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Artelier posted:I have almost all those games already but they're great suggestions because why look for a new game when I can just play ones I already own? They're exactly in line with what I want! The Streets of Rage 4 one in particular is good since after its first couple of weeks it became stressful because I kept going for and then defending a speedrun world record I had for a while (which I have since dropped). Then I spent some time learning how to spedrun Mania and got a big roadblock in stage 6. Just because I made it stressful doesn't mean it inherently has to be.
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# ? Nov 14, 2020 20:29 |
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# ? May 9, 2024 22:27 |
PMush Perfect posted:Yes. Who has a world record in what? It was like two posts above the post that kicked off this dumbass conversation . Come on, y'all.
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# ? Nov 14, 2020 23:01 |
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Artelier posted:Any recommendations for "quick game for break" on PC? The kind that fires up quickly, you can spend like 5 to 15 minutes doing one thing, and then done. Consider giving Islanders a shot? Super chill puzzle game, you can quit and continue where you left off whenever, no time pressure of any kind. Just solid and chill urban planning puzzle gameplay
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# ? Nov 15, 2020 00:09 |
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I love character creation, pouring over class decisions and mapping out builds and such. Any games that scratch that itch particularly well? Especially any games that enable that kinda stuff for more than just the beginning of the playthrough. Primarily use PC, but have Switch/3DS and am open to any emulating.
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# ? Nov 15, 2020 00:15 |
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gently caress COREY PERRY posted:I love character creation, pouring over class decisions and mapping out builds and such. Any games that scratch that itch particularly well? Especially any games that enable that kinda stuff for more than just the beginning of the playthrough. Primarily use PC, but have Switch/3DS and am open to any emulating. Warframe and Path of Exile leap to mind
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# ? Nov 15, 2020 00:39 |
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gently caress COREY PERRY posted:I love character creation, pouring over class decisions and mapping out builds and such. Any games that scratch that itch particularly well? Especially any games that enable that kinda stuff for more than just the beginning of the playthrough. Primarily use PC, but have Switch/3DS and am open to any emulating. I had fun with builds in Horizon's Gate and Voidspire Tactics, plus Alvora Tactics though that one feels lighter somehow.
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# ? Nov 15, 2020 02:52 |
gently caress COREY PERRY posted:I love character creation, pouring over class decisions and mapping out builds and such. Any games that scratch that itch particularly well? Especially any games that enable that kinda stuff for more than just the beginning of the playthrough. Primarily use PC, but have Switch/3DS and am open to any emulating. Monster Hunter World's progression is entirely about planning and working toward equipment builds. While armor and weapons have the usual base defense and attack, you often ignore those and instead work toward gear with specific skills, set bonuses, sockets for skill decorations, sharpness levels, supplemental offense/defensive abilities, elemental effects and resistances, etc. It's not Path of Exile levels of spreadsheeting, but it's in-depth enough that people bother making build planners for it. The game has a handy wishlist function for easy tracking of what you need (including wishlisting not-yet-unlocked weapons in the tree, so that you get notifications once you've unlocked and collected parts for them). That said, the first few hours are pretty simple in their progression. You unlock most of the craftable gear by hunting new monsters, so you gotta go out and do some hunts to have options beyond "iron weapon +2" and such. Character build planning really picks up by the time you're halfway through the base game, and it opens up even more in the expansion, Iceborne. The endgame equipment stuff (augmenting your gear via the Guiding Lands, the final piece of the character build puzzle) is a slog IMO, but some people are into it.
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# ? Nov 15, 2020 03:22 |
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gently caress COREY PERRY posted:I love character creation, pouring over class decisions and mapping out builds and such. Any games that scratch that itch particularly well? Especially any games that enable that kinda stuff for more than just the beginning of the playthrough. Primarily use PC, but have Switch/3DS and am open to any emulating.
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# ? Nov 15, 2020 03:44 |
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gently caress COREY PERRY posted:I love character creation, pouring over class decisions and mapping out builds and such. Any games that scratch that itch particularly well? Especially any games that enable that kinda stuff for more than just the beginning of the playthrough. Primarily use PC, but have Switch/3DS and am open to any emulating. I once watched a man on Adderall stare at a Fallout: New Vegas level up perk screen for over an hour.
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# ? Nov 15, 2020 03:59 |
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SolidSnakesBandana posted:I once watched a man on Adderall stare at a Fallout: New Vegas level up perk screen for over an hour. please don't doxx me.
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# ? Nov 15, 2020 04:16 |
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Shine posted:It was like two posts above the post that kicked off this dumbass conversation . Come on, y'all.
