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MiltonSlavemasta posted:The final boss fight demonstrates that Petrify needs to be nerfed. In general, the fact that status effect attacks don't have hard counters is something I'm coming to question a bit. 1 Gaze+ 2 Firebugs splattered Thaos and one of the statues. Yeah. The fact that you can hit literally any enemy in the game with the best ability and win is definitely broken. And you're right, I don't see how they'd solve that problem without adding hard counters, and in the run up to this I was definitely against hard counters. But as it is, unless they deal with this, any content they add later will immediately be trivialised by exactly the same strategy. I guess that enemies (and you) could get some form of secondary defence that has to be brought down before you can be afflicted with normal magic and status effects, but there would be multiple non-magical means of removing it, so you get psuedo-hard counters, rather than "You need to have an inquisitor here to beat mages." Edit: Though I guess at that point, you're just giving people an extra health bar, which doesn't seem ideal.
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# ? Apr 6, 2015 11:55 |
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# ? Jun 11, 2024 17:05 |
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I know this has been asked and answered a hundred times in this thread but I can't remember: Does 2 handed fighting improve blunderbuss/crossbow damage?
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# ? Apr 6, 2015 12:08 |
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Basic Chunnel posted:They write the stories from a basic outline given by the backer It's assembly line writing, and it shows, the stories I read were incredibly repetitive, with entire phrases and mannerisms carried between them.
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# ? Apr 6, 2015 12:13 |
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"Steve, I want these next 100 backer stories read and rewritten by monday" "B-but it's the weekend... " "Yes, you'll have two full days to do it, aint' I generous! I'm sure this next batch of Mary Sues and Stus won't be nearly as bad as the last six. Actually I'm joking, I'm a funny guy like that! Ha Ha!! have a nice weekend Steve, I'm getting high as a kite" Think of poor intern Steve
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# ? Apr 6, 2015 12:20 |
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Just wondering If I have an adventurer that I want to get rid of forever because there's a cap on adventurers and I want to hire another, is there a way to get rid of him other than going into a fight and getting him gibbed???
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# ? Apr 6, 2015 12:25 |
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Urthor posted:Just wondering you could just hit him with a sword until he dies
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# ? Apr 6, 2015 12:26 |
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Oh poo poo, I should have done that with my guy that bugged out and reset to level 0.
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# ? Apr 6, 2015 12:39 |
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LibbyM posted:I know this has been asked and answered a hundred times in this thread but I can't remember: Does 2 handed fighting improve blunderbuss/crossbow damage? No.
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# ? Apr 6, 2015 12:53 |
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Good God, after brute forcing my way through most of the game, being level 12 at the start of Act III and with drat good gear… …the Watcher Below is a massive kick in the dick. I love it. Came close to killing him/her/it twice until a bad breath wiped out everyone but Kagani who couldn’t hit jack with her Accuracy down due to dead pet and Frightened. It’s a case of the fight being wicked hard, but doable. I’m just ticked that I can’t land Petrify on him/her/it, but I can hit Slicken/Paralyze all drat day.
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# ? Apr 6, 2015 13:04 |
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LibbyM posted:I know this has been asked and answered a hundred times in this thread but I can't remember: Does 2 handed fighting improve blunderbuss/crossbow damage? No, the equivalent for ranged weapons is "Marksman" or something similar, which increases accuracy on distant targets.
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# ? Apr 6, 2015 13:05 |
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steinrokkan posted:It's assembly line writing, and it shows, the stories I read were incredibly repetitive, with entire phrases and mannerisms carried between them. I kept reading them until the end of Act I but there were too many special snowflake pickpockets, rogues and thieves to bother.
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# ? Apr 6, 2015 13:08 |
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What's the earliest point in the game where you can get a decent pistol? I've made a pirate themed Rogue using a single sabre and I'd really like to give her a pistol to complete the look. Blunderbuss would be a decent alternative I guess.
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# ? Apr 6, 2015 13:16 |
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First off, you can't dual wield a sabre (widely regarded to be the worst weapon, since everything and their uncle resists slashing on the harder difficulties) and pistol together, sorry. That being said, the earliest pistol you can get IIRC is at a place called Anslog's compass. Just keep going south from the first town, and you'll reach a beachlike area. Find the cave in the middle of that map, and clear it out (warning: it's hard, so try to at least get the two NPCs in the first town, or hire some dudes from the tavern). With at least 5-6 Mechanics, search the save, hopefully you'll find it.
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# ? Apr 6, 2015 13:18 |
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CobiWann posted:Good God, after brute forcing my way through most of the game, being level 12 at the start of Act III and with drat good gear… Nah, it's a case of a boss having one ability that literally one-shots the entire team. Turns the fight into a bit of a savescum fest.
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# ? Apr 6, 2015 13:20 |
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Is there anything out there that makes it so you don't lose upgrade materials/crafting resources when you make a thing/upgrade a thing? I'd love it if I could just make all my equipment as blinged out as physically possible but I don't see a way to do that yet. Alternatively, just let me give myself massive stacks of crafting resources somehow. CE would be ideal, but if there's another way I'd like to know.
