|
Nidoking posted:Referring to Clover and her incessant smile: She does say she's going to go call her fbi buddies (or whichever secret organization she works for) so I don't think she's planning on killing everyone in this path at least. Albeit her reasons for this is mostly because she wants to find whoever murdered Alice and kill them but I don't think she's aiming at mass murder. Also, I vaguely remember from another path that Alice told Clover to go through the door without her to go call some backup so from what I can gather those two think that as long as one of them can get out they can get some help to bust down the door and let the others escape as well.
|
# ? Jan 20, 2016 13:05 |
|
|
# ? May 30, 2024 14:10 |
|
SyntheticPolygon posted:She does say she's going to go call her fbi buddies (or whichever secret organization she works for) so I don't think she's planning on killing everyone in this path at least. Albeit her reasons for this is mostly because she wants to find whoever murdered Alice and kill them but I don't think she's aiming at mass murder. Also, I vaguely remember from another path that Alice told Clover to go through the door without her to go call some backup so from what I can gather those two think that as long as one of them can get out they can get some help to bust down the door and let the others escape as well. Well, yeah, she's just leaving to call in whomever she can. But she is, more or less, flipping everyone the bird while she opens the door and smiling as she does it.
|
# ? Jan 20, 2016 13:52 |
|
It's not Clover's fault her model has a weird smile!
|
# ? Jan 20, 2016 14:01 |
|
SyntheticPolygon posted:She does say she's going to go call her fbi buddies (or whichever secret organization she works for) so I don't think she's planning on killing everyone in this path at least. Albeit her reasons for this is mostly because she wants to find whoever murdered Alice and kill them but I don't think she's aiming at mass murder. Also, I vaguely remember from another path that Alice told Clover to go through the door without her to go call some backup so from what I can gather those two think that as long as one of them can get out they can get some help to bust down the door and let the others escape as well. While I usually play devil's advocate for Clover, I have to admit that it's kind of a dick move to lock everyone in with a murderer and go "Don't worry, I'll be back to rescue you!" Not to mention Tenmyouji locking everyone in with Zero, if Zero III's comments are to be believed, and just neglecting to mention who/where he is.
|
# ? Jan 20, 2016 14:57 |
|
What I want to know is why none of the other characters get knocked out or tied up when they have 9 BP. I mean, that's how that one branch ended when we finally got to 9 after all. And Clover is, well, Clover. I doubt she could do much to K if he wanted to stop her.
|
# ? Jan 20, 2016 15:02 |
|
So, Sigma and Phi are both letters in the greek alphabet. Sigma is the 18th letter, Phi is the 21st, and incidentally the 10th letter Kappa is repersented by the character K(Or more properly, the modern day K looks like the greek Kappa). Tried to think of any kind of number trickery with these like there was in 999, but I couldn't see any. Just interesting to note you could stretch K to also have a greek letter for a name.
|
# ? Jan 20, 2016 15:25 |
|
K can't be Kappa, he hasn't eaten any cucumbers.
|
# ? Jan 20, 2016 15:31 |
|
Hobgoblin2099 posted:While I usually play devil's advocate for Clover, I have to admit that it's kind of a dick move to lock everyone in with a murderer and go "Don't worry, I'll be back to rescue you!" Well, Clover's an idiot and more to the point kinda a dick. Tenmyouji about equally so. Not murderers though, which I think is an important distinction.
|
# ? Jan 20, 2016 15:54 |
|
Except Clover totally is a murderer, just in another game and timeline.
|
# ? Jan 20, 2016 16:08 |
|
Why are people voting for doing the "stupid Sigma" plan and not for something that will eventually get us through another plot lock?
|
# ? Jan 20, 2016 16:15 |
|
GeneralYeti posted:What I want to know is why none of the other characters get knocked out or tied up when they have 9 BP. I mean, that's how that one branch ended when we finally got to 9 after all. And Clover is, well, Clover. I doubt she could do much to K if he wanted to stop her. Because they're not the main character. Speaking from a gameplay stand-point, though, I think the idea is that if everyone else got 9 BP but got knocked out, branching pathways could go on a bit TOO long. So the writer(s) just threw in a quick "Nope. You messed up." ending. Cyouni posted:Why are people voting for doing the "stupid Sigma" plan and not for something that will eventually get us through another plot lock? To be fair, it would get knocked out in one update.
