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mycot
Oct 23, 2014

"It's okay. There are other Terminators! Just give us this one!"
Hell Gem

ImpAtom posted:

I think it's fair to say that games have trended towards being self-serious in a lot of places. How many games end with the protagonists tragically dying while sad music plays, and how much humor is self-effacing sarcasm?

I don't think that's exclusive by any means and there are counter-examples but there's a pretty big trend in modern gaming that poo poo has to be Super Fuckin' Serious and any humor has to be ironic so people don't think you're being serious about liking something silly.

I'm speaking really generally here, but I don't think someone on Something Awful has room to complain about the cynical "haha I don't really like this stupid thing" attitude.

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Countblanc
Apr 20, 2005

Help a hero out!

mycot posted:

I'm speaking really generally here, but I don't think someone on Something Awful has room to complain about the cynical "haha I don't really like this stupid thing" attitude.

fortunately, Something Awful the Brand isn't making that comment, poster ImpAtom is

mycot
Oct 23, 2014

"It's okay. There are other Terminators! Just give us this one!"
Hell Gem

Countblanc posted:

fortunately, Something Awful the Brand isn't making that comment, poster ImpAtom is

That's like saying not all cops are bad. :colbert:

ImpAtom
May 24, 2007

mycot posted:

I'm speaking really generally here, but I don't think someone on Something Awful has room to complain about the cynical "haha I don't really like this stupid thing" attitude.

Hey' I've been pretty open about being tired about the ironic-unironic-irony stuff and will gladly talk about the stupid stuff I like. :colbert:

bloodychill
May 8, 2004

And if the world
should end tonight,
I had a crazy, classic life
Exciting Lemon
What games have really been playing up that angle? I'm not trying to be cheeky, I'm honestly thinking about it myself.

nehezir
Aug 9, 2011

Stalwart Guardian of the Lewd
I could actually go for something that's serious right about now, but I'm not quite sure I can trust square to pull it off without Narm, or retreading FF13 territory.

I like pretty much all the drama I've seen in Ivalice stories, and tactics ogre: LUCT. Can I get something like that?

Tempo 119
Apr 17, 2006

Type-0 is very serious when it's about a war, but also very not-serious when it's about a high school

Gologle
Apr 15, 2013

The Gologle Posting Experience.

<3

Tenzarin posted:

He was old and stupid and his niece steals all his powers.

I'll be mad on behalf of Mega64. But I'm also pretty mad myself.

Runa
Feb 13, 2011

It's okay to have your own opinions about things, on SomethingAwful.

nehezir
Aug 9, 2011

Stalwart Guardian of the Lewd

Tempo 119 posted:

Type-0 is very serious when it's about a war, but also very not-serious when it's about a high school

that sounds like it clashes horribly, like my wardrobe.

Cake Attack
Mar 26, 2010

people make jokes, during war, i've heard

admittedly i never played type 0 so maybe it doesn't work but still

Fister Roboto
Feb 21, 2008

T.G. Xarbala posted:

It's okay to have your own opinions about things, on SomethingAwful.

Wrong, idiot.

Josuke Higashikata
Mar 7, 2013


Fister Roboto posted:

Wrong, idiot.

Agreed.

Now let's all say thanks to the best Final Fantasy character, Lightning.


Thank you Lightning!

THE AWESOME GHOST
Oct 21, 2005

Mr. Fortitude posted:

LR is still coming. If it wasn't, I doubt IV, The After Years, V and Type-0 would be available on PC this year as well. They do need to do something about the port quality though, Type-0 is the only halfway ok port and that's only after people realized that the high AA setting actually meant 4x supersampling which would bring most systems down to its knees.

I wish at some point the actual GBA versions of FF4-6 would be rereleased. Those are probably the best versions imo. I ebat FF5 on iOS but controlling it was not fun

THE AWESOME GHOST
Oct 21, 2005

Tenzarin posted:

Rikku was the ripe age of 18.

