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8-Bit Scholar posted:Maybe this is a bad place to ask this, but I'm not trying to get anyone in trouble or anything like that. BUT: Not sure if since they don't just have old/unavailable stuff but KH Insider is probably what you're looking for, they have videogame soundtracks/bgm going back to the Amiga and C64 days.
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# ? Feb 8, 2016 01:21 |
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# ? May 14, 2024 11:28 |
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8-Bit Scholar posted:Maybe this is a bad place to ask this, but I'm not trying to get anyone in trouble or anything like that. BUT: The internet archive might have some stuff, and I know of a few other ways but nothing postable on a public forum. E: speaking of /v/, I just remembered this and this which might be helpful. Lacedaemonius fucked around with this message at 02:40 on Feb 8, 2016 |
# ? Feb 8, 2016 02:14 |
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8-Bit Scholar posted:Maybe this is a bad place to ask this, but I'm not trying to get anyone in trouble or anything like that. BUT: ffshrine forums is the main source for a lot of them, but they're poo poo so don't use them. there's also this /v/ pastebin: http://pastebin.com/VPqgpkhW
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# ? Feb 8, 2016 02:27 |
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edit: never mind, apparently the few pixels of space between vertically posted images only appears in preview and on the screenshot test poster.
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# ? Feb 8, 2016 11:25 |
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Xenoveritas posted:Well... I wouldn't trust SourceForge not to bundle malware. They're triggering Chrome warnings for a reason, and the reason is because they're scum. Just to clarify on that, they don't bundle malware. They bundle
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# ? Feb 9, 2016 09:59 |
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Furism posted:Just to clarify on that, they don't bundle malware. They bundle adware (you could consider that malware I guess) i do, and lol
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# ? Feb 9, 2016 16:55 |
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They were just bought out again. New bosses claim they're gonna clean it up but I wouldn't bet on it happening fast, if at all.
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# ? Feb 9, 2016 17:03 |
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Due to weird and bad issues with a game I'm recording, I have basically no choice but to record in MP4 rather than AVI. How would I go about transcoding my file (I think that's the word) to AVI for easier editing?
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# ? Feb 9, 2016 22:44 |
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Lizard Wizard posted:Due to weird and bad issues with a game I'm recording, I have basically no choice but to record in MP4 rather than AVI. How would I go about transcoding my file (I think that's the word) to AVI for easier editing? I use FFMS2 in Avisynth to import the file into a script, which you can then do whatever you want with in VDub.
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# ? Feb 10, 2016 02:37 |
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Nidoking posted:I use FFMS2 in Avisynth to import the file into a script, which you can then do whatever you want with in VDub. I tried that, but I fear I'm a little lost as to how to install FFMS2.
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# ? Feb 10, 2016 05:04 |
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Admiral H. Curtiss posted:Download here: https://github.com/FFMS/ffms2/releases Here's a quote from the OP that was added because a lot of people face this problem.
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# ? Feb 10, 2016 05:08 |
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Okay, clearly I'm having a fundamental misunderstanding of what to do here.code:
code:
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# ? Feb 10, 2016 05:20 |
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Lizard Wizard posted:Okay, clearly I'm having a fundamental misunderstanding of what to do here. code:
Oh? Mine works fine on 2.5. discworld is all I read fucked around with this message at 06:05 on Feb 10, 2016 |
# ? Feb 10, 2016 05:47 |
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Niggurath posted:Yeah, you're not loading things properly and you're referencing the wrong function. It should look like: You'd think that, but it turns out I just needed AviSynth 2.6.
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# ? Feb 10, 2016 05:53 |
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Yeah if you read the release notes of FFMS2 v2.2, it says it's using the "2.6 RC API", which I guess makes it incompatible with AviSynth v2.5 and older. They probably should make that clearer.
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# ? Feb 10, 2016 09:48 |
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Nidoking posted:For DOSBox specifically, you should be using the DOSBox recorder - there's a hotkey for it that I believe defaults to Ctrl-Alt-F5, but I always change it to Alt-F5 in the keymapper. The ZMBV codec it uses should give you pretty small file sizes, even for very high framerates. The only reason not to do this is would be if you're recording live commentary, because it will get out of sync if the game spends much time loading. Fair enough, but the ZMBV codec means that I apparently can't work with the file in VirtualDub at all - heck I can't even see the video in VLC (which was odd, 'cause I could have sworn I managed to do it before).
