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Arc Hammer
Mar 4, 2013

Got any deathsticks?
I'm using Mercurio's URWLified version of Nevada Skies, so I'm using the Nevada ENB Realism preset. I've also got Dynavision3 installed, so I've been playing around with the bloom and mood settings there to create a more refined image. I'm really going for the sun bleached look, but it's a work in progress as I mess with the saturation and contrast sliders.

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Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
https://www.youtube.com/watch?v=yqURw2Qm2wo

Fair Bear Maiden
Jun 17, 2013
Is that another mod that is going to be distributed as part of a giant compilation instead of stand-alone because gently caress user-friendliness?

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
I can't get Borderless Windowed mode via ENB.

This (recommended by the F&L STEP guide)

code:
ForceBorderless=true
ForceBorderlessFullscreen=true
results in a black screen. Other combinations of true/false don't work either. I miss something?

Fair Bear Maiden posted:

Is that another mod that is going to be distributed as part of a giant compilation instead of stand-alone because gently caress user-friendliness?

He's the Quickloot guy. He seems to get stuff done. e:His youtube is full of impressive NV modding feats.

Fair Bear Maiden
Jun 17, 2013
Oh, I'm sure the mod will be released. I just hope it'll be released as a stand-alone rather than as part of a giant compilation.

Dammit, I just wanted hit markers in Fallout: New Vegas, I didn't need a hundred other functionalities as part of the project. :doom:

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I cannot for the life of me get rid of the aliasing with ENB running. Nothing in the control panel works to fix it.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

Rinkles posted:

I can't get Borderless Windowed mode via ENB.

This (recommended by the F&L STEP guide)

code:
ForceBorderless=true
ForceBorderlessFullscreen=true
results in a black screen. Other combinations of true/false don't work either. I miss something?

Should I just use OneTweak? Am I the only one that can't get borderless windowed via ENB?

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
e: wrong game lmao

there might be a setting in the fallout INIs you need to tweak also, if Skyrim is any indication

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
Tried it with both Full Screen=0 and =1 in the .inis, to no avail.

v1ld
Apr 16, 2012

Arcsquad12 posted:

I cannot for the life of me get rid of the aliasing with ENB running. Nothing in the control panel works to fix it.

I enabled ENB's AA and it does an ok job of it. In enblocal.ini:

[ANTIALIASING]
EnableEdgeAA=true
EnableAccumulativeAA=true

Proletarian Mango
May 21, 2011

Do you happen to have an AMD card? I had problems with what you're describing after ENB was updated at some point. You could try using an older version of ENB. I never had this problem when I switched to Nvidia. Boris has mentioned what poo poo AMD is before so~

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I'm running a gtx 1070 with both of the aa options turned on. Still got issues with jaggies.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
Haven't figured out windowed mode, but this here's an ENB I think is pretty good.

Lucent 2.0

I turn off DoF and enable AO. Doesn't seem to affect my performance much - still mostly above 60.

Proletarian Mango
May 21, 2011

Arcsquad12 posted:

I'm running a gtx 1070 with both of the aa options turned on. Still got issues with jaggies.
That's a bummer. Sounds like the same problem I used to have. It only went away when I bought a new computer :V

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
Bleh, now I've become cognizant of the stutter problem, and the Remover isn't fixing it.

dont be mean to me
May 2, 2007

I'm interplanetary, bitch
Let's go to Mars


Upmarket Mango posted:

Do you happen to have an AMD card? I had problems with what you're describing after ENB was updated at some point. You could try using an older version of ENB. I never had this problem when I switched to Nvidia. Boris has mentioned what poo poo AMD is before so~

Boris also goes on about what poo poo Windows after XP is, so maybe his opinion on computers isn't of much value.

Or, given his human politics, on anything else.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
So I think I've got the best AA I can out of enb. I put both the edge and accumulative AA on in the emb menu. After that, go to the injector ini. in the new Vegas folder and set smaa to ultra. Then go to the sweetfx settings ini and change fxaa to 1. It still gets jagged on a lot of places but it is much better than the initial settings.

Also, disable Anisotropic Filtering in Enblocal and instead crank it with the game launcher, and then crank it further with the nvidia control panel. It looks way better than the ENB version.

You will end up getting something looking like this:

Arc Hammer fucked around with this message at 22:20 on Dec 12, 2016

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.
Thanks Arcsquad12. I did just that. Game is looking real good now.

I just need to find a subtle DoF effect and I'll be happy.

Crindee
Nov 16, 2005

LOOK LIKE EMERIL
So is it just me or is the third-person crosshair pretty significantly misaligned? I thought it was just weapon spread for awhile, but after some testing it seems like I can only hit things consistently in third person if I aim a centimeter or two to the left of them. I'm using a shitload of mods though, so it may legitimately just be me.

Raygereio
Nov 12, 2012

Crindee posted:

So is it just me or is the third-person crosshair pretty significantly misaligned?
It shouldn't be. I just checked to be sure on a vanilla install and had no trouble hitting the sarsaparilla bottles in third person during the tutorial quest.
Is the problem with a particular weapon or all? And are you using any animation replacers? If yes, try disabling them and see if that solves it.

