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Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



RandomPauI posted:

Have the results of the trial been made public? What happened to the people Saidwell sent to the ship?

The important people aboard ship know you are free, but no one knows you are an Inquisitor. The people Siadwell sent have had an escalating series of accidents.

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Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN

Waci posted:

Of course it's a trap. That's why you bring excessive firepower.

That's why you cut it free to drift away then follow it in your shuttle close enough to make sure they see you pointing amd laughing.

RandomPauI
Nov 24, 2006


Grimey Drawer

ElrondHubbard posted:

Selling Devries and his artifact to the Stryxis could be fun, but I think we burned that bridge. Lowell, do we have any psyker contacts we could use / inquire with Ed or Lyn about? Just how much have we learned about the artifact anyway?

Hmm. What if we offered Devries to the Stryxis as payment and an apology for the misunderstanding?

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



wiegieman posted:

We can't just hack the estate from planetside? We're a Magos!

Not a god :D Its the most expensive mafia suite, you need to get close.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Xun posted:

Also when can we get some cool assasins from officio assasinarium

You can put in an order, but they take time to arrive. Months to centuries.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



ElrondHubbard posted:

Are we going to be taking any precautions to make sure Devries hasn't already fled? He's been around for months making connections and selling our stuff for spending money (plus he has more clones than Doom), so it's not as though he won't have some safe houses and friends to help him out. Also, we don't really have an answer for what to do about his artifact. Best case is Amancita snags it and runs off, but that isn't really a reliable solution.

Selling Devries and his artifact to the Stryxis could be fun, but I think we burned that bridge. Lowell, do we have any psyker contacts we could use / inquire with Ed or Lyn about? Just how much have we learned about the artifact anyway?

Edit: That is, do we know enough to make a solid countermeasure against it or make some murder servitors capable of seeing through it?

The Psider has been shown to be resistant to it, yup. You made some psider hats for a half dozen people too.

ElrondHubbard
Sep 14, 2007

LowellDND posted:

The Psider has been shown to be resistant to it, yup. You made some psider hats for a half dozen people too.

In that case, we should have important people in both teams wearing psider hats.


Waci posted:

Of course it's a trap. That's why you bring excessive firepower.

How do we know Devries is there? Or on the ship? He may be trying to hitch a ride ever since he heard we were in the clear. We should definitely make sure he hasn't stolen anything valuable (like our warrant of trade) and try to cut off his routes of escape. Maybe have him declared a heretic by an Inquisitor pal of ours. Assuming we kept any recordings of him drugging a commissar or we feel like forging some evidence, it should be too hard to have him branded as a servant of the great enemy or a xeno-infested menace.

Waci
May 30, 2011

A boy and his dog.
This is not the time or place for subtlety. Take the place with overwhelming force, have our retinue with psider hairnets in case Devries tries to run or hide. We can purge the ship after, the snake being headless should make the purge easier too.

RandomPauI
Nov 24, 2006


Grimey Drawer
What does the Hubby recommend for an assault?

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



RandomPauI posted:

What does the Hubby recommend for an assault?

There are two schools of thought. Send in an elite scout team, map out the whole place. You know what it looks like, so its mostly just getting the interior records and so forth. You can make a more decisive plan from there.

The other school of thought is go in overwhelming, microtorpedo barrage followed by a division of Space-Kriegers. No surprise, no finesse, but overwhelming firepower.

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN
You know what would be awesome? Stealthing the whole thing so we can be in Devries' highbacked chair when he goes in to his office. That way we can slowly turn around and smile at him before saying, "You're late."

Then cook him with the Baleful Eye.

mepstein73
Sep 18, 2012

Whether or not you find your own way, you're bound to find some way. If you happen to find my way, please return it, as it was lost years ago. I imagine by now it's quite rusty.

ElrondHubbard posted:

How do we know Devries is there? Or on the ship? He may be trying to hitch a ride ever since he heard we were in the clear. We should definitely make sure he hasn't stolen anything valuable (like our warrant of trade) and try to cut off his routes of escape. Maybe have him declared a heretic by an Inquisitor pal of ours. Assuming we kept any recordings of him drugging a commissar or we feel like forging some evidence, it should be too hard to have him branded as a servant of the great enemy or a xeno-infested menace.

Agreed on Psider hats and making sure he hasn't stolen the warrant. And since we now have a few Inquisitors on board, why aren't we getting them to hunt him down with us?

