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Carver is the only person there who doesn't behave like he is living in a daytime soap-opera universe.
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# ? Apr 4, 2015 02:45 |
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# ? May 13, 2024 10:52 |
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Haerc posted:Carver is the only person there who doesn't behave like he is living fixed carver is a ptsd hallucination that appears only when it is convenient for isaac to disassociate himself from the plot. carver is isaac's tyler durden.
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# ? Apr 4, 2015 04:15 |
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Blind Sally posted:fixed His name is Robert Norton.
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# ? Apr 4, 2015 04:29 |
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Lurking Haro posted:Humankind in the Dead Space universe was doomed from the start. Yep! But not for the reasons that you might think.
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# ? Apr 4, 2015 06:33 |
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I've been playing Resident Evil Revelations 2 and hey look I found something the two games have in common! Neruz posted:Yep! But not for the reasons that you might think. please stop
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# ? Apr 4, 2015 06:57 |
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Wesker be praised.
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# ? Apr 4, 2015 07:04 |
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CJacobs posted:please stop It's Neruz, it's practically impossible for him to do so.
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# ? Apr 4, 2015 07:09 |
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CJacobs posted:please stop
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# ? Apr 4, 2015 15:57 |
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Oh my god Nicole shut up. Please shut up. Just leave me alone god dammit you're so annoying. I am joined by Nine-Gear Crow and a whole bunch of other people.
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# ? Apr 7, 2015 20:45 |
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Contact beam is best beam. Also any chance of linking us to the video where you walk into a cutscene with your limbs blown off?
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# ? Apr 7, 2015 21:16 |
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I couldn't find the video I was talking about, but here's this one that hopefully will suffice: https://www.youtube.com/watch?v=LsJvPlKA9b4 I'm just so sad it got patched out.
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# ? Apr 7, 2015 21:21 |
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The CEC bit is another good example of why Ellie is well written in DS2. She's clearly stressed the gently caress out, frustrated, grieving, and she still manages to take a deep breath and keep moving forward. DS2 is about Isaac meeting someone who is where he was in DS1 and working together to survive and it's pretty great.
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# ? Apr 7, 2015 21:24 |
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I didn't articulate it very well in the video but yeah that's also something I like. DS2 Ellie's absolute most important character trait that is absent in DS3 is that Ellie actually fights necromorphs. In DS3, she fights precisely 0 necromorphs at all in the entire game. Whereas DS2 Ellie demonstrates very early on that she can hold her own, DS3 Ellie runs from necromorphs until she meets up with other characters who then take care of the necromorphs for her. edit: Speaking of games with amazing female protagonists, I'm starting an LP of Resident Evil: Revelations 2 because that game is loving fantastic! Expect a thread on it in a couple days.
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# ? Apr 7, 2015 22:27 |
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CJacobs posted:I didn't articulate it very well in the video but yeah that's also something I like. DS2 Ellie's absolute most important character trait that is absent in DS3 is that Ellie actually fights necromorphs. In DS3, she fights precisely 0 necromorphs at all in the entire game. Whereas DS2 Ellie demonstrates very early on that she can hold her own, DS3 Ellie runs from necromorphs until she meets up with other characters who then take care of the necromorphs for her. Unlike Issac, the Markers never bother to screw with her head, either. It took crappy writers dredging up all the cliches they could for "mass appeal" to bring her down. Honestly, I always wonder why we don't run into more survivors. Issac's gimmick is that he's not supposed to be suited for all this, but keeps trudging along. Why aren't there more people fighting the undead with power tools? The necros are vicious, but they can't wipe out everyone so quickly.
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# ? Apr 7, 2015 22:52 |
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I thought the special upgrade on the contact beam was pretty useful. It's actually for the secondary AOE attack which usually doesn't one shot the tougher necromorphs.
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# ? Apr 7, 2015 23:06 |
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There's also one more instance where we see our little dancing buddies all together again!
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# ? Apr 7, 2015 23:20 |
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Jamie and I just recorded the next co-op episode! It's loving awesome! I can't wait for it to go up!
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# ? Apr 8, 2015 23:56 |
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CJacobs posted:Jamie and I just recorded the next co-op episode! It's loving awesome! I can't wait for it to go up! thank you!
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# ? Apr 9, 2015 00:13 |
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CJacobs posted:Oh my god Nicole shut up. Please shut up. Just leave me alone god dammit you're so annoying. I really enjoy Nicole in Dead Space 2. They pretty much nailed the perfect "ex-girlfriend who's still really into you but also kind of hates you and deals with this cognitive dissonance by constantly nagging you and is also a ghost and/or schizophrenic hallucination".
