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L0cke17
Nov 29, 2013

hectorgrey posted:

Quick question for people from Caerleon - how do you feel about Welsh being the main language on that planet (given the name being a Welsh name, and the fact that the GM specifically said to ask you guys)? Or possibly the different clans might speak different languages based off of Celtic ones?

Entirely up to you, but if nobody objects (and if the GM doesn't object to the idea of us all speaking a common language for free, just to make things easier for both us and him), I'm tempted to say that the main language on Caerleon is Welsh.

Edit: Also, from the clan of the Dragon - a reptile spoken of in ancient (the thousand or more years that have passed since the 20th century surely count as ancient) myth, which smote the enemies of its people with its fiery breath.

I'm cool with Welsh being the main language.

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Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn

L0cke17 posted:

I edited my original character post with the character sheet. With your permission, I would like to swap the exosuit skill in the technician background with security to better reflect my character's back-story and skillset.
I also decided to swap my 13 cha for dex because having no physical ability at all seemed bad.

Sure.

hectorgrey posted:

Quick question for people from Caerleon - how do you feel about Welsh being the main language on that planet (given the name being a Welsh name, and the fact that the GM specifically said to ask you guys)? Or possibly the different clans might speak different languages based off of Celtic ones?

Entirely up to you, but if nobody objects (and if the GM doesn't object to the idea of us all speaking a common language for free, just to make things easier for both us and him), I'm tempted to say that the main language on Caerleon is Welsh.

No problem, but English is still widely spoken, at least among the upper classes - it's the language of interstellar trade. Well, English that's even more of a mongrel language than it is now, presumably having even picked up some alien phrases along the way.

Just don't expect me to come up with lots of cool Welsh names! I don't know Welsh, I just thought Caerleon sounded badass. :v:

Apocron
Dec 5, 2005
I updated my sheet with my background and package skills and updated my equipment.

hectorgrey
Oct 14, 2011
Fair enough. I won't use much written Welsh anyway; it's mostly just for flavour, and (where possible - some sounds aren't actually in English) I'll show how it should be pronounced. As for names, Welsh is currently spoken in the UK and Argentina most commonly - English and Spanish names would actually make a reasonable amount of sense.

Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn
Hector, put up a backstory for your character, some goals and describe a Dragon clan tradition, and what Emrys thinks about it.

Apocron, I see one of your goals is "rehabilitate a prisoner". I'm not planning on you guys sticking around on the prison station for long, it's mostly a way to kick off the story. If you want to keep it as a longer term principle sort of thing, sure, but if you intended it to be something short term, you might want to replace it.

Rhyos, one of Gen's goals is "complete the transhumanist process" - what do you mean by that? It's good in terms of what should go on the sheet, but let me know what you have in mind. Other note: you've gone for combat: unarmed. Just want to confirm whether that's what you wanted (so, punches/kicks/etc.) or if you'd prefer to swap it out for combat: primitive (that includes high tech versions of melee weapons, like your stun club). I've also been thinking about your leftover Tolerance point - to not make it useless, later on when you've got access to a good workshop I'll let you customize and upgrade armatures with different upgrades having different costs.

As of now, everyone who submitted sheets is in. If someone who indicated interest but hasn't posted up a character submits a really good one today, I'll squeeze them in.

Question for everyone: since as of now Gen seems to be your main muscle, with a lot of you being experts, do you mind if I sometimes let him be a bit more badass than rules imply when it comes to combat/tactics? I want to give all you experts plenty of chances to shine without forcing you to skill up more in combat, but it's up to you guys if you prefer me to stick closer to book-balance. This is also compensated for by the fact that the combat armatures don't exactly blend in.

Everyone also please double check if you want to have ammo and medical supplies to start with! They're cheap, but if you want to save the money, that's fine too, just don't want you to forget about them.

Mu. posted:

dang zep you savage.

Just you wait 'till you get back there... :getin:

With that background and a name like "Sunshine", you can't expect me not to go dark places!

Zeppelin Insanity fucked around with this message at 09:52 on May 6, 2016

Apocron
Dec 5, 2005
I'm fine with Gen being a monster in combat. Seems appropriate.