Waci
May 30, 2011

A boy and his dog.
Because it's personal. They're welcome to join us if they want to, but this one we're not outsourcing. Plan overwhelming firepower. Public display sends a message about what happens to people who try to gently caress with us better than invading his chair would.

falcon2424
May 2, 2005

ElrondHubbard posted:

How do we know Devries is there? Or on the ship? He may be trying to hitch a ride ever since he heard we were in the clear. We should definitely make sure he hasn't stolen anything valuable (like our warrant of trade) and try to cut off his routes of escape. Maybe have him declared a heretic by an Inquisitor pal of ours. Assuming we kept any recordings of him drugging a commissar or we feel like forging some evidence, it should be too hard to have him branded as a servant of the great enemy or a xeno-infested menace.

I agree. He seems too smart to hang out in a bomb-able rock.

If I were him, I'd (1) invite someone important from a third party to stay in 'our' suites and (2) run the hell away as soon as he got news we were free. Then, when we inevitably attacked, we'd end up creating a political mess for ourselves and also think that Devries was dealt with.

Instead, we should get the locals to help kill him. To do that, I'd suggest we set up some sort of scheme to make it look like Devries has interfered with deals between a couple of the local factions.

For instance, let's try to hack communications between the Spire and the Kasabillica. They've got to be trading people or drugs, right? Then, we interfere, and leave some evidence pointing to Devries.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


You appear in his chair so you can make him watch plan overwhelming firepower destroy everything he's built. Then you turn him into a servitor.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



K, I need a vote for the asteroid plan

A. Named Characters only. Ohone. Megabyte. Fabian. Flours. Tanya. Emile. Sincera. Skade. Dela Torres. Father Krieg. Erasmus. Old Man Henderson. Mission: Scout out, and attack if odds seem reasonable.

B. Torpedo Barrage. Division of Krieg. Follow with Named retinue.

Tran
Feb 17, 2011

It's a pleasure to meet all of you. Especially in such a fine settin' as this. Just need us some music an' a brawl an' we'll be set.
To be clear, I was going with a completely personal approach. Aggressive raid with just the named characters.

Edit: Should've previewed. A, obviously.

RandomPauI
Nov 24, 2006


Grimey Drawer
A, be sure to have our sensors going to make sure he hasn't rigged the place to blow

Waci
May 30, 2011

A boy and his dog.

falcon2424 posted:

I agree. He seems too smart to hang out in a bomb-able rock.

If I were him, I'd (1) invite someone important from a third party to stay in 'our' suites and (2) run the hell away as soon as he got news we were free. Then, when we inevitably attacked, we'd end up creating a political mess for ourselves and also think that Devries was dealt with.

Instead, we should get the locals to help kill him. To do that, I'd suggest we set up some sort of scheme to make it look like Devries has interfered with deals between a couple of the local factions.

For instance, let's try to hack communications between the Spire and the Kasabillica. They've got to be trading people or drugs, right? Then, we interfere, and leave some evidence pointing to Devries.

May I remind you we're in something of a hurry here? This takes ages, and he could slip from Kasballica. This is personal, we will do it ourself.


Plan A.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Small team it is, and now my work begins.

Todays music: Metallica's Kill 'em All.

Loel fucked around with this message at 05:35 on Jun 8, 2015

alpaca diseases
May 19, 2009

Even if voting is closed, would just like to say that Amatica, poor girl that she is, should probably be considered expendable at this point

For her own good really

RandomPauI
Nov 24, 2006


Grimey Drawer
Voting Amatica is not expendable

Waci
May 30, 2011

A boy and his dog.
If we can't get Amacita working for us, we need to hire an outsider to keep the books and do mercantile stuff for us, as well as find someone who can keep the dregs not only compliant but also happy. She might not be irreplaceable to us, but she does have useful skills.

Grognan
Jan 23, 2007

by Fluffdaddy
We should at least try to save Amacita.

Tran
Feb 17, 2011

It's a pleasure to meet all of you. Especially in such a fine settin' as this. Just need us some music an' a brawl an' we'll be set.
Amacita is useful, and has sentimental importance to Ohone. A further point in favor of keeping her around if possible is the fact that the Pillar of Suln is conveniently dulling the rage and naive optimism that have made her a liability in the past.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



If you think this has a happy ending

Devries was missing. Thats what it came down to in the end. Without his iron will, his daemonic charisma, the heart was torn out of the rebels before it could really begin. They feared him, they loved him, they failed him. If he had been there, it probably would have gone differently. He was an officer of the IG for decades, born and bred in the Chem-Pits of Savlar. A scrap in the guts of a Space Hulk, outnumbered and outgunned, that was what he had been built for.

But he was not - and the infrastructure he had built was foundering.

It began with the Drusians. It was an ad-hoc spoiler attack, the opening move in the next stage of things, and Ohone had given it little more thought than that. But suddenly nearly a thousand fanatical cultists, flagellants and torch bearers, were in the Shallows. They found it a vile den of iniquity and perversions, blasphemies devoted to wealth and not faith. The lucky ones were whipped out of their homes - the unlucky ones were bound and pyred. Thus did Ohone’s reign really begin - an auto-de-fe of the heretics.