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# ? Apr 9, 2015 00:27 |
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1stGear posted:I really enjoy Nicole in Dead Space 2. They pretty much nailed the perfect "ex-girlfriend who's still really into you but also kind of hates you and deals with this cognitive dissonance by constantly nagging you and is also a ghost and/or schizophrenic hallucination". Isaac's visions of Nicole and what Nicole turns out to be here is actually very well done even if it can be annoying when she shows up so often, though when she does is pretty well timed. There's a series of steps being followed and NO STRAUSS I don't care about the straps.
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# ? Apr 9, 2015 00:35 |
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1stGear posted:I really enjoy Nicole in Dead Space 2. They pretty much nailed the perfect "ex-girlfriend who's still really into you but also kind of hates you and deals with this cognitive dissonance by constantly nagging you and is also a ghost and/or schizophrenic hallucination". In reality, DS2 was an abnormally gory episode of Jerry Springer.
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# ? Apr 9, 2015 00:38 |
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IronSaber posted:Contact beam is best beam. I believe this was the one he put up earlier: https://www.youtube.com/watch?v=Md4CnNfLiiI
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# ? Apr 9, 2015 03:36 |
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CJacobs posted:I couldn't find the video I was talking about, but here's this one that hopefully will suffice:
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# ? Apr 9, 2015 07:12 |
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Fish Noise posted:Isaac's walking pants rocketing forth on jets of high pressure blood is a glorious sight. Truly, the most powerful legs in the universe. "Will somebody just shoot this pile of asscheeks?!" Well, there's one for the only swipe file. I gotta use that one somewhere somehow.
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# ? Apr 9, 2015 07:45 |
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CJacobs, I'm assuming you misspoke and since all the footage is recorded it's a moot point but it says in the tool tip that your RIG retains the highest upgrade of armor even if you 'downgrade' to another suit. The only reason to put on a another suit after you get 25 inventory and 25% armor is because you like the unique perk more. I remember swapping into the Vintage suit a lot during my hardcore playthrough to maximize my dead space bitcoins. I also remember losing 3 hours of nerve racking progress in the hallway that shall remain unnamed, but that's another story.
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# ? Apr 9, 2015 19:15 |
Rick_Hunter posted:CJacobs, I'm assuming you misspoke and since all the footage is recorded it's a moot point but it says in the tool tip that your RIG retains the highest upgrade of armor even if you 'downgrade' to another suit. The only reason to put on a another suit after you get 25 inventory and 25% armor is because you like the unique perk more. I remember swapping into the Vintage suit a lot during my hardcore playthrough to maximize my dead space bitcoins. I think he mentioned something like that when he had to get the new suit to keep from freezing. Once you get it, you can wear any suit. So even the newer suits will have a catheter!
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# ? Apr 9, 2015 19:36 |
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Isn't Dead Space primarily a pretty dress-up simulator?
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# ? Apr 9, 2015 21:18 |
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Rick_Hunter posted:CJacobs, I'm assuming you misspoke and since all the footage is recorded it's a moot point but it says in the tool tip that your RIG retains the highest upgrade of armor even if you 'downgrade' to another suit. The only reason to put on a another suit after you get 25 inventory and 25% armor is because you like the unique perk more. I remember swapping into the Vintage suit a lot during my hardcore playthrough to maximize my dead space bitcoins. I don't remember what I said in regards to that in the DS2 playthrough but either way whoopsie doodles if I was wrong. Either way, Lurking Hero is correct, I explained how it works properly in the normal playthrough., so my grave misgiving is no longer grave in an alternate let's play of a different video game.
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# ? Apr 9, 2015 22:05 |
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Alternate title: The really long one. This video doesn't have a cut commentary version because there aren't any cutscenes in it! I am joined by Blind Sally and Nine-Gear Crow. TEXT LOGS IN THIS CHAPTER: (there are a shitload of them) quote:FIRST CONTACT SCENARIOS quote:FROM: GOA Ambrose Caiden quote:FROM: COL J. Gaskell quote:FROM: ADM M. Graves TO: GEN S. Mahad quote:IN THE EVENT OF CONTAINMENT FAILURE, STERILIZATION GAS MUST BE ADMINISTERED FROM THE NEAREST STERILIZATION BOOTH. THESE AIRTIGHT CHAMBERS WILL PROTECT YOU FROM THE HIGHLY CORROSIVE STERILIZATION GAS. ALL UNPROTECTED BIOLOGICAL TISSUE IN THE AFFECTED AREA WILL BE DISINTEGRATED. IT IS IMPORTANT THAT THE STERILIZATION GAS MIXING STATION BE MAINTAINED AT ALL TIMES. YOUR SAFETY AND THE SAFETY OF THOSE AROUND YOU DEPEND ON IT. quote:PERSONAL LOG: DR. ALEXEI OBRUCHEV quote:FINDING TAU VOLANTIS quote:DAILY REFLECTIONS: JACOB DANIK GOD DANIK YOU'RE SUCH A TOOL STILL quote:PERSONAL LOG: DR. ALEXEI OBAUCHEV quote:FROM: CPT RAYMOND REED I like this guy, there are a couple logs about him (Private Myers, not Reed). Tells a little story about what happens when to your brain when you're succumbing to the marker's craziness signal. quote:PERSONAL-LOG: PVT K. Myers quote:SCAF-ISC-31022 TV-AF2 Gruesome and edgy! Thanks, Myers! Also, this log is titled "The Axe Is Of Evil" which is a terrible pun, shame on you Dead Space 3.