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# ? Nov 15, 2020 04:20 |
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Artelier posted:Any recommendations for "quick game for break" on PC? The kind that fires up quickly, you can spend like 5 to 15 minutes doing one thing, and then done. One Finger Death Punch 1 or 2 are great for this. Each level usually lasts around 2 minutes, so you can do as much as you want easily, but it does get addictive. It's kind of a rhythm/fighting game thing - it's basically 1-D kung fu, guys are coming at you from the right and the left and you click the left mouse button to punch left and the right mouse button to punch right. It starts very simple and then becomes more complex as you start linking combos, having to do specific patterns of hits, things speed up, and etc. It's extremely well produced with great cartoon graphics and satisfying oomph behind the punching. Plus the games should be super cheap to buy. You only need to get one of them unless you really love it, both are basically the same game. gohuskies fucked around with this message at 07:09 on Nov 15, 2020 |
# ? Nov 15, 2020 07:06 |
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gently caress COREY PERRY posted:I love character creation, pouring over class decisions and mapping out builds and such. Any games that scratch that itch particularly well? Especially any games that enable that kinda stuff for more than just the beginning of the playthrough. Primarily use PC, but have Switch/3DS and am open to any emulating. Tome4 is Diablo characters and loot but a turn based roguelike
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# ? Nov 15, 2020 21:21 |
One thing to clarify about Monster Hunter World, when they launched the Iceborne expansion, they added overpowered newbie equipment to the base game: Defender weapons, and Guardian armor. I'd suggest skipping these pieces, even though the game "helpfully" encourages you to use them. This gear is super overpowered and meant to help people rush through the early game, basically catch-up armor so you can join your friends who started earlier, and get to Iceborne content quickly. The problem is that by using them, you won't learn how to play the game properly, as you'll be able to more-or-less button mash the first half of the game. Then when stuff begins to do actual damage to you, you'll have to basically start over, in that you'll then be forced to learn the mechanics of Monster Hunter combat, which imo would be more annoying than just starting out that way on the slow, easy early monsters. Plus, using that gear means you have no real reason to dig into the early game crafting, because the stats on anything you'll craft are dwarfed by the Defender/Guardian gear. Think of it as cheat gear. That said, I found value in that armor when my spouse got into the game, as she'd never been big into video games and had to learn how 3D action games control in general, nevermind the MH specifics. But if you have more recent 3D game experience than Mario 64, then that shouldn't apply to you.
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# ? Nov 16, 2020 00:23 |
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Naramyth posted:Tome4 is Diablo characters and loot but a turn based roguelike Is the gameplay still trash mob, trash mob, trash mob, trash mob, trash mob, whoops that wasn't a trash mob and I got one-shot? I bounced off Tome pretty badly because of that.
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# ? Nov 16, 2020 00:27 |
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Ashenai posted:Is the gameplay still trash mob, trash mob, trash mob, trash mob, trash mob, whoops that wasn't a trash mob and I got one-shot? I bounced off Tome pretty badly because of that. Yea, it's very much still that
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# ? Nov 16, 2020 00:35 |
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Ashenai posted:Is the gameplay still trash mob, trash mob, trash mob, trash mob, trash mob, whoops that wasn't a trash mob and I got one-shot? I bounced off Tome pretty badly because of that. That’s pretty fair. I currently play with a custom difficulty mod: middle difficulty scaling with the rares/bosses of hard (not madness). It makes maps way more fun since you have way more real fights but things are exhaustingly scaled.
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# ? Nov 16, 2020 01:13 |
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Ashenai posted:Is the gameplay still trash mob, trash mob, trash mob, trash mob, trash mob, whoops that wasn't a trash mob and I got one-shot? I bounced off Tome pretty badly because of that. A lot of roguelikes tend to have this issue to varying degrees.
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# ? Nov 16, 2020 12:12 |
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What are 2D games sort of like Spelunky? Don’t have to be roguelikes, but ones where they are mostly played with a controller and 20-30 minute sessions make sense.
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# ? Nov 17, 2020 20:59 |
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tildes posted:What are 2D games sort of like Spelunky? Don’t have to be roguelikes, but ones where they are mostly played with a controller and 20-30 minute sessions make sense. Hades
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# ? Nov 17, 2020 21:03 |
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Hwurmp posted:Hades This is a very good recommendation for my very broad request! -- I guess I should mention I've already played: - Hades - Undermine - Dead Cells - Rogue Legacy (2) - Katana Zero Which are all sort of in this type of category I think?
