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idk about you, but jamuraan and asiina sounded incredibly boring.
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# ? Jun 27, 2017 20:03 |
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# ? Apr 27, 2024 20:12 |
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Kashuno posted:Point to me where I'm relying on night action mafia. Post an actual piece of evidence for this You're saying that power roles are required to be used or what's the point of even playing. It's the same drat thing.
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# ? Jun 27, 2017 20:03 |
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Poque posted:no you can't. you don't know the makeup of the game I am reasonably confident there are more town than scum in this mafia game.
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# ? Jun 27, 2017 20:05 |
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this whole push is based on assuming Kash plays like a robot going "beep beep beep i must make every decision that is beneficial to town". like he has only one ability, of course he's going to use it. It's human. This is a game where everyone has cool abilities. Of course people want to try them out. While YT decided to randomly shoot someone and no one cares? This is dumb.
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# ? Jun 27, 2017 20:06 |
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Tired Moritz posted:this whole push is based on assuming Kash plays like a robot going "beep beep beep i must make every decision that is beneficial to town". like he has only one ability, of course he's going to use it. It's human. This is a game where everyone has cool abilities. Of course people want to try them out. Nobody is saying either of these things.
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# ? Jun 27, 2017 20:07 |
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Tired Moritz posted:this whole push is based on assuming Kash plays like a robot going "beep beep beep i must make every decision that is beneficial to town". like he has only one ability, of course he's going to use it. It's human. This is a game where everyone has cool abilities. Of course people want to try them out. First of all, I'm voting YT exactly for that reasoning. Second of all, I'm not voting Kash.
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# ? Jun 27, 2017 20:07 |
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Asiina posted:I am reasonably confident there are more town than scum in this mafia game. if an ability has a 25% killing chance and scum make up more than 25% of players then the expected value is net pro-town.
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# ? Jun 27, 2017 20:08 |
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Poque posted:if an ability has a 25% killing chance and scum make up more than 25% of players then the expected value is net pro-town. That's not how math works.
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# ? Jun 27, 2017 20:08 |
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that is absolutely how math works wtf
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# ? Jun 27, 2017 20:09 |
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If there are 10 people and I kill 25% of them at random, unless there are more than 50% scum, I am killing more town than scum.
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# ? Jun 27, 2017 20:10 |
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if you have 4 scum and 8 town, it would expect to hit 1 scum and 2 town, you don't think that is a net positive?
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# ? Jun 27, 2017 20:10 |
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Jamuraan posted:First of all, I'm voting YT exactly for that reasoning. first of all, I didn't say your name. second of all, this doesn't change the fact the push is lame and bad. I'm afraid people won't use their abilities because they'll be afraid that it might be "anti-town". that's not very fun.
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# ? Jun 27, 2017 20:10 |
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it doesn't matter if it kills MORE, it matters if the % killed is better
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# ? Jun 27, 2017 20:10 |
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Tired Moritz posted:this whole push is based on assuming Kash plays like a robot going "beep beep beep i must make every decision that is beneficial to town". like he has only one ability, of course he's going to use it. It's human. This is a game where everyone has cool abilities. Of course people want to try them out. YT is the vote leader and both of the people voting Kash also want to vote YT so what the gently caress are you talking about?
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# ? Jun 27, 2017 20:10 |
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Poque posted:if you have 4 scum and 8 town, it would expect to hit 1 scum and 2 town, you don't think that is a net positive? That is literally a NO CHANGE situation. You go from 1/3 of the population is scum to, *gasp*, 1/3 of the population is scum.
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# ? Jun 27, 2017 20:10 |
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so you wouldn't sac 2 town for 1 scum? that's all this boils down to
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# ? Jun 27, 2017 20:11 |
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Poque posted:so you wouldn't sac 2 town for 1 scum? that's all this boils down to No, I would not
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# ? Jun 27, 2017 20:11 |
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can you see why others would? a flipped scum is crazy valuable
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# ? Jun 27, 2017 20:12 |
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If it was 9 town and 1 scum, yes, I would sac 2 town for 1 scum. If it was 4 scum and 5 town, no, I would not sac 2 town for 1 scum.