Heirophant Ruhr Allanson was a fanatic of a different sort. While he loved the flames and the cleansings and the flagellations, he also had a deep and profound respect for hierarchies. For authority. For respect. This was an affront to his status and his honor, and he deployed the Church sisters in force. They sprinted through the Deeps and hit the breach where you had scouted for cultists all so long ago. An implacable object met an irresistible force, and blood ran down the railway tracks in rivers. The train had stopped working long ago, and now there was only fire and flame.

Who could have said what would have happened then? They were evenly matched, near enough, both borne of faith and fire, devoted to their god, determined to cleanse the heretic. The sounds of approaching engines was overwhelmed by the screams and smoke and burning, and the Tribes hit the rear of the Church Troops like a chainsaw. They had had years of practice using their vehicles as cavalry, and hitting engaged infantry was the dream. The Church troops broke in splatters of gore and shattered bone.

And on and on. The mixed force of Drusians rushed into the Deeps - a place they had never been, a place they had never seen. A place they were outnumbered 300:1 by Dregs, and 30:1 by the gangs. The Tribes rode the gravity eddies as if born to it, flanking from unexpected directions, above, below. A fight aboard a Space Hulk was risky in the best of times, and the variable gravities made it even worse. The smoke was filling the Deeps, and few could hide from it.

Out of the air vents, out of a thousand prepared locations. The Weisskruez weapons. A white cloud of horrific utility. Upon seeing it, the Tribes immediately retreated, and the Gangs cheered their victories, even as their realm burned around them. And then the white clouds began to settle, and their cheers turned to screaming, crying, vomiting. The General had ordered ‘softer’ measures for these, and for Kriegers, that met only the lesser grades of chemical weapons. They captured unresisting gangers, faces covered in puke and tears and mucus. A buttstroke to the head, a shattering of their weapons, and it was on to the next push.

The Gangers adapted quick enough. Knowing you are fighting Kriegers, you bring gas masks (even if your skirmishers don’t get them). Nodes of houses began more difficult to access. Doors and windows were ignored. Krak grenades applied to the walls, followed by blister grenades for the interiors. Named for the shape of the grenade - named for the contacts. Gangers who were resisting at this level of things got the higher doses, and hideous blisters rose on their skin, their eyes, inside their throat, their lungs. They would need years of medical treatment, or would be lifetime cripples.

The Krieg cared not. This was the ‘softer’ measures they had been ordered.

The Gangers couldn’t hide, couldn’t run. The Kriegers shattered the known maps, applying krak grenades to any wall that stood in the way, flanking ambushes, creating drop points, shifting gravity eddies. And always, always, the floating white mist and the brown of the blister grenades. Not to say that the Kriegers didn’t take losses - urban combat is a brutal thing, and IEDs had been deployed for months. But it affected their morale not at all, and Gangers nearly broke, seeing these implacable Iron Men approach them like the stuff of nightmares.

Some gangers tried to rely on their old intimidations, their old status. They turned in their desperation to those they ruled, and the Dregs fell upon them. Not to tear them apart, oh no. Not to execute them, or even have a trial. No - every captured ganger was thrown into the Dead Decks, the capital punishment that they had pushed on so many. Some gangers tried to flee to the Deeper Deeps, or Between. Its not known what they found, but they never came back to say.

With the Gangs shattered, the few Drusians left lead the Dregs to the Cathedral. Icons were despoiled, statues torn down (except of Shing Shih). The members of the religious orders were stripped, marched naked through the streets that were covered in offal and poo poo. The Lord-Sire would choose replacements for the Heirophants, but for now, the predecessors were the angry crowds’ playthings.

The Grey Guards did not participate, save to ensure the safety of the docking bays and recycling centers. And no one wanted to push the Magos in the engines.

Soon enough, soon enough, it was only the Alpha Deck, strong and implacable, staring down with disdain at a rebellion ship. They had many weapons and many tricks left, and they were not about to surrender their privileges to the mob.

Loel fucked around with this message at 07:07 on Jun 8, 2015

RandomPauI
Nov 24, 2006


Grimey Drawer
Two down, two to go?

Tran
Feb 17, 2011

It's a pleasure to meet all of you. Especially in such a fine settin' as this. Just need us some music an' a brawl an' we'll be set.
Ohone got her from below strategy in the end.

Waci
May 30, 2011

A boy and his dog.
:munch:

Need more. Must... seize... alpha deck...

Xun
Apr 25, 2010

Waci posted:

:munch:

Need more. Must... seize... alpha deck...

