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Team is fully assembled! Thief/Berserker/Ranger/Samurai. Not too bad, all things considered. Dark bows and nightingale trivialized clapperclaw. What's the etiquette concerning job distribution while Galuf is gone?
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# ? Jun 13, 2016 17:04 |
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# ? May 16, 2024 02:20 |
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KataraniSword posted:That was for The Run at the start of the Fiesta. No making someone literally bankrupt for charity, sorry. I saw someone pledge 1 cent for every single. NED, Omega, and Shinryu kill.
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# ? Jun 13, 2016 17:06 |
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Geomancer/Geomancer/Time Mage/Dancer for run two (Chaos750). Well, it's a triple crown. If I ever get there.
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# ? Jun 13, 2016 17:06 |
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It turns out we got Geomancer all wrong! quote:The Geomancer is one of the most useful classes in the game, and you will want - no, you will need to use these guys several times. In battle, Geomancers don't have any awesome equipment choices, and only have three abilities. But they're all very good. Gaia, on its own, isn't anything awesome, but it's good as a base skill for the Geomancer class. Gaia executes a random attack based on the terrain. The exact attack is random, but most Gaia skills are group attacks, and all Gaia skills rely on Magic for strength, hence your Geomancer should be an ex-mage. Since their weapons suck, Geomancers should just use "Gaia" every turn, it'll probably do a lot more damage than normal attacks, and Gaia is free, using it doesn't cost a single MP.
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# ? Jun 13, 2016 17:28 |
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Saigyouji posted:It turns out we got Geomancer all wrong! "A lot of dungeons have lava floors." Castle Exdeath and...??? Real talk though my geomancer was MVP vs Byblos.
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# ? Jun 13, 2016 17:29 |
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Ahahahahaha, rip in piss, you bastard!
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# ? Jun 13, 2016 17:37 |
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Kashuno posted:"A lot of dungeons have lava floors." The Undersea Trench and Meatfort are the only dungeons with damage floors, though North Mountain and the Pyramid have easily avoidable tiles that can poison you. So Meatfort is pretty much the only time you're FORCED to deal with the gimmick, and even then it's only for a few treasures, a shortcut, and punishment if you gently caress up a puzzle... A puzzle that having Find Pits makes trivial, I should note.
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# ? Jun 13, 2016 17:37 |
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Kashuno posted:"A lot of dungeons have lava floors." The trench, and I think that's it unless Sealed Temple has lava? And yeah, Geo is good for Byblos, shame about literally every World 1 boss after it.
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# ? Jun 13, 2016 17:38 |
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Sooo, I'm stuck on the Crystals. Jobs are Knight, Black Mage, Berserker, Beastmaster. Should I go catch me a Shield Dragon?
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# ? Jun 13, 2016 17:38 |
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Hymirvetr posted:Sooo, I'm stuck on the Crystals. Jobs are Knight, Black Mage, Berserker, Beastmaster. Do you have Death Sickles? If you do, the Crystals aren't heavy.
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# ? Jun 13, 2016 17:40 |
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I do not have a Death Sickle. I forgot
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# ? Jun 13, 2016 17:41 |
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Hymirvetr posted:Sooo, I'm stuck on the Crystals. Jobs are Knight, Black Mage, Berserker, Beastmaster. Hmm. Have everyone at critical health. Knight guards with cover. Only let the berserker attack with a death scythe. Heal crystals with the black mage. Have to be a little lucky with the earth crystal or save a release for it. Edit: Whelp derra fucked around with this message at 17:46 on Jun 13, 2016 |
# ? Jun 13, 2016 17:44 |
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Guys I really need help on how to defeat Soul Cannon.
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# ? Jun 13, 2016 17:46 |
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MonsieurChoc posted:Guys I really need help on how to defeat Soul Cannon. Sounds like someone needs more elixirs.
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# ? Jun 13, 2016 17:48 |
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Oh boy, so Almagest doesn't even work on the crystals or what? I'm boned.
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# ? Jun 13, 2016 17:50 |
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Hymirvetr posted:Oh boy, so Almagest doesn't even work on the crystals or what? I'm boned. Sounds like it's Aquathorne time.
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# ? Jun 13, 2016 17:50 |
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that gets me one crystal out of the fight, right?
