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"Yep, that's my blue move."
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# ? Nov 2, 2015 06:52 |
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# ? Jun 2, 2024 19:42 |
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SpookyLizard posted:Beagle is also possessing of BeagleLuck, which gets him into the worst of situations by missing98% shots and then winning by hitting a series of 40% shots. His plans are interesting when they come together and when they fail theyre amazingly entertaining as he makes his way out of them. Yeah I had a watch of the current LP going and the absolute shitstain of a situation that they wound up in - officer bleeding out, all pods activated, 'Lids right up in their grill. It was cathartic watching how they got out of it, especially the moment the assault dashed out of cover to Alloy Cannon the last Exalt in the face. I've done that before. A lot. *** Also, speaking of the BeagleLuck, anyone seen this series? https://www.youtube.com/watch?v=wz1e7fHRMWg I usually don't like video LPs, but the clever editing in that one is really giving me the giggles - keep an eye out for "Australias content bonus".
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# ? Nov 2, 2015 07:14 |
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Beagle is a fantastic XCOM player and I've learned a ton by watching him play. Most of the time he's joking (which is good and fills the gaps, and I like his humor) but when he gets into technical details or tactical advice is actually really insightful. pewdiedie I only know from that South Park episode and I really don't see how he could teach me anything about video games. So I'd say there's some difference between the two, all goon favoritism aside.
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# ? Nov 2, 2015 10:19 |
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Frankie is also kinda cool. He mostly plays FPS games and these days he does a lot of sponsored cinematic stuff, but he's always entertaining and a good shot. Look up his ARK videos for a good laugh.
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# ? Nov 2, 2015 11:01 |
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Rougey posted:Also, speaking of the BeagleLuck, anyone seen this series? If you can call two episodes a "series"... That's really the problem with clever editing, it takes up heaps of your time and interferes with actually producing videos - especially for something you're doing regularly instead of as a one-off.
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# ? Nov 2, 2015 12:39 |
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(Promise this is the last time I'll talk about voice packs for a while here) Before I forget, don't think I ever posted this here before. If anyone is in a Fallout mood since Fallout 4 is coming out...this is the voice pack I give all of my rookies until they prove themselves worthy of a real voice. https://www.youtube.com/watch?v=wc053J75aD8 Also more on topic, holy poo poo Long War improved a lot since I last played it. Friendly Skies is the best drat thing to ever happen to it, I hated the air game but that's awesome. Hopeford fucked around with this message at 18:02 on Nov 2, 2015 |
# ? Nov 2, 2015 17:43 |
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amanasleep posted:Beagle is also a legitimately cool and chill dude who loves XCOM more than any other single human. I dunno if it's love or just plain obsession and compulsion to keep playing that he devotes this loving much time to all those long war livestreams. I mean...by comparison I've loved XCOM since I was a teenager and RPed the poo poo out of old XCOM crap, but eventually the time came to focus on school and I stopped with that until recently. But Beagle man...if you'll pardon the pun, he's like a dog with a bone when it comes to XCOM to the point where I sometimes worry about him. CrazyLoon fucked around with this message at 19:20 on Nov 2, 2015 |
# ? Nov 2, 2015 19:18 |
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Yeah it's weird that the guy who makes money playing XCOM plays XCOM so much.
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# ? Nov 2, 2015 19:26 |
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I was thinking of doing one more XCOM:EW playthrough since i'm looking for a game to play until fallout 4 comes out, the medium war mod sounds like the way to go for a ~week long playthrough?(with a lot of free time that is)
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# ? Nov 2, 2015 20:37 |
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So on some actual XCOM2 news, how do you like the sound of sentient alien-power armor? https://xcom.com/news/en-dont-get-in-the-andromedons-way-in-xcom-2
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# ? Nov 5, 2015 18:14 |
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Their is a critter in there and apparently it can operate the suit independently. Plus it's immune to all special ammo.
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# ? Nov 5, 2015 18:35 |
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quote:Our observations have also revealed the Andromedon is immune to fire, poison and acid, so don’t bother wasting your enhanced ammunition when encountering this elite alien unit. We’ve even heard sporadic reports that the Andromedon’s Battlesuit can act independent of its host, though we’re unable to confirm at this time. Meaning if you land a headshot and take out the driver, the battlesuit still works? Targeted shots confirmed?!?!?! Please please please please
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# ? Nov 5, 2015 18:39 |
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Originally I wanted to say Mutons in power armor, but that creature doesn't look like a muton, and it says that the suit can work independently so...
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# ? Nov 5, 2015 18:40 |
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I'm not the only one seeing a Big Daddy from Bioshock in that alien suit right. Because it looks like a futuristic Big Daddy to me.
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# ? Nov 5, 2015 18:48 |
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There had better be some amazing tactical benefits to gain from cutting that thing open.
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# ? Nov 5, 2015 18:50 |
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Huszsersvn posted:There had better be some amazing tactical benefits to gain from cutting that thing open. Bipedal SHIV 2.0. Seriously though, the endgame needs to lets me research this and armor up my soldiers into Elementals from Battletech for the victory lap phase.
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# ? Nov 5, 2015 19:06 |
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MrDorf posted:Bipedal SHIV 2.0. I was just thinking it looks like an Elemental, too.
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# ? Nov 5, 2015 19:12 |
hack the suit, problem solved
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# ? Nov 5, 2015 20:21 |
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SniperWoreConverse posted:hack the suit, problem solved Yeah, the 'operate independent of the driver' bit read to me less as 'oh no it'll keep fighting after you... kill it?' and more 'override their input and set that baby to work!'
