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AkumaHokoru posted:All he had was a dash 360 and a command normal that allowed him to combo that 360...and that command normal ate most attacks because the hurt box was waaaay in the back...and if you blocked it he could grab you anyway...god i miss grand dunk lord tizoc. (I got like 2nd place at the Rat Bastard SNK official tournament using tizoc. i'll never stand against the bird) Actually I wasn't even talking about Tizoc. I was talking about this motherfucker right here: Jyazu they called him. This guy should've been taken out.
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# ? Mar 18, 2015 23:29 |
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# ? May 7, 2024 10:37 |
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I don't even remember Jyazu having anything except that wack rear end standing and jumping CD which to be fair were hilariously good, but on the other hand he didn't really have much besides that. Certainly no Gato/Kula/Oswald. Kizuna Encounter Jyazu on the other hand...
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# ? Mar 18, 2015 23:37 |
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AnonSpore posted:I don't even remember Jyazu having anything except that wack rear end standing and jumping CD which to be fair were hilariously good, but on the other hand he didn't really have much besides that. Certainly no Gato/Kula/Oswald. Then you probably haven't played a human player who can abuse all of his silly moves. Oswald may be great, but he's not some piss easy character unlike Jyazu. Also, discovered some funny things with Tizoc like st.C being cancelable into 3C and that also being super cancelable. If you're good, you can buffer his grab super on the first hit of 3C. Uncle Kitchener fucked around with this message at 00:04 on Mar 19, 2015 |
# ? Mar 18, 2015 23:53 |
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uncleKitchener posted:Then you probably haven't played a human player who can abuse all of his silly moves. Oswald may be great, but he's not some piss easy character unlike Jyazu. I dunno. Jyazu is a lot simpler execution wise, yeah, but I'd say Oswald with his hilarious crossup jC, juggle-from-anywhere leader super (complementary super high hitbox standing A to cut off hop pressure!) and the fact that there was a setup to get a guaranteed clean hit on that just frame uppercut thing definitely made him top tier over Jyazu. As a not-very-good KoF player he was definitely frustrating to face, though I never really got the sense that it was something insurmountable. I just wasn't gud enough. I used to watch Poongko play while I was waiting for my turn at the Isu arcade in Korea (rip) and he never had a problem with walking all over Jyazu.
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# ? Mar 19, 2015 01:53 |
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inthesto posted:Wait, was being able to grab somebody out a blockstun a glitch or something, because that doesn't sound fair at all it wasn't fair. tizoc's peck was 2 hits on block and had a slight delay between the two hits. you could either grab early after 1st or 2nd hit on 1st hit the block ended early on 2nd hit tizoc was still moving forward when the blockstun ended and he could scoop you up uncleKitchener posted:Also, discovered some funny things with Tizoc like st.C being cancelable into 3C and that also being super cancelable. If you're good, you can buffer his grab super on the first hit of 3C.
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# ? Mar 19, 2015 05:13 |
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AkumaHokoru posted:He can do this with most of his normals KOF empty cancels + his command throw = silly poo poo. (its worked in kof since poo poo...96?) Not with a whole lot of characters though, but I tried this the most with Yamazaki CD empty cancel into grab or super and Maxima cr.C into whatever grab. Personally, I think Tizoc's grab should've been bcb f P instead. hcb is too easy for a really good grab like his, though the recovery is very very long.
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# ? Mar 19, 2015 19:19 |
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PS3 sticks will work on PS4 for MKX. That's pretty cool.
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# ? Mar 19, 2015 22:59 |
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Gato is cool. I dont know about xi but hes cool in garou.
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# ? Mar 19, 2015 23:08 |
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Predator was revealed for MKX. http://shoryuken.com/2015/03/19/so-i-guess-predator-will-be-playable-in-mortal-kombat-x/
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# ? Mar 20, 2015 06:19 |
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Double posting- The guy on SRK who sells the PS360+ posted more info on the PS4 compatability- he's been working on a fix to stop the 8 minute timeout, forcing you to hit 3K-Option-Share each time. quote:Still finalizing it, has to be 100% solid to be released, hopefully end of this month we have a working piece of kit. This will be a plug n play pcb to the PS360+, no soldering. If we make a new PS360+ with everything included on one board in the future, who knows, let´s make the add-on board work 100% first of all.
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# ? Mar 20, 2015 06:46 |
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So with the ps3 sticks working on ps4 announcement for MK, is there any solid sticks I should look out for on ps3/places to purchase from? I've had my original 360 TE since day 1 and when it finally poo poo itself I got a TE2, so I haven't exactly had the widest amount of experience with other sticks.