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# ? Apr 6, 2015 13:26 |
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MiltonSlavemasta posted:Also, you can eventually add a few points to attributes, but this always comes at a significant cost like (late game spoilers) Sacrificing a companion, giving a little kid over to be eaten by the undead, or locking yourself into an ending. So what is this about sacrificing a companion? I'm on Act III and nearly finished outside of some bounties and the Endless Paths, is there some sidequest or option I missed? Not that I would do it of course, I love all my companions. I even forgave Aloth and Grieving Mother for being lying and hypnotizing dicks, respectively.
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# ? Apr 6, 2015 13:27 |
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Dr. S.O. Feelgood posted:So what is this about sacrificing a companion? I'm on Act III and nearly finished outside of some bounties and the Endless Paths, is there some sidequest or option I missed? Not that I would do it of course, I love all my companions. I even forgave Aloth and Grieving Mother for being lying and hypnotizing dicks, respectively. You need to already have at least 1 point in Cruel when you visit the Temple of Skaen.
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# ? Apr 6, 2015 13:28 |
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LibbyM posted:At least a writer from obsidian actually went over those stories and tried to make them presentable. Just don't read any of the tombstones because holy poo poo that's all terrible. Also the tombstones are sometimes literally advertisements for websites and stuff. Oh yeah gently caress the tombstones. Even I have my limits Taear posted:I'm just before the last dungeon but it's almost pointless having a discussion in this thread because it moves so fast - we were discussing a specific example in the Codex review. Something I like a lot about this game is how every party composition seems workable. Ive done fine without bring Eder and Durance along sometimes. The only thing that probably wont work very well is an all meele party
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# ? Apr 6, 2015 13:40 |
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I saw a backer npc named Visarys in Defiance Bay. Now I'm wondering when I'll run into Jon Snow or maybe Drizzt.
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# ? Apr 6, 2015 13:41 |
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CommissarMega posted:First off, you can't dual wield a sabre (widely regarded to be the worst weapon, since everything and their uncle resists slashing on the harder difficulties) and pistol together, sorry. I know (RIP greatest beta build ). My plan was to open combat with a pistol, switch weapon sets and then charge into the fray with my sabre. Not sure how viable this is, but I'm only playing on Hard so it shouldn't be too bad. CommissarMega posted:That being said, the earliest pistol you can get IIRC is at a place called Anslog's compass. Just keep going south from the first town, and you'll reach a beachlike area. Find the cave in the middle of that map, and clear it out (warning: it's hard, so try to at least get the two NPCs in the first town, or hire some dudes from the tavern). With at least 5-6 Mechanics, search the save, hopefully you'll find it. Alright, I'll give it a shot, thanks.
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# ? Apr 6, 2015 13:43 |
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Samuel Clemens posted:What's the earliest point in the game where you can get a decent pistol? I've made a pirate themed Rogue using a single sabre and I'd really like to give her a pistol to complete the look. Blunderbuss would be a decent alternative I guess. Find the Disappointer in the tutorial area & enchant it with the "accurate" modifier, it overrides the "terrible" modifier it has. You can get all the necessary ingredients right after entering Gilded Vale, as long as you explore the inbetween areas fully.
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# ? Apr 6, 2015 13:47 |
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Samuel Clemens posted:What's the earliest point in the game where you can get a decent pistol? I've made a pirate themed Rogue using a single sabre and I'd really like to give her a pistol to complete the look. Blunderbuss would be a decent alternative I guess.
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# ? Apr 6, 2015 13:47 |
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Say, is it just me or does Intelligence not affect the radius, linger and effects of Chanter abilities?
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# ? Apr 6, 2015 13:49 |
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Stumpus posted:I saw a backer npc named Visarys in Defiance Bay. Now I'm wondering when I'll run into Jon Snow or maybe Drizzt. Visceris has been posting on Obsidian (and probably BIS) forums for literally over a decade. Some of the histrionics over the backer NPCs is hilarious.
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# ? Apr 6, 2015 13:49 |
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I wish some quests had more response options to choose from eg. Blood Legacy in act2. If you've let his niece run away the only options you get when talking to Harrond are murdering him where he stands, lying to him that his daugther is dead, or taking his money and letting him go. How about option to turn him in to the Dunryd Row, or at least option to take him to your own dungeon. Another example was the Dozens quest in Act2 Where you had to get Osric's(?) armor back from the knights. After you had found out that the soul reading certificate was a forgery, and the knight who had forged it came to confront you, you never got the most obvious response option. Ie. exchange the forged background certificate for the armor. Those are just couple nitpicks though, overall there the quests offer plenty of options on how to complete them.
