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So I just (well, yesterday) got access Void Maps and am I supposed to just farm a shitload in order to be able to beat them? EDIT: Also I got enough bones to buy my first exotic imp and I chose Whipimp and EDIT: I guess if I read the last page more clearly I would have gotten my answer before posting, huh Color Printer fucked around with this message at 00:29 on Nov 21, 2016 |
# ? Nov 21, 2016 00:25 |
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# ? May 12, 2024 07:36 |
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Devor posted:Endless Frontier Hey, so if anyone is playing this, you need to do the PVP and use your purple Honor Coins to buy units. I got the Steam Punk (the human unit which is like a guy riding a steam-powered mech) and it loving obliterates everything that isn't simply immune, its skills let it completely outclass even all my other 5-star units.
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# ? Nov 21, 2016 00:50 |
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ThisIsNoZaku posted:Hey, so if anyone is playing this, you need to do the PVP and use your purple Honor Coins to buy units. I was a little bit bummed to find out that the optimal PVE build is literally two units - one for magic attack, one for physical attack, and requiring ranged attack for both. This is because of the way that leveling up units works - there's exponential increases in power of the unit, not just in cost. So your enhancement level 100 guy is MUCH more powerful than your enhancement 90 guy, and you don't want to spread your gold around to a bunch of different units. Was fun for a bit, but the fact that strategy is so limited is a bummer.
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# ? Nov 21, 2016 01:19 |
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Devor posted:I was a little bit bummed to find out that the optimal PVE build is literally two units - one for magic attack, one for physical attack, and requiring ranged attack for both. This is because of the way that leveling up units works - there's exponential increases in power of the unit, not just in cost. So your enhancement level 100 guy is MUCH more powerful than your enhancement 90 guy, and you don't want to spread your gold around to a bunch of different units. I've been playing this game and I feel like I'm advancing way faster than I would normally be because every day or two since I started (around a week now?) there's another free 5* unit voucher and 1000 crystals or honor coins or both.
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# ? Nov 21, 2016 18:43 |
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Ignoranus posted:I've been playing this game and I feel like I'm advancing way faster than I would normally be because every day or two since I started (around a week now?) there's another free 5* unit voucher and 1000 crystals or honor coins or both. It seems like a pretty blah game, a mash up of the idle and gacha genres that misses the mark on why either are fun.
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# ? Nov 22, 2016 05:44 |
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I've unlocked the final tier of mastery in Trimps 3.811. I don't have enough to buy anything in it yet, but I'm wondering which of these three I should go for first: Headstart 3, King of Bones 2, Blacksmithery. I'm not sure which will most increase my helium acquisition rate. Any ideas?
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# ? Nov 22, 2016 21:52 |
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TTBF posted:I've unlocked the final tier of mastery in Trimps 3.811. I don't have enough to buy anything in it yet, but I'm wondering which of these three I should go for first: Headstart 3, King of Bones 2, Blacksmithery. I'm not sure which will most increase my helium acquisition rate. Any ideas? I'd update to 4.0, Metalic coat and double build sound really nice. I assume you have hyperspeed since you left it off the list, and hyperspeed is the entire reason to even do masteries.
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# ? Nov 22, 2016 21:58 |
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Krunge posted:Would anyone like to wax philosophical on what makes a good and fun idle game, as opposed to a tedious or "I feel the pointlessness" one? Nothing's hit the spot, personally, and I've tried a few and fell out of love. The issue here is you're competing with things like Age of Empires, Simcity, Master of Orion, Dungeon Keeper, Civilisation, the Settlers games, and other such things, which not only have graphics, but get you engaged and keep you engaged. Mere 'numbers' isn't enough, and wait time isn't the greatest means to keep you interested. Hell, you can also think of Disgaea if you cut out the battle aspect. You've got to have some kind of 'other'. Most don't. I can understand not having the pretty, of course. Most of these are one-man shows. Most of these games could cut their numbers right down and it'd still be the same in the end. Bloodly fucked around with this message at 22:56 on Nov 22, 2016 |
# ? Nov 22, 2016 22:51 |
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pixaal posted:I'd update to 4.0, Metalic coat and double build sound really nice. I assume you have hyperspeed since you left it off the list, and hyperspeed is the entire reason to even do masteries. I didn't know 4.0 was out yet. I did not have Hyperspeed as I didn't realize its importance, but also didn't have enough mastery to afford anything of that tier. 4.0 let me get one mastery on that tier list with the essence I had, so I went for Hyperspeed. Metallic coat looks really nice and unless someone offers a good reason otherwise it's what I'll probably get next. Wish I had it for my Thick Skinned run.
