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theultimo posted:Remember VCD's from Asia? Those had no penetration in North America yet huge in Asia. It was a terrible format VCD was awesome, have a nice stack of Chinese movies in them from the mid-90's with lovely HK Government subtitles.
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# ? May 5, 2016 20:55 |
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# ? May 9, 2024 15:51 |
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theultimo posted:Remember VCD's from Asia? Those had no penetration in North America yet huge in Asia. It was a terrible format tell that to my highschool cam rip business. i figured out how to fit 2 movies on a disc and had bundles like big daddy/freddy got fingered or Hackers/Antitrust. my piece de resistance was The Matrix/Equilibrium and custom menus and poo poo. so much free time
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# ? May 5, 2016 21:03 |
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I had no idea Blu-rays are intentionally that poo poo. Dodged that bullet like I wouldn't go near an Xbox. For a while VCDs were good as it existed in that weird time between VHS and DVDs where VCDs had a movie and show catalogue that was unheard of until the rise of internet streaming becoming viable letting the whole world watch anything almost anywhere.
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# ? May 5, 2016 21:03 |
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oohhboy posted:I had no idea Blu-rays are intentionally that poo poo. They usually aren't that bad, and like I said it's mostly Japan which is super-anal about their IP, although some Blu-ray discs can be pretty bad about hard-to-skip trailers (which will stream from online if possible so at least you'll get actually recent stuff?). I've watched almost everything via Netflix or iTunes lately because at least the movie starts playing immediately, it's not as if I have a 4K Dolby Atmos system to really show off higher-than-streaming bitrates anyway.
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# ? May 5, 2016 21:07 |
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i find the difference in bitrate between streaming and bluray pretty noticeable sometimes, particularly with macroblocking in low light scenes the sad thing is i think netflix could probably fix that without going all the way to bluray level bitrates but i guess most people just dont give a poo poo to tie it into the topic, this is why the push for 4k is such a joke to me, nothing except uhd blurays have the bitrate to make it worth it
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# ? May 5, 2016 22:30 |
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HyperPuma posted:i find the difference in bitrate between streaming and bluray pretty noticeable sometimes, particularly with macroblocking in low light scenes I almost decided to go all digital with movies because discs were such a hassle lol Then I decided to watch a blu-ray immediately after Netflix and the different was super obvious and insane Now I'm back on the blu-ray bandwagon and yeah, less interested in 4K since it seems like that's gonna be almost entirely a streaming thing. Does 4K streaming even look as good as 1080p blu-ray?
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# ? May 5, 2016 22:33 |
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HyperPuma posted:i find the difference in bitrate between streaming and bluray pretty noticeable sometimes, particularly with macroblocking in low light scenes You'd be surprised what x265 can do, although you have to do the ripping/encoding yourself currently. The streaming services use H264 due to licensing/hardware compatibility (and don't even do everything that's capable of) and trend towards lower bitrates because they are far less likely to get complaints about slight macroblocking than they are about "why isn't this playing on my 5 megabit internet connection".
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# ? May 5, 2016 22:40 |
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Nintendo says they're not doing a direct at E3 at all this year. It's literally 100% Zelda, and nothing else. Nintendo, I'm mad at you. We're fighting.
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# ? May 5, 2016 23:16 |
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Bass Bottles posted:Nintendo says they're not doing a direct at E3 at all this year. It's literally 100% Zelda, and nothing else. Yeah but they do the Nintendo Direct very frequently, so it evens out.
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# ? May 6, 2016 00:07 |
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Nintendo has Pokemon Sun and Moon to carry them through the Holiday season. That stuff will be at E3, just not at the Zelda booth.
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# ? May 6, 2016 03:10 |
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univbee posted:You'd be surprised what x265 can do, although you have to do the ripping/encoding yourself currently. The streaming services use H264 due to licensing/hardware compatibility (and don't even do everything that's capable of) and trend towards lower bitrates because they are far less likely to get complaints about slight macroblocking than they are about "why isn't this playing on my 5 megabit internet connection". And av1 codec is coming in 2017 and is supposed to be better still than h.265, but free. It has Intel, AMD, Arm, Nvidia, Google, Netflix, Amazon, Microsoft, Mozilla and Cisco on board. The only one missing is Apple, that I can think of.