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# ? Jun 27, 2017 20:12 |
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Tired Moritz posted:I'm afraid people won't use their abilities because they'll be afraid that it might be "anti-town" How is that a bad thing???
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# ? Jun 27, 2017 20:12 |
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Ok so bard songs are all day actions. You can't use the same song in a row. Apart from the daycop song, there's: * a doublevote song that grants doublevote to the bard and one random person (seems too risky near LYLO) * another doublevote song that works on the bard and TWO random others (see above) * One "mighty" song that makes the bard and one other random person lynchproof for the day (this is the one I'm really worried about) * One song that works like the OPG-refreshing events from the FF4 Mafia game, doesn't work on bard abilities though * Rolecop song * Roleblock song * Busdrive song These targets are all random btw, seems like everything but daycop is kinda risky or sucks
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# ? Jun 27, 2017 20:12 |
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Asiina posted:YT is the vote leader and both of the people voting Kash also want to vote YT so what the gently caress are you talking about? okay, ignore my second paragraph. The first point still stands though. Using abilities that can be anti-town doesn't immediately mean that they're scum.
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# ? Jun 27, 2017 20:12 |
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bifauxen why thanks for ruining the mystery!!! 2nd song is anonymous votes btw
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# ? Jun 27, 2017 20:14 |
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Poque posted:can you see why others would? a flipped scum is crazy valuable Yeah I get it, Jam you crazy
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# ? Jun 27, 2017 20:14 |
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I did beef the math on that though, but my ultimate point still stands
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# ? Jun 27, 2017 20:14 |
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Tired Moritz posted:bifauxen why We got enough mysteries thank you, gonna have to start on my drat spreadsheet today I guess
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# ? Jun 27, 2017 20:15 |
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Everyone under that black line with the giant arrow pointing to it needs to step it up or else consequences. Not pictured but can consider themselves on notice - bowmore - 3
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# ? Jun 27, 2017 20:15 |
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i'm excited for like 19 people to die so I don't have to pretend like I was going to write things down
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# ? Jun 27, 2017 20:15 |
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Poque posted:I did beef the math on that though, but my ultimate point still stands I can understand where you're coming from.
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# ? Jun 27, 2017 20:15 |
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mysteries are fun and good
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# ? Jun 27, 2017 20:15 |
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yay I'm no. 6
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# ? Jun 27, 2017 20:16 |
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somebody tell me what white mage did so I know what I lost to leviathan's salty purge
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# ? Jun 27, 2017 20:16 |
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actually lmao no don't
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# ? Jun 27, 2017 20:17 |
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Asiina posted:You're saying that power roles are required to be used or what's the point of even playing. It's the same drat thing. Wanting to use my abilities != using night actions to solve the game
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# ? Jun 27, 2017 20:17 |
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Phew, I'm just outside the step it up zone for once. Good.
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# ? Jun 27, 2017 20:17 |
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Assuming 8 scum remaining - Killing 25% of players kills 2 scum and 5 town. That brings down from 8-12+ kills to win to 6-9+. Either way scum have 50% more work to do than town. One random kill favors Mafia. Several random kills at the same time is mathematically a neutral action.
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# ? Jun 27, 2017 20:18 |
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I don't find it likely we have a 1:2 ratio of scum to town in this game. I would say at best we have a 1:3 ratio, assuming CPig balanced it around the sheer number of crazy anti-town roles out there. That would make the situation closer to: 7 scum, 21 town. We can round to 8 / 24 to make the math a little easier, but we would expect to hit 2 scum and 6 townies. Is that a trade you're willing to make?
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# ? Jun 27, 2017 20:18 |
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Flamander posted:Phew, I'm just outside the step it up zone for once. Good. Not good!
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# ? Jun 27, 2017 20:18 |
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Flamander posted:Phew, I'm just outside the step it up zone for once. Good. don't let that stop you Added Space posted:Assuming 8 scum remaining -
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# ? Jun 27, 2017 20:18 |
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# ? Apr 27, 2024 20:12 |
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And it's very likely that it's not 1:3 ratio, it's probably more in town's favor like I'd guess 6 scum, 2 3P, 2 self-aligned SK types, and 19 town.
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# ? Jun 27, 2017 20:19 |