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# ? Apr 6, 2015 13:56 |
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On the subject of backer NPCs, I'm sure you've all noticed the front page article by now. http://www.somethingawful.com/news/pillars-kickstarter-backers/ \/\/\/ Davoren fucked around with this message at 14:06 on Apr 6, 2015 |
# ? Apr 6, 2015 13:59 |
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People read the frontpage?
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# ? Apr 6, 2015 14:02 |
Superstring posted:I beat the game for the first time with a 2h Paladin and I was pretty well satisfied. Ended with my Paladin taking the Most Damage Done and Most Enemies Defeated spots despite finishing the game with pre-nerf Mind Blades spam. And that's even with having higher Perception and Resolve scores than Might, which I think started at 14. What stats / build?
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# ? Apr 6, 2015 14:04 |
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Bobfly posted:I took the Knight weapon focus for my Rogue main character, primarily because of battle axes, but right now I can't help but fear they may be a bit of a trap option. On the other hand I'm not very far into the game at all, so for those of you further along: Do you have any experience with battle axes? Is the bonus crit damage really useful, or should I just stick to estocs and stilettos? I'm not to sure about crossbows either. They're cool, but they occupy a spot where they feel awkward for in-combat use bit aren't optimal for alpha strikes either. Crossbows are very good on ranged rogue builds.
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# ? Apr 6, 2015 14:25 |
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verybad posted:Find the Disappointer in the tutorial area & enchant it with the "accurate" modifier, it overrides the "terrible" modifier it has. You can get all the necessary ingredients right after entering Gilded Vale, as long as you explore the inbetween areas fully. That's a pretty cool idea actually. Finally a decent use for the Disappointer. Though now I'm tempted to remake the build with a Chanter instead of a Rogue so I can roleplay as Kevin Kline.
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# ? Apr 6, 2015 14:30 |
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Is Seven Night She Waited While the White Winds Wept bugged? It says it only does damage to enemies but when I just cast it it wiped out my entire party, including the chanter who cast it in the first place
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# ? Apr 6, 2015 14:32 |
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Lt. Danger posted:Visceris has been posting on Obsidian (and probably BIS) forums for literally over a decade. To be fair there's one in Gilded Vale who is pretty much called Sturm Brightblade.
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# ? Apr 6, 2015 14:34 |
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Master Below is a really lovely fight and the worst part is that you can't even turn down the difficulty.
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# ? Apr 6, 2015 14:39 |
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Envenomed Strikes works with every pellet fired from a Blunderbuss.
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# ? Apr 6, 2015 14:49 |
CaptainPsyko posted:Envenomed Strikes works with every pellet fired from a Blunderbuss. The DoT's don't stack though =(. Just the longest duration one sticks.
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# ? Apr 6, 2015 14:51 |
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Is it really the case that the patch's modifications to companion stats only affects a new game? Sagani and Itumaak looked completely the same when I picked them up from the castle.
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# ? Apr 6, 2015 14:54 |
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CottonWolf posted:Yeah. The fact that you can hit literally any enemy in the game with the best ability and win is definitely broken. And you're right, I don't see how they'd solve that problem without adding hard counters, and in the run up to this I was definitely against hard counters. But as it is, unless they deal with this, any content they add later will immediately be trivialised by exactly the same strategy. Agreed. The miss/graze/hit/crit system is a good one, but applying it to status effects means that for the most part there's no way to really protect yourself from most status effects. If you're fighting a bunch of Fungus for example you just have to come to terms with the fact that you're gonna get mind controlled a bunch because Prayer Against Treachery doesn't do poo poo.
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# ? Apr 6, 2015 14:56 |
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I really hate loving spirits in this game. I have no problems with anything else, but gently caress those things. Even with fire, but I don't have have much except a wizard and fire weapon enchants.
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# ? Apr 6, 2015 15:15 |
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Captain Oblivious posted:Agreed. The miss/graze/hit/crit system is a good one, but applying it to status effects means that for the most part there's no way to really protect yourself from most status effects. If you're fighting a bunch of Fungus for example you just have to come to terms with the fact that you're gonna get mind controlled a bunch because Prayer Against Treachery doesn't do poo poo. Prayer Against Treachery is +50 defence against the specified status effects. In a "natural scenario" you're going to miss 15% of the time, graze 35% of the time and hit 50% of the time; after Prayer it'd be miss 65% of the time and hit never. I think the real problem is that, even if you're hit with a status effect for half the time, you're still 100% paralysed/charmed/petrified, and that can be pretty serious even if it's only for five seconds. Maybe grazes should produce half power effects as well as half duration? So you have a full spectrum between "ready to rock" and "totally hosed" e: I think if you stack Crowns for the Faithful on top of Prayer you'd be effectively immune to charm/dominate, from Fampyrs at least. Even though you are burning two sixth level spells to do it. KOGAHAZAN!! fucked around with this message at 15:41 on Apr 6, 2015 |
# ? Apr 6, 2015 15:38 |
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# ? Jun 11, 2024 17:05 |
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Is the new patch out yet? Can my bears wear hats yet?
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# ? Apr 6, 2015 15:40 |