Lmao you wish she was 16. She was only 18 in the sequel when she suddenly was naked

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

THE AWESOME GHOST posted:

Lmao you wish she was 16. She was only 18 in the sequel when she suddenly was naked

Actually she's 15 in X and 17 in X-2. :v:

THE AWESOME GHOST
Oct 21, 2005

Kanfy posted:

Actually she's 15 in X and 17 in X-2. :v:

Haha there you go. 15 and they have that CGI scene dedicated to her stripping out of her wetsuit

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.

Gologle posted:

I'll be mad on behalf of Mega64.

Thank you for this.

Nate RFB
Jan 17, 2005

Clapping Larry

THE AWESOME GHOST posted:

I wish at some point the actual GBA versions of FF4-6 would be rereleased. Those are probably the best versions imo. I ebat FF5 on iOS but controlling it was not fun
Dunno about the rest but FF4 on the GBA had a bug with the atb system that basically let you always move earlier than the enemy, making an already absurdly easy game even easier.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
They cleaned the bug up in the later Advance titles, but iirc they also fixed it on the European FF4-A release.

And it was way better than giving your actions priority, sometimes it just filled up your ATB instantly. For casters, this meant their "cast" ATB would get filled, and often triggered another insta-fill right after since it usually made the game skip a frame or two, and the bug seemed to have been tied to framerate.

In Training
Jun 28, 2008

Mr. Fortitude posted:

I dunno, I think I'd rather have had a bad but interesting Fortress be released than three FF XIII games, only one of which is actually any good and only if you manage to completely ignore the plot.

All three XIII games are good, to varying degrees.

In Training
Jun 28, 2008

THE AWESOME GHOST posted:

Haha there you go. 15 and they have that CGI scene dedicated to her stripping out of her wetsuit

Good

THE AWESOME GHOST
Oct 21, 2005


As a 14 year old in 2001, when we didn't have personal devices that could go on the internet in the bathroom, that was basically the closest I could get to porn

As a 28 year old in 2015 it's kind of creepy that a bunch of 40 year old japanese men put that into their game

In Training
Jun 28, 2008

THE AWESOME GHOST posted:

As a 14 year old in 2001, when we didn't have personal devices that could go on the internet in the bathroom, that was basically the closest I could get to porn

*saves a copy my FFX-2 file right before the Leblanc massage mission*

bloodychill
May 8, 2004

And if the world
should end tonight,
I had a crazy, classic life
Exciting Lemon
The Rikku shot is weird and creepy but only because of a number written in a manual and who cares.

In Training posted:

All three XIII games are good, to varying degrees.

Including "not good" :rimshot:

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.
Even as a horny teenager, a fully clothed character taking off their swimwear didn't register with me as particularly sexy and I completely forgot about that 15-second CGI shortly afterwards because shoopufs were way radder.

I mean I found a lot of things arousing back in the day, but even I wasn't so frustrated that those 1.5 seconds of clothed butt got me going. Some crazy erotic striptease it wasn't.

Black Mage Knight
Jan 25, 2012

stop biting my cape

bloodychill posted:

Including "not good" :rimshot:

I will vouch for 13-2 being good purely on the merit of the "Snow the Time Cop" ending being a thing that game did. I will also say that LR is not good because it wasn't a follow up to the Snow the Time Cop ending.

Super No Vacancy
Jul 26, 2012

I swear I tweeted an old rikku is hot army sig from SA circa like 2004 but I can't find it gently caress

In Training
Jun 28, 2008

Rikku, Yuna and Paine are all stone-cold foxes.

Excels
Mar 7, 2012

Your plastic pal who's fun to be with!

In Training posted:

Rikku, Yuna and Paine are all stone-cold foxes.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

In Training posted:

Rikku, Yuna and Paine are all stone-cold foxes.

what's the password

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.

The White Dragon posted:

what's the password

Josuke Higashikata
Mar 7, 2013


Black Mage Knight posted:

I will also say that LR is not good because it wasn't a follow up to the Snow the Time Cop ending.