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# ? Mar 21, 2015 07:14 |
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Evil Canadian posted:So with the ps3 sticks working on ps4 announcement for MK, is there any solid sticks I should look out for on ps3/places to purchase from? Looks like MadCatz is only selling the PS4/PS3 TE2s right now. No deals for Final Round Keep an eye on the SRK trade board, people sell there from time to time. Otherwise grab a Qanba if you don't want to pay $200 for the TE2.
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# ? Mar 21, 2015 08:17 |
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Has there been any news for Tekken 7 getting a PC release?
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# ? Mar 22, 2015 04:46 |
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Ask Harada he's on Twitter bro
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# ? Mar 22, 2015 04:50 |
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So uh.. I started playing Ken in Ultra and I've started to notice how easy it is to build momentum especially with his step kick mix ups. It's that just a normal rush down character thing because I've always played characters like ryu and it's a great feeling to actually to just start dominating the flow of the match.
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# ? Mar 22, 2015 04:53 |
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HoboWithAShotgun posted:Has there been any news for Tekken 7 getting a PC release? Harada said it was going to happen
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# ? Mar 22, 2015 04:57 |
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Bosushi! posted:PS3 sticks will work on PS4 for MKX. That's pretty cool. Yeah, you can thank Lab Zero for that. Netherealm licensed the stick driver they made.
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# ? Mar 22, 2015 06:14 |
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Nostalgia4Butts posted:Harada said it was going to happen Neat. He said "PC players don't like fighting games" with TTT2, right? I sure as poo poo ain't buying a PS4 for one game.
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# ? Mar 22, 2015 22:29 |
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Mogomra posted:Neat. He said "PC players don't like fighting games" with TTT2, right? Since then literally every other fighting game that isn't Virtua Fighter or Tekken/Soul Calibur came out on PC and has done pretty well so joke's on Harada.
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# ? Mar 22, 2015 22:40 |
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Mr. Fortitude posted:Since then literally every other fighting game that isn't Virtua Fighter or Tekken/Soul Calibur came out on PC and has done pretty well so joke's on Harada. Guilty Gear Isuka and every other fighter on Steam with no multiplayer
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# ? Mar 22, 2015 22:58 |
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I had a very interesting discussion with Tom Lee of Team Ninja and Big E of TFC/Final Round. This might be word salad because I've had 3 Jaegerbombs and 2 screwdrivers and I really want to take a nap now but I'll fix it later with an non abridged version. The abridged version is that they have no idea why DOA gets low turn out at tournaments when they have the largest fighting game community on Xbox Live/PSN by individual numbers(wouldn't elaborate on if it was unique or recurring users). DOA5U outsold TTT2(wouldn't say by how much). DOA6 probably will not happen(this came up when I mentioned that DOA5 feels like the MKvsDC in that the next game will bring it back to the big boys). DOAX3 probably will happen. Big E is going to start working with DOA players to try and get some online warriors to offline events. Specifically in regards to players who can't afford to go.
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# ? Mar 22, 2015 23:15 |
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AnonSpore posted:Guilty Gear Isuka and every other fighter on Steam with no multiplayer That's just Arksys being garbage as usual though.
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# ? Mar 22, 2015 23:16 |
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Neo Helbeast posted:I had a very interesting discussion with Tom Lee of Team Ninja and Big E of TFC/Final Round. This might be word salad because I've had 3 Jaegerbombs and 2 screwdrivers and I really want to take a nap now but I'll fix it later with an non abridged version. The abridged version is that they have no idea why DOA gets low turn out at tournaments when they have the largest fighting game community on Xbox Live/PSN by individual numbers(wouldn't elaborate on if it was unique or recurring users). DOA5U outsold TTT2(wouldn't say by how much). DOA6 probably will not happen(this came up when I mentioned that DOA5 feels like the MKvsDC in that the next game will bring it back to the big boys). DOAX3 probably will happen. Big E is going to start working with DOA players to try and get some online warriors to offline events. Specifically in regards to players who can't afford to go. It's probably people who are too ashamed to be seen playing it in public
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# ? Mar 22, 2015 23:27 |
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Turns out that when you sell your game on T&A, most of your playerbase won't be very serious about going out to tournament
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# ? Mar 22, 2015 23:53 |
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It's probably because the ratio of casual players to serious players is really high compared to other games. And by "serious" I don't mean players who are good, I mean players--even beginners--who try to learn how to play properly and play against other people regularly. As for DoA having the largest number of players on PSN and XBL, that sounds pretty bogus to me.