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# ? Jun 13, 2016 17:52 |
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I was going to get four Reflect Rings but gently caress it, I really technically only need one for World 2 Exdeath and I've already got 2, which is also enough for Omniscient.
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# ? Jun 13, 2016 17:54 |
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MonsieurChoc posted:Guys I really need help on how to defeat Soul Cannon. Dance bard geo, right? Grind up Hide on as many people you have patience on. The launchers are vulnerable to stop. Have one bard Romeos Ballad them to keep them from aging, and kill them. Once they are dead, you should be fast enough to hide from soul cannon, return, hit. Repeat until dead. Will take a while but you should be able to avoid all damage. Kill the launchers asap.
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# ? Jun 13, 2016 17:55 |
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Kyrosiris posted:Sounds like someone needs more elixirs. I've got... 7? edit: derra posted:Dance bard geo, right? Wow, completely forgot about Hide. Thanks, will try.
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# ? Jun 13, 2016 17:55 |
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Releasing two Lesser Lopros against Atomos for a sliver below 10k damage really helps a lot in that fight.
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# ? Jun 13, 2016 18:03 |
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With a team of Thief/Berzerker/Geomancer/Monk, what would you guys suggest as the secondary skill on each one? Thief with Thief's !Mug? Berzerker with Monk's Counter? Or maybe Monk's Barefist? Or Thief's Footwork? Geomancer with Thief's Footwork for maximum item usage/healing? (Or Berzerker's EqAxe for attacks with Thor's Hammer from the back row? ) Monk with Monk's Counter? Monk with Thief's Footwork? On the bright side, I don't have to worry about MP, rods, or ethers.
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# ? Jun 13, 2016 18:04 |
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GOTTA STAY FAI posted:You can occasionally steal Hi-Potions from Headstones on North Mountain, but they mostly have Silver Specs, which at least you can sell for an amount of money once they pile up. I did a bit of farming there, and some at the Ship Graveyard for a couple Elixirs to hang onto for those "oh poo poo we're gonna die" moments. The Poltergeists in the Fire Ship have Hi-Potions as a common steal. They're the best source until you reach World 2.
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# ? Jun 13, 2016 18:07 |
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I really appreciate how after Sandworm, the game throws you a few gimme bosses vulnerable to instant death.hendersa posted:With a team of Thief/Berzerker/Geomancer/Monk, what would you guys suggest as the secondary skill on each one? Thief gets !Mug, definitely. Berserker would like Footwork to not be quite so slow. Counter might be better against random enemies, or bosses with a lot of physical attacks. Barehanded will pass on the monk's strength to Geomancer, which will help them when !Gaia's not a good option. Monk has Counter innately, so don't waste a slot on that. I'd probably go with !Gaia, which will help them when punching isn't a good option.
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# ? Jun 13, 2016 18:10 |
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GOTTA STAY FAI posted:Random seed generator rolled you a "frowny face," I see Speaking of which, since everything's automatic once you start the fight, when't the last point before Sandworm that I can savestate and not be stuck repeating the same actions every time? I know the encounter rate RNG only increments after every step, I assume the battle RNG is frames but donno if it would pause after starting a conversation.
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# ? Jun 13, 2016 18:13 |
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Hymirvetr posted:Sooo, I'm stuck on the Crystals. Jobs are Knight, Black Mage, Berserker, Beastmaster. All the non-fire Crystals can be rushed down with Rod-boosted firagas. Take them one at a time so you don't anger them all at once. Knight, Zerk, and a bear should be able to handle the last one. Bruceski posted:Speaking of which, since everything's automatic once you start the fight, when't the last point before Sandworm that I can savestate and not be stuck repeating the same actions every time? I know the encounter rate RNG only increments after every step, I assume the battle RNG is frames but donno if it would pause after starting a conversation. It's been determined that pressing buttons still jumbles the RNG even if you're not in control, so you can fish for better seeds even in the middle of the fight. A_Raving_Loon fucked around with this message at 18:17 on Jun 13, 2016 |
# ? Jun 13, 2016 18:15 |
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Edward_Tohr posted:Thief gets !Mug, definitely. Berserker would like Footwork to not be quite so slow. Counter might be better against random enemies, or bosses with a lot of physical attacks. It's been a while since I've tried it, but from what I remember, Counter doesn't work on Berserkers.