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# ? Feb 13, 2016 20:00 |
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Samovar posted:Fair enough, but the ZMBV codec means that I apparently can't work with the file in VirtualDub at all - heck I can't even see the video in VLC (which was odd, 'cause I could have sworn I managed to do it before). Transcode to something like lagarith and do your work on that?
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# ? Feb 13, 2016 20:16 |
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Has anyone else had problems with playing raw Fraps capture in VLC since the latest VLC update? It has to buffer every few seconds with me. Edit: reinstalling seems to fix it. davidspackage fucked around with this message at 10:43 on Feb 14, 2016 |
# ? Feb 13, 2016 21:46 |
Samovar posted:Fair enough, but the ZMBV codec means that I apparently can't work with the file in VirtualDub at all - heck I can't even see the video in VLC (which was odd, 'cause I could have sworn I managed to do it before). Have you installed the codec so players can find it? I don't think DOSbox does that itself, by default. Rather, in the ZMBV folder under the DOSbox install folder, there are two files zmbv.dll and zmbv.inf - if you right-click the INF file you should get an Install command. That will install the ZMBV codec for VfW, so VirtualDub and AviSynth's Avisource can decode those files.
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# ? Feb 13, 2016 21:52 |
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Be warned that DOSBox's recordings tend to be very, well, weird frame rates. Like 71FPS or things like that. Why? Not a clue, honestly, but I suspect it has to do with the same reason modelines work the way they do and the effective clock rates that DOSBox ends up emulating.
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# ? Feb 13, 2016 22:37 |
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Right... when I work with DOSBox recordings, I usually start by ChangeFPSing them to 70 so I can do things in seconds and half-seconds easily if I need to, then do my edits, and finally ChangeFPS again to something sensible like 30.
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# ? Feb 13, 2016 23:04 |
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So I've just noticed I'm getting gradual audio desync in OBS when streaming from my PS2. I'm using an AverMedia C027. It's fine when I start, but after a minute or two there's a half-to-full-second delay between the video and audio. Here's my OBS settings. I don't know if they're all pertinent, but hey. Any ideas?
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# ? Feb 14, 2016 21:30 |
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Does the desync continue to gradually get worse (like, by half an hour you're 30 seconds off or something), or is a few seconds it? I use an Elgato, and while the amount of desync can vary (typically when I'm already recording while switching the video input, like how the PS3 switches from native 1080p to 720 to actually start up a game), it's consistent once I start recording. 5000 bitrate is also too high for streaming (and probably overkill for PS2 anyway, capped at 480 as it is and all); Twitch caps you at 3500. Depending on your rig, that might be the source of your problem: encoding and upstreaming that much data is pretty demanding, especially if you're also watching it on your desktop at the same time. One of my "favorite" anecdotes is the danger of monitor capture: I caused crazy overheating on my PC once by accidentally including the OBS window while using it to record a game, making for an infinite recursion rendering mess. The Elgato is infamous for its delay, but with updated software and recommended specs it's only about 1.5-2 seconds; anything worse typically means your setup isn't up to snuff. There's only so much a PC can do at once, so your desync might be a technical issue. Everything else looks fine. On General, I've never noticed any benefit to setting system priority above average (seems to work better to prioritize the programs you use directly in Task Manager), so just a heads-up there.
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# ? Feb 14, 2016 22:02 |
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Having lowered my bitrate, the audio now seems to be ahead of the video. I'm not sure if it's helping matters that I'm playing through OBS' preview.
Scaly Haylie fucked around with this message at 23:40 on Feb 14, 2016 |
# ? Feb 14, 2016 23:29 |
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Okay, no, the gradual audio desync is still very much a thing.
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# ? Feb 14, 2016 23:58 |
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The card you have, is it the PCI-e one? This is going to sound really stupid but if it is in a PCI-e 1x slot move it to an 8x or 16x slot. Yes I know it's a 1x card. This solved my horrible desync issues and I have not had a problem since.
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# ? Feb 15, 2016 05:26 |
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Mico posted:The card you have, is it the PCI-e one? Unless I'm mistaken, it IS in an 8x slot, but it's in about the only place there's room for. Moving it would basically involve a whole new system board. For now, though, I've managed to get around it by opening the preview in Avermedia's app on one monitor and capturing that entire monitor with OBS. So yeah, I more or less fixed it by creating the digital version of a camcorder LP.
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# ? Feb 15, 2016 08:00 |
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Audio question: for my current LP I've been going through my own voice recordings and muting/trimming the sound of me breathing in inbetween sentence fragments and I'm kind of amazed how much better it sounds like that. Is there a trick or industry secret to avoiding that sound altogether?
