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OminousEdge posted:Nah. Best way is to threaten the device you are using with a hammer. My old computers were poo poo. However, when I threatened to either work or I'd take a hammer to them, they'd magically start working. Bonus points for being snide about your threats. (That strip is nearly ten years old. I miss that comic.)
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# ? Feb 7, 2015 07:23 |
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# ? May 10, 2024 03:37 |
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Neurion posted:Yeah, thanks to grinding fruitlessly for the drop, Eight's actually level 32 right now, when story-wise I should be around 21 or so. I've advanced a few more hours in the story so I can fight enemies that give a 1/64 drop rate instead of the Minidemons' 1/256. We'll see how that goes That's one of the things which irritates me about drop/steal grinding. I'm running through FF5-Android right now and am nearing the end. I want some of the rare-steals from the second-to-last area of the final dungeon, but I'm trying to keep my XP grinding to an absolute minimum. In my recent forays back into the land of Final Fantasy games on my phone, there's a lot more fun to be had by avoiding grinding and staying pretty low level and It'd be nice to be able to have a "no XP" switch for those times you just want to flesh out your inventory.
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# ? Feb 7, 2015 17:38 |
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Dr_Gee posted:That's one of the things which irritates me about drop/steal grinding. I'm running through FF5-Android right now and am nearing the end. I want some of the rare-steals from the second-to-last area of the final dungeon, but I'm trying to keep my XP grinding to an absolute minimum. In my recent forays back into the land of Final Fantasy games on my phone, there's a lot more fun to be had by avoiding grinding and staying pretty low level and It'd be nice to be able to have a "no XP" switch for those times you just want to flesh out your inventory. Sounds like you should play more Bravely Default, then. Also, yay. I'm learning a lot about how to break open DQ8, it seems.
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# ? Feb 7, 2015 22:08 |
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poo poo, Trode called me out on it. So I was waiting until we had a four-man party for it and then I promptly forgot that, during the vote for Angelo's skills, that we have a four-man party. Seeds permanently increase stats by a few points. They won't make a huge difference, like, Yangus isn't suddenly going to get faster than Jessica, but they can help you pretend they're useful. They're also used in alchemy frequently. Let's get a rundown. Seeds of Life increase maximum HP. Undoubtedly the most useful, I'm not going to use any. They can be used to make Recovery Rings, which themselves can be made into max HP-increasing Life Bracers or into the Goddess Ring, which boosts Wisdom, gives passive MP regeneration, and resistance to several statuses (whew). Life Bracers are also parts of the Staff of Resurrection - which casts Zing for free - and the Uber Miracle Sword, a really strong sword that adds HP recovery to regular attacks. These are all a fair bit neater than 3 more HP. Seeds of Magic slightly increase max MP. They're part of Magic Water and Prayer Rings alchemically, both of which can be found at friendly casinos, so we're free to use 'em. If Jessica went for Magic Burst they'd be going to her to maximize it's damage, but since we're not going with that, they're almost certainly going down Yangus's throat because his MP is pitiful otherwise. Seeds of Strength increase Strength, if you can believe it. More to the point, they're parts of strength rings, which are used in more excessively useful recipes than I want to think about. We're not using them. Seeds of Defence increase resilience. They are used to make Rubies of Protection, but there's a store which sells them later on, so no worries about dropping them. They're probably Jessica's, since she has the worst resilience. Seeds of Agility increase wisdom. Wait, agility. Agility Rings are available as soon as Pickham, so the oddly chili-shaped fuckers are open. Do I make Jessica the fastest thing alive, patch up Yangus's glaring slowness weakness, make Angelo a faster Multiheal, or give 'em to Eight for a faster Omniheal? Decisions. Seeds of Wisdom increase Smartility. They're used in Scholar's Specs which are buyable at the same place we can get Rubies of Protection. Probably Jessica's since she's the one most dependent on wisdom, as her build leaves her without real damage until Twin Dragon Lash, unless you want me to help out Angelo's Kaswooshes a little. (he won't naturally hit the wisdom cap on Kaswoosh's damage until level 97, (he maxes out Swoosh though at level 32, the level he learns Kaswoosh (for that matter, he hits Woosh's wisdom cap at the level he learns Swoosh (Did they plan this?))) not that Kaswoosh matters as Shining Shot outperforms it unless the enemy resists Bang) Seeds of Skill (no picture available) give the user five skill points. These are Angelo's. His skill points suck, he's the only one of the characters to not have a surplus by the mid 40s, they're his. So besides Life and Strength being off limits, and Skill being Angelo's, any input on seed distribution, or am I overthinking adding a few points here and there?
