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Has anyone played stay dead? It's an FMV "round beat'em up like Street Fighter" that seems to play pretty much like an extended QTE. There are a couple trailers on their sick all-caps website. I'm a little disappointed that they don't have a demo, but there are only five opponents so I guess they didn't want to give away 20% of the game for free. Looks fun for a few minutes, but not really worth $10.
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# ? Aug 28, 2012 01:48 |
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# ? Jun 2, 2024 16:53 |
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When did the term 'anime fighter' start getting used? All the qualities of what makes a standard anime fighter used to be called 'Guilty Gear clone.' Except anime fighter is an even more poorly defined term and sometimes used as somewhat derogatory. Like when a super is excessively long or very over-the-top people call it anime but that describes every fatality in Mortal Kombat yet people don't call it anime. If anything, Mortal Kombat was doing it way before Japanese games were so shouldn't over-the-top supers be called 'American?' It's all pretty silly and nonsensical to me.
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# ? Aug 28, 2012 02:15 |
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MK is anime though. In fact every fighting game is so yeah
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# ? Aug 28, 2012 02:28 |
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Trihugger posted:When did the term 'anime fighter' start getting used? All the qualities of what makes a standard anime fighter used to be called 'Guilty Gear clone.' Except anime fighter is an even more poorly defined term and sometimes used as somewhat derogatory. It seems like you have to be pretty willfully obtuse to not understand why someone would describe the style of a certain super as being "anime" and why this doesn't really apply to fatalities.
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# ? Aug 28, 2012 04:22 |
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Anime fighter, doujin fighter, MK, they're all the same to me, I really don't mind them. Though that doesn't mean I'm going to give Arcana or whatever a try.
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# ? Aug 28, 2012 05:21 |
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Brosnan posted:It seems like you have to be pretty willfully obtuse to not understand why someone would describe the style of a certain super as being "anime" and why this doesn't really apply to fatalities. I've also never heard the term 'anime fighter' used in a derogatory way. Referring to Oni's super as an anime super, witch it totally is, does not make SSF4 an anime fighter. It's much more about the mechanics of a certain game rather than the art style/presentation. VigilantePrime fucked around with this message at 05:28 on Aug 28, 2012 |
# ? Aug 28, 2012 05:24 |
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uncleKitchener posted:Though that doesn't mean I'm going to give Arcana or whatever a try. Youre really missing out
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# ? Aug 28, 2012 10:50 |
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Trihugger posted:When did the term 'anime fighter' start getting used? All the qualities of what makes a standard anime fighter used to be called 'Guilty Gear clone.' Except anime fighter is an even more poorly defined term and sometimes used as somewhat derogatory. It does mean GG clone and it is derogatory. Not because anime is bad, but because a whole slew of GG clones by various companies have flooded Japan and all of them are good. That and stupid doshin fighters. Also MK wasn't doing it first, there were a lot of Japanese fighters prior to MK's release that were pretty out there.
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# ? Aug 28, 2012 11:49 |
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To be honest, I very rarely hear "anime fighter" used in an insulting way. In fact, I hear it used more by fans of the genre to describe anything that plays roughly similar to GG/MB/BB.
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# ? Aug 28, 2012 11:57 |
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Question Mark Mound posted:To be honest, I very rarely hear "anime fighter" used in an insulting way. In fact, I hear it used more by fans of the genre to describe anything that plays roughly similar to GG/MB/BB. Depends on your group I guess. A few guys in my group have multiple cabs and anime/animu fighter gets tossed around in a negative fashion because kids at comic con/anime cons only play anime fighters and are horribly bad at them.
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# ? Aug 28, 2012 12:15 |
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Do they just refer to those games as Guilty Gear clones then? That term just kind of reminds me of back in the day when any FPS was called a Doom clone.
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# ? Aug 28, 2012 12:22 |
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Question Mark Mound posted:Do they just refer to those games as Guilty Gear clones then? That term just kind of reminds me of back in the day when any FPS was called a Doom clone. animu game = game that plays like GG or like one of it's clones anime game = game that is actually based off an anime dojin game = bastardized animu game And the thing about animu games, is you can play one you pretty much know the basics of the others. For all the bitching and whining about BB (and I agree with a lot of it) the game is obviously closer to guilty gear than any other. It's not all that hard to pick up. You'll find a lot of people play all the animu games. The know the basics of each well enough to swap between them but are horribly bad at them and don't understand any sort of real tactics. Often caught in a Naruto costume and smeared with Cheeto's ruining your cab while they play. Also GG clones based off anime had a pretty popular spree in Japan. They don't come to the US and most of them are pretty terrible in one form or fashion. They only one that's passible is Hokuto No Ken. Which requires combo skills and reflexes far beyond MVC2 or MVC3 and nearly any character has an infinite combo on any other. It's so broken it's good. http://www.youtube.com/watch?v=xu7cMr8tTX0&feature=related http://www.youtube.com/watch?v=KJd7RAh09SM&feature=related
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# ? Aug 28, 2012 12:36 |
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Hey so I don't know if anybody is following Injustice at all but a guy got to go play it at the Fan Expo in Toronto. Apparently the game doesn't actually have a block button, but instead you hold back like traditional fighting games. It was also described as "combo friendly" (meaning new players can mash out a 1/4 health combo).
