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Captain Invictus posted:the LTTP spring 2018 rando tournament was absolutely massive, with FIVE HUNDRED AND TWELVE entrants. For something that requires about an hour and a half per race, and also they insist on commentators for each one, that means you can't just churn through 50 a day due to the limited number of commentators. in fact, for the early stages, they did not even broadcast every race for the spring lttp rando tournament. they did try and show at least one race from every participant, but even with the long time the tournament took, they could not realistically show literally every single race
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# ? Sep 24, 2018 10:04 |
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# ? Jun 13, 2024 07:01 |
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Captain Invictus posted:the LTTP spring 2018 rando tournament was absolutely massive, with FIVE HUNDRED AND TWELVE entrants. For something that requires about an hour and a half per race, and also they insist on commentators for each one, that means you can't just churn through 50 a day due to the limited number of commentators. That tournament would be a perfect candidate for a change of format.
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# ? Sep 24, 2018 10:09 |
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The fall tourney for LTTP Rando is doing qualifier races, with the top 96 (I think) moving on to the next stage. You need to play in 5 of 15 qualifier races that you’ve signed up for in advance, and they do math to figure out your average for placement. So it’s an improvement over the free for all that spring was at least.
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# ? Sep 24, 2018 12:31 |
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KariOhki posted:The fall tourney for LTTP Rando is doing qualifier races, with the top 96 (I think) moving on to the next stage. You need to play in 5 of 15 qualifier races that you’ve signed up for in advance, and they do math to figure out your average for placement. This is a good first step. LTTP rando has also been the most successful tourney I’ve seen, so hopefully their changes catch on elsewhere.
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# ? Sep 24, 2018 16:33 |
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It really can't be understated how difficult it is to get even 1 person to reliably show up for something online at a scheduled time. I've volunteered in some capacity in over 20 online marathons now and Ive seen it all. From the unavoidable, internet and outrages, hardware failures, sudden illness/accidents To people who do shift work not being able to get time off they requested To being told a few hours before their run/shift that they actually have a family reunion they completely forgot about whoops Hell the grand finals of a recent shovel knight tournament got postponed because one of the runners forgot to set an alarm and slept through it. Obviously you can just dq anyone who no shows, but it really is not ever as easy as just telling people what time they need to do something
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# ? Sep 24, 2018 16:49 |
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On his 9th attempt at a new strategy to save a frame rule, Kosmic pulls off a 4:55 in SMB1, setting a new record. https://www.youtube.com/watch?v=Gum4GI2Jr0s
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# ? Sep 25, 2018 17:27 |
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Teddybear posted:On his 9th attempt at a new strategy to save a frame rule, Kosmic pulls off a 4:55 in SMB1, setting a new record. holy poo poo where did the new framerule come from? 1-2? how?
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# ? Sep 26, 2018 03:16 |
DoctorWhat posted:holy poo poo Does it have to do with the pipe jump glitch to get through the wall to 4-1? I thought they had to clip through the upper portion of that pipe and not the opening of it.
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# ? Sep 26, 2018 04:31 |
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I think they're now one frame rule + a couple loose frames in the final level behind the TAS. Not entirely sure on that though.
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# ? Sep 26, 2018 11:51 |
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I thought tas was 4:52ish cuz of all the back+forward movement
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# ? Sep 26, 2018 13:46 |
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heeheex2 posted:I thought tas was 4:52ish cuz of all the back+forward movement Tas gets a super low :54 in RTA timing
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# ? Sep 26, 2018 14:00 |
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Can the TAS be updated to shave off a framerule at this point, with the discoveries from RTA?
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# ? Sep 26, 2018 14:55 |
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Nah I’m pretty sure the smb tas has been at its “perfect” time for like 6 years or something, they went hard when they were doing it (the tasvideos forum thread for smb is a fun read if you go back) e: almost 8 years drat and ya sw ur right 4:54.03
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# ? Sep 26, 2018 14:58 |
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It's kinda funny how individual level optimizations literally do not matter at all, until they add up to just enough to push it over the line.
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# ? Sep 26, 2018 15:04 |
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It's really fitting that SMB1 is not only such a foundational text, but that its simplicity, elegance, and programming quirks make it a game where the best human players have come within a second of absolute optimization.
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# ? Sep 26, 2018 15:37 |
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I wonder what the difference would be without the frame rule.
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# ? Sep 26, 2018 16:06 |
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Teddybear posted:On his 9th attempt at a new strategy to save a frame rule, Kosmic pulls off a 4:55 in SMB1, setting a new record. I thought SMB got a new record only a few months ago. I just can't fathom the record being broken twice in such a short period for something already so close to perfect.
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# ? Sep 26, 2018 20:19 |
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Tournaments really need some kind of display hack that can really display all the competitor on the same screen. In close races with well established routes that would be quite fun to watch. Sort of like the replays from Super Meat Boy. Real running doesn't use split screens.