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# ? Nov 22, 2016 23:25 |
Bloodly posted:Nothing's hit the spot, personally, and I've tried a few and fell out of love. The issue here is you're competing with things like Age of Empires, Simcity, Master of Orion, Dungeon Keeper, Civilisation, the Settlers games, and other such things, which not only have graphics, but get you engaged and keep you engaged. Mere 'numbers' isn't enough, and wait time isn't the greatest means to keep you interested. Hell, you can also think of Disgaea if you cut out the battle aspect. The games you've mentioned require a lot of effort and commitment to make progress, though. Part of the idle game appeal for me is being way lighter on commitment than most games (at least, when they don't just force commitment through clicks, that's just lovely commitment). You can't put a Civilization game down for a month and expect to remember the strategies to succeed at a high level but the worst that will happen with an idle game is that your income went up linearly instead of however fast it could have been. That may sound alien as all hell ("you like the genre for its shallowness???") but I have lots of non-idle games I can play if I'm up for a normal commitment and when I load up an idle game I don't feel like playing any of them right that second.
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# ? Nov 23, 2016 00:24 |
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Is there a best order to unlock masteries, or does it not really matter that much until the lowest tier?
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# ? Nov 23, 2016 00:30 |
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There are ones that will impact your run as soon as you pick it up (Foremany is a notable tier 2 one) but for the most part they're more streamlining upgrades than game changers until the last two tiers. And until you've speedrun Spire entirely, I wouldn't pick up the ones that start Corruption earlier; you're going to be running the Corrupt challenge anyway!
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# ? Nov 23, 2016 00:59 |
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Sage Grimm posted:There are ones that will impact your run as soon as you pick it up (Foremany is a notable tier 2 one) but for the most part they're more streamlining upgrades than game changers until the last two tiers. And until you've speedrun Spire entirely, I wouldn't pick up the ones that start Corruption earlier; you're going to be running the Corrupt challenge anyway! Admittedly, the corruption mastery, the corruption challenge, and natural corruption all stack and offer extra helium as a result.
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# ? Nov 23, 2016 04:05 |
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So what exactly are the "tiers", is that like going from Super to Mega? If so, I guess I just hit T2, but if not, boy am I lost.
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# ? Nov 23, 2016 06:13 |
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No, tiers are for mastery, which is a 181+ currency that gives some nice QoL/boosters that aren't strictly game-changers
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# ? Nov 23, 2016 07:13 |
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Okay. I admit I'm mostly lost where I am because I left poo poo alone while at work yesterday and went from my last run being "zone 40" to "what the gently caress an error message is asking me if I'm scared and there are 5 new mechanics what the poo poo happened while I was on shift"
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# ? Nov 23, 2016 07:47 |
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Yeah, breaking the planet at first can be super intimidating, it took me a while to gather up enough helium to get there You do get a nice helium bump from killing that first Improbability though. I dunno if you have any stray unlock-a-thing challenges from 1-60, you should get those out of the way first.
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# ? Nov 23, 2016 07:51 |
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"So you took the day off to babysit our kid? You must've gotten a lot done around the house too, right?" - my wife me:
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# ? Nov 23, 2016 08:24 |
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Aurora posted:I dunno if you have any stray unlock-a-thing challenges from 1-60, you should get those out of the way first. I can't do a few yet I don't think (your make it to Z## without deaths/hiring), but this is only... 4? 5? Portals in so I need to finish a couple of perk unlock challenges.
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# ? Nov 23, 2016 08:45 |
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Merijn posted:"So you took the day off to babysit our kid? You must've gotten a lot done around the house too, right?" - my wife Your wife doesn't refer to your kid by name?
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# ? Nov 23, 2016 10:45 |
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Im curious, how do you guys play idle games? I mean, web, mobile, steam? This may or may not be a related to a game im working on.
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# ? Nov 23, 2016 12:20 |
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evilentity posted:Im curious, how do you guys play idle games? I mean, web, mobile, steam? This may or may not be a related to a game im working on. Browser all the way
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# ? Nov 23, 2016 12:23 |
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Danaru posted:Browser all the way Same. I think the lone exceptions to this rule were Crush Crush via Steam (because it amused me for a bit) and... I forget what it was on my phone for about a week before I prestiged twice and went "nothing changes here".
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# ? Nov 23, 2016 12:42 |
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Definitely web, I need my Steam free so I can play actual games while having some idler open in the background.
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# ? Nov 23, 2016 12:49 |
evilentity posted:Im curious, how do you guys play idle games? I mean, web, mobile, steam? This may or may not be a related to a game im working on. Browser and a few mobile games. I'd rather play a new idle on the web though.
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# ? Nov 23, 2016 12:52 |
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evilentity posted:Im curious, how do you guys play idle games? I mean, web, mobile, steam? This may or may not be a related to a game im working on. Whatever's on Steam. I like how it keeps track of how many hours I've wasted, and gives me meaningless achievements to mark bad life decisions.