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# ? May 6, 2016 05:12 |
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Wheany posted:And av1 codec is coming in 2017 and is supposed to be better still than h.265, but free. It has Intel, AMD, Arm, Nvidia, Google, Netflix, Amazon, Microsoft, Mozilla and Cisco on board. The only one missing is Apple, that I can think of. Oh kickass. Gonna encode all my 4K movies to fit on floppy disks.
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# ? May 6, 2016 12:16 |
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If Sony and Microsoft can both give final approval to have games this janky land on store shelves just last month, how can they expect me to believe this won't be the norm going forward for all the suckers who don't want to pay another $399? EDIT: Late-night Grammar error. A good poster fucked around with this message at 14:06 on May 6, 2016 |
# ? May 6, 2016 13:18 |
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A good poster posted:If Sony and Microsoft can both give final approval to have games this janky land on store shelves just last month, how can they expect me believe this won't be the norm going forward for all the suckers who don't want to pay another $399? Sony's been very weird. They traditionally had very strict rules about the kinds of games they would even consider. If memory serves you had to make a 3D game (2D sprite-based games were a no-no) in the early PS1 days, until Capcom showed them what was possible for the Mega Man X series. This gen they've been way more hands-off but almost to the point of excess. And now they are being very strict about performance with the PSVR, and allegedly imposing some minimum performance criteria for the Neo. Microsoft is some combination of desperate and giving zero fucks about the actual quality of anything on their platform.
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# ? May 6, 2016 13:27 |
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univbee posted:Sony's been very weird. They traditionally had very strict rules about the kinds of games they would even consider. If memory serves you had to make a 3D game (2D sprite-based games were a no-no) in the early PS1 days, until Capcom showed them what was possible for the Mega Man X series. On top of that, I'm pretty sure Capcom said "Well, if you won't take it, I'm sure it'll run well on the Saturn", and they weren't going to do that for a franchise as big as Mega Man.
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# ? May 6, 2016 16:24 |
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univbee posted:Sony's been very weird. They traditionally had very strict rules about the kinds of games they would even consider. If memory serves you had to make a 3D game (2D sprite-based games were a no-no) in the early PS1 days, until Capcom showed them what was possible for the Mega Man X series. This gen they've been way more hands-off but almost to the point of excess. And now they are being very strict about performance with the PSVR, and allegedly imposing some minimum performance criteria for the Neo. To be fair, strict performance guidelines are a requirement for VR because if the frame rate is wonky then it could have really bad side effects to the user. I think that if Sony had strict performance guidelines with the PS4 to begin with then they wouldn't even need the NEO. I believe the NEO is a answer to developers calling for more powerful hardware in order to brute force their poor optimization and QA testing.
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# ? May 7, 2016 03:52 |
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Wheany posted:And av1 codec is coming in 2017 and is supposed to be better still than h.265, but free. It has Intel, AMD, Arm, Nvidia, Google, Netflix, Amazon, Microsoft, Mozilla and Cisco on board. The only one missing is Apple, that I can think of. loving Apple, I swear
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# ? May 8, 2016 20:28 |
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univbee posted:Sony's been very weird. They traditionally had very strict rules about the kinds of games they would even consider. If memory serves you had to make a 3D game (2D sprite-based games were a no-no) in the early PS1 days, until Capcom showed them what was possible for the Mega Man X series. This gen they've been way more hands-off but almost to the point of excess. And now they are being very strict about performance with the PSVR, and allegedly imposing some minimum performance criteria for the Neo. It might have been a rumour or something, but i remember hearing that originally there were to be no RPGs on the western ps1 (not suitable for the audience or some poo poo), until FF7 came out and rpgs were now fine, give us all your rpgs, rpgs here everyone.
