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Colon Semicolon posted:Gonna be honest I'm not exactly suprised by what happened with Breeding Season but the art dude laid out a ton of actual evidence to prove what he was saying. I mean, I don't think people are really arguing that the other people on the project weren't also mismanaging things pretty badly. Walking away from a project as lead artist and pulling all the assets you've made is just so monumentally hosed it's on another level, though. Especially given the amount of compensation he was already receiving.
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# ? Jul 19, 2016 09:09 |
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# ? May 3, 2024 02:08 |
OtspIII posted:I mean, I don't think people are really arguing that the other people on the project weren't also mismanaging things pretty badly. Walking away from a project as lead artist and pulling all the assets you've made is just so monumentally hosed it's on another level, though. Especially given the amount of compensation he was already receiving.
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# ? Jul 19, 2016 09:25 |
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Zereth posted:Yeah that's still a huge dick move even if it's technically okay by the contract. Again, though, that contract could have allowed him to do that after the game was released. His exclusive rights were maintained for all work. This poo poo is why my local game dev group has constant advice from speakers that lead with "get the legal poo poo sorted out first" and "get a lawyer, we know a good one who specialises in this stuff." This right here. My money's on him asking for that to be included and the other guy putting it in because he's a fuckin' moron who doesn't look up words.
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# ? Jul 19, 2016 13:42 |
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more than likely they didn't even have a contract when the project started and they scrambled to work out some kind of deal when they started getting insane amounts of money
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# ? Jul 19, 2016 13:45 |
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Kamrat posted:Haven't noticed any content break but I do agree that the stretch goals should be moved up so people can see them more easily. Hmm, that's weird. More often than not, I seem to be getting this in the System Shock page, at the "Story section". It hides the rest of the content, and jumps straight to the "Risk and challenges" section.
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# ? Jul 19, 2016 14:10 |
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AbstractNapper posted:Hmm, that's weird. More often than not, I seem to be getting this in the System Shock page, at the "Story section". It hides the rest of the content, and jumps straight to the "Risk and challenges" section. Yeah, that is weird, for me it just loads the full page. I tried switching browser and got the same result so I don't know why you get it and not me.
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# ? Jul 19, 2016 14:34 |
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OtspIII posted:I mean, I don't think people are really arguing that the other people on the project weren't also mismanaging things pretty badly. Walking away from a project as lead artist and pulling all the assets you've made is just so monumentally hosed it's on another level, though. Especially given the amount of compensation he was already receiving. What it boils down to is S-Purp saying "Well, the money's in a better place with me, because I'm gonna finish a game, those other guys wouldn't have finished their game." And then, conveniently, he walks away with the money and assets to make that a self-fulfilling prophecy. Pretty slick self-justification, that.
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# ? Jul 19, 2016 15:10 |
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It looks like they're doing A/B testing to me, Kamrat and Abstract.
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# ? Jul 19, 2016 15:12 |
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Obduktion has been delayed again, this time to to the August 22. Hopefully they are telling the truth and are spending their time sanding down the edges, and not polishing a turd.
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# ? Jul 19, 2016 19:58 |
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Parenthesis posted:Obduktion has been delayed again, this time to to the August 22. Pleasebegood pleasebegood pleasebegood.
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# ? Jul 19, 2016 21:33 |
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i'm gonna make my own lovecraftian civilization game now that the kickstarter one is dead.
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# ? Jul 19, 2016 22:14 |
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Alternate System Shock soundtrack to be provided by Celldweller, bringing a 1994 game into 1998 for 2016 audiences
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# ? Jul 19, 2016 23:24 |
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Parenthesis posted:Obduktion has been delayed again, this time to to the August 22. LOL. The "we only realized at the last minute that the game couldn't ship" is hogwash, I'm guessing the actual thing was "QA has been screaming about how unfun/buggy the game was for months and I guess we finally had to listen otherwise our Steam rating would be tanked forever." Shantae is shipping in September (maybe), it will be nice to finally see an end to the projects I backed. Speaking of which, is there a reputable site to sell keys to games that I backed but realize I no longer want?