You are wrong. LR is extremely good.

Runa
Feb 13, 2011

LR not following up on Snow Time Cop merely prevents it from being "Incredible."

Selenephos
Jul 9, 2010

The White Dragon posted:

what's the password

Key-mon!

Sunning
Sep 14, 2011
Nintendo Guru
A Voice for Ivalice: The Localization and Voice Acting of Final Fantasy XII
Now almost ten years removed, the localization team and voice actors look back on a magnificent work of game translation.



quote:

How big was the script compared to other games that you've worked on?

AOS/JR: The voice script was slightly smaller than FF10's, but the non-voiced was as large as any FF, if not larger. While we had a generous amount of time to work on the voice script (about 9 months, including the recording), which represented about 9% of the total volume of text in the game, getting through the remaining 91% of the text was a real challenge, especially for just two people. We probably made it harder for ourselves by doing things like the Victorian-era characterization on the bestiary text (which reads like a dry high school Biology textbook in Japanese), but you do what you need to (A) get the project where it needs to go, and (B) maintain sanity!

quote:

Who had the idea to write the dialogue in the sort of faux-Victorian dialect? I assume you did it to keep this in line with the other Ivalice-set games that you've also worked on?

AOS/ JR: It was mix of dialects, really. British for the imperials, mid 20th-century American English for the Rabanastre rebels, with a spread on both sides from colloquial speech, like Bagam'non and his crew, to the more arch "Victorian" dialect of the Judges. We cared more about making it true to the world of FFXII than true to any greater idea of what Ivalice should be.

quote:

There are all sorts of different stories about the troubled development of the game. From your end of things, are there any rumors you'd like to lay to rest?

AOS/ JR: We haven't paid much attention to the rumors, to be honest. Our experience with the team was on the whole very positive. The project coordinator, Mr. Kato and fill-in director Minagawa knew what they were doing and were very much in control. We'll never know what kind of game it would have been if Matsuno hadn't left, but we both feel the team did an exceptional job realizing his vision.

AOS/ JR: We haven't paid much attention to the rumors, to be honest. Our experience with the team was on the whole very positive. The project coordinator, Mr. Kato and fill-in director Minagawa knew what they were doing and were very much in control. We'll never know what kind of game it would have been if Matsuno hadn't left, but we both feel the team did an exceptional job realizing his vision.

quote:

Did Square Enix ever contact you at any time to translate the International Zodiac Job Edition?

AOS: There was some talk, as I recall, of doing English just for the Japanese release, as an option, but they eventually decided against it, or at least, we were never officially approached.

http://www.usgamer.net/articles/a-voice-for-ivalice-the-localization-and-voice-acting-of-final-fantasy-xii

Those are just some excerpts. There is a lot information about the localization process and what made FFXII's extra special.

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world

Huh, they considered releasing a sub only final fantasy game? I can understand why they bailed, but I would've :10bux: it

Motto
Aug 3, 2013

Volt Catfish posted:

Huh, they considered releasing a sub only final fantasy game? I can understand why they bailed, but I would've :10bux: it

Apparently releasing a game sub-only makes sales figures take a well-documented dive.

bloodychill
May 8, 2004

And if the world
should end tonight,
I had a crazy, classic life
Exciting Lemon
It definitely had the best voice localization to date for SE, weird bit rate issues aside. It's just such a strange anomaly though I guess the "start mostly from scratch" ethos that goes with FF means different games have vastly different strengths.

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dis astranagant
Dec 14, 2006

THE AWESOME GHOST posted:

As a 14 year old in 2001, when we didn't have personal devices that could go on the internet in the bathroom, that was basically the closest I could get to porn

As a 28 year old in 2015 it's kind of creepy that a bunch of 40 year old japanese men put that into their game

You're reminding me of the freak out everyone had because you could see knees and shoulders in Parasite Eve 2.

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