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# ? Feb 8, 2015 03:46 |
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I use my seeds to patch up deficits, so Agility and MP on Yangus, Defense on Jessica. Wisdom I don't bother with much, so Jessica I guess.
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# ? Feb 8, 2015 03:50 |
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Since I have no idea how valuable a handful of extra points are in any given stat for this game (though the usual answer for a JRPG is "not very"), I think you're the most qualified to make that decision.
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# ? Feb 8, 2015 03:54 |
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When I play, I usually patch up weaknesses. In the spirit of LP, though, I'd say feed all them fuckers to Eight.
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# ? Feb 8, 2015 03:56 |
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Geostomp posted:Since I have no idea how valuable a handful of extra points are in any given stat for this game (though the usual answer for a JRPG is "not very"), I think you're the most qualified to make that decision. Here's Eight's stats at level 41. code:
So it's mostly Seeds of Magic, especially for Yangus. code:
For completeness sake, here's Jessica and Angelo at the same point. respectively. code:
code:
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# ? Feb 8, 2015 04:01 |
I'm going to sit on my mountain of seeds and never use them for anything Aside from alchemy, I guess.
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# ? Feb 8, 2015 04:12 |
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Your indecision causes Trode to make good on his threat. Throw 'em in the trash.
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# ? Feb 8, 2015 04:19 |
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I remember watching my older brother play through Dragon Warrior 4, and he tried to save all the stat-up seeds until the very end of the game and we called it Super Saiyan Trail Mix. I know this isn't helpful for your purposes, but I had a sudden attack of nostalgia. (Also, give the Agility seeds to Yangus)
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# ? Feb 8, 2015 04:21 |
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Agility seeds should go on Angelo. I forgot what level I was at when I beat the last boss but I seem to recall Trode asking me why I was so underleveled, and literally the only reason I was ever able to survive was sticking Angelo on AI and hoping he would heal the correct person. Luckily when you put the AI on "NEVER STOP HEALING", they do good on it. Having him faster when we get to the harder bosses would make things go a lot smoother. Everything else I don't care, honestly.
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# ? Feb 8, 2015 04:37 |
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Stuff all those magic seeds down Yangus' throat because that's a terrible MP pool.
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# ? Feb 8, 2015 04:40 |
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Charlett posted:Agility seeds should go on Angelo. I forgot what level I was at when I beat the last boss but I seem to recall Trode asking me why I was so underleveled, and literally the only reason I was ever able to survive was sticking Angelo on AI and hoping he would heal the correct person. Luckily when you put the AI on "NEVER STOP HEALING", they do good on it. Having him faster when we get to the harder bosses would make things go a lot smoother. Someone didn't cast enough Acceleratle enough.
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# ? Feb 8, 2015 04:52 |
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Magic seeds down Yangus' throat, Defense Seeds down Jessica's throat and Agility seeds down Angelo's throat
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# ? Feb 8, 2015 05:22 |
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Charlett posted:Agility seeds should go on Angelo. I forgot what level I was at when I beat the last boss but I seem to recall Trode asking me why I was so underleveled, and literally the only reason I was ever able to survive was sticking Angelo on AI and hoping he would heal the correct person. Luckily when you put the AI on "NEVER STOP HEALING", they do good on it. Having him faster when we get to the harder bosses would make things go a lot smoother. It's interesting that you should say something along these lines. Given that Angelo is a healer, it's actually a very good idea to put him on AI healing. Since he's on the AI setting, he'll heal targets on the fly rather than requiring you to guess who will need it the most that turn. Granted, there are reasons NOT to put him on AI status, but it's nice that the game does provide some incentive to do so. Also; mp/agility on Yangus wisdom/defense/life on Jess Strength where you prefer mauman fucked around with this message at 06:40 on Feb 8, 2015 |
# ? Feb 8, 2015 06:36 |
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The best thing about the AI is that it can change its moves mid-turn. If all four characters are on manual control, you pick your moves and you're stuck with them. If Angelo's on AI control and someone get hit really hard, the AI can and will choose to heal. Or maybe it's not that the AI changes moves, but the AI doesn't pick until it's that character's turn to act?
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# ? Feb 8, 2015 06:40 |
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Some Numbers posted:Or maybe it's not that the AI changes moves, but the AI doesn't pick until it's that character's turn to act? It's probably this.
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# ? Feb 8, 2015 06:43 |
Some Numbers posted:The best thing about the AI is that it can change its moves mid-turn. If all four characters are on manual control, you pick your moves and you're stuck with them. If Angelo's on AI control and someone get hit really hard, the AI can and will choose to heal. Probably the latter. The AI is really great for dealing with most random encounters, especially if you've got a lot of attack-group or attack-all skills. Even better if they have 0 or minimal MP costs. The only change I'd make to this game's battle system is a cursor memory so I don't have to pick abilities over and over at the start of each battle.