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# ? Aug 28, 2012 13:13 |
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SilentD posted:Not nearly as stupid as http://www.youtube.com/watch?v=7aSlx5_ZLOU and other 1-2 move CCs in Alpha 2. Why is this stupid? Because it's easy? This looks more like a good reason for a beginner to play A2 than anything.
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# ? Aug 28, 2012 14:49 |
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Trykt posted:Why is this stupid? Because it's easy? This looks more like a good reason for a beginner to play A2 than anything. Alpha 2 owns. It just owns. A3 does not!
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# ? Aug 28, 2012 15:05 |
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Rose is top tier in A2. Therefore, A2 is a good game please give me Soul Illusion back.
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# ? Aug 28, 2012 15:51 |
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Rudger posted:Alpha 2 owns. It just owns. Quoting this not just because I agree but because it is indisputable fact.
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# ? Aug 28, 2012 15:53 |
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Dias posted:Rose is top tier in A2. Therefore, A2 is a good game please give me Soul Illusion back. It also had the best Guy in any SF (excluding A2Gold).
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# ? Aug 28, 2012 16:00 |
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SilentD posted:animu game = game that plays like GG or like one of it's clones what the gently caress are you talking about lmao
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# ? Aug 28, 2012 16:01 |
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Dias posted:Rose is top tier in A2. Therefore, A2 is a good game please give me Soul Illusion back. You have no idea how much I wanted Soul Illusion to be her U2 in SSF4. Also, that Chun CC still makes me laugh, just because it requires one button and no motions. Also, I'm pretty sure the CC does a good 10% more damage if you can mash hard enough to go straight from sweep into lightning legs.
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# ? Aug 28, 2012 16:07 |
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uncleKitchener posted:It also had the best Guy in any SF (excluding A2Gold).
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# ? Aug 28, 2012 16:58 |
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iPodschun posted:I believe he's top tier in Alpha 1 with Ken, but nobody cares about that game. I think the only SF as goofy as A1 was SF3 TNG. I did like playing the combined battle vs Bison on the PSX version though. It was rather silly but good times as a kid.
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# ? Aug 28, 2012 17:07 |
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SilentD posted:animu game = game that plays like GG or like one of it's clones You and your friends are the only people on the planet who think that this is what these terms mean.
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# ? Aug 28, 2012 17:31 |
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iPodschun posted:I believe he's top tier in Alpha 1 with Ken, but nobody cares about that game. From what I've heard, SFA1 Guy is easily god tier, with Ken and Rose being the only characters capable of competing with him. Also, I've never really seen SF3 in action, but it's hard to believe it's any goofier than 2I.
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# ? Aug 28, 2012 17:42 |
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inthesto posted:Also, I've never really seen SF3 in action, but it's hard to believe it's any goofier than 2I. Ibuki has a one-button infinite with close s.HK. That's enough for me to make the game hilarious. Also I think there's something like mashing QCF for simultaneous high and low parry option select.
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# ? Aug 28, 2012 17:52 |
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Went back several changes and didn't find any joystick discussion: my storage space is becoming increasingly rare, are there recommendations for a high-end arcade-style stick that will work on the 360 and PS3 (as in one physical stick that can be hooked up to either console)? The best bet seems to be the Qanba sticks, but wanted to know if anyone had specific experience with them, or if anyone had positive experiences with either similar multi-console sticks (more consoles is better, but at least PS3/360), or a stick + some form of adaptor.
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# ? Aug 29, 2012 02:24 |
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The Eightarc Fusion is basically a Qanba stick without the start button on the face that works on multiple consoles. I've clumsily mashed on mine for almost a year now and aside from opening it to clean the buttons (I'm a filthy smoker) it's been awesome on both of my consoles and with my computers. Also if it's worth another $30 to be able to store your stick in tight spaces, I can recommend the Link as well. This winter I was traveling a lot and in a routine where futzing in training mode for an hour was the best way to put myself to sleep in different timezones. I bought one to stash my stick in my suitcase or workbox, it was easy to get used to and I'm pretty sure I prefer its shape to a regular stick now.
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# ? Aug 29, 2012 03:04 |
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My local FGC has been saying good things about the Mayflash PS3/360/PC/PS2 adapter. It's supposedly lagless, but that may just be a placebo effect (same with people claiming it does introduce lag)
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# ? Aug 29, 2012 03:17 |
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I have a few friends with Qanbas, and they are fantastic. I've never used an Eightarc but supposedly they're basically exactly the same so I would assume those are good too.
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# ? Aug 29, 2012 04:02 |
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just a butt posted:My local FGC has been saying good things about the Mayflash PS3/360/PC/PS2 adapter. It's supposedly lagless, but that may just be a placebo effect (same with people claiming it does introduce lag) It's important to note that microsoft isn't implementing directinput (the thing thats used by nearly every joystick and adapter ever made) in windows 8. They're only going to be supporting xinput, I imagine so they can charge more companies loyaltys for needing to use their software.