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# ? Mar 23, 2015 00:16 |
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Fruitsnacks posted:It's probably because the ratio of casual players to serious players is really high compared to other games. And by "serious" I don't mean players who are good, I mean players--even beginners--who try to learn how to play properly and play against other people regularly. free to play helps a bunch, i'd imagine
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# ? Mar 23, 2015 00:48 |
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Isn't Tecmo really dumb about sponsoring/buying their way into relevant events, too? Like, they put all their money into IGN Pro League or some fuckin' thing.
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# ? Mar 23, 2015 00:56 |
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Fruitsnacks posted:It's probably because the ratio of casual players to serious players is really high compared to other games. And by "serious" I don't mean players who are good, I mean players--even beginners--who try to learn how to play properly and play against other people regularly. Those are just people who bothered to learn the game and playing online, not really serious players who put a lot of time into specific match-up, specific situational combos/punishes and system exploits. People with decent aim in FPS games who play regularly aren't serious players compared to people who maximize all their loadouts or memorize map spawns. They just learned to play the game and play it with people. MrJacobs fucked around with this message at 01:08 on Mar 23, 2015 |
# ? Mar 23, 2015 01:03 |
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Whelp just had the worlds most awkward conversation with Harada.PaletteSwappedNinja posted:Isn't Tecmo really dumb about sponsoring/buying their way into relevant events, too? Like, they put all their money into IGN Pro League or some fuckin' thing. When 5 launched yeah they did, but for U/LR it's the more traditional venues. Problem they're having is with the stigma Itigaki left with franchise, Jebailey absolutely hates DOA and the only way to get it back at CEO is it having large numbers at Summer Jam and EVO, so that's what we're going push for. Nostalgia4Butts posted:free to play helps a bunch, i'd imagine That's my guess too. inthesto posted:Turns out that when you sell your game on T&A, most of your playerbase won't be very serious about going out to tournament Tom Lee almost got into a frothy rage about the T&A marketing, he's like if you do this we won't have a respected/lasting community, HQ is like but we make shitloads of money on DLC so why stop?
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# ? Mar 23, 2015 01:51 |
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Neo Helbeast posted:I had a very interesting discussion with Tom Lee of Team Ninja and Big E of TFC/Final Round. This might be word salad because I've had 3 Jaegerbombs and 2 screwdrivers and I really want to take a nap now but I'll fix it later with an non abridged version. The abridged version is that they have no idea why DOA gets low turn out at tournaments when they have the largest fighting game community on Xbox Live/PSN by individual numbers(wouldn't elaborate on if it was unique or recurring users). DOA5U outsold TTT2(wouldn't say by how much). DOA6 probably will not happen(this came up when I mentioned that DOA5 feels like the MKvsDC in that the next game will bring it back to the big boys). DOAX3 probably will happen. Big E is going to start working with DOA players to try and get some online warriors to offline events. Specifically in regards to players who can't afford to go. I'd like to address this with the two posts below: Fruitsnacks posted:It's probably because the ratio of casual players to serious players is really high compared to other games. And by "serious" I don't mean players who are good, I mean players--even beginners--who try to learn how to play properly and play against other people regularly. MrJacobs posted:Those are just people who bothered to learn the game and playing online, not really serious players who put a lot of time into specific match-up, specific situational combos/punishes and system exploits. People with decent aim in FPS games who play regularly aren't serious players compared to people who maximize all their loadouts or memorize map spawns. They just learned to play the game and play it with people. Both are correct. There's a larger casual playerbase of people who are more interested with pressing buttons and playing this game the way they want to play. They don't know how the engine even works and simply think that they are supposed to play the game in a certain way with just stunning or pressing buttons where they're not supposed to or where they think they can. Out of 90% of matches I've watched of this game, the number of people who actually knew how to punish and were actively punishing is extremely low. Now, this may be an issue people may be having with the multiple tiers of throw speed in this game and every move having its own frames, but that's the case with every other game, which leads me to strongly believe that people don't actually bother learning the game outside of the basics. The engine does give some leeway and to make a comebacks, but that has its limits too and people can't rely on pure leads alone with a triangle system like in DOA. PaletteSwappedNinja posted:Isn't Tecmo really dumb about sponsoring/buying their way into relevant events, too? Like, they put all their money into IGN Pro League or some fuckin' thing. That was two years ago, though. I don't know if they've blown all their money on that or not, but they've been having Tom Lee during those majors for more than a year.