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# ? Feb 8, 2015 06:44 |
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Some Numbers posted:Someone didn't cast enough Acceleratle enough. "Enough" would be every round because the major bosses love to remove your buffs in this game. I vote for Angelo for similar reasons. Having your healer be faster than the enemy is almost always a good thing, though there's enough randomness in DQ8's initiative system that it's not a perfect defense.
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# ? Feb 8, 2015 06:47 |
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Magic for Yangus, Defense and Wisdom for Jessica, Agility for Angelo
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# ? Feb 8, 2015 15:50 |
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mauman posted:Strength where you prefer Six extra strength rings, minimum, to get all this poo poo I want. God alchemy is a terrible, wonderful system.
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# ? Feb 8, 2015 16:54 |
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Orange Fluffy Sheep posted:Six extra strength rings, minimum, to get all this poo poo I want. God alchemy is a terrible, wonderful system. You see the poo poo you had to do for DQ9's ultimate weapons and armor? Holy gently caress, 30% to get it, which requires god drat SAVE SCUMMING. I can understand Personas in 3 and 4 before the changes to the system. But seriously.
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# ? Feb 8, 2015 17:49 |
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Angelo has no hat, initially. I set about cooking a hat for him. At 9 defense it's the best at the moment. The wonder of DQ8 is, baring some criminally good luck, alchemy never runs too far ahead of the rest of the game. Like I said earlier, Angelo and Eight have different swords. The first sword both get is the Dream Blade, which will come about six or seven hours from now. The world map has two levels: "uselessly-zoomed out" and this, "pretty and actually pretty goddamn handy". World maps on the internet are usually just the entire globe at this level with annotations. Angelo is a pervert. Finally freed from the constraints of living in a place with a dozen other dudes, he's free to spread his wings and... hit on Jessica constantly. Oh Angelo. He also knows Zoom, which has the same effect as a Chimera Wing and for 1 MP is the handiest loving thing. I'm pretty sure this is the first and last time I'll buy a shield for Angelo and put it straight on him. Every other shield will be filtered through alchemy. Turbans are buyable in Simpleton for 410 gold. Buyable items have consistent sale prices, in this case 210. Bandannas cost 45 gold each, so Turbans have a consistent profit. They aren't bad as something to keep cooking Besides, you're cooking an endless stream of turbans. I have no idea why this is near Peregrin Quay. This axe has been for sale since Alexandria, and the hint for the Stone Hardhat isn't until Ascantha. Either way, I have a Stone Hardhat and no one but Yangus can use it, so gently caress it. Tiny bit of cash. Angelo does this neat dash thing to slash an enemy. We may never see this again as you guys voted for bows. Yangus is getting nine skill point levels so why not get the bit of Humanity I want? Nose for Treasure tells me how many items are left to be plundered in a dungeon. I will never remember I bothered to get it. Oh hey, neat item drop. It's used in cheeses. Scorpions poison and I think they can cast Buff, unless that's another scoprion somewhere. Jessica gets her next staff spell. Magic Barrier increases resistance to spells for all allies. You remember how Yangus innately resists Frizz? The other three characters get on that level, and Yangus's Frizz resistance goes up further. It's a useful spell, since not much else can reduce a Sizzle's damage. The red mould makes the cheese spicy. Munchie breathes even more damaging fire with this. Eight gets his next boomerang skill, which is his first that isn't a physical attack + something. It's a Frizz-elemental attack on all enemies with a base damage of 50. Unlike his other attacks it's not decreased by defense, but as a type-A Frizz attack it's very vulnerable to resistances. Still, it's another option, and Eight learns absolutely no other Frizz-elemental moves. Treefaces are versatile foes. They can use medicinal herbs to restore 30-some HP to an ally. A lot of these chests contain seeds. I actually have no idea what these chests contain, just where they are. Treefaces also can dance. I imagine any dance by a tree is weird by default. It skips a lot of the rigamarole of random encounters and just directly reduces MP. Tingle cures paralysis and sleep for all allies. Eight would learn this with a few points in Courage. Incidentally, Angelo learns Squelch at 3 Charisma. The vote for Angelo went for bows. Angelo will be going into bows until level 32, mostly because his skill points suck. Oh boy I can't even use this seed as I need a metric fuckton of strength rings to attain True Power. South of Simpleton is... ... 