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# ? Nov 17, 2020 21:36 |
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tildes posted:What are 2D games sort of like Spelunky? Don’t have to be roguelikes, but ones where they are mostly played with a controller and 20-30 minute sessions make sense. Steamworld Dig 1 and 2. Celeste, maybe, although I guess as the game goes on it gets harder and longer? Crypt of the Necrodancer isn't a platformer, but it's got some similarities to Spelunky you might enjoy, like being a roguelike where you dig through walls and have to collect good gear. And if you're not aware, there was a Spelunky 2 released a month ago.
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# ? Nov 17, 2020 21:38 |
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tildes posted:What are 2D games sort of like Spelunky? Don’t have to be roguelikes, but ones where they are mostly played with a controller and 20-30 minute sessions make sense. 20XX is a Megaman roguelite. Cryptark is a twin-stick shooter about creeping around alien hulks and/or blasting away with four guns mounted on your mech. Catacomb Kids is a hard platforming roguelike with tons of object and environment interactions. Crypt of the Necrodancer is a rhythm-based roguelike that you could play with a dance pad if you wanted to, so a controller is definitely doable. Sky Rogue is an arcade dogfighter roguelite. Those are the games that come to mind when I think "controller support and short sessions". Cryptark's campaign mode is longer than 30 minutes but it's broken up into 5-10 minute levels so you can pick up and drop it as needed.
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# ? Nov 17, 2020 21:44 |
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tildes posted:What are 2D games sort of like Spelunky? Don’t have to be roguelikes, but ones where they are mostly played with a controller and 20-30 minute sessions make sense. Noita is cave exploration like Spelunky with funny physics. If you are OK with shooters there's plenty like enter the gungeon or risk of rain SpaceGoatFarts fucked around with this message at 21:50 on Nov 17, 2020 |
# ? Nov 17, 2020 21:46 |
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tildes posted:What are 2D games sort of like Spelunky? Don’t have to be roguelikes, but ones where they are mostly played with a controller and 20-30 minute sessions make sense. Terraria maybe?
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# ? Nov 17, 2020 22:08 |
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tildes posted:What are 2D games sort of like Spelunky? Don’t have to be roguelikes, but ones where they are mostly played with a controller and 20-30 minute sessions make sense. Unless by 2D you mean a platformer in which case ignore me
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# ? Nov 17, 2020 22:14 |
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tildes posted:What are 2D games sort of like Spelunky? Don’t have to be roguelikes, but ones where they are mostly played with a controller and 20-30 minute sessions make sense. Katana Zero, or Hotline Miami, Streets of Rage 4
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# ? Nov 17, 2020 22:27 |
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I'm interested in suggestions for singleplayer shooter open world games for PC, especially recent ones since I haven't played many new games over the past several years. Having a stealth element is a nice added bonus, and I prefer first person but third person is okay too. What I like are Stalker (this was perfect) and Far Crys 3 and 4. Fallout New Vegas was good for me but it's leaning towards the RPG side so not perfect. Splinter Cell Blacklist wasn't open-worldy enough but still close to the ballpark because of the stealth/shooter element. I liked Deus Ex Human Revolution a lot, not too much RPG there but still not really an open world even though the levels were big. What I already have on my radar to play - Metal Gear Solid 5, Far Cry 5, and Dying Light. My questions - what am I missing that I should look at? Ghost Recon: Wildlands seems like it could be right up my alley but does it work single player? The Outer Worlds sounds good but how much is it an RPG and how much a shooter? Same question for Fallout 4, which I kind of know what to expect from after playing New Vegas. Is Red Dead 2 the one for me? gohuskies fucked around with this message at 22:40 on Nov 17, 2020 |
# ? Nov 17, 2020 22:37 |
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A slightly specific request - are there any decent isometric/topdown ARPGs that are less about murdering 1000 mobs per second for epics? Something slightly more focused on story with a slower pace perhaps - I like the gameplay of D3/PoE/GD briefly, but quickly lose interest when it becomes dashing around the map at hyperspeed killing stuff as fast as possible.gohuskies posted:I'm interested in suggestions for singleplayer shooter open world games for PC, especially recent ones since I haven't played many new games over the past several years. Having a stealth element is a nice added bonus, and I prefer first person but third person is okay too. What I like are Stalker (this was perfect) and Far Crys 3 and 4. Fallout New Vegas was good for me but it's leaning towards the RPG side so not perfect. Splinter Cell Blacklist wasn't open-worldy enough but still close to the ballpark because of the stealth/shooter element. I liked Deus Ex Human Revolution a lot, not too much RPG there but still not really an open world even though the levels were big. I might suggest Horizon Zero Dawn actually. It depends how you define 'shooting' - there's no guns, but combat is primarily ranged and focused on precision shots. Some light RPG-ish stuff with loot, levels, talents etc, very big open world with tons of content, stealth and setting up for fights via traps and terrain is a big deal. Very good game overall, it did scratch the same itch as shooter games do for me. Razakai fucked around with this message at 22:56 on Nov 17, 2020 |
# ? Nov 17, 2020 22:46 |
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As someone who loves open world games, and plays a lot of them, my ultimate takeaway is that nobody has surpassed Grand Theft Auto V or Red Dead Redemption 2. It's not even a close race. The amount of attention and care put into these games is mind boggling, it is actually pure insanity that GTA5 came out in 2013. The game I would place in third place in this genre would probably be Watch Dogs 2 followed by Sleeping Dogs, although I am hesitant to call these games shooters.