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# ? Nov 5, 2015 20:23 |
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SniperWoreConverse posted:hack the suit, problem solved But only after headshotting the operator. The lineup of enemies in XCOM2 is looking really great though. Anything not ADVENT is going to be loving scary.
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# ? Nov 5, 2015 20:24 |
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Yami Fenrir posted:I'm not the only one seeing a Big Daddy from Bioshock in that alien suit right. Because it looks like a futuristic Big Daddy to me. Considering its design is to keep whatever's alive from our icky atmosphere with all its oxygen... Yes. Absolutely. And I love it.
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# ? Nov 5, 2015 20:29 |
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Demiurge4 posted:The lineup of enemies in XCOM2 is looking really great though. Anything not ADVENT is going to be loving scary. Yeah I love all the designs they've shown so far. EU/EW did okay with bringing a modern take on the old UFO enemies and now it seems they're not afraid to extrapolate and bring in completely new ideas. The archon and andromedon are pretty good examples of this. I hope the ethereals get a ton of psi powers to play with. Would they be above the practice of incorporating human DNA, given how they talked in the temple ship?
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# ? Nov 5, 2015 21:31 |
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Man, February feels so drat far away right now..
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# ? Nov 5, 2015 22:04 |
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buttcoinbrony posted:Meaning if you land a headshot and take out the driver, the battlesuit still works? Targeted shots confirmed?!?!?! Please please please please Could be that if you disable the guy in the suit with some kind of mind power the suit still goes ahead with orders (ie: kill you).
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# ? Nov 6, 2015 09:40 |
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Furism posted:Could be that if you disable the guy in the suit with some kind of mind power the suit still goes ahead with orders (ie: kill you). I think it makes sense that if you score a critical and kill the pilot yhr suit goes on a rampage because it no longer cares about self preservation, might even get an extra move like a berserker. I think it'd be super cool if you can then hack and capture the suit and that's the only way to bring it back intact.
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# ? Nov 6, 2015 10:32 |
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It's probably random chance when you kill it or do enough damage.
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# ? Nov 6, 2015 10:46 |
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Colapops posted:I was just thinking it looks like an Elemental, too. I was thinking that looked like a Kanazuchi, but that's a type of Battletech battlearmor, so yeah.
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# ? Nov 6, 2015 12:54 |
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I don't know how you people can get through a EW Classic game without losing countries from Xcom, I'm playing a near perfect, save-scumming ground game and things are still spiraling out of control at the strategic level. Building satellites like mad but it's not enough.
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# ? Nov 8, 2015 20:51 |
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SetPhazers2Funk posted:I don't know how you people can get through a EW Classic game without losing countries from Xcom, I'm playing a near perfect, save-scumming ground game and things are still spiraling out of control at the strategic level. Building satellites like mad but it's not enough. A fair bit of it is luck. You need to have a bit of good rolls as far as where abductions and terror missions pop up. Also you sell a lot of grey market stuff to get that extra satellite in month 1, which gives more cash to build more satellites in month 2, etc.
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# ? Nov 8, 2015 20:58 |
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SetPhazers2Funk posted:I don't know how you people can get through a EW Classic game without losing countries from Xcom, I'm playing a near perfect, save-scumming ground game and things are still spiraling out of control at the strategic level. Building satellites like mad but it's not enough.
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# ? Nov 8, 2015 21:04 |
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You have to both be lucky with abduction locations and be aware that continents no longer get abductions when all the relevant nations are covered by sattelites. Optimal play includes dumping terror onto one continent (excess terror goes away) and then covering the whole continent with sattelites at the end of the month, preventing them from leaving and preventing further terror escalation in those countries (given tactical missions are won).
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# ? Nov 8, 2015 21:07 |
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It's not just winning missions either. Are you capturing strategically-important targets (outsider, etc) in order to get your plot-important tech before the panic-spiral sets-in? Are you dealing with every mission that comes up? Are you just deploying satellites as-soon-as-possible, rather than at the end of the month? Are you deploying them over 1-panic countries instead of 5-panic countries? Sat-rushing is a strong plan, but it's not foolproof.
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# ? Nov 8, 2015 21:13 |
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Is (vanilla) terror site location random? IIRC the early terror missions usually help me to keep every country because they happened in places with high panic.
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# ? Nov 8, 2015 21:39 |
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You shouldn't have to get lucky to keep all countries playing Ironman Classic, so long as you're not failing/skipping missions and smart about your abduction site choices you ought to be able to do it consistently. Even if you're not doing the uber min-max satellite rush you should have plenty to save the odd country that needs it on the last day of the month (save the alien base for the last day of whichever month you're doing it too).
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# ? Nov 9, 2015 16:27 |
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monthly reminder
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# ? Nov 9, 2015 17:32 |
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# ? Nov 9, 2015 17:43 |
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"Is *this* what the Commander does for fun? At least he's not saying...snektits."
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# ? Nov 9, 2015 17:58 |
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Bholder posted:So on some actual XCOM2 news, how do you like the sound of sentient alien-power armor?
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# ? Nov 9, 2015 22:46 |
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DOWN JACKET FETISH posted:monthly reminder
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# ? Nov 10, 2015 02:22 |
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# ? Jun 2, 2024 19:42 |
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Can someone please buy it?
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# ? Nov 10, 2015 04:53 |