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# ? Jun 13, 2016 18:16 |
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A_Raving_Loon posted:All the non-fire Crystals can be rushed down with Rod-boosted firagas. Take them one at a time so you don't anger them all at once. Knight, Zerk, and a bear should be able to handle the last one. Oh good, there's one possible Hell I won't accidentally stick myself in.
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# ? Jun 13, 2016 18:22 |
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A_Raving_Loon posted:It's been determined that pressing buttons still jumbles the RNG even if you're not in control, so you can fish for better seeds even in the middle of the fight. Quick, someone call Sullla!
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# ? Jun 13, 2016 18:29 |
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This is my first time playing FFV. I downloaded it for iOS and it has an auto attack feature that was super useful in the beginning of the game. However, I rolled and got white mage as my first job, and auto attacks for white mage includes:
I feel like I'm being punished for using easy baby mode auto-combat. I just wanted to breeze through random encounters sometimes.
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# ? Jun 13, 2016 18:35 |
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jarbv posted:This is my first time playing FFV. I downloaded it for iOS and it has an auto attack feature that was super useful in the beginning of the game. However, I rolled and got white mage as my first job, and auto attacks for white mage includes: That is weird. The same version on Steam has very different behavior for Auto. It just repeats the last action that you performed. As long as your last action was attack, it worked great with my white mage team.
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# ? Jun 13, 2016 18:38 |
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A_Raving_Loon posted:All the non-fire Crystals can be rushed down with Rod-boosted firagas. Take them one at a time so you don't anger them all at once. Knight, Zerk, and a bear should be able to handle the last one.
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# ? Jun 13, 2016 18:40 |
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Have a question for the team. Last night went to fight Archaeoavis, was around level 23 or so because my only offense was monk fists. Form 1 was low on health, my monk Focus crits for 600 on one attack, and Archy dies. Outright dies. Death animation, I get 10 AP, no transition into a later phase, no King Tycoon talking about how majestic the beast is. Has this happened to anyone else before? Didn't see anything about it in a quick search. Edit: GBA version, on mGBA. That was my third run this year, runs 1 and 2 went normally.
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# ? Jun 13, 2016 18:58 |
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hendersa posted:With a team of Thief/Berzerker/Geomancer/Monk, what would you guys suggest as the secondary skill on each one? Endgame-wise: Thief @ !Mug, Chicken Knife Berserker @ Artful Dodger, Assassin's Dagger Geomancer @ Equip Axes, Rune Axe Monk @ Equip Axes, best non-rune axe you've got
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# ? Jun 13, 2016 19:02 |
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Is quadzerking Soul Cannon supposed to be easy, or did
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# ? Jun 13, 2016 19:04 |
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Edward_Tohr posted:Is quadzerking Soul Cannon supposed to be easy, or did Normally it's a goddamned nightmare, so I think you were visited by an angel this day.
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# ? Jun 13, 2016 19:05 |
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DevNull posted:That is weird. The same version on Steam has very different behavior for Auto. It just repeats the last action that you performed. As long as your last action was attack, it worked great with my white mage team. That.... might still be the case. I was just done with the ship graveyard's siren before trying to auto-attack some porcupine-lookin enemies
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# ? Jun 13, 2016 19:06 |
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Kyrosiris posted:Normally it's a goddamned nightmare, so I think you were visited by an angel this day. Ironic phrasing, since I forgot to equip my Angel Rings.
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# ? Jun 13, 2016 19:07 |
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Soul Cannon is getting me too. Monk/Zerk/Beast, so far, having Monk be the class I have two of. Should I just grind a bit or what? Should I have two Beastmasters so I can unleash more temporary carnage? I'm 21 across the board at the moment.
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# ? Jun 13, 2016 19:12 |
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# ? May 16, 2024 02:20 |
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Alxprit posted:Soul Cannon is getting me too. Monk/Zerk/Beast, so far, having Monk be the class I have two of. Should I just grind a bit or what? Should I have two Beastmasters so I can unleash more temporary carnage? I'm 21 across the board at the moment. Go two Beastmasters, snag a Stone Golem near Istory for an Earthquake to nuke the launchers, then a Sand Bear for a solid 2k onto the cannon. Make sure one Beastmaster has the Blitz Whip from Jachol Cave - while the whip itself isn't thunder element, the Thunder spells will help.
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# ? Jun 13, 2016 19:17 |