Lanky Coconut Tree
Apr 7, 2011

An angry tree.

The angriest tree
Send a diplomat to Alpha Deck. "Hello Family. I am Ohone. Every second you resist wastes profit. I walk with Eldar, Inquisitor Lords, Imperial Guard, and the Mechanicus. Devries promises only petty deals. Stop wasting time and the Family's profit."

Tran
Feb 17, 2011

It's a pleasure to meet all of you. Especially in such a fine settin' as this. Just need us some music an' a brawl an' we'll be set.
We're off capturing or murdering DeVries and his people at the moment. That was just our troops executing standing orders.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



you haven’t been paying attention

Radio silence. And the only sound beyond that, the unsteady breathing of your own lungs. Your handpicked squad just in visual range, amidst a backdrop of ancient stars. You had mapped out the flight routes, the interception plots, the gravitational eddies. With the slightest acceleration at the Beast, and you were pushing through the void.

Your life support signs, shielded. Your jet packs, cold. Radio, cold. You had no idea how the assault was going, only that they were following their orders. And your hand picked team, the most elite, the most reliable - in a slow approach course to the Devries Estate. It had been slowly spreading in your sight these last six hours, leaving you alone in your thoughts.

You would impact the exterior of the asteroid like any other space debris, with nothing to indicate you were anything unusual. Trash crashed into the exteriors all the time, and who would expect a cold, passenger flight only, across the void? It was the equivalent of the HALO jump, but who used parachutes in this day and age? And so you crept ever incrementally forward.

Your passive sensors were … not picking up anything. Either you would need to activate more to sense what was going on, or there was nothing going on. You spun slightly, landed on your feet. Within a few moments, the rest of your Retinue was there as well. People who had fought and killed for you a dozen times over. Professionals all.

You gestured with the Krieg body language that the troops were picking up. Not a true language, but enough to give sentiment, and they nodded. Carefully, ever so carefully, you began walking the hull of this floating, rotating mountain. In the distance, the domes of the estates, and below you, the interior living corridors. Within an hour, you had found your goal - external wiring to the security feeds.

Camera feed, history. Access.

You could see the sedated Comissar approaching the estate, coming out of their shuttle. With him, the enemy Tech-Priest. He was looking behind him, and looking concerned. A dozen crates, carried by orgyn, were being brought in with them. A moment, and then - Devries, and his mutants. Disgusting.

Devries spoke loudly. “Turn off the cameras. They’ll help her more than us.”

And the visual feed went dead. No data for the next month. Except…. a brief moment, hidden in the binary. The other Tech-Priest. He spoke quickly, nervously. <Mech-Deacon Ohone, respect and regards. Please do not come here in violence. It is a trap. Accept his negotiations, and we can all make it through this in one piece. Devries is becoming dangerously unstable, losing his self control. Something is wrong with his dreams. I must go. Remember. Negotiate. Please.>

Tran
Feb 17, 2011

It's a pleasure to meet all of you. Especially in such a fine settin' as this. Just need us some music an' a brawl an' we'll be set.
Well of course it's a trap. We'd be insulted if it wasn't. The real takeaway here is that DeVries finally got big enough to draw the notice of a daemon. With a mind like his it was inevitable really.

Edit: Continue the mission, confirm status of obvious trap with team. Use our auspex to try and identify any obvious explosives.

Tran fucked around with this message at 07:02 on Jun 8, 2015

Grognan
Jan 23, 2007

by Fluffdaddy
Listen to the record, This poo poo is dangerous He might have rigged the whole place to blow.

RandomPauI
Nov 24, 2006


Grimey Drawer
Accept the parley

Waci
May 30, 2011

A boy and his dog.
See if we can get in touch with the tech-priest without alerting Devries, ask for details. I'd be suspicious of him too, but tech-priests are not generally good actors, especially by inquisition standards. .

SerSpook
Feb 13, 2012




Keep the warning in mind, but continue on. We are not going to be pushed aside just because this fucker attracted the attention of a daemon; the opposite, in fact. We are Ordo Malleus and a Techsorcist. Let's do this poo poo.

edit: this may be a terrible idea, idk

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands
Wait, why are we assuming Devries is under demonic attack? Wasn't it stated that the hidey artifact Amacita gave to Devries has some long-term effects on the mind?

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Grognan
Jan 23, 2007

by Fluffdaddy

SerSpook posted:

Keep the warning in mind, but continue on. We are not going to be pushed aside just because this fucker attracted the attention of a daemon; the opposite, in fact. We are Ordo Malleus and a Techsorcist. Let's do this poo poo.

edit: this may be a terrible idea, idk

We don't have the training for that yet :ohdear:

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