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# ? Sep 26, 2018 20:32 |
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tonberrytoby posted:Tournaments really need some kind of display hack that can really display all the competitor on the same screen. In close races with well established routes that would be quite fun to watch. Sort of like the replays from Super Meat Boy. Enemies would also be variable per-player. What about a game that involves any RNG at all? What if someone is on an entirely different screen? Which player's camera angle is used? I don't think this could work beyond updating where someone is on an overlay map, which is basically what splits are, just a list. This is also a networking nightmare to attempt to sync everything into each players screen since ping could easily cause things to hit in the wrong frame.
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# ? Sep 26, 2018 20:41 |
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Perhaps speedrunning races aren’t very comparable to real life races e: Too Many Variables heehee fucked around with this message at 21:39 on Sep 26, 2018 |
# ? Sep 26, 2018 21:36 |
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pixaal posted:I thought SMB got a new record only a few months ago. I just can't fathom the record being broken twice in such a short period for something already so close to perfect. He tied that record earlier that stream, and after he spent a while verifying the time and all that, he was like "well, may as well try that new 1-2 trick while I'm here," and that was his first time getting it and his ninth attempt.
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# ? Sep 26, 2018 21:44 |
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pixaal posted:Enemies would also be variable per-player. What about a game that involves any RNG at all? What if someone is on an entirely different screen? Which player's camera angle is used? I don't think this could work beyond updating where someone is on an overlay map, which is basically what splits are, just a list. You're just giving more reasons to do the hallucination overlay.
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# ? Sep 26, 2018 21:59 |
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https://www.sbnation.com/lookit/2018/9/26/17905810/super-mario-bros-speed-run-world-record-video Author of this piece is trying their best to be even more wrong about speedruns than the people in this thread. https://twitter.com/Kosmicd12/status/1045059668286918656
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# ? Sep 26, 2018 23:49 |
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markov chain as hell "9th career attempt"
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# ? Sep 26, 2018 23:54 |
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I mean uhhh, there sure have been times I've had to google 'speedrun.com [game]' for people in this/old threads but this is really on another level.
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# ? Sep 26, 2018 23:57 |
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Speedrunning basic research for the article you're writing is the new scene. There's a lot of skips.
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# ? Sep 27, 2018 00:02 |
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wrong warp to the publish button
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# ? Sep 27, 2018 00:09 |
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Phone posted:wrong warp to the publish button why doesn't anyone do a run where they push every single button on the keyboard?
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# ? Sep 27, 2018 00:19 |
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SeXReX posted:why doesn't anyone do a run where they push every single button on the keyboard? It’s called *publication I think sucks*
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# ? Sep 27, 2018 00:21 |
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SeXReX posted:why doesn't anyone do a run where they push every single button on the keyboard? i thought those runs were your posts
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# ? Sep 27, 2018 00:34 |
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got em
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# ? Sep 27, 2018 00:36 |
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DEEP STATE PLOT posted:i thought those runs were your posts no I'm all OoB all day. Give me the inky void, dark like my soul
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# ? Sep 27, 2018 00:48 |
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SB Nation is still great for stuff like Chart Party.
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# ? Sep 27, 2018 07:25 |
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This is rad. https://www.youtube.com/watch?v=Hu-UFGes6Cw A bit slow start but in 6:10 they get the hook shot.
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# ? Sep 27, 2018 18:49 |
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Kennel posted:This is rad. I should have checked the description before watching. Turns out there's commentary in the form of subtitles. Oh well, it was still pretty cool to watch. It helped to have played the game before. It starts out with a big sequence break!
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# ? Sep 27, 2018 20:41 |
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Get ready to vomit endlessly: https://twitter.com/TheSuperSNES/status/1045900556479471616
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# ? Sep 29, 2018 06:26 |
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:bisonbarf:
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# ? Sep 29, 2018 06:32 |
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Lmao they gave me another 5 minute gamejam game If i count punchy's run that only happened because of me that makes 4 now
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# ? Sep 29, 2018 06:39 |
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guy who only started speedrunning a month before submissions enters one category for one game, doesn’t get into GDQ; news at 11 it was me, i didn’t get in
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# ? Sep 29, 2018 07:05 |
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# ? Jun 13, 2024 07:01 |
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Highlights for me: -TMR doing Cuphead again. That was awesome at SGDQ so I'm excited to see his follow up. -FFIV Free Enterprise mode apparently is cool, interested to see it. -Oh my god they're doing ffix hahaha. Estimate is 9 hours, 30 minutes. -Hollow Knight True Ending NMG sounds awesome. -SNES Megaman X race! -Nier Automata E ending -Star Wars Episode I: The Phantom Menace I had this game as a kid and I can't believe anyone would actually want to play it, much less speed run it. -They went nuts with Zelda games. LTTP 1-hit KO mode, Majora's Mask, Windwaker HD and Twilight Princess. drat. -Garfield: A Week of Garfield. I dunno if awful block can top agdq 18 but that game sounds awful so I'm hopeful. Hopeful they are making this gdq Garfield themed I mean axeil fucked around with this message at 07:31 on Sep 29, 2018 |
# ? Sep 29, 2018 07:22 |