|
# ? Jan 20, 2016 16:16 |
|
Cyouni posted:Why are people voting for doing the "stupid Sigma" plan and not for something that will eventually get us through another plot lock? Because at this point the vote matters very little. At this point the thread will always go for 'welp we did one ending, let's see what happens when we do the other choice' or 'oh hey we can open a plot lock now'.
|
# ? Jan 20, 2016 17:01 |
|
Cyouni posted:Why are people voting for doing the "stupid Sigma" plan and not for something that will eventually get us through another plot lock? Getting it out of the way so it'll be a straight shot to the good stuff.
|
# ? Jan 20, 2016 17:08 |
|
This ending just made me want to smack Sigma. At least they didn't ladle on the guilt, but betraying Ten and Quark was such a pointlessly dickish move, there's no way Clover wouldn't be leaving us all to rot the second the vote ended regardless. Why let just Clover leave when it could've been Clover and two actually decent people instead? Oh well...it's an airless wasteland outside anyway, isn't it? If not for the bombs, the people left inside may have had the better deal.
|
# ? Jan 20, 2016 17:29 |
|
GeneralYeti posted:What I want to know is why none of the other characters get knocked out or tied up when they have 9 BP. I mean, that's how that one branch ended when we finally got to 9 after all. And Clover is, well, Clover. I doubt she could do much to K if he wanted to stop her. Usually, if someone gets 9 BP, they're not dumb enough to just stand around and gab like Sigma did while everyone figures out what's going on. They're usually going right for the lever and when they pull it there's really no point stopping them since it only opens once.
|
# ? Jan 20, 2016 18:06 |
|
There's not very much in it but we're outta time; looks like we're indeed going to betray Tenmyouji in round 2.
|
# ? Jan 20, 2016 20:24 |
|
RelentlessImp posted:Tenmyouji so very needs another loving betrayal after pulling that poo poo. Him and Quark can rot in this place. And Quark's poo poo is just annoying. "I know grandpa is condemning you all to a slow death, but he's a good guy, really!" gently caress off! If you assholes had just agreed to all Ally we'd be out of here already! Die in a fire, Quark! Get hosed, Tenmyouji! "Good People Die"? How about "Irredeemable Assholes Die"? "I want to be a good person"? Like hell! You all want to be backstabbing chickenshits! Beat Dio into a mass of twitching flesh barely covering nerve endings! Stomp Clover's ribcage into her heart, if it even loving exists! Butcher Tenmyouji for food! Take Quark's hat away and claim his powers for your own! Sigma, wake the gently caress up and realize the power you wield and use it to make these people's lives as miserable as they've made yours! ALL OF THEM DESERVE DEATH! REAP THE CRIMSON HARVEST! please dont post your masturbation fantasies in this thread
|
# ? Jan 20, 2016 20:30 |
|
Cyouni posted:Why are people voting for doing the "stupid Sigma" plan and not for something that will eventually get us through another plot lock? Completionist tendencies are very strong.
|
# ? Jan 20, 2016 20:37 |
|
Glad someone posted about this in the game thread, it's fun reading the reactions and it's a good refresher going into the next game.Super Jay Mann posted:Completionist tendencies are very strong. Always gotta go where they don't want you to first, otherwise you might miss something. "What's that you say? There's impending doom/a missing family member/plot about to happen if I don't do something right away? gently caress that I'm going to faff about for a few more days/weeks/months." Gaming is weird.
|
# ? Jan 20, 2016 21:43 |
|
Brightman posted:Glad someone posted about this in the game thread, it's fun reading the reactions and it's a good refresher going into the next game. I have to go to the castle to stop the assassins from killing the king? Let me just wander until every house and steal everything that isn't nailed down first in case I get locked out of this zone after advancing the scenario.
|
# ? Jan 21, 2016 16:14 |
|
One of my dreams is to make a game full of secrets where you have to get to the plot objectives quickly in order to find them. You can take your time searching and talking to everyone, but when you get to the princess's room, she's dead. You think that's how the story is supposed to go until one of your friends tells you he went straight to her room and caught the assassin in time. Hopefully, you learn to save your exploration for a more appropriate time.