I can't edit the sheet where I am now but maybe a goal to finding Leuelle (the girl who was important to him). If that's too close to his revenge goal then maybe saving someone's life or engineering a biological weapon?

Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn

Apocron posted:

I'm fine with Gen being a monster in combat. Seems appropriate.

I can't edit the sheet where I am now but maybe a goal to finding Leuelle (the girl who was important to him). If that's too close to his revenge goal then maybe saving someone's life or engineering a biological weapon?

I think saving specifically a PC's life can lead to some really neat RP opportunities. How do you feel about that?

Now, a little bit about our corner of the galaxy


Why is it called Nyx sector? No one really knows. Pre-scream historical records show it used, and the name stuck through the ages. Not like there's much use for names now. Sectors are so far apart that travel and even communication between them is firmly in the realm of Pre-tech.

Common knowledge

There are a few small enclaves of various alien species scattered about, but only two intelligent species have a presence in significant numbers.

The Traxans mostly keep to themselves. They appear extremely disinterested in sector affairs, and have yet to demonstrate any intent to expand. Although the species' name for itself is unknown, limited diplomatic contact indicates that both individuals as well as the state are content with being referred to as Traxans. The few who venture out of their system seem to be voluntary exiles, who abandoned old ways of life and have a curiosity about the galaxy. Their appearance is that of a central mass with 6 multi-jointed limbs that end in gripping/manipulating appendages. The limbs are arranged in a vertically symmetric configuration, similar to most complex life. At rest the Traxans are of a similar size to humans, though the distance between tips of opposite extended limbs is close to 2 meters when fully extended. Traxans give the impression of being extremely languid, moving very slowly and remaining at rest for long periods. However, reports of Traxans in pirate raiding parties indicate that in combat they can move at frightening speed through ship corridors and are not slowed by a zero-G environment.

The Shantri indicated a preference for the name. Very little is known about them. They rule a large collection of human-settled worlds, but are notoriously secretive and communicate only through human envoys. Traders and passers-by are allowed within their space, but are always accompanied by a naval escort and are not allowed to roam free. No one outside the Shantri Protectorate has ever seen them.

The Holst Dominion is the largest human power in the sector. Their navy is large and has extensive combat experience, having fought several wars of conquest over the past few decades. While some long for independence, the majority of their populations are quite willing to trade freedom to self-govern for security, stability and an increased standard of living. Rebel organisations do exist, but are resented by the majority of citizens even without the efforts of Holst propaganda.

Enterprise and it's world Perseverance were named by focus groups in centuries past. While those names remain on official records, they are very rarely used outside of that capacity. They are usually referred to Enterp and Persev. Persev is a capitalist utopia or corporate hellscape, depending on who you ask. The major powers of the world are megacorporations involved in fierce competition and there is no central authority. If you want something developed or manufactured without being hampered by morality or ethics, you go to Persev. Just remember to bring your best lawyers and a whole lot of credits.

The ships produced by Draken Shipyards are hailed as wonders of art and engineering. They are unsurpassed within the sector. The system remains steadfastly neutral, and is able to guarantee its independence by threat of sabotage of the shipyards. No invader would be able to capture the only prize worth fighting for in the system. Draken sells to anyone who can afford it, and it isn't unusual to see flagships of two hostile fleets bearing its insignia. Due to Draken's stubborn insistence that extradition would violate its neutrality, the world of Vasa is a known refuge to pirates and smugglers. The system is far from lawless - it simply does not consider anything outside of its jurisdiction to matter.

Zeppelin Insanity fucked around with this message at 17:30 on May 6, 2016

Rhyos
Jan 2, 2006
It's probably my fault.

Zeppelin Insanity posted:

Rhyos, one of Gen's goals is "complete the transhumanist process" - what do you mean by that? It's good in terms of what should go on the sheet, but let me know what you have in mind.
The idea (which I might have worded poorly) was that Gen isn't a completely digital person - he's a total body prosthetic cyborg, with his brain still intact. Since sufficiently advanced technology is indistinguishable from magic, the idea was that fantabulous efforts were made to basically fix his freeze-dried spaced brain, as the body was damaged beyond repair/augmentation. Said brain was essentially placed in a rejuvenative housing pending upload, but The Scream happened before that could be done. The housing permits the meaty brain to interface with machines as though it were an AI core. This lets us play around with the whole soul concept! If you want, I can come up with a more detailed explanation behind the process, but ultimately Gen is a human brain in a box that is interfacing with machines instead of meat. Ideally, he'd like to finish what was started, get his brain completely digitized/AI'd, and move on.