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# ? Nov 17, 2020 22:46 |
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Razakai posted:A slightly specific request - are there any decent isometric/topdown ARPGs that are less about murdering 1000 mobs per second for epics? Something slightly more focused on story with a slower pace perhaps - I like the gameplay of D3/PoE/GD briefly, but quickly lose interest when it becomes dashing around the map at hyperspeed killing stuff as fast as possible. Masquerada: Songs and Shadows
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# ? Nov 17, 2020 22:52 |
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SolidSnakesBandana posted:As someone who loves open world games, and plays a lot of them, my ultimate takeaway is that nobody has surpassed Grand Theft Auto V or Red Dead Redemption 2. It's not even a close race. The amount of attention and care put into these games is mind boggling, it is actually pure insanity that GTA5 came out in 2013. Man, I find every single of those boring as hell except sleeping dogs. Dishonored while not open world is big on stealth and creativity. Stalker isn't recent, but is really interesting and big on thinking about ways to approach enemies that aren't just charging in guns blazing.
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# ? Nov 17, 2020 23:04 |
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Razakai posted:A slightly specific request - are there any decent isometric/topdown ARPGs that are less about murdering 1000 mobs per second for epics? Something slightly more focused on story with a slower pace perhaps - I like the gameplay of D3/PoE/GD briefly, but quickly lose interest when it becomes dashing around the map at hyperspeed killing stuff as fast as possible. Ys games maybe? The story is generally simplistic but it's there. I've played Origins recently and the bosses are pretty fun.
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# ? Nov 17, 2020 23:06 |
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gohuskies posted:I'm interested in suggestions for singleplayer shooter open world games for PC, especially recent ones since I haven't played many new games over the past several years. Having a stealth element is a nice added bonus, and I prefer first person but third person is okay too. What I like are Stalker (this was perfect) and Far Crys 3 and 4. Fallout New Vegas was good for me but it's leaning towards the RPG side so not perfect. Splinter Cell Blacklist wasn't open-worldy enough but still close to the ballpark because of the stealth/shooter element. I liked Deus Ex Human Revolution a lot, not too much RPG there but still not really an open world even though the levels were big. How about Borderlands 3?
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# ? Nov 17, 2020 23:28 |
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Razakai posted:A slightly specific request - are there any decent isometric/topdown ARPGs that are less about murdering 1000 mobs per second for epics? Something slightly more focused on story with a slower pace perhaps - I like the gameplay of D3/PoE/GD briefly, but quickly lose interest when it becomes dashing around the map at hyperspeed killing stuff as fast as possible. Van Helsing final cut is surprisingly story heavy for being about killing infinite mobs.
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# ? Nov 17, 2020 23:32 |
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DOUBLE CLICK HERE posted:Man, I find every single of those boring as hell except sleeping dogs. You kinda have to be willing to give yourself over to the game and just be immersed in it. I realize that probably sounds lame but imo it takes these games (GTA5 and RDR2) to the next level. obviously tastes are subjective though, I can totally see why someone would find them to be boring.
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# ? Nov 17, 2020 23:35 |
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SolidSnakesBandana posted:As someone who loves open world games, and plays a lot of them, my ultimate takeaway is that nobody has surpassed Grand Theft Auto V or Red Dead Redemption 2. It's not even a close race. The amount of attention and care put into these games is mind boggling, it is actually pure insanity that GTA5 came out in 2013. Yakuza. Just for open world game, not as a shooter, obviously.
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# ? Nov 17, 2020 23:36 |
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Is there any such thing as a modern take on the old NES classic Solstice?
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# ? Nov 17, 2020 23:37 |
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Wildlands works just fine as a single player game.
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# ? Nov 17, 2020 23:38 |
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# ? May 9, 2024 22:27 |
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HerpicleOmnicron5 posted:Yakuza. On my list of things to get to, except every time I check back with it there's another new one out and it makes the idea of tackling the series ever the more daunting
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# ? Nov 17, 2020 23:38 |