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# ? Apr 9, 2015 22:17 |
CJacobs posted:
"As I counted... one, nothing wrong with me, two nothing wrong with me..." Let the bodies hit the floor. Altman be praised.
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# ? Apr 10, 2015 00:13 |
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There's a reason they call the 163rd the "Mass Effect 3 reference"
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# ? Apr 10, 2015 01:09 |
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Weren't twitchers in that Dead Space 2 DLC?
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# ? Apr 10, 2015 01:14 |
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Wiseblood posted:Weren't twitchers in that Dead Space 2 DLC? They were yeah, but it never came to PC so I haven't ever played it! So I didn't find out about that until reading the Twitcher's Dead Space wiki page long after the recording.
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# ? Apr 10, 2015 01:21 |
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Also crow the various Metal Gear Solid games were hugely influenced by Escape from New York. A lot of Snake Plissken's look has made it into Solid Snake and Big Boss's design. Edit: Actually after looking it up, he's named after the character. You are Wrong About Metal Gear Solid, Nine Gear Crow. paragon1 fucked around with this message at 01:39 on Apr 10, 2015 |
# ? Apr 10, 2015 01:37 |
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I feel that when the co-op catches up, Carver's thoughts on the decontamination procedures will be much appreciated all around.CJacobs posted:They were yeah, but it never came to PC so I haven't ever played it!
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# ? Apr 10, 2015 03:32 |
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The RE: Revelations 2 thread is up! The video is still processing even though Youtube said it was done which is annoying but it will eventually be in 1080p I'm sure!
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# ? Apr 10, 2015 04:39 |
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CJacobs posted:I don't remember what I said in regards to that in the DS2 playthrough but either way whoopsie doodles if I was wrong. Either way, Lurking Hero is correct, I explained how it works properly in the normal playthrough., so my grave misgiving is no longer grave in an alternate let's play of a different video game. Yeah, no biggie, I can understand going through different games that you're playing and how it can change. quote:FROM: GOA Ambrose Caiden I thought it was the SCAF that were the separatists looking for a silver bullet, but it was what was Earth Gov 200 years ago that was losing the war and was looking for the markers! No wonder Earth Gov is being stupid with them!
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# ? Apr 10, 2015 05:27 |
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I do like the Snake Eater music, but yeah, the answer to the emaciated little lootsacks is always to just kill them. And look, it trades a little medigel for (actually useful) tungsten and other loot! I don't know why this game pretends to have stealth segments. Did you notice? Since entering the area of the research lab, we're now literally walking over frozen Markers, and still, no proper hallucinations! Although at least they've now 'sorted' the problem by just murdering all the less important characters, so it's just Isaac (should be hallucinating), Ellie (showed in DS2 to be SUCH A BADASS she either doesn't hallucinate or doesn't give a drat, even if DS3 choose not to use literally any other part of her DS2 characterisation), and Carver (hallucinating bugnuts crazy). But hey, twitchers are fun. Pretty effectively creepy with the movement patterns, and they provide a different kind of threat than other enemies (and also a good excuse to use all the stasis the player builds up). I'm not a fan of them using the Hivemind model for non-Regenerators like the spitters in the skybridge hallway, though, it reduces the impact when that five-eye head has previously been a proper "ohhhhhh dear" moment.
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# ? Apr 10, 2015 20:01 |
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So I'm a Console Dead Space player and I have one weird trick that PC gamers hate, the Force Gun/Shotgun, you don't need to bother aiming as it blows everything apart, for more advanced tactics blow legs off, let those Necros crawl ineffectually after you.
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# ? Apr 10, 2015 23:07 |
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# ? May 13, 2024 10:52 |
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So, you ARE going to add an underslung rocket launcher to the assault rifle, right?
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# ? Apr 11, 2015 14:18 |