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# ? May 8, 2016 21:18 |
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I said come in! posted:To be fair, strict performance guidelines are a requirement for VR because if the frame rate is wonky then it could have really bad side effects to the user. I think that if Sony had strict performance guidelines with the PS4 to begin with then they wouldn't even need the NEO. I believe the NEO is a answer to developers calling for more powerful hardware in order to brute force their poor optimization and QA testing. This is something I've wondered about myself but I'm still not certain developers would make this complaint unless they're really short-sighted. Honestly the biggest offender here is middleware, most notably Unity which is such garbage that is has been bloating up with overhead faster than Windows with each release. They can't keep up with all their supported platforms either. If you're ever wondering why a 2D or simple 3D game isn't running well on a piece of hardware that should be able to handle it, chances are it uses Unity and the developer didn't quite know their poo poo. gently caress Unity and gently caress that mobile firm that wanted me to write productivity apps using it.
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# ? May 9, 2016 05:51 |
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TheScott2K posted:loving Apple, I swear I'm not worried about Apple not being on board.
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# ? May 9, 2016 07:43 |
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bloodychill posted:This is something I've wondered about myself but I'm still not certain developers would make this complaint unless they're really short-sighted. Honestly the biggest offender here is middleware, most notably Unity which is such garbage that is has been bloating up with overhead faster than Windows with each release. They can't keep up with all their supported platforms either. If you're ever wondering why a 2D or simple 3D game isn't running well on a piece of hardware that should be able to handle it, chances are it uses Unity and the developer didn't quite know their poo poo. This looks like a problem shared with every single platform with every single "game maker" ever, see Shoot em' Up Construction Kit, Adventure Construction Set... (yeah, I know, I'm old).
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# ? May 9, 2016 10:30 |
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megalodong posted:It might have been a rumour or something, but i remember hearing that originally there were to be no RPGs on the western ps1 (not suitable for the audience or some poo poo), until FF7 came out and rpgs were now fine, give us all your rpgs, rpgs here everyone. Was FFVII the first PS1 RPG released in the West? That doesn't sound right. Not to mention getting Square on-board with the PS1 was hugely instrumental in the PS1 having the insane success that it did.
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# ? May 9, 2016 13:14 |
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limaCAT posted:This looks like a problem shared with every single platform with every single "game maker" ever, see Shoot em' Up Construction Kit, Adventure Construction Set... (yeah, I know, I'm old).
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# ? May 9, 2016 14:28 |
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CrashCat posted:Bill Budge gonna getcha for not mentioning Pinball Construction Set Nearly nobody used Pinball Construction Set, so everything made in it was a masterpiece.
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# ? May 9, 2016 14:40 |
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univbee posted:Was FFVII the first PS1 RPG released in the West? That doesn't sound right. Not to mention getting Square on-board with the PS1 was hugely instrumental in the PS1 having the insane success that it did. The first one was Beyond the Beyond I think, actually published by Sony too. Wild Arms I think came out the summer before FFVII as well.
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# ? May 9, 2016 17:08 |
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I have a feeling the PS4.5 is going to nudge me into picking up a PS4 of some flavor. Guess I'll have to wait and see how different the performance between the original and new ones is and what they decide to set the MSRP at
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# ? May 9, 2016 17:31 |
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Monkey Fracas posted:I have a feeling the PS4.5 is going to nudge me into picking up a PS4 of some flavor. Sony's gonna pull a repeat of their last "we've got the market on lock now!" move and price it at 599 US dollars.
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# ? May 9, 2016 18:06 |
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Wasn't king's field the first rpg because it was a launch title? Though it's not traditional jrpg though. Here you go http://videodyssey.blogspot.com/2013/05/playstations-past-ps1-rpgs-before-final.html?m=1 Kings field came 5 months after launch. So launch window. Ineffiable fucked around with this message at 18:34 on May 9, 2016 |
# ? May 9, 2016 18:32 |
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limaCAT posted:This looks like a problem shared with every single platform with every single "game maker" ever, see Shoot em' Up Construction Kit, Adventure Construction Set... (yeah, I know, I'm old). unity isnt a 'game maker', it's an engine. it's just one that only really works well on pc. it's big selling feature is the sheer number of platforms it can export to (pc, web browser, iphone, android, ps4, xbox, smart tv's etc) while keeping the work needed minimal, but unless you've started work with that platform in mind it almost always has issues which are very difficult to debug.