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# ? Feb 15, 2016 09:30 |
davidspackage posted:Audio question: for my current LP I've been going through my own voice recordings and muting/trimming the sound of me breathing in inbetween sentence fragments and I'm kind of amazed how much better it sounds like that. Is there a trick or industry secret to avoiding that sound altogether? An expander or noise gate filter can help remove soft sections from a recording. A foam filter over the microphone can help remove breathing and wind noises. Placing the microphone not directly in the path of your breath, but a bit below instead, will avoid breathing directly into it.
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# ? Feb 15, 2016 09:55 |
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Lizard Wizard posted:Unless I'm mistaken, it IS in an 8x slot, but it's in about the only place there's room for. Moving it would basically involve a whole new system board. For now, though, I've managed to get around it by opening the preview in Avermedia's app on one monitor and capturing that entire monitor with OBS. New Thread Title: The Tech Support Fort - It's Not a Kludge If It's In the OP davidspackage posted:Audio question: for my current LP I've been going through my own voice recordings and muting/trimming the sound of me breathing in inbetween sentence fragments and I'm kind of amazed how much better it sounds like that. Is there a trick or industry secret to avoiding that sound altogether? Put one of those fuzzy covers on your mic and keep it a good ways from your mouth, the farther the better. This'll filter out almost all breathing sounds. If you're still having problems, set up a noisegate in OBS or w/e you're using and breathing sounds will mostly be cut. The noisegate isn't perfect though, and you'll still have a lot of goon-sound slip through the cracks.
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# ? Feb 15, 2016 09:55 |
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What is your mic setup? Chances are you might be able to fix it almost entirely just with a little foam windshield over the mic.
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# ? Feb 15, 2016 10:13 |
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I've got a mic with a foam cover, mounted on an arm. I'll try sitting less close, and maybe lowering the gain.
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# ? Feb 15, 2016 15:41 |
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Lacedaemonius posted:New Thread Title: The Tech Support Fort - It's Not a Kludge If It's In the OP As a wizard, I have no sense of right and wrong. Just, y'know, not in the way you might think.
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# ? Feb 15, 2016 18:40 |
Mastigophoran posted:Here's a quote from the OP that was added because a lot of people face this problem. Thank you! Also Thanks Admiral H Curtiss!
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# ? Feb 15, 2016 18:53 |
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I am running into a weird problem with my Adobe Premiere. It seems that when I import clips into it, clips of game footage, it desynchs them slightly. Even if I just import the clip in and drop it on the timeline, it comes in desynched and I'm not sure why. When I play it the raw footage it is fine, so I'm confused as to what could be causing this. I haven't tested to see if this effect persists post rending and exporting, but I assume it would. Does anyone know what is happening here?
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# ? Feb 18, 2016 01:59 |
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8-Bit Scholar posted:I am running into a weird problem with my Adobe Premiere. It seems that when I import clips into it, clips of game footage, it desynchs them slightly. Even if I just import the clip in and drop it on the timeline, it comes in desynched and I'm not sure why. When I play it the raw footage it is fine, so I'm confused as to what could be causing this. I haven't tested to see if this effect persists post rending and exporting, but I assume it would. Does anyone know what is happening here? How are you recording your footage? All of my stuff that I record via ShadowPlay is recorded at a variable framerate, so I have to throw my stuff through handbrake to get a constant framerate.
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# ? Feb 18, 2016 02:02 |
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ChaosArgate posted:How are you recording your footage? All of my stuff that I record via ShadowPlay is recorded at a variable framerate, so I have to throw my stuff through handbrake to get a constant framerate. I have an HD PVR from Happauge.
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# ? Feb 18, 2016 02:55 |
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8-Bit Scholar posted:I have an HD PVR from Happauge. Premiere is very fussy about framerates and stuff. I had the same problem with footage recorded from my elgato, which is supposed to only record at a fixed rate. Running your videos through handbrake, forcing a constant frame rate should fix your issue.
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# ? Feb 18, 2016 03:05 |
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The Heavenator posted:Premiere is very fussy about framerates and stuff. I had the same problem with footage recorded from my elgato, which is supposed to only record at a fixed rate. Running your videos through handbrake, forcing a constant frame rate should fix your issue. What is handbrake?
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# ? Feb 18, 2016 04:25 |
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# ? May 14, 2024 11:28 |
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It's a video converter tool. You can throw a variety of input formats into it and get an MP4 encoded to your liking. Give it a shot, it's free.
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# ? Feb 18, 2016 04:40 |