2 1/256 drops. There's no way I can top that. So the next place on the road is Ascantha. Let's go there and ask if anyone's seen any Oh, wow. This is early for rennet powder. I can't remember if these guys do anything. Let's try intimidating out. "you aint poo poo bro gently caress off" REVENGE Oh, apparently they turn red and summon Pan pipers. Okay. One of these trees is... different, don't you think? Puppeteers can do things from shocking the party with comedy to increasing the party's tension one level each. All the ones I found punched me. W-what!?!? The Thief Key can't even open all chests? How powerful this random box in the middle of nowhere!? "I've always wanted to wear clothes like these. They're so much easier to move around in. But mother always refused to buy them for me. She said I was a lady and I must dress as such. She called this kind of outfit 'vulgar'! She just has no idea!" Here's a little house near the bridge. Proper noun detected in this JRPG. There's no way Emma will be irrelevant. I need 28 of these to get the first level of reward. Mini medals, man. Hey, I saved 420 gold by not bothering to change Jessica's armor until now! Oh man, this Brownie is awakening to his Sayian heritage! SSJ1 causes you to glow pink, you know. And they have a passive damage reduction. Luckily, SSJ1 Brownie doesn't have enough HP to survive through the round. Eight can milk cows on the spot and also has the materials to contain the milk. Each cow can be milked only once. I hope to make this a 100% cow playthrough. With that rennet powder we got a while back and our newly aquired milk, we can finally make plain cheese. Welcome to the beginning of madness. hey mom look im in ascantha isnt it neato There's a church on the opposite bank from Emma's grandma's cat's house's land's location. Not only is it a save point and a Zoom location... But it even contains an inn! NEXT TIME: You know what they say about free rests at inns in JRPGS?
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# ? Feb 8, 2015 18:29 |
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PLOT TIME.
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# ? Feb 8, 2015 18:36 |
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"Oh no, you can stay for free*!" *By staying at this inn for free you hereby waive ownership of all items and agree to a tediously paced plot event that you cannot leave until completion. The inn may or may not directly be responsible for the loss of all your items, any travelling companions or your imprisonment. The town also reserves the right to charge you out the rear end for any items sold within the township.
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# ? Feb 8, 2015 19:14 |
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Oh, so maxing out Tension gives you the Kaio-ken (which I'm guessing is the reference here, as Dragon Quest is a very DBZ series, what with Toriyama's style and all). Neat thing, I guess.
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# ? Feb 8, 2015 20:31 |
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No, it's definitely super saiyin, but that only becomes obvious when the party members reach super high tension.
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# ? Feb 8, 2015 20:44 |
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I'm just going to say that you should give every single seed to Yangus, guv.
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# ? Feb 8, 2015 20:51 |
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Really tension in general follows a kaio ken logic (x5, x10, x20,and new x50) so unsurprisingly at x100 we bypass kaio ken and just go super saiyan.
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# ? Feb 8, 2015 20:51 |
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This was my first DQ, loved the hell out of it and was so let down by how terrible 9 was. Alas. Rocket Slime was pretty rad though. Definitely check party chat as often as you can, the dialogue changes constantly, especially in areas that aren't accessible by normal means.
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# ? Feb 8, 2015 21:14 |
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You know what I like about Jessica and Angelo's relationship? At no point does she ever accept his advances and after a while he gives up on her and sticks to chasing other women instead (this still pisses off Jessica, but in more of a "keep it in your pants" kind of way rather than the usual "secretly jealous").
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# ? Feb 8, 2015 21:16 |
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Oh yay, free Inn Stay! No one is sleeping tonight!
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# ? Feb 8, 2015 21:38 |
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Why does Jessica always have intense angry eyebrows
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# ? Feb 8, 2015 21:51 |
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Acne Rain posted:Why does Jessica always have intense angry eyebrows Maybe she got the US Kirby treatment. e: nope, just as angry in the Japanese version
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# ? Feb 8, 2015 21:54 |
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Angelo might be a bit of a perv.... But he's got NOTHING on King Trode.
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# ? Feb 9, 2015 08:02 |
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mauman posted:Angelo might be a bit of a perv.... Keep in mind, he's saying this poo poo with his daughter right there.
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# ? Feb 9, 2015 08:55 |
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mauman posted:Angelo might be a bit of a perv.... That's the power of experience. I wonder if that's secretly why Angelo actually joined the party. Daw himself a once in a lifetime chance to study under a true master in the field.
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# ? Feb 9, 2015 09:00 |
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Spiritus Nox posted:Keep in mind, he's saying this poo poo with his daughter right there. His daughter is also a horse. I'm not sure how that influences things but I'm sure it does.
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# ? Feb 9, 2015 10:00 |
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# ? May 10, 2024 03:37 |
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Acne Rain posted:Why does Jessica always have intense angry eyebrows Toriyama
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# ? Feb 9, 2015 14:27 |