|
# ? Jan 21, 2016 21:40 |
|
Nidoking posted:One of my dreams is to make a game full of secrets where you have to get to the plot objectives quickly in order to find them. You can take your time searching and talking to everyone, but when you get to the princess's room, she's dead. You think that's how the story is supposed to go until one of your friends tells you he went straight to her room and caught the assassin in time. Hopefully, you learn to save your exploration for a more appropriate time. That was one of the things I really liked about Majora's Mask- if you didn't interfere with the timeline, things happened that locked you out of certain things until you reset to stick your nose in.
|
# ? Jan 21, 2016 22:07 |
|
That also happens before the first (non-tutorial) mission in Deus Ex: Human Revolution. You do get one warning, but if you dick around too long, the hostages in the building you're infiltrating get executed.
|
# ? Jan 21, 2016 22:28 |
|
There's elements of that in the Dead Rising games, and Long Live The Queen and the IF game Varicella both do similar things, too. I imagine you don't see it too often because some people can't stand to play a game with an everpresent timer -- even the relatively lenient Majora's Mask has had a solid amount of complaints about the time limit in retrospectives about it (which is honestly just bizarre to me)
|
# ? Jan 21, 2016 22:28 |
|
flatluigi posted:There's elements of that in the Dead Rising games, and Long Live The Queen and the IF game Varicella both do similar things, too. I imagine you don't see it too often because some people can't stand to play a game with an everpresent timer -- even the relatively lenient Majora's Mask has had a solid amount of complaints about the time limit in retrospectives about it (which is honestly just bizarre to me) Which IMO is a crying shame, because it adds an whole other layer that can be used for writing, challenge, and accomplishment. Dead Rising is a great example, actually. As I recall, its timed events are at least somewhat consistent across the various plot routes you can be taking. Having the world just happen at its own pace and reacting to how the player intervenes is a goddamn goldmine for game ideas that is largely untapped.
|
# ? Jan 21, 2016 22:54 |
|
I'm assuming that there are 9 character endings, one true ending, and the rest are game overs (although some may have keys to plot locks on them). Without spoiling, am I right?
|
# ? Jan 22, 2016 06:39 |
|
I've heard of accessing the morphogenetic field but this is ridiculous!
|
# ? Jan 22, 2016 06:43 |
|
alcharagia posted:I've heard of accessing the morphogenetic field but this is ridiculous! I'm going to assume that I was right on the money? It's not that hard. We have had character endings before, 9 characters. 999 had a true ending. And we had a bad end that helped us ("The play has ended, applaud!").
|
# ? Jan 22, 2016 06:51 |
|
I think it was more a joke on your user name. Anyway, you're both right and not.
|
# ? Jan 22, 2016 07:24 |
|
Vil posted:I think it was more a joke on your user name. What do you mean?
|
# ? Jan 22, 2016 07:34 |
|
that your forums username is junpei
|
# ? Jan 22, 2016 07:36 |
|
alcharagia posted:that your forums username is junpei I was talking to Vil. And I choose this both for 999 and Persona 3.
|
# ? Jan 22, 2016 07:38 |
|
Junpei posted:And I choose this both for 999 and Persona 3. Really? That's unKanny
|
# ? Jan 22, 2016 07:50 |
|
There'll be an update this evening but first please enjoy this post from 2013:Heavy neutrino posted:Why are you angry that Fedule is performing good deeds
|
# ? Jan 22, 2016 15:10 |
|
Fedule posted:There'll be an update this evening but first please enjoy this post from 2013: Heavy neutrino posted:
|
# ? Jan 22, 2016 15:25 |
|
Junpei posted:What do you mean? Believe it or not, the ending layout is a spoiler.
|
# ? Jan 22, 2016 17:22 |
|
Speaking of slow progress, Not a lot left!
|
# ? Jan 22, 2016 18:02 |
|
tiistai posted:Speaking of slow progress, I never stopped believing in you.
|
# ? Jan 22, 2016 18:08 |
|
You're the best, tiistai
|
# ? Jan 22, 2016 18:09 |
|
|
# ? May 30, 2024 14:10 |
|
tiistai posted:Speaking of slow progress, This made my day, amazing as always. Can't wait for Sigma and Tenmyouji. Any chance you might do others for side characters like dead old woman or Zero 3 or G-OLM? Blinus fucked around with this message at 21:03 on Jan 22, 2016 |
# ? Jan 22, 2016 20:58 |