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# ? Aug 29, 2012 05:23 |
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Wait, so if you want to sell any kind of controller that works with Windows 8 without some sort of headache, you need to pay MS a licensing fee? But... what?
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# ? Aug 29, 2012 05:39 |
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No, anything that's going to work with windows 8 needs to use xinput, which is microsofts special xbox controller driver. Companies that make converters, controllers for windows 8 will have to pay microsoft to use xinput for their products.
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# ? Aug 29, 2012 05:55 |
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univbee posted:Went back several changes and didn't find any joystick discussion: my storage space is becoming increasingly rare, are there recommendations for a high-end arcade-style stick that will work on the 360 and PS3 (as in one physical stick that can be hooked up to either console)? The best bet seems to be the Qanba sticks, but wanted to know if anyone had specific experience with them, or if anyone had positive experiences with either similar multi-console sticks (more consoles is better, but at least PS3/360), or a stick + some form of adaptor. Have you looked into a breakout box type of deal?
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# ? Aug 29, 2012 06:02 |
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univbee posted:Went back several changes and didn't find any joystick discussion: my storage space is becoming increasingly rare, are there recommendations for a high-end arcade-style stick that will work on the 360 and PS3 (as in one physical stick that can be hooked up to either console)? The best bet seems to be the Qanba sticks, but wanted to know if anyone had specific experience with them, or if anyone had positive experiences with either similar multi-console sticks (more consoles is better, but at least PS3/360), or a stick + some form of adaptor. I have a qanba, round 1 TE and the big metal SFxT stick. The others only get used by guests, I will never not use the Qanba. Never had any issues at a tournament swapping it from 360 to ps3. Mine came with clear buttons that feel just like seimitsu buttons. They feel nothing like the Sanwa on the TE stick. They didnt specifically state what buttons it came with so be aware of that. If I was aware of the eightarc sticks, I would have gotten that instead. I never hit the start button on the face, but its always on the back of my mind. The elive pro sticks have the start on the side and come in awesome colors like hot pink Fauxtool fucked around with this message at 06:11 on Aug 29, 2012 |
# ? Aug 29, 2012 06:06 |
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EA Sports posted:It's important to note that microsoft isn't implementing directinput (the thing thats used by nearly every joystick and adapter ever made) in windows 8. They're only going to be supporting xinput, I imagine so they can charge more companies loyaltys for needing to use their software. I've been reading through threads here and elsewhere, and searching, and have found no mention of this. If this is true I'm restoring my Windows 7 backup so fast...
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# ? Aug 29, 2012 13:41 |
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univbee posted:I've been reading through threads here and elsewhere, and searching, and have found no mention of this. If this is true I'm restoring my Windows 7 backup so fast... It's not really a big deal at this point. The best controllers for Win 7 are xbox 360-compatible controllers already. EDIT: And like you, I can't find a single mention of MS dropping DirectInput anywhere but from this thread. If it was true somebody would be making a stink about it already. Crackbone fucked around with this message at 13:55 on Aug 29, 2012 |
# ? Aug 29, 2012 13:52 |
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univbee posted:Went back several changes and didn't find any joystick discussion: my storage space is becoming increasingly rare, are there recommendations for a high-end arcade-style stick that will work on the 360 and PS3 (as in one physical stick that can be hooked up to either console)? The best bet seems to be the Qanba sticks, but wanted to know if anyone had specific experience with them, or if anyone had positive experiences with either similar multi-console sticks (more consoles is better, but at least PS3/360), or a stick + some form of adaptor. My experience with the Qanba Q4RAF has been pretty mediocre and a lot of the people I know have had similar experiences. I used my TE for a pretty long time and it's still kicking with no problems and in pretty good shape -- the build quality on a Qanba just doesn't seem anywhere near as high. The felt on the bottom gets gross and starts peeling, I've needed to get the wire replaced twice (one died in the middle of a match at ECT, that was cool) despite taking as solid care of it as I could and the mic port at the bottom has never worked which isn't too big of a problem but it's still a thing. A couple of my friends have had similar experiences and switched to using an Eightarc which they claim has better build quality despite it seeming like the same poo poo to me. I can't recommend against it because it's still the only great option that's dual modded out the box, but be prepared to treat it slightly better than you'd have to treat a Madcatz stick.
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# ? Aug 29, 2012 14:15 |
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Crackbone posted:The best controllers for Win 7 are xbox 360-compatible controllers already. For normal controllers, yes, but my CH FlightStick Pro pre-dates the 360 by a while.
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# ? Aug 29, 2012 14:27 |
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Brett824 posted:A couple of my friends have had similar experiences and switched to using an Eightarc which they claim has better build quality despite it seeming like the same poo poo to me.
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# ? Aug 30, 2012 01:00 |
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# ? Jun 2, 2024 16:53 |
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Qanbas are Chinese EightArcs (I could be wrong). Personally, if I had some money for a second stick, I would've ordered an EithArc from the US right away.
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# ? Aug 30, 2012 01:28 |