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# ? May 9, 2016 19:54 |
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Both Microsoft and Sony will have their E3 conferences on June 13th, 4 weeks from now. Nintendo won't be revealing the NX at E3, Tokyo Game Show in September is probably a likely time for them to do that assuming they don't just do their own thing.
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# ? May 16, 2016 23:24 |
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univbee posted:Both Microsoft and Sony will have their E3 conferences on June 13th, 4 weeks from now. someone said that nintendo doesn't go to TGS ever earlier in this thread or a similar one. i didn't fact check it tho
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# ? May 16, 2016 23:25 |
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It's more likely some Tuesday in the winter we'll wake up to a tweet from Nintendo saying "Tune in on Thursday at 5PM EDT for the unveiling of the NX" with no prior warning.
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# ? May 17, 2016 00:18 |
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univbee posted:Was FFVII the first PS1 RPG released in the West? That doesn't sound right. Not to mention getting Square on-board with the PS1 was hugely instrumental in the PS1 having the insane success that it did. No idea tbh. I read it in a magazine back in whatever year FF7 released in (so like 1997 or whatever it was), could have been complete bullcrap and probably was. Maybe it was JRPGs rather than RPGs in general or something?
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# ? May 17, 2016 00:32 |
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megalodong posted:No idea tbh. I read it in a magazine back in whatever year FF7 released in (so like 1997 or whatever it was), could have been complete bullcrap and probably was. Maybe it was JRPGs rather than RPGs in general or something?
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# ? May 17, 2016 15:05 |
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Patter Song posted:It's more likely some Tuesday in the winter we'll wake up to a tweet from Nintendo saying "Tune in on Thursday at 5PM EDT for the unveiling of the NX" with no prior warning. Sounds like a plan. If PS4K is happening it seems Sony is trying to minimize the time between formal announcement and release as much as possible to minimize the damage from a sales dip. 2nd half of September is probably the most likely time for a launch given the leaked rumors about Neo support mandates, and I wouldn't be surprised if they did a Final Fantasy XV bundle or at least launched on the same day. univbee fucked around with this message at 15:11 on May 17, 2016 |
# ? May 17, 2016 15:08 |
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LOL if anybody still thinks P4K does 4K. New King of the hill, the Nvidia 1080 still isn't good enough for 4K. It rips poo poo up at 1080 and 1440 though quite nicely. http://www.eurogamer.net/articles/digitalfoundry-2016-nvidia-geforce-gtx-1080-review
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# ? May 17, 2016 15:24 |
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oohhboy posted:LOL if anybody still thinks P4K does 4K. New King of the hill, the Nvidia 1080 still isn't good enough for 4K. It rips poo poo up at 1080 and 1440 though quite nicely. Yea
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# ? May 17, 2016 15:25 |
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oohhboy posted:LOL if anybody still thinks P4K does 4K. New King of the hill, the Nvidia 1080 still isn't good enough for 4K. It rips poo poo up at 1080 and 1440 though quite nicely. Also Intel will apparently be introducing a decacore "consumer-level" CPU. Consumer-level in this case meaning the processor still costs over $1500USD.
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# ? May 17, 2016 15:30 |
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4K gaming is not going to happen anytime soon. At best the new PS4 if it actually exists, will just scale the resolution. No one that has reported on this thing has credible sources to back it up.
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# ? May 17, 2016 15:33 |
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# ? May 9, 2024 15:51 |
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I said come in! posted:4K gaming is not going to happen anytime soon. At best the new PS4 if it actually exists, will just scale the resolution. No one that has reported on this thing has credible sources to back it up. I expect games with indie-tier graphics to do 4K, and I could see non-3D games like a traditional-style RPG to go 4K as well, but I agree that we're not going to see anything ridiculously impressive running much higher than 1080p.
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# ? May 17, 2016 15:36 |