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# ? Nov 23, 2016 13:19 |
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evilentity posted:Im curious, how do you guys play idle games? I mean, web, mobile, steam? This may or may not be a related to a game im working on. All I play right now is Clicker Heroes on mobile. I'm playing it on one of my older phones that I use just for games.
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# ? Nov 23, 2016 13:26 |
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Browser because the mobile ones are mostly reskins or cash grabs.
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# ? Nov 23, 2016 16:48 |
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END ME SCOOB posted:I can't do a few yet I don't think (your make it to Z## without deaths/hiring), but this is only... 4? 5? Portals in so I need to finish a couple of perk unlock challenges. The challenges that unlock new things (often perks) are what the other person was referring to. I think you may be thinking of the feats in the achievements section, which are sort of mini-challenges but aren't at all important to do right away (although I'll reiterate that Underachiever feels like such a huge step backward if you go for it later, that you might as well do it early since it can never really get substantially easier).
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# ? Nov 23, 2016 16:58 |
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Eh. If you're packing Ethereal Heirlooms with the best mods past maximum it wouldn't be too bad to hammer it out in a couple hours.
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# ? Nov 23, 2016 17:16 |
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Looks like web wins by quite a margin. I guess focusing on web before mobile makes sense. Thanks.
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# ? Nov 23, 2016 19:05 |
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If I were to play a mobile idler, it would have to: - Not be a goddamned cash grab - Have good resource/battery longevity - Not be a goddamned cash grab - Operate fine when minimized or better yet closed (calculate effective progress based on change in clock) - Not be a goddamned cash grab - Be the sort of game you'd check in on for a minute or two every few hours and not suffer if you're unable to babysit every five minutes - Not be a goddamned cash grab Being plastered with advertising is included in being a goddamned cash grab. NB: Most of these also apply to web idlers, except the one about not needing babysitting; web games I can see being more realistic to reward active play. And while battery longevity may not be a concern, you still don't want to gobble up CPU or memory.
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# ? Nov 23, 2016 20:06 |
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Vil posted:If I were to play a mobile idler, it would have to: It would be nice if offline progress wasn't gated behind premium currency. I've tried a lot of mobile idlers that expect me to give them real money so I can get offline progress and gently caress that.
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# ? Nov 23, 2016 20:16 |
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Vil posted:If I were to play a mobile idler, it would have to: Idle Mage Attack fits most of your criteria IMO. - Not a cash grab! I've never thought "Boy I should pick up some of this PREMIUM CURRENCY to progress", and the single ad at the top of the menus is unobtrusive - your primary progression requires the app to be open and active, but this somehow doesn't murder my battery. - It ALSO doesn't require much attention! Basically every few minutes I need to click respawn, besides that it's entirely automated (and there's a mechanic that makes it not as - Secondary/tertiary progression is all "close your app and go do some other poo poo". Your spells slowly, constantly get experience, taking a very long time to level; your upgrades take anywhere from 20 minutes to several days to run, with no realistic way to speed them up (at this point); you can run "raids" every 30 minutes that provide better rewards than standard play (including a handful of premium currency), and only take 2 minutes -No "Tap the screen forever" mechanic On top of that, I've never seen a game quite like this one
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# ? Nov 23, 2016 20:35 |
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I would have liked Clicker Heroes on my phone if the app had a better than 33% chance of still being open ten seconds after launching it and if it didn't triple/quadruple my battery usage while it ran.
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# ? Nov 23, 2016 20:56 |
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The Ninth Layer posted:I would have liked Clicker Heroes on my phone if the app had a better than 33% chance of still being open ten seconds after launching it and if it didn't triple/quadruple my battery usage while it ran. This is likely because of Unity, which really should never be used for an idle game. It has it's place, but an idle game should not be using it. It is resource intensive what an idle game does not want to be.
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# ? Nov 23, 2016 20:59 |
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pixaal posted:This is likely because of Unity, which really should never be used for an idle game. It has it's place, but an idle game should not be using it. It is resource intensive what an idle game does not want to be. I don't know about phones but I can tell you it doesn't murder browsers as badly as Flash does.
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# ? Nov 23, 2016 22:03 |
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GrossMurpel posted:I don't know about phones but I can tell you it doesn't murder browsers as badly as Flash does. Neither should be used for an idle game. Phones don't support flash, flash is dead. You shouldn't make anything new in Flash.
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# ? Nov 23, 2016 22:20 |
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Vil posted:If I were to play a mobile idler, it would have to: Idle Mage Attack won't push you to spend money, won't shove full page ads into your face and is so graphically lo-fi it runs smooth on my 3 year old phone.
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# ? Nov 23, 2016 22:40 |
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# ? May 12, 2024 07:36 |
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Idle Mage Attack rules. I can't wait to get more spells, they're pretty varied so far and it'll be nice to see what kinda weird builds you can get once you get multiple summons and walls or whatever.
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# ? Nov 23, 2016 23:11 |