.
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# ? Feb 6, 2015 19:15 |
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Is that person seriously using D&D modifiers to justify his racism Is that person seriously saying that he believes the real world works just like D&D Is that really what is happenning right now
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# ? Feb 6, 2015 19:32 |
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paradoxGentleman posted:Is that person seriously using D&D modifiers to justify his racism
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# ? Feb 6, 2015 19:37 |
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paradoxGentleman posted:Is that person seriously using D&D modifiers to justify his racism
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# ? Feb 6, 2015 19:42 |
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Anyone who uses the phrase "racial essentialism" and doesn't proceed to bash the hell out of it really isn't worth talking to about anything, ever.AmiYumi posted:I have been using that quote as a test of new players in my TRPG groups for a while now. If their reaction is dawning horror and "oh no", we cool. I'm going to steal this policy. I could've avoided some very unpleasant people that way.
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# ? Feb 6, 2015 20:15 |
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Someone casts baleful polymorph on a paladin. The paladin makes their save immediately, the spell ends just as it begins, and the paladin attributes it to the Raven Queen watching over him. Did you know that statement was actually a secret plot to kill roleplaying? quote:The game rules stipulate that, at the end of the NPC's next turn, the Baleful Polymorph ends. The rules do not stipulate why this occurs. (Thus, the mechanic is similar to the War Devil's mechanic that The Alexandrian lambasts in his essay.) quote:I have two responses: quote:I think it certainly is variable how tables can handle it. However, at least IME, allowing a player to assert the truth of the Raven Queen's intercession by default would be pushing it. Although, I don't think any table I've been at would balk at the Cleric making the claim as a reflection of the character's faith. quote:That's why I as a player in that group would feel uncomfortable with the fiction of the Raven Queen ending the spell. Because I know that spells are formulas for discrete expressions of magic, with duration being a component of that discrete predictable effect. My imagination would naturally and automatically consider the ramifications of the player's authorship. That bit of Raven Queen fiction starts a major domino effect that intrudes on my immersion. If the other players and DM aren't equally willing to factor that domino effect into the worldbuilding, then I'm left holding the shattered pieces of my presumptions and trying to patch it back together [play the air violin here]. D&D kills your imagination.
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# ? Feb 6, 2015 23:30 |
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ProfessorCirno posted:Someone casts baleful polymorph on a paladin. The paladin makes their save immediately, the spell ends just as it begins, and the paladin attributes it to the Raven Queen watching over him. It's roll playing not role-playing (I heard somewhere.)
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# ? Feb 7, 2015 00:04 |
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ProfessorCirno posted:Someone casts baleful polymorph on a paladin. The paladin makes their save immediately, the spell ends just as it begins, and the paladin attributes it to the Raven Queen watching over him. What is it specifically about paladins that sets off grogs? He even points it out himself that had a cleric said it it would be taken as a proclamation of faith. Grog donation: From a thread asking for advice on what to do about a player missing sessions due to their job. Mostly people just saying who cares, but then this guy shows up and well quote:I hand out XP for achievement, not for just showing up. (And really especially truly NOT for not showing up.) I see no reason why I should screw the creative problem-solvers, the brilliant roleplayers and the skilled tacticians by proclaiming their contributions no different from the wallflowers who limit their involvement to rolling dice when it's their round in combat. gently caress you Dave, shouldn't have gotten diabetes if you wanted to be a level 5 wizard in my game!
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# ? Feb 7, 2015 00:15 |
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I don't think his problem is with the fact that it's a paladin doing this; it's the fact that the player took control of the narrative, thus stealing the DM's sacred duty in an act of sacrilegious hubris that fills his heart with dread. If we allow players to do that, then what's next? Letting them come up with their own classes? Letting them dictate the result of dice rolls? It's a slippery slope'
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# ? Feb 7, 2015 00:29 |
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The DM wasn't even mad about it or anything, the paladin in-character said that he believed it was the Raven Queen looking out for him even though it was just an End-of-Next-Turn ability. Which strikes me as no more unusual than someone attributing their good test results to divine favor. Others are less than thrilled. quote:If I acted the paladin character, I might wonder after the battle:
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# ? Feb 7, 2015 00:41 |
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LightWarden posted:The DM wasn't even mad about it or anything, the paladin in-character said that he believed it was the Raven Queen looking out for him even though it was just an End-of-Next-Turn ability. Which strikes me as no more unusual than someone attributing their good test results to divine favor.
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# ? Feb 7, 2015 01:41 |
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canti32 posted:Wow, after reading the original post all the way the only thing I can think is that dm is either autistic or a mustardgrog. The only things the Raven Queen protects are the mustard industry and the slave trade. How dare you assume otherwise, in or out of character?
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# ? Feb 7, 2015 02:18 |
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LightWarden posted:Others are less than thrilled. I just cannot loving understand why this situation is so hard to grasp. Paladin gets frogged, unfrogs due to making save, and attributes this good thing to their deity. Can these people just not understand it was the paladin attributing the good thing to their deity, or maybe a statement like "I have become strong with Her blessings" but think it's a literal statement on how they unfrogged?
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# ? Feb 7, 2015 02:33 |
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Orange Fluffy Sheep posted:I just cannot loving understand why this situation is so hard to grasp. Paladin gets frogged, unfrogs due to making save, and attributes this good thing to their deity. Can these people just not understand it was the paladin attributing the good thing to their deity, or maybe a statement like "I have become strong with Her blessings" but think it's a literal statement on how they unfrogged? If I was DMing that game, I'd say a prayer of thanks to anything that listens that someone came up with a decent gimmick I could use as a plot hook later that isn't cornball, Mary Sue bullshit.
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# ? Feb 7, 2015 02:41 |
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# ? Apr 27, 2024 12:22 |
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Mr Fahrenheit posted:If I was DMing that game, I'd say a prayer of thanks to anything that listens that someone came up with a decent gimmick I could use as a plot hook later that isn't cornball, Mary Sue bullshit. By doing that, you involve anything that listens in a web of obligations and precedent (what if you thank them later for narrowly averting a stubbed toe? Do they only help with GM situations?) that destroys verisimilitude IRL, thereby breaking physics everywhere. Thanks.
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# ? Feb 7, 2015 03:01 |