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.
I will not be disclosing how much time I have put into this mod setup:

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Is that the tfh rugged face or the drumber fco face?

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.
The courier race in FCO

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.
double postin' some screenshots for an early intelligence implant run



freeside open (New Vegas Uncut from Github) and the TTW version of Streetlights (Simple Streetlights) - will have to grab a few shots of this at night.





using ugrids at 7 and new vegas landscape overhaul remade + fnvlodgen/tes4 landscape texture generator. also realistic wasteland lighting enhanced

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I tried using u grids to load 7 but with free side open it just tanked

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.

Arcsquad12 posted:

I tried using u grids to load 7 but with free side open it just tanked

yeah I tried at 9 but that basically will kill the engine with any sort of additional graphical mods/textures

Freeside works fine for me at 7, mostly thanks to ENBoost. With ENBoost, I can get 25 FPS minimum in the freeside worldspace - without it only 12-20 FPS.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I get about 35-40, but it fluctuates so severely I'm thinking of capping my fps at 40 just to make it tolerable.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
It's just me, but I'd rather deal with a partitioned Freeside/NV if it means I get 60fps.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
The sense of scale that FSO creates makes that a hard sell for me. If I removed uncut wasteland I'd easily get my 60fps in Freeside, but that is another hard sell.

Fair Bear Maiden
Jun 17, 2013
I'm curious, has anyone here ever used this animation project mod that purports to add new custom animation and gameplay functions? Most of that stuff looks uninteresting to me, but I have to say I dig the idea of additional animations for grabbing objects and sprinting. That said, the sprint is incompatible with other mods' sprint, and I have no idea how it's been balanced gameplay-wise.

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.
It just came out a few days ago, but it is pretty impressive. Worth noting you can turn everything on/off without any issue in the MCM for it. I'm not using it, yet, but I probably will throw it into my load order at some point.

Also check out the Lazarus Project, which adds some really well done QOL features to the game from Fallout 4 (real time weapon wheel that saves weapon hotkeys even when leaving casinos, etc.)

Arc Hammer
Mar 4, 2013

Got any deathsticks?
So long as you can disable the run feature in mcm I'm sure it could work with project nevada

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
I think the most jarring thing whenever I turn on NV after a while, is the complete lack of enemy reaction animations when they're hit (if it's not lethal). That and feel of the weapons themselves.

But I'm guessing that's an engine issue, and/or something that would require a lot of work.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
"This adds equipable erect penises in a box in Goodsprings"

Fereydun
May 9, 2008

Arcsquad12 posted:

So long as you can disable the run feature in mcm I'm sure it could work with project nevada

it actually asks you in a prompt to disable PN's sprint when you've got PN.
that mod is really cool! it even has a generic takedown for non-humans which looks hilarious on dogs

edit:
https://a.pomf.cat/izpehe.webm

not sure if the sounds are a glitch in my game or what though

Fereydun fucked around with this message at 14:44 on Jan 1, 2017

Arc Hammer
Mar 4, 2013

Got any deathsticks?
ENB question time. Sometimes when I go into a building, the interior enb looks super hosed up. It loads normally, and then somehow disables effects, leaving the room incredibly dark. Disabling and re enabling the ENB from the ingame menu doesn't seem to fix it.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Looking for some quest mods. I want to use some of the New Vegas Bounty mods, but I'd like some feedback first. Also, I'm using Freeside Open which could gently caress with stuff.

Light Gun Man
Oct 17, 2009

toEjaM iS oN
vaCatioN




Lipstick Apathy
I feel like I'm going crazy with this mod (Lutana NVSE Plugin ) http://www.nexusmods.com/newvegas/mods/55399/

Other mods want version "13 or up", but no matter how I install it it's just not being found. The author / people in the thread are saying lots of stuff about how everyone with issues is just installing it wrong but I've tried multiple install methods, locations, and versions and nothing changes. I attempted to ask nicely on the forums and just get more "you are doing it wrong" and I just don't see what the issue is. Does anyone actually have this working right now?

v1ld
Apr 16, 2012

Light Gun Man posted:

I feel like I'm going crazy with this mod (Lutana NVSE Plugin ) http://www.nexusmods.com/newvegas/mods/55399/

Other mods want version "13 or up", but no matter how I install it it's just not being found. The author / people in the thread are saying lots of stuff about how everyone with issues is just installing it wrong but I've tried multiple install methods, locations, and versions and nothing changes. I attempted to ask nicely on the forums and just get more "you are doing it wrong" and I just don't see what the issue is. Does anyone actually have this working right now?

The problem is with the version number of lutana: 19.0b5 is not a number.

That b5 is confusing code that's trying to do a check like if 13 < 19.0b5 which simply won't work. So either get the mod that's using lutana to fix its version checking or wait until lutana hits version 19.0 or 19.1. Or ask the lutana dude not to put the b5 in the version. Or find an older version - I may have 17 or 18 lying around, can't check now.

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Fair Bear Maiden
Jun 17, 2013
Judging by the comments, that's an intentional choice. That said, there are no non-beta versions on the page because gently caress new users.

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