Zeppelin Insanity posted:

Other note: you've gone for combat: unarmed. Just want to confirm whether that's what you wanted (so, punches/kicks/etc.) or if you'd prefer to swap it out for combat: primitive (that includes high tech versions of melee weapons, like your stun club). I've also been thinking about your leftover Tolerance point - to not make it useless, later on when you've got access to a good workshop I'll let you customize and upgrade armatures with different upgrades having different costs.
There's a melee weapon integrated into the armature. It was initially supposed to be a monomolecular edged blade, but I went for the nonlethal route. Since his "incident", he's become significantly more pacifistic, though he certainly understands the necessity of violence. The idea behind keeping unarmed in place is that as a security duder before the Scream, he would have had to follow an escalation of force: Negotiate at range, lethal threat at range, close to restrain, and effectively restrain under cover. As I only had 2 combat classifications to choose, I went for the ideal (close combat) and the oshit (ranged). After all, what could possibly be so hard about hitting someone with a stick? (Never mind the myriad nuances involved in armed melee combat. Something he'd learn the hard way.)

Zeppelin Insanity posted:

Question for everyone: since as of now Gen seems to be your main muscle, with a lot of you being experts, do you mind if I sometimes let him be a bit more badass than rules imply when it comes to combat/tactics? I want to give all you experts plenty of chances to shine without forcing you to skill up more in combat, but it's up to you guys if you prefer me to stick closer to book-balance. This is also compensated for by the fact that the combat armatures don't exactly blend in.
On this note: all other things being equal, Gen would prefer to negotiate over apply brute force, though he's certainly not afraid to do so. As for embellishing, I can certainly amp that up!

Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn

Rhyos posted:

The idea (which I might have worded poorly) was that Gen isn't a completely digital person - he's a total body prosthetic cyborg, with his brain still intact. Since sufficiently advanced technology is indistinguishable from magic, the idea was that fantabulous efforts were made to basically fix his freeze-dried spaced brain, as the body was damaged beyond repair/augmentation. Said brain was essentially placed in a rejuvenative housing pending upload, but The Scream happened before that could be done. The housing permits the meaty brain to interface with machines as though it were an AI core. This lets us play around with the whole soul concept! If you want, I can come up with a more detailed explanation behind the process, but ultimately Gen is a human brain in a box that is interfacing with machines instead of meat. Ideally, he'd like to finish what was started, get his brain completely digitized/AI'd, and move on.

Ah, gotcha. I was picturing it more along the lines of the meat-brain being gone (it's been a long time!) and the full conciousness transfer having occurred already. If you want to explore that in the game rather than just in the backstory, it could certainly be interesting.

So, question. Out of character, because this is more about what my style of writing should be when referring to Gen. When machine-bits give him information, does he get the cheesy Terminator-style text display, or just know? Putting it differently, can the machines interface with thoughts, or is there a barrier that prevents that?

Rhyos
Jan 2, 2006
It's probably my fault.

Zeppelin Insanity posted:

Ah, gotcha. I was picturing it more along the lines of the meat-brain being gone (it's been a long time!) and the full consciousness transfer having occurred already. If you want to explore that in the game rather than just in the backstory, it could certainly be interesting.

So, question. Out of character, because this is more about what my style of writing should be when referring to Gen. When machine-bits give him information, does he get the cheesy Terminator-style text display, or just know? Putting it differently, can the machines interface with thoughts, or is there a barrier that prevents that?

I envision it as a little bit of both. While he's conscious, he just kinda knows. Basic inputs are perceived like normal - a lurch in the stomach is like the tilt of a gyro. More detailed data can be overlaid on request - Smells like almonds. Looks like the air composition's got 2% arsenic. While unconscious, however, the command/code look comes through. Kinda like The Matrix, that CLI is always there, running in the background and able to be called up, but generally unobstructive. It's a good way to display the background thoughts and processes on a subconscious level. "Why can't I remember?" turns into [File not found]. Ultimately, just as a human's perceptions sharpen in a crisis situation so as to give them as much detail as possible, when the situation calls for it, system messages and more precise sensory data becomes more literal and distinct when needed.