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# ? Jul 20, 2016 03:20 |
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Looks like Chime Sharp should be dropping soon, which is good to see, both because I've been really looking forward to it and because:Ste Curran posted:So here we are. Chime Sharp is out and now you can play it. I wish I could sit down and play it with every one of you. That was my intention, actually, on Twitch, this evening — but I have this cold so that’s not going to happen. One night next week I will play the game through with whoever wants to join me online and we can chat about everything. Everything. EVERYTHING. No secrets. We’ve been through so much. Because update posts like this need to stop.
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# ? Jul 20, 2016 04:37 |
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Endorph posted:more than likely they didn't even have a contract when the project started and they scrambled to work out some kind of deal when they started getting insane amounts of money I was never actually under contract in any way, shape, or form while working on OutQuest. I don't necessarily know if that was a good or bad thing, but i got paid consistently and i got things done. The other team members had contracts though, especially any other artists that worked under me as freelance workers. I guess I was an outlier for some reason. What I'm saying is yeah that could absolutely have been the case. Most indie teams don't bother with contracts cuz it starts out as just some dudes making a thing, which is exactly how things started with me.
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# ? Jul 20, 2016 06:19 |
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JordanKai posted:Prey for the Gods is a game I've been following the development of for a while. They've finally launched their KS campaign and the game's looking great! Sort of a Shadow of the Colossus-like with more varied combat and exploration. Update on this campaign for all you console cats out there: https://twitter.com/PreyForTheGods/status/756231451138334720
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# ? Jul 21, 2016 22:12 |
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So 911 Operator looks pretty cool.
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# ? Jul 22, 2016 18:03 |
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Megazver posted:So 911 Operator looks pretty cool. That looks pretty cool. Speaking of, when is This Is The Police coming out?
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# ? Jul 22, 2016 18:13 |
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Megazver posted:So 911 Operator looks pretty cool. "Play in any city in the world" despite the fact that 99% of them don't use 911 as an emergency phone number!
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# ? Jul 22, 2016 18:51 |
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I'm 3/4 on successful kickstarters, if only because Barkley 2 is never coming out
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# ? Jul 22, 2016 19:02 |
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Lemon-Lime posted:"Play in any city in the world" despite the fact that 99% of them don't use 911 as an emergency phone number! So this would make a reasonable stretch goal.
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# ? Jul 22, 2016 19:41 |
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Demiurge4 posted:That looks pretty cool. Speaking of, when is This Is The Police coming out? July 28th.
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# ? Jul 22, 2016 23:15 |
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JordanKai posted:Update on this campaign for all you console cats out there: Three platforms for $300K?
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# ? Jul 22, 2016 23:18 |
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monster on a stick posted:Three platforms for $300K? Apparently they loaded up a build on console and it just ran fine without any changes at 30 FPS.
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# ? Jul 23, 2016 00:24 |
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Erg posted:
This project actually got unsuspended yesterday, and funded today. In order to get Nintendo off his back he had to: 1) Add "The Unofficial" to the title 2) Increase the amount of text in the book (he says he doubled it) 3) Remove the parody Nintendo seal of quality from the campaign itself
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# ? Jul 23, 2016 01:22 |
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He pledged to increase the amount of text but he doesn't really seem to know how he's going to do it, all the mockups are lorem ipsum.
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# ? Jul 23, 2016 02:04 |
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PaletteSwappedNinja posted:He pledged to increase the amount of text but he doesn't really seem to know how he's going to do it, all the mockups are lorem ipsum. Maybe they aren't mockups, he didn't agree that the text needed to make sense.
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# ? Jul 23, 2016 02:08 |
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He can solicit reviews or commentary from various people if he needs to, I guess?