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# ? Mar 23, 2015 02:57 |
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uncleKitchener posted:That was two years ago, though. I don't know if they've blown all their money on that or not, but they've been having Tom Lee during those majors for more than a year. There was an implication by Tom Lee that if tourney numbers don't go up, technical support is going to dry up and all we'd be left with is costume updates.
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# ? Mar 23, 2015 03:12 |
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I can't imagine the casual/dedicated divide is that much bigger for DOA than other mainstream fighting games, f2p or not.Neo Helbeast posted:Problem they're having is with the stigma Itigaki left with franchise, I know what you mean by this but I'd wager that most people remember Itagaki's legacy as being a huge skeeve, so in that respect they haven't addressed the stigma at all. PaletteSwappedNinja fucked around with this message at 05:45 on Mar 23, 2015 |
# ? Mar 23, 2015 05:40 |
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PaletteSwappedNinja posted:I can't imagine the casual/dedicated divide is that much bigger for DOA than other mainstream fighting games, f2p or not. You can't? Have you played DOA?
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# ? Mar 23, 2015 18:35 |
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Neo Helbeast posted:There was an implication by Tom Lee that if tourney numbers don't go up, technical support is going to dry up and all we'd be left with is costume updates. I don't know how long the costumes end up supporting this game in the long run either. PaletteSwappedNinja posted:I can't imagine the casual/dedicated divide is that much bigger for DOA than other mainstream fighting games, f2p or not. DOA followed by SC have pretty big casual followings. The UK community has a massive contrast between the casual and dedicated players. Tournaments never have big numbers unless we manage to bring in other European players. Online on the other hand has very good numbers. On the other hand, more Tekken and VF players have started to play this game and in a short amount of time, they end up being as good as the top DOA players. This is where the f2p platform ends up being useful. quote:I know what you mean by this but I'd wager that most people remember Itagaki's legacy as being a huge skeeve, so in that respect they haven't addressed the stigma at all. It's divided; his tinkering with DOA4 pretty much exposed his understanding of fighting games to be that of a 90s developer making a fighting game based on feel and making lovely decisions like 'oh this character shouldn't beat a ninja, gently caress him/her' or letting his alcoholism turn him into a clown. But, he also helped create the new Ninja Gaiden games, so he ends up with some rabid supporters. Personally, I think he can be smart, but the man should not be trusted with fighting game development.
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# ? Mar 24, 2015 21:13 |
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So unless you REALLY want to play it on launch day and online, there's no real reason to get Mortal Kombat X or pre-order it for a while, right? Seems MK9 and Injustice proved that there's a ton of DLC that they'll eventually just include in an ultimate edition. I'm interested in playing it for the story but if it's anything like Injustice I'll quickly lose interest in playing it online.
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# ? Mar 26, 2015 23:16 |
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Medullah posted:So unless you REALLY want to play it on launch day and online, there's no real reason to get Mortal Kombat X or pre-order it for a while, right? Seems MK9 and Injustice proved that there's a ton of DLC that they'll eventually just include in an ultimate edition. I'm interested in playing it for the story but if it's anything like Injustice I'll quickly lose interest in playing it online. If history is any indication you could sell your preorder bonuses to cover most of the cost of the game. But yeah, it's almost guaranteed to have a GAME OF THE YEAR edition at some point.
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# ? Mar 27, 2015 00:24 |
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Medullah posted:So unless you REALLY want to play it on launch day and online, there's no real reason to get Mortal Kombat X or pre-order it for a while, right? Seems MK9 and Injustice proved that there's a ton of DLC that they'll eventually just include in an ultimate edition. I'm interested in playing it for the story but if it's anything like Injustice I'll quickly lose interest in playing it online. You apparently get Goro but I never saw the word "pre-order exclusive" anywhere so yeah, don't waste your money. The price on MK9 dropped like a tank shortly after release.
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# ? Mar 27, 2015 00:51 |
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Sarchasm posted:If history is any indication you could sell your preorder bonuses to cover most of the cost of the game. Heh yeah, i sold my pre-order Sub Zero outfit for MK9 on ebay for $80. Literally two days later they announced it as a new DLC pack. I felt a LITTLE guilty but hey, that's life
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# ? Mar 27, 2015 00:54 |
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Playing winners finals, losers finals and grand finals back to back is exhausting.
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# ? Mar 29, 2015 03:00 |
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# ? May 7, 2024 10:37 |
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Pomp posted:Playing winners finals, losers finals and grand finals back to back is exhausting. It really is, even more so if it's on stream, I get mad jitters when I'm on stream and I'll drop stuff like I play for the Baltimore Ravens.
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# ? Mar 29, 2015 04:16 |