At the end of the day, I'll roll with whatever!

L0cke17
Nov 29, 2013

Zeppelin I updated my character sheet with goals. Are they appropriate? Too easy, too vague? I'm unsure as to exactly the balance we're trying to strike here.

Mu.
Sep 15, 2003

The thing about Forevereal Modding Mu is that he loves editing files and wants others to download his permanent mods. Fully editing, rich text, altering files and loving it. Download his mods and enjoy it.

Zeppelin Insanity posted:

Question for everyone: since as of now Gen seems to be your main muscle, with a lot of you being experts, do you mind if I sometimes let him be a bit more badass than rules imply when it comes to combat/tactics? I want to give all you experts plenty of chances to shine without forcing you to skill up more in combat, but it's up to you guys if you prefer me to stick closer to book-balance. This is also compensated for by the fact that the combat armatures don't exactly blend in.
just need to save up and buy myself a heavy weapon's platform to put my sick Level 0 Gunnery skill to use.

Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn

Rhyos posted:

I envision it as a little bit of both. While he's conscious, he just kinda knows. Basic inputs are perceived like normal - a lurch in the stomach is like the tilt of a gyro. More detailed data can be overlaid on request - Smells like almonds. Looks like the air composition's got 2% arsenic. While unconscious, however, the command/code look comes through. Kinda like The Matrix, that CLI is always there, running in the background and able to be called up, but generally unobstructive. It's a good way to display the background thoughts and processes on a subconscious level. "Why can't I remember?" turns into [File not found]. Ultimately, just as a human's perceptions sharpen in a crisis situation so as to give them as much detail as possible, when the situation calls for it, system messages and more precise sensory data becomes more literal and distinct when needed.

At the end of the day, I'll roll with whatever!

Sounds good!

L0cke17 posted:

Zeppelin I updated my character sheet with goals. Are they appropriate? Too easy, too vague? I'm unsure as to exactly the balance we're trying to strike here.

They sound good. The balance is one of the things for you to decide: the easier/shorter term, the less XP you'll get when you achieve them. The harder they are, the more you get.

Speaking of which, this is a good time to outline my intent a bit more about it. I imagine you guys will go after a character's "questline", then another one's, and so on. I don't want you to keep going back and forth as that loses a sense of urgency. In that case, it wouldn't be fair to the person at the end of the "queue" to receive the same relative amount as the person who was first. That's why I won't assign firm XP numbers, I'll try to make things fair. But the intent is to have you guys leap frog each other in character development, rather than all steadily progressing at the same pace.

Rhyos
Jan 2, 2006
It's probably my fault.

Mu. posted:

just need to save up and buy myself a heavy weapon's platform to put my sick Level 0 Gunnery skill to use.

Just stick a cannon on Gen's head. Teamwork!

Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn
I was going to wait until the weekend, but it's almost the weekend and I'm anxious to get started! Game thread will be going up soon. We can make final adjustments as we start.

Crew:
Cara
G3n.Chatham
Emrys ap Owen
Ellard White
Kieran
Sunshine Raenoar

Mechanics review

Cara
You seem to have put a skillpoint into persuasion instead of survival. It does make more sense with your character, so it's fine.
All good.
G3n.Chatham
You didn't roll your money! You can start with more stuff/less debt.
Emrys ap Owen
You didn't have HP on the sheet. I put it on.
Give us a backstory, goals and a clan tradition.
Ellard White
Edited your goal, but you can change it anytime if you want (so can everyone else, for that matter).
All good.
Kieran
All good, but I would suggest you fiddle a bit with skill picks so you don't step on other experts' toes.
Sunshine Raenoar
All good.

All sheets together: https://docs.google.com/spreadsheets/d/19Y-VpGaUAWvyk6C3wKIp2GE-lZaSH3VJH9yKbR39JXA/edit?usp=sharing You're going to have to request edit access.