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# ? Jul 23, 2016 02:16 |
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monster on a stick posted:Three platforms for $300K? DancingShade posted:Apparently they loaded up a build on console and it just ran fine without any changes at 30 FPS. I'm calling bullshit on this. I dunno, something about this PftG thing seems really suspect. They HAVE to have outside funding or something. Then again, it says only 5 bosses, so... it's basically a quarter of the game SotC was? I'm now expecting a pretty small world with about 3-4 hours worth of boss fighting content. Not a lot, but hey, it'll be pretty?
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# ? Jul 23, 2016 20:20 |
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PaletteSwappedNinja posted:He pledged to increase the amount of text but he doesn't really seem to know how he's going to do it, all the mockups are lorem ipsum. Did you know you can run a Kickstarter campaign without having the project 100% done ahead of time? It turns out you can use the kickstarter money to pay for getting your project done, like by hiring writers!
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# ? Jul 23, 2016 21:50 |
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Modus Pwnens posted:Did you know you can run a Kickstarter campaign without having the project 100% done ahead of time? It turns out you can use the kickstarter money to pay for getting your project done, like by hiring writers! Did they explain how they were going to pay for all the extra text?
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# ? Jul 24, 2016 01:51 |
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Hi my game is on Kickstarter now https://www.youtube.com/watch?v=ENpFIlIuV6k quote:IT IS 2012 - THE YEAR THE WORLD ENDS. It is a game about combat, exploration, survival, and people. (I hope it's ok for me to post this here? I didn't see anything about that in the OP)
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# ? Jul 25, 2016 20:45 |
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Nemo2342 posted:3) Remove the parody Nintendo seal of quality from the campaign itself That's not really parody, but seriously: he was begging for Nintendo to jump him, wasn't he?
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# ? Jul 25, 2016 21:03 |
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Subjunctive posted:That's not really parody, but seriously: he was begging for Nintendo to jump him, wasn't he? It is parody, it's an exaggeration of the seal and people do it all the time. But while I haven't overlaid the images it looks like the seal he was doing was literally the Nintendo seal with different text in which case it toes that line between parody and trademark infringement. Everybody else does some variation with the triangle-circle thing.
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# ? Jul 25, 2016 21:09 |
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al-azad posted:It is parody, it's an exaggeration of the seal and people do it all the time. Neither of those are parodying anything, they're just appropriating and referencing. Making a joke doesn't automatically make something parody.
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# ? Jul 25, 2016 21:50 |
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Subjunctive posted:Neither of those are parodying anything, they're just appropriating and referencing. Making a joke doesn't automatically make something parody. It does in the UK
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# ? Jul 25, 2016 21:59 |
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NTRabbit posted:It does in the UK The UK's somewhat recent legislation doesn't define parody, but I can't be assed to find case law. Regardless, though, the UK's law applies to copyright and not, as OP referenced, trademark rights.
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# ? Jul 25, 2016 22:09 |
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Subjunctive posted:Neither of those are parodying anything, they're just appropriating and referencing. Making a joke doesn't automatically make something parody. "Appropriation" is the heart of parody. "distorted imitation" specifically. How distorted is what the long history of infringement cases fight over. Making a spiky gold seal with "licensed by..." With the intent of mimicking the Nintendo seal is parody.
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# ? Jul 25, 2016 23:22 |
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Subjunctive posted:That's not really parody, but seriously: he was begging for Nintendo to jump him, wasn't he? I couldn't remember what his original image looked like, so I went with "parody" to be safe since most of the other words I could think of at the time came with some negative connotations. After digging through my emails I did finally find an image with his seal, and I agree that his version was really pushing it.
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# ? Jul 26, 2016 00:18 |
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# ? May 3, 2024 02:08 |
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swamp waste posted:Hi my game is on Kickstarter now Oh, Super Bunnyhop made me think this game was finished but in rewatching the video I realized he was only playing a demo, looks interesting man, hope that this kickstarter thing works out for ya. You should definitely put a link to the demo on the kickstarter page.
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# ? Jul 26, 2016 00:29 |