Rhyos
Jan 2, 2006
It's probably my fault.

Zeppelin Insanity posted:

G3n.Chatham
You didn't roll your money! You can start with more stuff/less debt.

It's in the notes - The starting cash went into the Squawkbox backup. I forgot to post the link for the roll, but I only rolled a 1, leaving 500 to start, which is the cost for a Squawkbox, coincidentally.

Mu.
Sep 15, 2003

The thing about Forevereal Modding Mu is that he loves editing files and wants others to download his permanent mods. Fully editing, rich text, altering files and loving it. Download his mods and enjoy it.

Zeppelin Insanity posted:

Sunshine Raenoar
All good.
I'll probably use my last 200 credits to buy a metatool because I guess I might need a tool to do things that require tools.

Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn

Rhyos posted:

It's in the notes - The starting cash went into the Squawkbox backup. I forgot to post the link for the roll, but I only rolled a 1, leaving 500 to start, which is the cost for a Squawkbox, coincidentally.

You're right, I missed that. Oops.

Game thread is up!

L0cke17
Nov 29, 2013

Will edit skills as soon as you click button for the new fancy character sheet :v: Gonna do Maltech(since noone else is, and it could get interesting with a robot/brain hybrid), and shift a couple other points around.

Apocron
Dec 5, 2005
Am I right that we don't get to choose skills apart from our background and package? (Unless you got a skill/any) I'm pretty happy with my skills but if I meant to ask.

Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn

Apocron posted:

Am I right that we don't get to choose skills apart from our background and package? (Unless you got a skill/any) I'm pretty happy with my skills but if I meant to ask.

Pretty much yeah, unless you pick the adventuring training package, which gets one less skill but you get to pick at will. If you really want to change something and it fits your character, though, that's fine by me.

Stat roll compensation

Oops, I totally forgot I was going to do that.

Total stat modifiers are as follows:
Cara -1
Emrys +2
Ellard: +1
Kieran -1
Sunshine: 0

Go to The Sandbox and your class page - since you're all Experts, that's page 10. You get to roll on either of your classes' beneficial tables, up to you. If you can justify it, you can go for the Warrior's too.
Cara and Kieran get 3 rolls, Sunshine 2 and Ellard 1 to get closer to Emrys' stating stats. You can spend two rolls to pick one thing if you prefer. If you end up with the same thing someone else has, you can keep it or reroll, up to you.

Apocron
Dec 5, 2005
I got

Personal Skill Knack: 1d8 6

Which is: Born linguist. Can convey basic words in any tongue.

Could be useful if we have to deal with the aliens!

Mu.
Sep 15, 2003

The thing about Forevereal Modding Mu is that he loves editing files and wants others to download his permanent mods. Fully editing, rich text, altering files and loving it. Download his mods and enjoy it.

Zeppelin Insanity posted:

Go to The Sandbox and your class page - since you're all Experts, that's page 10. You get to roll on either of your classes' beneficial tables, up to you. If you can justify it, you can go for the Warrior's too.
Cara and Kieran get 3 rolls, Sunshine 2 and Ellard 1 to get closer to Emrys' stating stats. You can spend two rolls to pick one thing if you prefer. If you end up with the same thing someone else has, you can keep it or reroll, up to you.

Technical Knacks: 2#1d10 3 8

3 Saboteur. Wreck a piece of tech in one round.
8 Specialist. Roll 1d8+4 on one type of Tech check. (I'll take Astronautics.)

L0cke17
Nov 29, 2013

Knacks: Drive It Faster (all vehicles have +2 speed)

Great with starships: +1 to all relevant skill checks

Specialist: roll 1d8+4 on Tech/Maltech

Rolled a billion duplicates, http://orokos.com/roll/m-L0cke17 for history rather than link all them. Rejiggered skills so as to complement, rather than duplicate others.

L0cke17
Nov 29, 2013

Also, a note on posting. I work a LOT, and I probably can't guarantee I'll make more than 1 post/day most weekdays and maybe 2-3 on each weekend day, but I will make the time to do at least 1/day. Maybe some days I can do more, but don't expect to see half a dozen posts a day out of me due to my schedule.

Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn

L0cke17 posted:

Also, a note on posting. I work a LOT, and I probably can't guarantee I'll make more than 1 post/day most weekdays and maybe 2-3 on each weekend day, but I will make the time to do at least 1/day. Maybe some days I can do more, but don't expect to see half a dozen posts a day out of me due to my schedule.

That's fine. I'm looking at 1 a day or 1 for two days, generally.

Just waiting for hectorgrey. If he doesn't post by the end of the weekend, I'll move things along.

Mu.
Sep 15, 2003

The thing about Forevereal Modding Mu is that he loves editing files and wants others to download his permanent mods. Fully editing, rich text, altering files and loving it. Download his mods and enjoy it.
I really hate to do this, but I'm suddenly a lot busier with work than I expected to be, and it's probably best if you remove me from the game. I don't think I'm going to be able to post very often at all. My brief time was fun, though!

Rhyos
Jan 2, 2006
It's probably my fault.
Noooo

Congratudolences on work, though - hopefully busy is good! With 2 confirmed down, would it be worth trying to wrangle some new folks?

L0cke17
Nov 29, 2013

We are at a good spot plotwise to add one more I'd say.

Platonicsolid
Nov 17, 2008

I fear I'm going to have to withdraw as well. Been a lot busier with both work and family of late and I don't see that changing soon. Would rather step out now than be an unreliable participant. Thanks for having me, have fun!

Apocron
Dec 5, 2005
Are we gonna try and get new players or just keep going with what we have?

Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn
Woops, I haven't been checking this thread. Sorry!

How would we go about wrangling up more players? I don't know the forum etiquette for that. I'd PM some of the people who posted in this thread before, but I don't have PMs.

If anyone reading along wants to jump in, please feel free to make some characters!

Zeppelin Insanity fucked around with this message at 01:17 on Jun 2, 2016

Rhyos
Jan 2, 2006
It's probably my fault.
PMd the guy who runs the recruitment thread, and he's cool with you making another posting about it.

TheTofuShop
Aug 28, 2009

I adore SWN, and I think you might have just snagged a rep. Reading the OP, and looking over the sheets, I might have an idea for a character using the Darkness Visible rules. I'm gonna read up on the game thread and the backgrounds in here to get a feel for the game before going much further. But it's looking promising. I'll update you guys tomorrow after I get home from work. (evening PST)

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Posting to say that I am interested in applying for this as one of the replacement characters, but don't know anything about the system. I am going to read up on the core rules tonight and see what I can pull together. I haven't had a chance to read through the game thread fully as of yet, though what I've seen so far looks pretty enjoyable. Is there a core concept that the party needs that I should think about making to help fill the gap?

Egregious Offences
Jun 15, 2013
I'm running a game of SWN for some friends in school, but I've never actually played in a game. I've skimmed this thread and I think I have an interesting character idea of a PMC soldier from Perserverance working the security detail at the party that you're supposed to be going to soon. Definitely PM me if you think this works, I'm going to get to the meat of chargen when I get to my computer.

Egregious Offences fucked around with this message at 18:15 on Jun 2, 2016

Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn
Sorry, don't have PMs!

Happy to accept all 3 of you if the submissions are good.

Don't worry too much about team composition: it's a sandboxy system and sandboxy campaign, so whatever composition we end up with will work just fine. Play what you feel like! That said, though, since this is a space game, someone who likes spaceships is always a good bet.

I'll be starting you guys with about the same amount of XP as everyone else has, so you can expect to level up after the first adventure "episode". You'll also get an extra 3000 credits to what you roll in char gen to put you on par with the amount of money everyone else got.

Apocron
Dec 5, 2005
I'll save posting about cover stuff until we know who the new team members are.

TheTofuShop
Aug 28, 2009

Okay I think I'm in and looking at rolling a character with a background / training package from the Darkness Visible sourcebook.

Is it okay if I choose a life event in case the thing I roll doesn't fit? I'm not too keen on doing the whole life path building process but one event seems good.

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Zeppelin Insanity
Oct 28, 2009

Wahnsinn
Einfach
Wahnsinn
Yep! Go right ahead. The rolls I think are good for providing inspiration, but if you have a solid idea yourself, go for it.

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